/r/SEGA32X

Photograph via //r/SEGA32X

The Sega Genesis 32X video game console is also know as the Mega 32X in Europe, and the Super 32X in Japan. It was an inexpensive upgrade for the Sega Genesis (also known as MegaDrive) that allowed it to play advanced 32-bit arcade games in 1994.

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The Sega Genesis 32X video game console is also know as the Mega 32X in Europe, and the Super 32X in Japan. It was an inexpensive upgrade for the Sega Genesis (also known as MegaDrive) that allowed it to play advanced 32-bit arcade games in 1994.

 

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Check out the Genesis Mods Wiki!

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/r/SEGA32X

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5

Sega CD32x video of Konami Snatcher!?!

This video showcases a new version of the RoQ video codec for the CD32X.

It runs at a resolution of 288x208 with a frame rate of approximately 15 FPS. The audio is encoded at 10-bit, 22,050Hz. The RoQ file size is around 10.5 megabytes.

The codec has been tested with widths of 256px and 288px, supporting frame rates of either 12 or 15 FPS. Audio is encoded in 8-bit, decoded to 16-bit, and then converted to 10-bit.

This codec is featured in Doom CD32X Fusion V2.0 by Vic

https://www.doomworld.com/forum/topic/148783-doom-cd32x-fusion/

2 Comments
2025/02/02
22:10 UTC

26

DOOM CD32X FUSION V2

https://preview.redd.it/cpgwehqtooge1.png?width=562&format=png&auto=webp&s=d13fd366438bf93ceeb17f41b7820083b392e35b

CDDA MultiMode CD here:
aHR0cHM6Ly9tZWdhLm56L2ZpbGUvdFpSMlhEWUwjbl9KLVhrZm9GOVFaT1Zsa0dicjZUUFF3dzFjOTJDVGQ4c05nYUI2bkJVbw==

DCD32XF_V2_IDKFA_CDDA_MIX:
aHR0cHM6Ly9tZWdhLm56L2ZpbGUvaGRRVEdUQkQjcXhjYV9yREhTSUZuU0ZnbE1MYUxJNVV0RWM1bEdfTWhjQm1DdVBYOC02Yw==

________________________________________________________________________________________________________________________
Doom CD32X Fusion

----------------------

Latest release: v2.0

 

Doom CD32X Fusion marks an exciting evolution of the Doom 32X Resurrection project, presenting the first non-full motion video game to leverage the power of the CD32X! Get ready for a ground-breaking gaming experience powered by Sega's cutting-edge technology. With all five processors and multimedia capabilities of the formidable Tower of Power at your disposal, you’ll dive into a Doom adventure like never before!

 

Thanks to the Sega CD add-on, we’re thrilled to offer a feast of new content, featuring most of Doom 2 along with a wealth of levels from various expansions. Celebrate 30 years of Doom 2 and 32X in 2024, and revel in the opportunity to stand proudly alongside the most dedicated fans with no need to envy those Sony PlayStation and Sega Saturn owners any longer!

 

Prepare for an abundance of exclusive features: 100 hellish maps and 96 fantastic FM tracks, expertly ported or created from scratch by a talented team of industry professionals. You can even unleash your creativity by designing your own Doom worlds with the included development WAD. Burn your creations onto a CD to enjoy a solo game or challenge a friend in split-screen or linked cable multiplayer modes!

 

Please note that you will need the complete Tower of Power setup (MD/Gen + SegaCD + 32X), a flash cart, a functional CD burner, and a CD-R for burning the ISO image. If you prefer to experience the game through emulation, Ares is your go-to choice. As of now, there are no compatible FPGA add-ons for this configuration, so real hardware is required. Get ready to embark on this unforgettable journey into the depths of Doom!

 

Downloads

 

Installation instructions

  • You are going to need legal copies of The Ultimate Doom and Doom 2, as of now, both available on Steam as DOOM I+II
  • Download the two .xdelta.zip files and unzip them
  • Download the DCD32XF_V2.cue file if needed
  • Download Delta Patcher from RHDN if needed: https://www.romhacking.net/utilities/704/
  • Copy DOOM.WAD (md5 checksum c4fe9fd920207691a9f493668e0a2083) to the destination folder and rename it to DCD32XF_V2.32x
  • Apply DCD32XF_V2.32x.xdelta to DCD32XF_V2.32x using Delta Patcher
  • Copy DOOM2.WAD (md5 checksum 25e1459ca71d321525f84628f45ca8cd) to the destination folder and rename it to DCD32XF_V2.iso
  • Apply DCD32XF_V2.iso.xdelta to DCD32XF_V2.iso using Delta Patcher
  • Copy DCD32XF_V2.32x to your flashcart
  • Burn the .CUE/.ISO pair to a CD-R (CD-RW won't work!)
  • Insert the CD-R into your SegaCD and launch DCD32XF_V2.32x from your flashcart's menu
  • If you prefer emulation, download ares from https://ares-emu.net/, use it to open DCD32XF_V2.32x and pick DCD32XF_V2.cue when it asks you to select a CD image

