/r/tipofmyjoystick
This is a subreddit for finding the name of a game that you can't remember. Read the rules, post your description, and hopefully someone will be able to identify it. Be sure to help out if you think you may have an answer to someone else's post!
This is a subreddit for finding the name of a game that you can't remember. Just post your description, and hopefully someone will be able to identify it. Be sure to help out if you think you may have an answer to someone else's post!
1. One game per post
If you're looking for multiple games, you should make multiple posts. Exceptions are made for games that are part of a compilation such as a demo disk.
2. Mark your post after it's solved
If a post is solved, but not marked, it will be marked by one of the mods. Check here to find out how to mark your own posts.
3. Be nice
Pretty simple. There's no need to be rude or hateful on this subreddit. This includes all forms of discrimination, as well as generally rude comments.
4. Serious requests only
This applies to submissions that are intended as jokes. These just get in the way of people who are genuinely looking for a game.
Posts searching for the evil farming game are also banned. All such posts should go on /r/ThatEvilFarmingGame.
5. Post titles must be formatted as [PLATFORM][ESTIMATED YEAR] SHORT DESCRIPTION OF GAME
All posts must conform to this format. Mario, for example, might be "[NES][1983] Game about a plumber".
This is a strict rule. If the title of your post doesn't include two pairs of square brackets followed by a short description, your post will be auto-removed. Note that if you don't know the platform or the year, you can still post using [Unknown] tag, e.g. "[Unknown][Unknown] Game about a hedgehog".
6. Do not delete your post
If your post is solved, please write 'Solved: gamename' and make sure you do not delete your post. It is important for searchability if others are looking for the same game.
7. We heavily recommend you use the post template
This is not a hard rule, however, for best results, follow the template below when writing your post. See this post for more information.
Platform(s):
Genre:
Estimated year of release:
Graphics/art style:
Notable characters:
Notable gameplay mechanics:
Other details:
8. Reposts are allowed after one day
Wait at least 24 hours before reposting.
9. No mindless copy-pasting of AI-generated answers
AI chatbots (such as ChatGPT) are not search engines and often make up information. If you use such bots you must verify the information is correct, preferably with a link to gameplay.
10. AutoModerator error
Use this option to report AutoModerator when it falsely reminds a user about flairs. This is not a real rule that applies to users and is only used for reporting AutoModerator's comments.
Member of the RetroGaming Network
The RetroGaming Network consists of subreddits dedicated to classic consoles, computers, handhelds, and old school gaming in general. On Old Reddit, use the dropdown lists on the top of the subreddit to explore the network.
RetroGaming Network Discord: https://discord.gg/A98SXF4tzG
/r/tipofmyjoystick
I remember playing a game, that was Japanese but had a English translation, that I think you're a girl but I'm not sure, it was first person, point and click style, it had phases or chapters, like the first day was a chapter, the second day was another, you would always start the day locked in a apartment and had to find a way to leave.
Once you left you would go to a apartment hallway enter one, the others would be locked and inside you would have to do something for that person, like I remember one of the earliest was a fat man that you had to cook for him, and on the end of the task you kill him, and everyday you kill somebody new.
I vaguely remember the other levels, like there was one with a woman that made perfumes or wine, and you had to help her I think either fix the machine or do a very good perfume, and I think one or the last was some kind of doctor, it was similiar to games like cube escape.
There was a phase with a girl that her mom kept comparing her to other kids and forced her to study, and she had lots of very sad lines, like:"I need to learn more, so nobody can be better than me" she had her phone and the tv locked by math problems, and you have to kinda program a machine to make a hammer with specific materials
Platform(s): Windows
Genre: unsure
Estimated year of release: late 80s
Graphics/art style: 2nd, color
Notable characters: don't remember
Notable gameplay mechanics: The game involves catching produce as it falls — that's pretty much all I can remember unfortuately
Other details: none
Hi! Sorry if I might make this harder than it should be, but I don't remember much.
Title says 2017 and prior because it was a youtube playthrough of the game.
All I remember is the room being dark. The female MC was bending down in a crouching position. A wooden toy train comes out of a wall carrying a small, eerie doll. The female MC then says something along the lines of "I remember this doll. I had the same one" or "My sister had the same doll.", can't remember clearly.
