/r/TurboGrafx
The TurboGrafx-16 video game console was joint-developed by Hudson Soft and NEC, released in Japan on October 30, 1987, and in the United States on August 19, 1989. It was the first console released in the 16-bit era, albeit still utilizing a 8-bit CPU. Originally intended to "beat" the Nintendo Entertainment System (NES), it ended up competing against the likes of the Sega Genesis and Super Nintendo.
This subreddit is for discussion of NEC's 16-bit TurboGrafx-16 console, also known as PC Engine, as well as all other NEC consoles.
The TurboGrafx-16 video game console was joint-developed by Hudson Soft and NEC, released in Japan on October 30, 1987, and in the United States on August 19, 1989. It was the first console released in the 16-bit era, albeit still utilizing a 8-bit CPU. Originally intended to "beat" the Nintendo Entertainment System (NES), it ended up competing against the likes of the Sega Genesis and Super Nintendo.
PC-FX was a 5th generation console that was a follow-up to the PC Engine. It was sold only in Japan and it did not fare well against its rivals. Since there is not a PC-FX dedicated sub, all discussions related to PC-FX are welcome here.
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/r/TurboGrafx
Hey guys!
I bought a Turbo Everdrive Pro and EDFX from Krikzz to use along with my japanese PC Engine. The games work all perfectly; however, I noticed that Hu Card games have a significant lower sound volume compared to the CD games.
I am using Krikzz's latest firmware 1.06 with the audio preset TG16 EDFX and Stereo Output. Moreover, I made sure that the EDFX is fully connected to my PC Engine EXT Bus.
In the options menu, I tried raising some of the Audio options volume, such as CDDA Volume and PCM Volume, but that seem to have no effect on the volume of Hu Card games.
Is that supposed to happen? I mean, does Hu Card games have in general lower sound volume when using the EXT Bus port? If somebody could share their experience with the TEP and EDFX I would greatly appreciate it.
Pretty self explanatory. When i get to the boss, the game will start playing the boss music, and then stop. I'm using a legit US version on a Japanese PC Engine CD setup with System Card 3.0, if that helps
A few other cards (Parodius, SF2CE, Devil's Crush, Time Cruise come to mind) must be in another box, along with my Duo Tap, my Avenue Pad 6, my Arcade Card Duo, most of the discs (though those can be replicated), and (unfortunately) my HuCard converter. But this is a good start. It was a joy to play Splash Lake again today.
Anyone out there recommended as a Duo re-capping servicer? Audio issues and this being a Duo indicate that it's time.
My favorite two games were the basketball and Bonk
Great game, flawed but addicting. I always come back to it and it’s always a challenge in the later stages.
Peashy a child turning CPU from Hyperdimension Neptunia represents the TurboGrafx-16 aka the PC-Engine.
Can I use the new ever drive from krizz as an arcade card? I just got one of the pc engine cd players but it didn’t come with a system card and I’d rather just buy an ever drive if that’s a viable route. Thanks!
To start, I've done lots of soldering and capacitor replacements on lots of other systems.
I should also add that I have an electronic solder remover.
Yesterday, I decided to do my first duo-r cap replacement. I had 2 pads just lift off when the I pressed the trigger on the remover gun. It's as if the bond just gave up the ghost. I didn't see any cap leakage or signs of damage beforehand.
Are these pcbs known for this? Maybe I just had bad luck and got a bad board?
I was able to repair the damage and it works fine now thankfully.
I’d been considering getting a TG16/PC Engine for a while but I don’t know a whole lot about it, but I’ve been presented with an oppotunity where I could get a PC Engine CoreGrafx II (console only) for $60.
Is this a smart buy? If so, what can I expect to spend on a controller and where should I get one?
I saw Krikzz has an Everdrive and an EDFX combo for $240, is this worth getting if I intend to hook it up via SCART to a Framemeister?
Since I intend to hook it up via SCART, what’s a good cable to buy?
Thanks!
I want to get into TG-16. I’ve already decided I’m going to get a supergrafx, so pc engine and supergrafx games are covered. When I realized the TG-16 only had rf I decided I was going to get a cd drive. Rabbit hole ensued! Now I’m confused. Is there an all in one cd system card? I think it’s the Arcade card pro. But from what I’m finding is it can’t be used in an American system. So is there any way to use one? Should I just give up on supergrafx games and just get a region modded TG-16? Would that even fix it?
Any reply helps. Thanks.
After over a decade of wanting a turbo/Pc engine, I finally pulled the trigger and bought one. I’m gonna have to invest some 6 button controllers! I definitely want to pick up splatterhouse and a nice collection of Shmups. I wasn’t too impressed with space harrier, but it’s a good port for the time. I wanted a sega game for some variety and I am interested in the other sega games on the console.