 

Installation instructions (SPCM version of IDKFA soundtrack by Anrew Hulshult)

Follow the same basic instructions as outlined above, except that you will need the following two files instead of DCD32XF_V2.cue and DCD32XF_V2.iso:

 

You are going to need a legal copy DOOM I+II available on Steam, then:

  • Download the DCD32XF_V2_IDKFA.cue and DCD32XF_V2_IDKFA.iso.xdelta.zip files, unzip the latter
  • Copy extras.wad (md5 checksum 2e76d93d52ef64fb9db3cee2437c686b) to the destination folder and rename it to DCD32XF_V2_IDKFA.iso (the extras.wad is found in the same Steam folder as the DOOM.wad and DOOM2.wad)
  • Apply DCD32XF_V2_IDFKA.iso.xdelta to DCD32XF_V2_IDKFA.iso using Delta Patcher
  • Burn the .CUE/.ISO pair to a CD-R (CD-RW won't work!)

 

New engine and gameplay features

  • Support for CD-ROM loaded content: maps, sounds, music, title screens, additional textures
  • Doom 2 power-ups, the Super Shotgun, map specials and monsters (barring the Arch Vile, Pain Elemental and SS soldier)
  • PC-compatible maps you can modify with standard editing tools
  • Working Light amplification visor and partial invisibility power-ups
  • Correct speeds for Cacodemon, Baron and BFG projectiles
  • High resolution weapon sprites
  • Mid-textures support: fences, windows, etc
  • Decals for composite textures (used on switches and decorations)
  • Over 200 textures over 32X Resurrection
  • Maps use the texture set stored on the cartridge but may also use additional textures loaded from the CD at the expense of 32X RAM to overcome the limitation
  • WAD selection screen based on CD contents
  • Music test in file browser
  • PCM samples playback support in VGM music driver
  • Support for streaming PCM music format for SegaCD (SPCM)
  • Fine-tuned palette to more closely match the original
  • Status bar that closely matches the PC version
  • Sound cue upon finding a secret area
  • Multiple screen resolutions: 160x90, 224x128, 256x144, 320x180
  • Pixel-doubling screen mode for flats only or everything
  • Removed the "high color" mode
  • D-pad can now be mapped to YABC buttons on the gamepad to emulate the WASD setup
  • and more!

 

Fusion CD

  • New, more faithful port of The Ultimate Doom, including Episode 4 "Thy Flesh Consumed" (36 maps)
  • A port of Doom 2: Hell on Earth (32 maps)
  • A selection of 7 newly ported TNT maps
  • Doom 32X Resurrection v3.2 (27 maps)
  • VGM music tracks for Doom 1, 2, Plutonia and TNT and others that you can play outside the game
  • Map development WAD which contains all textures necessary for modding
  • Classic id software Full Motion Video sequence
  • Support for multiple hours of music on a single CD via SPCM

 

Mapping resources

  • MAPDEV.WAD found on the disc contains all the necessary textures
  • Ultimate Doom Builder configuration files: UDB_Configurations.zip

 

Credits

3 Comments
2025/02/02
08:09 UTC

9

Sega Genesis Mini Tower of Power Decals?

Hey fellas! I finally decided to purchase the Tower of Power for my Genesis mini 1! I'm still waiting to receive them as they are being shipped from Japan. But, does anyone know if someone has made decals to replace the Japanese versions to US?

1 Comment
2025/02/02
06:59 UTC

6

Did the noise fix.

Can’t say it looks all that much better. Anyone else have success with it?

0 Comments
2025/01/28
16:08 UTC

11

Sega 32x to Genesis connector

Where is the best place to get these? Some places have the extra pin you’re not supposed to have, a LOT of places have chinese clones, etc. I’d way rather have the OEM cable but feels like they’re impossible to find. Any suggestions? Thanks!