Again, sorry if that's all I remember! I doubt the information might be useful, but the youtuber playing the game might've been German.
Please, help!
I apologize if I am short on details, I was maybe 9 when this happened.
Back around 1981ish my father had to go into work on a Saturday. His office had a computer that used amber terminals so I am guessing VAX as IBM used green screen terminals around that time. One of his coworkers set me up on one of them playing a game. The main gameboard was a square grid of dots (IIRC) representing an unexplored desert. The gameplay mechanic was to move from square to square. Entering a square would reveal what was hidden in that square such as an oasis or a bandit. That character would change from a dot to some character representing what was actually in that square. I can't tell you what the object of the game was as this is literally the first computer game I had ever played. I do remember that the game would end and the player could restart though I can't tell you what the end conditions were.
I will say in advance I will be impressed as hell if anyone can answer this as it is likely that less than 0.1% of the people on Reddit played a mini-computer based game in 1980.
I have a vague memory of playing a kid's game on my Aunt's AppleMac circa 1991, in which you could go through a secret door out into a forest clearing where there was a little teapot house. I remember this scene being just a small part of a larger game, and I don't think you were even able to interact with the teapot house, but the image has haunted my memories for years.
I think that this scene could have been a part of the KidPix drawing game, like as in a side game where you go into a separate "room" to complete tasks like spelling words, or making a small animations. Looking into KidPix hasn't lent me any answers though, and I I feel a bit like the (now) downloadable versions of the game could be missing something. It may be from another game entirely though.
Are there any other kids educational games for Macs from the early 90s that would have had things like drawing trees, puzzles, and animation modules? I know it's silly, and it's hard to explain why, but the little teapot house in the forest made a big impact on me. I've painted a lot of renditions of it over the years and none of them are quite right. It would bring me so much joy to find this. Does anybody remember something like this or did I hallucinate the whole thing?
My best rendition of the teapot house so far (Acrylic, 2018)
Platform(s): Phone, tablet (As of what i remember since i didnt have a computer)
Estimated year of release: Around 2010s
Graphics/art style: 2d very childish style, bright colours
Notable characters: Cat, mouse, dog and a triangle cheese block, a girl main character to all the games
Notable gameplay mechanics: Point and click to move the animals to diffrent rooms to not make the other animals hunt them. the system was like: Dog< Cat< mouse< cheese
Other details: There was multiple games about this girl, i remeber an airport game and maybe a game that had a castle (unsure though) I belive the girl was blonde. I remeber a character of a bigger size tough i dont remember the gender. There came new guests that made the game harder i belive but i dont remeber what animals tough.
Well I don't really remember much of it, the only things I quite remember was that the game was on a island and you had to level up your character, to fight a red/black dragon on a castle and then after you defeat it you keep exploring to meet more dragons to beat. (The thing in the middle) It was point and click and in the first dungeon I remember seeing huge rats and venomous giant spiders that would poison me, It's not any mainstream game since I remember getting it on a CD a long time ago. Worth mentionting is that it wasn't 3D by any means, it had just the images of the monsters and some sound effects when you attack or kill them. The game wasn't pixelated, it was HD but this was the only way I could draw something out of my memory (And no, the rat didn't look like that...)
For the last 2 days I have been searching for the web game that I played when I was a kid. Here is a description: 4 nations or seasons conquer each other, you have to choose one, one of them was winter.
Platform(s): PS1 or may be Gamecube ?
Genre: Sci-fi
Estimated year of release: between 1990 and 2000 ? I don't know at all...
Graphics/art style: FPS like Alien or Doom on PS1
Notable characters: Remember only a boos fight in a big arena, the boss was like a big pink flesh bag?
Notable gameplay mechanics: Shooting monsters, aliens with futuristics guns.
Other details: The only thing I'm certain of remember was the Cheat codes. You activated them in the Menu by selecting symbols combinations. The symbols were square shaped, I remeber the colours were liek green, yellow and other.... And I'm pretty sure there was a square symbol with an eagle on it.
