/r/3Dmodeling

Photograph via snooOG

A place where you can show off your 3D models, artworks, and designs. Anything related to 3D!

Information on Old Reddit is not updated. Please review the current community rules. Thank you.

—————

This is a place to show people your 3D models, whether it be 3d studio max, Blender, Maya, Zbrush, Rhino, Alias, any type of 3D models.

Links to different articles and videos about 3D modeling are highly encouraged, whether it be a great CGI film or an article or new rendering software.

Feel free to post questions or opinions on anything that has to do with 3D modeling. The point is to have a place where we can help each other out.

Rules:

  • Do not post links to paid models or use this subreddit to advertise your storefront. Posting links to free resources is OK.
  • Do not make requests for free 3D modeling services.

Click here to Join us on Discord! (NEW)

Related Subreddits:

/r/3Dmodeling

880,742 Subscribers

2

What 3D content would help you most? (Poll)

Hey there!
I'm a 3D artist with already a few years of commercial experience including a year long role in a games studio and many fullfilled contracts as well as creating 3D printable models for clients.
It is a long time since I started learning 3D and was searching through tutorials to get around 3D workflows and techniques.

So recently I record a bit of my work to make Youtube videos and hopefully promote myself as an artist a bit. But at the same time I wish it could be helpful to the community.

I am open to hear your toughts all about the content on Youtube. What is missing or what content needs updates.

I am making a poll so even those of you who don't want to share a comment can drop a choice and help me understand the needs better. In the future I will possibly come back for more feedback and with polls to help me decide on what content to make!

My ideas of what I could offer are:

  1. Non-commentary timelapses of assets creation
    1. I think of this as more of inspiration for others
  2. Complete workflows for games including:
    1. Blender modelling -> sculpting -> retopology
    2. Substance 3D Suite -> baking -> texturing -> Exporting
    3. Unreal Engine / Unity -> complete implementation with material creation and assembly into blueprint / prefab
    4. Creating tools with assets in Unreal Engine with use of Construction script
  3. General videos about available tools and best practices, do's and don'ts
  4. Working smart when creating 3D stuff and using LLMs to your advantage to gain quick answers and research effectively
  5. Making your own tools and scripts in Blender to improve your workflow
  6. One video showcasing creation of the same asset in different styles (i.e. realistic, stylized pbr, hand-painted, retro)

Lastly generally talk more or show more? Do you guys feel like you are wasting time becouse there is lack of staright to the point videos?

View Poll

0 Comments
2024/06/30
14:23 UTC

2

Excited to share 🙂 my latest R&D project: a liquid foundation product animation

0 Comments
2024/06/30
13:59 UTC

5

Wip sword pommel

0 Comments
2024/06/30
13:11 UTC

1

Looking for a way to fix this

yo! so my friend paid this dude to 3d model this thing for his thesis and it came out like this on our slicer! We lost contact with the modeller, may i ask how this can be fixed?

3 Comments
2024/06/30
11:46 UTC

17

Handpainted Hyundai Iconiq 5

1 Comment
2024/06/30
10:13 UTC

1

Does somebody knows how to convert an OBJ model (format) to NRRD model using 3D slicer?

any comment will be helpful :))
thank you in advance.

0 Comments
2024/06/30
09:45 UTC

5

Multiple Versions of my 3D Model

Made with Nomad Sculpt

0 Comments
2024/06/30
06:47 UTC

3

making one of my first robot models, kinda based it off of a crash test dummy

0 Comments
2024/06/30
06:45 UTC

5

My latest work.Cute_tank. Modeled and animated in blender. More screens in comments.

1 Comment
2024/06/30
06:31 UTC

3

for the first time, i managed to make basic expressions on a dummy :D

0 Comments
2024/06/30
04:01 UTC

1

How to fix boolean topology?

Hey guys, I was trying to create a fence/wall with a design. I booleaned the shape and cut it out of the wall, but I was wondering if anyone knew the best way to fix the topology. I'm assuming it's not ok to leave the final topo looking like this? Or maybe there's a better way to create the design in the wall?

https://imgur.com/sYGJ7uW

https://imgur.com/r8sOcm0

3 Comments
2024/06/30
03:34 UTC

7

First full project I've done been casually modeling on/off for around 4-6 months

This is a AAC Honey Badger, I Haven't had my laptop basically all year and before that I was casually 3D modeling/sculpting and never finishing a full project from sculpt, texture, retopo, & render, so pretty happy with how this turned out, working on an Abrams X tank next as a level up from this project and it's coming out pretty good so far as well, give me any critiques you'd like to give!
Software used for texturing, retopology, & sculpting: 3DCoat

https://preview.redd.it/okk6a7se4n9d1.jpg?width=1180&format=pjpg&auto=webp&s=0fce7ae2290befc6e9fe59d158e0e1351375a060

6 Comments
2024/06/30
03:16 UTC

31

How Many quads do you think there have?

I don't speck a god english I don't no what flair put sorry

11 Comments
2024/06/30
01:54 UTC

25

Looking for tips for better breakdowns and portfolio presentation. First fully finished project.

5 Comments
2024/06/30
00:55 UTC

1

How can I break into the scene?

I am a recent graduate with a BFA degree and a job at a gas station. I have been applying to jobs everywhere and on every website I can find. I am getting no luck. Before, I was sort of open-minded to doing any sort of art job. But now I am finding that if I want to get ANY job, I really need to start honing in one skill and perfect it. So I'm sort of trying to settle on 3D modeling and texturing, because that is my favorite thing to do and learn more about. I have been slowly building up my portfolio, but I still don't think it's enough. I'm a little lost right now in my direction. I also just live in Ohio so there are not many non-remote options for me. I would be totally fine with doing remote work, I just don't expect to get hired because remote work opens the opportunity to anyone anywhere--i have much more competition with remote work.

TLDR; I really want a job in art, but I'm not sure how to get one. Please help!!

My portfolio: https://josieklock.artstation.com/projects

4 Comments
2024/06/30
00:43 UTC

0

I don't know what to do (again)

Hello, I've been an artist for almost two years. So, to start explaining: I'm very indecisive. I love 3D art, but I do more 2D art, and I always start doing 3D, I love it and I like it, but I don't know why, I just stop, every time. I don't know what to do, whether I should give up 3D or force myself to continue.

0 Comments
2024/06/29
23:17 UTC

155

Game asset from Diablo 2 Resurrected, was this topology necessary?

23 Comments
2024/06/29
22:21 UTC

9

gave myself a challange to make a charecter without a rig and to animate it, this is my progress

8 Comments
2024/06/29
22:07 UTC

80

Based on a doodle I found online (source in comments)

4 Comments
2024/06/29
21:49 UTC

3

Carving a sketch into a Surface in Fusion 360

5 Comments
2024/06/29
19:56 UTC

28

Making 3d models until I become good. Day 10

Today I made a Crystal Heart from the game "Celeste"

3 Comments
2024/06/29
19:54 UTC

10

Finished Golden Bonnie Head Model

5 Comments
2024/06/29
18:46 UTC

Back To Top