10 Comments
2025/01/27
20:22 UTC

6

Questions for 32X owners regarding sound

I recently decided to use my Genesis model 2 and 32X, but when I began playing Contra: Hard Corps, I noticed that something was off with the music. Specifically, some instruments or beats were missing (not sure if I'm describing it right) during the songs that play on the character select screen and the briefing right before the first level. I turned everything off, removed the 32X, powered on just the Genesis, and the music was back to normal.

I'm using a Mega Everdrive Pro cart, my Genesis has the triple bypass mod, and the 32X had its caps, video correction and main inductor replaced with new ones two years ago.

Considering Genesis/MD games weren't made with the 32X in mind, are sound anomalies something to be expected when they're played with the add-on? If that's the case, then what is the incentive for the upcoming Neptune PCB by Cossam if it's going to result in regular games having sound issues? If however, my 32X is the problem, will using Cossam's PCB potentially fix these issues?

EDIT: Forgot to mention the cable I'm using to connect the Genesis and 32X together has 8 pins on one end and 9 pins on the other.

12 Comments
2025/01/27
10:15 UTC

0

Wtf, Trump put a Sega 32X in the oval office (pic)

3 Comments
2025/01/27
00:28 UTC

30

Does the 32x have any exclusives worth buying the 32x for?

Does the 32x have any exclusives worth buying the 32x for?

43 Comments
2025/01/24
03:56 UTC

44

The Sega Neptune exists finally

12 Comments
2025/01/20
22:05 UTC

56

Tonight’s Matchup!

2 Comments
2025/01/20
00:15 UTC

6

Sega Genesis won’t turn off with 32x

Just got a new link cable for my 32X after hooking everything up I powered it on but it was being powered by the 32X itself I unplugged the genesis and the sega CD and the 32X kept on trucking. I unplugged the 32X and kept the second Genesis and Sega CD plugged in and I can turn it on and off in the 32X still works. Is there any fix for this?

5 Comments
2025/01/14
01:55 UTC

11

Sega’s Neptune Console: A Blast from the Past Revived!

1 Comment
2025/01/13
16:10 UTC

13

32X CD Rom hacks?

Curious if there are any rom hacks or game ports that utilize both the 32X AND Sega CD...

I just got a complete tower of power yesterday and have already been playing with a few cool projects like Sonic Robo Blast 2 and Tomb Raider.... but both of these only use the 32x... Looking at the difference in games like night trap... there seems to be a pretty significant upgrade in visuals when using both add ons and would like to see what this console can really be pushed to do!

Slight hope with things like Sword of Apocalypse being made for the neptune! hopefully it will be compatible with original 32x hardware too! (assuming they make a physical cartridge)

11 Comments
2025/01/13
15:38 UTC

17

TIL that Spiderman Web of Fire was planned for release in PAL territories at some point (from eBay listing for a Virtua Fighter 32X bundle)

2 Comments
2025/01/11
10:41 UTC

8

Star Fox 64 32X

Considering the Star Fox was ported to PC a few weeks ago, it would be interesting if someone got it working on the 32x

14 Comments
2025/01/11
02:30 UTC

6

Would 32X Mega CD titles be comparable to Saturn games?

Just a passing thought as I've been getting into my Mega Drive stuff lately (and hoping my Mega Drive 2/Mega CD 2/32x are still at my parents somewhere!)

I know the 32x was a failure, and to some extent the Mega CD was too, but I've often wondered why there weren't any proper games made for the Mega CD/32X combo, which were mainly just crap FMV games (probably only 4 or 5 of them) Was it just too late in the life cycle? As the thread title asks, would the MegaCD and 32x combo have been capable of the types of games released on the Saturn?

18 Comments
2025/01/10
12:42 UTC

6

I don't think that 32X is a failure

Its addon for Genesis. Not too expensive and some games are good. I do not have problems with only around 40 games but more that they are not significantly better than an existing Genesis games.

I like that 32X exists and its something I can buy and extend my Genesis capabilities. I do not get that narrative that its completely failed project. Limited lifespan - yes, until Saturn arrives.

As I understand Sega killed 32X too quickly, it should co-exists with Saturn and have simplified versions of Saturn games because an existing Genesis userbase is huge and not everybody will buy Saturn - most people didn't.

In Dreamcast SEGA did everything right and got massacred by PS2 - everybody did. Sega CD is a fail because its too expensive and does too little but 32X and Saturn are competitive products. Saturn have more games than N64 and nobody complains that N64 is a fail.

68 Comments
2025/01/10
09:13 UTC

9

Sonic Galatic

So Sonic Galatic is def getting ported to the 32x right??