Thank you if you can find it with these few informations. (I'm french, sorry for my bad english)
Platform(s): Likely SNES.
When I was around 10, I got gifted a mega-file of emulated games for the PC that my friend's older brother had burned onto a CD. It was mainly arcade titles and SNES games from the 1990s, I remember Sunset Riders and Mario RPG in particular. I was able to run the game on a fairly low-spec Windows 98 PC.
Genre: JRPG
Estimated year of release: 1993-1999
Graphics/art style: It wasn't 3d, but the pixel art was fairly detailed as I recall, and the characters were on the large side, taking up more of the screen than I was used to in that type of game. The characters had more of a western cartoony look than an anime one, but I'm fairly certain it was Japanese and it had a fairly typical JRPG look to it otherwise. The worlds I remember had brownish cave systems and thick, pretty, bright green forests. During the turn-based battles you were on the right hand side of the screen with enemies on the left.
Notable characters: Blonde pudgy peasant brat with a bowl cut, green tunic and possible grey tights. Tall guy with purple/grey pantaloons and goatee. Young, possibly ginger MC.
Notable gameplay mechanics: Cannon-based fast travel system that inflicted fall damage.
Other details:
I remember this game having a really memorable intro but I can't remember the name of for the life of me. Unfortunately it had a really generic style and was and a really popular genre for the decade, so I've had no luck googling it on my own. Here's hoping it rings a bell with someone else too!
You're playing a young boy in a classic fantasy village. In local legends there was a famous Big Bad Evil Guy sealed inside a magical sword and flung into a deep cave. The sword being pinned in the cave also had some effect of suppressing the magical forces in the world so peace was maintained. You're strictly forbidden from going inside the cave system at all. When you first see the sword it looks like a normal shortsword, grey with a brown handle, but I think it got thicker and turns blue or purple when its magical nature shows more.
There's another kid in the village who bullies you, I think blonde and on the pudgy side? He had kind of medieval peasant look going, I think a green tunic and tights. He's showing off one day about how he likes to explore the cave system and rags on you for a while for being to chicken to do the same. When you're doing errands for the villagers, one of them send you to go look for the bully kid. When you're asking around town nobody has any idea where he could be, but your character realizes he must have gone to the caves.
When you get to the entrance you hear him screaming from inside and hop down after him. He's getting menaced by a monster who should have been sealed/suppressed by the sword's magic that has broken out somehow. You take the sword (I think the MC didn't immediately recognize it as a magical sword until he starts using it) and defeat the enemy while the bully kid cowers in the background (He's visible and animated while you're fighting, unlike most battles that had a static background). Once you get back up to the surface the other kid immediately rats you out to the townsfolk for taking the sword and leaves out the part where you saved his life and how he made you go inside in the first place.
After they get told all of this and find the sword on you, you're permanently banished from your hometown. If you try to go back to the town gate there's a guy at the gate who always kicks you back out. That was something I found really depressing as a kid so it definitely stuck with me.
I didn't get far after that because of the dang cannons. You can travel by getting launched out of a cannon into different zones. Hitting the ground did a massive chunk of fall damage, and I accidentally softlocked myself because I launched myself into a high-level zone where I couldn't defeat any of the enemies and I didn't have enough health to survive getting launched back out. I think the town guard who persistently kicked you out and the guy operating the first cannon had the same sprite. They might have had big renaissance style pantaloons.
Hello everyone,
When I Was young I remember playing a horror game on my DS, it was a first person game in a 3D style. I Was too scared to play the game at this age but I remember the beginning: a man, waking up in some kind of bloody cell. To escape you have to pass a trap with rotating blades to finally arrive in, what I remember, an abandoned asylum or prison while you have hallucinations.
It looks A LOT like Dememtium in its style and story but it's not this.
Platform(s): DS
Genre: HORROR/ SURVIVAL
Estimated year of release: 2008 - 2010 (it was the time i played it, but could be much older)
Graphics/art style: 3D pixel
Notable characters: A man which was in severe pain from what i remember
Other details: I vaguely remember the following of the game but it's too blury, but i can said that at some point you enter some kind of hall with four corridor and only locked door. Allyou could hear is the character breathing and footsteps, i think there were ghosts but I don't remember maybe they were just hallucinations of the character
Thank a lot !