I bought a PCE Interface Unit with the CD-ROM2 and the first version of the PCE. I put them all together and I get a white screen. I opened up the PCE and cleaned it and didn't notice anything. I still get the same issue. I have the System Card 3.0 and I can play music CDs so I know the card and the cd drive works. Is this something I can fix? or do I have to take it as a loss?
Sounds like BOOMSHAKALAKA!
The obvious reason is financial and to sell multitaps but I wonder if anyone at Hudson or NEC has explained a justification or how they ended up making this decision.
So I decided to jump into PC Engine gaming and for my birthday I ordered a CoreGrafx on eBay for a great price. However, it's console only which I didn't mind cause it was a fraction of the cost of a similar condition console only TG16. I compiled a checklist of what I needed for it and I'm looking for advice as to whether or not I'm on the right track.
In addition to the CoreGrafx 1, I got a capacitor kit because everyone online said to replace the caps.
PSU: I followed Retro RGB's advice and ordered a Triad Power Supply with the PC Engine expansion plug. I didn't see anyone not liking the PSU.
CONTROLLER: As you can see I got a Polymega six button controller because I know I'm gonna play a lot of Street Fighter II to compare and contrast personally and I didn't feel like paying a lot of money for a used Avenue 6 controller.
GAMES: The one factor I decide to splurge on. I ordered the Turbo Everdrive Pro. I know of the sound issues when it comes to playing CD Rom games which leads me to....
TURBONANZA: I figured if I'm gonna crack open the unit to replace the caps, I might as well go all the way with the mod. One thing I like about the Turbonanza is it takes Sega Saturn cables which I already have.
Any other advice, I'm all eyes!
What's the next Ninja game I should beat on turbografx/pc engine?
Also woah that last level was hard I used a pattern on the right side of the wall to beat it with how the ninjas spawn!
The TurboGrafx obviously is way more powerful and visually impressive but a unique thing is how it is so while building upon similar hardware as the Famicom, and this was intentionally so to make development easier, and hardware wise the PC engine is a more fitting NES sucessor than even the SNES lol, but that made me curious if you could run NES games either without modifications or with very few modifications on a TG16? I guess the main issues I see on the surface is the CPU clock speed, which even matches the Sega Genesis on that department iirc(despite being a version of the 6502 which is 8 bit, tho while I'm sure bits do matter it's not that relevant, as shown by the intellivision in 79 being 16 bit but looking way worse than later 8 bit machines or the fact that after the N64 pretty much all consoles have been 32/64 bit every generation, bits matter less than marketing told you), the GPU(idk how it would display or work differently from a NES PPU) and the sound chip(tho this one while I don't understand much could be easier to deal with since iirc the PC engine sound chip is very versatile)
Haven't heard anything since it was announced a few E3s ago. Seems like they may have silently ditched the project altogether.
Looks cool, I want to try it out but I don’t know what it’s called
Something I never thought I would ever do in life. Crazy where life brings you. I'd like to introduce my very first self published video game by Laconic Software published under Guinea Pig Games. I have so many people to thank in getting me to this point on this journey.. Its been a lot of time spent on the side and a huge learning curve for me to figure out how everything comes together including PCB design, working with printers and many other things. If you are a PC Engine / Turbografx / Analogue console enthusiast. Please check out the game and support independent games. I have a few other developers I am working with to bring even more games under the Guinea Pig Games umbrella.. Come play games with us and be our Guinea Pig!
I've been playing a lot of Final Soldier's 2-minute mode to see how high I can get. Currently, I'm a little over 625k. I wanted to know if anyone knows a site that keeps high scores for these games/modes, so I can see what kind of ceiling there is to reach for?
I have seen a few old posts on here showing around 683k, so I know I have a ways to go.
Saw this at a retro games show today. The vendor had some amazing stuff for sale.
I recently got a copy of Image Fight and played through it on my PC Engine GT and after Level 5, it crashes before loading the cutscene of the ship being deployed. Thought it was possibly the card so I tried it on the Everdrive Pro. Same thing. Thought it was the console so I tried it on my Turbo Express via Everdrive Pro. Same thing. It always crashes at the same spot. The card works perfectly fine on my region modded Duo-R and my stock PCEngine. All these consoles have been recapped as is cultural and both the PCE GT and Turbo Express are completely stock.
In short, my question is if anyone else has noticed this and if they might know why this is an issue? Thank you for reading.
Hey doodz, I made a translation of Valis IV. I submitted it to RomHacks but they either didn't accept it or are taking a long time. I though I might share it with you guys? This game is ridiculously fun when you can follow the story.
I got this with a console from ebay a long ways back. I want to update it with the latest to see if it can read iso's but I know from experience, if its a clone it may get locked out.