6 Comments
2025/01/07
04:32 UTC

72

Reliable reproduction Genesis controllers

I really liked the feel of the hyperkin Genesis controllers but the d-pads I found are wearing out too fast. So now I'm trying out these retro bit officially sanctioned SEGA Genesis controllers so far they feel like originals but look nicer and have longer courts fingers crossed they hold up 🤞

13 Comments
2025/01/05
16:49 UTC

12

Enjoy DOOM-Resurrection game saves in DOOM FUSION

Enjoy DOOM-Resurrection game saves in DOOM FUSION

This is a Mixed Mode CD cd-image for CD32X Fusion v1.0 (very first version) 

It contains a soundtrack and the data needed for the game in Mixed-Mode CD format.
You'll need your own ROM.

Tested on real hardware using MegaEverdrive Pro, MEGA X7 and Sega-Blaster flash carts.
ARES emulation seems to work ok.

Start with clean cart and or back up game saves first to start with a clean game. (the bram.srm on a Mega cart)

CDDA track order is correct until first game save and the system is power cycled.
I am sorry this method breaks SPCM audio.
FM and CDDA Only.

To start the game with the correct audio at the DOOM logo use the File Browser with the C button and start RESURREC.WAD

Use UltraISO to edit the BIN if you want to change the order or add and remove tracks.

All this will all change as development moves forward. I dont know why any of this really works.

MEGA X7 does not work.

With that said, expect any changes to the next version of FUSION to make this CD obsolete
and the GAME SAVE that goes with it would need to be erased to move forward.

JDownloader Link to Mega zip file:
aHR0cHM6Ly9tZWdhLm56L2ZpbGUvNjBCMEVhb0sjY2FrUU9GbnFSZnpfN0ZIeUpDMlRUaVhfZi1sbGk0amx6bXZkRXJiWmFIdw==

https://preview.redd.it/mt5l285dnabe1.jpg?width=808&format=pjpg&auto=webp&s=d964760ee56555f73ccd8ef2b4863353deb52c95

Save to Multiple Slots

RT. Click Here to edit Audio Tracks

Change the order or add and remove tracks here:

0 Comments
2025/01/04
04:04 UTC

17

32x Vs Gameboy Advance - which was most powerful?

I was playing Crazy Taxi on the Gameboy Advance realising it was a Dreamcast game but never even made it to the Saturn. The GBA does have some decent dedicated 3D capabilities.

Was the 32x more powerful than the Gameboy advance and if so then by how much?

10 Comments
2025/01/03
23:43 UTC

4

Could the 32x run Sonic The Fighters?

5 Comments
2025/01/03
22:39 UTC

29

32x Acquired!

Excited to finally own one! I've had my Genesis model 2 for several years now and have always been curious about the Sega CD and 32x, but I'm not one to pay market for consoles and ads-ons.

Lo and behold, Facebook Marketplace listing for a 32x for only $75. Snatched it up. It only came with the spacer, no cords so I'm still out about $100 overall but seeing they tend to go for $130-150 on eBay even without the cords, I'm very thankful.

First few games I'm getting are probably Metal Head, Star Wars Arcade, and Virtua Racing. I'd love some of the other ones but they are outside my price range... I tend to not get everdrives, simply because half of retro gaming to me is collecting each game, but for the 32x, I might just because a lot of its small game library are high in price.

Here's to maybe getting s good deal on a Sega CD someday for a complete Tower of Power.

11 Comments
2025/01/03
06:04 UTC

9

Doom Fusion not saving on Mega Everdrive X7

Is anyone else having this problem? I had the same issue with Doom 32X Resurrection and ended up just getting a repro to be able to play it. The problem is, the current repros for Fusion don't save either. I've tried different firmwares but still lose my save after powering off.

Yeah, I could just use the level select and the codes for weapons, but then I have a shit ton of ammo I didn't find and it ruins the experience.

13 Comments
2025/01/02
03:48 UTC

13

Who was the 32x’s mascot

28 Comments
2025/01/01
17:14 UTC

0

how was tomb raider made for the 32x

2 Comments
2024/12/27
22:06 UTC

0

how do you make 32x games

16 Comments
2024/12/27
21:52 UTC

119

Sonic Robo Blast 2 demo on actual 32X hardware

Playing the demo on a Mega Everdrive Pro cartridge. Would’ve uploaded an video of it if the community allowed it!

8 Comments
2024/12/25
03:35 UTC

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