I’m looking for this old flash game on pc like 2008 and before, where two boats where you take turn you and someone else of shooting the other boat and there ‘s power ups and I think like a bamboo divider in between and the water rises I believe when you hit the other boat, the animation of the water moves and you have to shoot over the divider and there is like blocks over the two boats and I also remember for the water to rise i think is when you miss your shot and you don’t hit the other boat and there is a health bar for the 2 boats, please help me find this old pc flash game I’ve been searching for now for years. Appreciate any help, thank you!
As chatgpt described:
Potential Matches Based on the Game Mechanics:
"Raft Battle" (or "Raft Battle 2")
This game has mechanics similar to Raft Wars, but it involves more strategic shooting with a rising watermechanic.
The screen has a bamboo stick divider, and after each shot, power-ups float in the water, with the goal being to sink the opponent's raft.
The gameplay involves alternating turns between two players, and it is often remembered for its simple yet challenging mechanics.
"Boats Battle"
Boats Battle was another Flash game from around the mid-2000s that fits your description: players take turns controlling boats that shoot projectiles across a bamboo divider.
The water gradually rises as you hit the opponent, and power-ups will appear in the water as you land successful hits.
It’s a lesser-known game, but several versions were made in the same era with this kind of mechanic, especially on websites like Newgrounds and Armor Games.
"Water Strikes"
Another possibility is Water Strikes, which involved boat battles where water would rise after each successful shot. Players would use power-ups that dropped into the water after you scored a hit.
It had a visual divider (similar to bamboo) and allowed 1v1 shooting with rising water and power-ups.
The unique turn-based mechanic with both players sharing the same mouse adds to the similarities.
"Flood Battle" (or Flood Wars)
A Flash game featuring 1v1 boat combat. Players take turns shooting at each other with a rising watermechanic, similar to the one you're describing.
After hitting the opponent, power-ups appear in the water, and you must strategize how to hit the opponent’s boat while avoiding obstacles and trying to grab the power-ups.
The gameplay mechanics, including the bamboo divider and water rising, match what you've outlined.
"Water Warfare"
Water Warfare involved two boats or rafts firing projectiles at each other with a similar bamboo separator.
The water rises as you successfully hit the other raft, and power-ups appear as you land hits, offering new abilities or enhancements.
This game was often hosted on older Flash game portals and was somewhat of a niche but enjoyable 1v1 combat game.
Platform(s): PC
Genre: Sandbox, Physics-based, Euphoria Ragdoll
Estimated year of release: Playtest, possibly between 2020–2023
Graphics/art style: Simple and minimalistic maps, semi-realistic graphics with focus on ragdoll physics euphoria blood and dismemberment
Notable characters: The cool blue euphoria guy (character selection/customization was possible)
Notable gameplay mechanics:
Euphoria-like ragdoll physics with advanced character movement.
i used to play this on ps4, im pretty sure it was a infinite zombie fighting game and the more zombies you killed the more points you got(?) with those points you could buy different parts of the map and it would get progressively harder. for some reason i remember the menu being something to do with a movie projector inside of a movie theatre or something. i think the map i always played on was a carnival theme, something to do with clowns as well. if you have any idea what im talking about please let me know🙏.
I'm trying to find an old game I used to play as a kid in the early 2000s, but I never managed to remember the name or find information about it.
What I remember is that it was a 2D game, similar to Super Mario Bros or Sonic the Hedgehog. I'm not entirely sure if the graphics were in pixel art, but I believe they were.
As a child, I called it the "Letter Game" because I think the goal involved collecting letters scattered throughout the levels. Additionally, I remember being able to climb giant trees, which I believe you could only do by jumping on something that looked like a mushroom.
I have two additional memories that might or might not be false: The main character resembled the Little Prince, and when progressing through levels, you entered the next area via a portal.
I believe I never got past the first map. My memory of the layout is vague, but I remember some details, including drawings I made: one showing how the trees and the first map looked.
