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Blender is a free and open-source software for 3D modeling, animation, rendering and more.

Download it today at www.blender.org

Blender is a free and open-source software for 3D modeling, animation, rendering and more. Download it today at www.blender.org

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/r/CC0Textures

/r/DigitalArt

/r/BlenderTutorials

/r/ComputerGraphics

/r/3DModeling

/r/BlenderHelp

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/r/LearnBlender

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/r/Low_poly

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/r/blender

1,234,374 Subscribers

1

Here is an illustration made with Photoshop and Blender; I would be happy to hear your feedback

0 Comments
2024/11/01
15:24 UTC

1

Equirectangular circle inverted skull hdri for fun. Is there anyway to display as a 360 image?

0 Comments
2024/11/01
15:04 UTC

2

Artwork Number 1330 for my collection of daily art.

0 Comments
2024/11/01
15:04 UTC

1

help! theres always glitches when baking the normal map, how do I fix it?

how do i avoid getting these glitches when baking the normals? I've baked it couple times and the same glitches always appear everytime.

https://preview.redd.it/9wj8r73t0byd1.png?width=1920&format=png&auto=webp&s=f883e146fb1a3e30ad0d23217fe8cf19278ebedf

theres also issues with the lighting on the seams. all the normals are facing outside.

https://preview.redd.it/1io6yzkv0byd1.png?width=1920&format=png&auto=webp&s=196c11b15b74bf60fa82e1153780e505a6a346b2

https://preview.redd.it/uwp693jw0byd1.png?width=1920&format=png&auto=webp&s=4a7053bf2b62a663f96ea3d30fc144b3c730ba18

I would really appreciate the help guys.

0 Comments
2024/11/01
14:59 UTC

1

Shoulder moves and hand doesn't

https://preview.redd.it/xw11reerzayd1.png?width=1923&format=png&auto=webp&s=d1802c663580ca6faa9d163b71e49cfee0cd2014

https://preview.redd.it/4s6egferzayd1.png?width=1925&format=png&auto=webp&s=c07cb5c95b93e78297d2f59ca61c5f042971d82b

For some reason on my rig my shoulder joint moves the way the wrist/hand should and the wrist/hand doesn't move at all, just stretches to and from the last grey hand end joint there. Also i don't understand why the thumb is acting the way it is.

0 Comments
2024/11/01
14:53 UTC

3

Train Station -HUD

I try to create one scene a week to improve on different skills.

This one was created with Blender and Krita

Artstation: https://www.artstation.com/artwork/QKaraZ

0 Comments
2024/11/01
14:48 UTC

8

What if Apple made a Clock ?

9 Comments
2024/11/01
14:45 UTC

29

Berserk manga fanart

First time doing a full project on EEVEE and and I really liked the results

1 Comment
2024/11/01
14:42 UTC

3

I made a maze

1 Comment
2024/11/01
14:40 UTC

1

Airbus A350-1041, What do you guys think?

0 Comments
2024/11/01
14:27 UTC

1

Need to animate with SPLINE IK

Hey this constraint confuses me , how do I animate with this constraint . When I hit apply it just snaps the bones back into place . Have no way to use this constraint and then make a keyframe .

https://preview.redd.it/fu7uzzuyuayd1.png?width=1259&format=png&auto=webp&s=d3243314f9bf708f4bb69b9ec491ea4ab5052513

https://github.com/vrcdrafter/snake_dev_ground/blob/master/level_data/snake_hefty_animated.blend

0 Comments
2024/11/01
14:25 UTC

40

Look dev check in Eevee for my recent scifi vehicle design project called Vestige

3 Comments
2024/11/01
14:22 UTC

4

Rate my Endo-02 model.

1 Comment
2024/11/01
14:14 UTC

1

Product animation

0 Comments
2024/11/01
12:37 UTC

33

Do this to improve your render times by 500%

This solution is so painfully simple that I am incredibly upset I only found out after 3 months of blender usage.
I am so done....

Well here's the solution: Edit->Preferences->System->Cycles Render Device.
If this is set to None, like it was for me, you're always rendering with your CPU instead of GPU even when you've selected GPU compute.

I always assumed that when selecting GPU compute it automatically finds your graphics card.....
I spent quite a few night sleeping with my computer on to finish a render that went way slower that it could have gone :(

I never heard anyone talk about it before or I might have glossed over it, but to any blender newbies like me: USE YOUR GRAPHICS CARD!

25 Comments
2024/11/01
10:00 UTC

4

Cute Stylized Subaru. https://www.artstation.com/artwork/x3OJdW

0 Comments
2024/11/01
14:06 UTC

1

here it is

0 Comments
2024/11/01
13:59 UTC

0

bonnie

pls dont make fun of me im just a begginer but can you rate this bonnie picture it took some time to make it perfect...kinda

0 Comments
2024/11/01
13:56 UTC

2

Halloween and the return of the ghost ammonite

1 Comment
2024/11/01
13:56 UTC

1

Converting Geometry nodes into a .stl printable 3D form.

Using geometry nodes and node mapping, I've made a blender file which uses number values to create snowflake designs. Changing the number value to any number will spit out a differently shaped snowflake. These snowflakes, however, have no depth or mesh. Trying to convert it to mesh makes the whole snowflake disappear, and it cannot be scaled or given a thickness modifier.

I used to be able to export the whole file as an .obj, then open it in blender, add a thickness modifier, give it some mesh, and export as .stl to be printed, but that doesn't seem to work anymore.

Does anyone know of a way I can convert these geometry nodes to a 3d printable format?

2 Comments
2024/11/01
13:54 UTC

5

Sad lil pumpkin based on the artwork by Janice Chu - made in Blender with Deep Paint add-on

0 Comments
2024/11/01
13:34 UTC

81

I feel stuck on this character. it feels like something's missing, but I can’t quite pinpoint it. Any thoughts?

70 Comments
2024/11/01
13:31 UTC

6

Vegeta Power Up Animation

1 Comment
2024/11/01
13:03 UTC

4

Recently had the opportunity to work on a 3D gig. Here are some shots from the project

4 Comments
2024/11/01
13:01 UTC

1

How to Create Stylized Dungeon Wall Tutorial in Blender

0 Comments
2024/11/01
12:51 UTC

20

quietude

0 Comments
2024/11/01
12:38 UTC

10

Ocean.blend | upgraded my laptop after 10+ years and this is what i made

0 Comments
2024/11/01
12:10 UTC

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