I would really love to find this game and relive the nostalgia of playing it again. It would be amazing to experience this memory again, and maybe even create a Gemaplys-style video about it. Thank you in advance!
A detail that may or may not be important is that the game was delivered to me via a USB flash drive. I’ve asked my dad about the game, but unfortunately, he doesn’t remember either.
Sorry if I got something wrong, I'm not very good at English.
There was this mobile game I would play religiously in the mid-early 2010s. I am unsure if after flash games were removed it was completely wiped as I can no longer find it no matter the description I give. If anyone can find or know what game I am thinking of that would be a big help!
To describe the game it was had semi-realistic looking graphics for the time. You would dress up to go to school or dofferent themed dances. To complete the dances you would pick some of the moves and then hit dots to complete those dance moves. It would also involve you talking to some people and would give multiple dialog options. One of the main plots I can remember is one of the first characters you are introduced to and befriend kind of threatens you over messages. It turns out she likes the boy you become in a relationship with. After you figure out who it is, she tries to get forgiven. You also get to pick how the boy looks when first choosing the guy and then you also dress him up for the dances. I remember one of the dance themes being a winter ball theme and then there was some of the basic school dances like homecoming dances, but it would work up to you going to prom. I also remember you would work a clothing retail job and would clean up the clothing people would mess up, check out people's orders, and stuff like that.
I unfortunately can't really remember much else. If I think of anymore details I will add them in! I have tried to look for it, but have only found games kind of close. Again, if anyone could help me figure out what game it is it would be very much appreciated
I remember downloading and playing a game on my Nintendo DS or 3DS that was basically Castlevania. I don't think it was a Castlevania and the price was cheaper than 15$. Either free or 4.99 sticks in my head when I think about the price. I remember side scrolling through a castle beating up mobs and that the first boss was a werewolf. The was immediately reintroduced as a regular enemy. The whole reason you are going the castle is to save a woman maybe a love interest. She might die at the end.
the game was set in a school. the mc was in care of some clubs. and the player need to manage it correctly or the club will close. and there's romance with multiple characters, we have a sister... anybody knows the game?
(PC)
I am looking for videos/name of a game from 1990-2005ish
The key feature in narrowing down our search is the intro, which features black and white colors, with a woman being injured and reaching for her stomach/middle of her body, which then leads into a mansion with thunder and lightning in the background. I do not know which part of this described intro was part of the company who made it or part of the game itself.
I cannot recall the goal of the game.
The artstyle was a realistic/midevil mansion type of style. I compare it to a higher quality graphics version of the early doom/quake games.
The games music was ambient/angelic at points.
Lots of pictures on the wall/in rooms of people that you would find in mansions/museums of well dressed people.
Potentially had a day night cycle, I remember looking out a window and seeing an amazing (for the time) sunset, I can picture it clearly in my head right now.
Game was played in the USA
The game was (I think) point and click with the ability to look around the room you were in.
I do not recall being able to choose a character.
Previous thread guesses that were not it:
7th guest
phantasmagoria
alone in the dark
maniac mansion
shadowgate
sierras king quest games
clive barkers undying
D
legacy realm of terror
dark seed 1 and 2
11th hour
John Saul's Blackstone Chronicles: An Adventure in Terror
Realms of the Haunting
Maniac Mansion
Hugo's House of Horrors
Mansion of Hidden Souls
Uninvited
Nitemare 3D
Exmortis
Brain dead 13
Amber Journeys Beyond
Gahan Wilson’s The Ultimate Haunted House
The Dark Eye
Have No Mouth, and I Must Scream
Day of the tentacle
Clocktower
The black mirror
Clue: Murder at Boddy Mansion
Scratches
Mystery Case Files: Escape from Ravenhearst
goosebumps - escape from horrorland
It’s black and white kind of hand drawn style. You play as a giant mech shooting military personal that comes at you from the right side of the screen. Maybe a cat piloted the mech not sure. Pretty sure you the used mouse to aim minigun on your mech.
I distinctly remember there being a class system, where you could choose the size of your character. You could choose between either being Lightweight, Medium, or Heavyweight and they come with the natural advantages you’d assume.
Lights had the ability to run on walls and were generally quicker and smaller, but obviously lacked health. Mediums were medium, and heavies slow but durable of course. Don’t remember much about it besides the class system, would love to rediscover it and play again.
Platform(s):
I played it on PC Xbox Gamepass
Genre:
Platformer/Metroidvania
Estimated year of release:
Unsure, but I played this in 2020 around
Graphics/art style:
Retro pixel, looks very arcade like
Notable characters:
The character you play as is a crusader (I think with a red headband and no helmet) who uses a mace (or a stick with a big steel ball on it)
Notable gameplay mechanics:
Attacking was almost instant, but the range is very stubby and you have around 4-5 hp at max, so taking damage is very punishing, also when you die, the screen goes to red and your character and whatever kills you become black silhouette. If whatever killed you was an entity, typically the animation would continue where the entity continuously attacks your corpse (i.e. stabbing it, slashing it, or beating it over the head with a mace)
The game also had a system where some enemies could not do low attacks and so you could crouch and be safe for an indefinite amount of time, and the character brings up his shield when he's not moving.
Other details:
It had a simple premise: create objects in space, fling them around, make them orbit and crash into each other, form your own galaxy. If you made an object too big, it would turn into a black hole and destroy everything.
I remember playing it some time within the last few years. I THINK I found it via boredbutton or useless website but I’m struggling to find any record of it. Wondering if it’s been taken down but I’d like some closure.
other notes:
Platform(s): PC (Online flash game)
Genre: Point & Click, maybe Puzzle
Estimated year of release: Late 2000s - 2010s
Graphics/art style: Everything looked like something out of a claymation video with play-doh, and the colors were pretty vibrant. The layout of the rooms was a straight-on cross section, like a dollhouse almost.
Notable characters: The character you play as is a man with brown hair and mustache. He might've worn a light-colored, collared shirt and dark blue pants. (I might be completely wrong on this, mind you)
Notable gameplay mechanics: Pretty much just point and click. It was either you go around your house and solve puzzles to unlock new areas, or it was just level based. There were traps around that can lead to death.
Other details:
This was a flash game that I played as a kid on the Adult Swim website, I'm pretty sure. The main things I remember about this game were that you played as this guy in what might have been a house, everything is clay models, and that there were traps that killed you if you did something wrong/went to the wrong place. There are two traps that I remember, a spiked pit and a piston(?) that crushes from above. When you die blood splatters around, I can't remember if it was realistic or claymation like everything else. I never finished this game probably because I got stuck and since then I didn't find it again.
I remember playing this game on a random browser. The name was in all capital and it had online in the name. It was a pixel game where you were in this city with other players and you could do tasks to gain money. Tbh I don't think there was an official purpose to playing it. But all I remember was this pizza place where you could make pizza. There were also cars and guns, everyone would shoot at each other in the street. At the top of the map, there was an airport that would take you somewhere random. That's all I remember and I've been searching everywhere but can't seem to find it.
Hello, I don't know if you know it, I don't think so because it seems to me that it is a little-known game, but for a few years now I have been trying to find the name of a game that I played when I was a kid.
It was like tanks, there were 3 or 4 colored teams, I remember playing with green, it was like in a reddish zone, maybe Mars? There were different types of tanks, and I don't remember much else, it's just that it's quite old. , I played it about 8 9 years ago
Game starts with a doctor or scientist putting this device on your head that puts you into the game world the NPCs and character look like this 🚻 but more wide there's a mission where you're in Japan swatting flys near some sushi place I know it's not alaot but it's all I can remember and I really want to play again please help
I remember playing this game only once.
It was a top down 2D game where you play as a man who was placed in a maze like dark garden, and there was an eyeless child walking around.
If you were to get caught in the child's sight, he would run towards you while screeching, and once he catches you, he then hugs you (it looked like a hug; I am not really sure), and then the camera would zoom in while the protagonist looks at the camera and smiles; after that, the game stops.
I remember the title screen of the game having a purple background with an illustration of the child's face just smiling at you
I played this game in the mid-2010s, it cant be made anytime after 2017, but it could have also been made in the late 2000s; I don't remember the website where I played it on.