/r/loremasters
This is our private blog, a special resource for Reddit's GMs. Feel free to share and discuss original lore, story arcs, sub-plots, and plans for quests and encounters of all sizes.
Welcome, GMs!
This is our private blog, a special resource for Reddit's GMs. Feel free to share and discuss original lore, story arcs, sub-plots, and plans for quests and encounters of all sizes.
Utilize this subreddit like an incubator for cunning schemes. Need a quest for your next session? Search for one here.
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/r/loremasters
A Dark Fantasy Campaign Setting themed all around Nautical Horror and Ocean Exploration for Tabletop Roleplaying. You can follow the page and be notified on Launch on the 31st of May: Kickstarter Page
What are some cool concepts for flying cities (and larger) that really make the most of the idea?
One idea I had was a flying city ruled by astrological magicians. Such is its swiftness that it keeps pace with the rotation of the world, thus letting the city and its astrologers linger within eternal night and the guiding light of the stars.
In Star Rail, the planet Salsotto's rotation came to a complete standstill, leading to half-year-long days and half-year-long nights. To escape both the frigid night and the scorching sun, the inhabitants built floating cities with which to constantly fly along the crepuscular meridian.
For over half a century Black and Green have clashed again and again, first with flame and claw, then with steel and iron. The whole of Westeros has breathed a sigh of relief as this forever war seemingly has come to its end. Yet perhaps one final dance remains, as the King on the throne continues to err, showing mercy to the point of madness. Be it desperation or truly blind altruism, it matters not, for the great game makes no distinction about the cause of weakness.
Hi there, we’re Field of Fire, a roleplaying subreddit set in the A Song of Ice and Fire universe though in an alternate timeline diverging after the Dance of Dragons. In our story, the Greens ultimately triumph in the Dance, with young Maelor Targaryen being successfully whisked away to safety. Nearly eighty years later, Maelor the Second has ruled over a time of peace since his father’s death in the Red War.
After the tragic death of his beloved wife and his son, Maelor has shocked the realm by declaring the last of The Blacks, a boy captured during the Red War of Dorne and raised as a ward and hostage of the crown, as his heir. Some view it as madness that he would choose a traitor not only to succeed him over his own young daughter, but also betrothed him to her. Others consider the act as a mercy that will end generations of war, but to the new Prince of Dragonstone and his allies, the ultimate opportunity has arisen.
Join us for a new RP with plenty of political drama, intrigue, pitched battles, and more during this new iteration, launching in early June.
Featuring:
- A Small Royal family allowing for others, be they noble or not, to have a greater deal of focus in the RP.
- No Dragons, the fate of the realm is up to mortal men and women to shape
- An active mod team
- Open slots for major characters
- A growing community with experienced leadership
Our Lore: https://docs.google.com/presentation/d/1kFxi6PaPuPEheL61SnieI9rHguL8y1muSG3QGCyXXHo/edit?usp=sharing
Our Discord: https://discord.gg/vCkWSgXfDe
Our Subreddit: r/FieldOfFire
I've had this idea in my head for a while now, and I could use some help fleshing it out.
Basic premise: There's a prison that exists in a place outside of our space and time. This prison was built centuries, or even millenia ago, to house some of the most evil, horrific, deadly beings in history. Demons, monsters, evil mages, fallen gods, if it was too dangerous to be left in the living realm, chances are it wound up there. This prison was a joint development by beings all across the world, and as such has architecture reflecting nearly every ancient civilization known, and over time was even expanded on by others with extra cell blocks reflecting other architectural philosophies.
To maintain this prison, there were originally 13 Wardens, individuals chosen from around the world to keep it all in check. Over time 12 of them have died, whether at the hands of escaped prisoners, taking their own lives through insanity, or from one of their fellow Wardens going mad and killing their friends.
It's those twelve I need help figuring out. I already have the thirteenth, a nine-tailed Kitsune is the sole survivor left with this task.
I'd like to have a good variety for the rest: A monk who achieved such a perfect state of inner peace they slowed their own aging, a tribal medicine man blessed by their god, are just a couple of ideas I've had. I'd like a mix of mythologies from around the world. While I'm currently using this as the basis for a DnD 5e campaign, I'd prefer to use DnD specific elements sparingly as this is something I'd like to be able to revisit in other ways in the future.
Have you ever seen RPG settings wherein conventional undead are juxtaposed with their antithesis and logical extreme: living creatures so brimming with life, positive energy, and nigh-immortal regeneration that they mutate into cancerous aberrations?
Maybe an undead-besieged nation, in a desperate bid to fight off the living dead, built a reactor-portal to the Positive Energy Plane that imbued everyone with overflowing abundance... at a very mutative price.
Think less 3.5 deathless and Eberron Undying Court, and more Ragnorra from 3.5 Elder Evils. (Or Yaoshi, the Aeon of Abundance, from Star Rail.)
"Fertility god(ddess) who cannot bear to see the living wither and die" is a thematic that I have grown very fond of lately.
Thanks for reading hope these inspire your next adventures!
Happy gaming,
DerWolf
I am pleased to announce that our first publication is now live. https://www.drivethrurpg.com/product/432061/WFRP-Beyond-the-Walls-Unofficial
'Beyond the Walls is a Warhammer Fantasy Roleplay supplement that provides a diverse range of buildings and locations, reflecting the diversity of the Empire’s people and its rich history. The examples detailed in this book serve to inspire and can be easily adapted to suit any campaign setting, offering unique locations to enrich your own creations. While stat blocks are created using the 4e ruleset, they can easily be converted into other edition formats with some tweaking. '
If you enjoyed the book please consider supporting Get Well Gamers by donating here: https://tiltify.com/@simon-ch/get-well-gamers
'Get Well Gamers is a charitable organization based in the UK, which distributes video games and consoles to healthcare facilities such as hospitals and hospices throughout the United Kingdom, where gaming can offer a much-needed boost.'
Bestiary of a Nighthunter is a visual novel following the story of Dedris, a monster hunter attempting to document every known monster so that future generations may stand a chance against the horrors of the night.
If you are interested in exploring this dark fantasy world, inspired by bloodborne, DND, and the Legend of Zelda, check it out on youtube at: https://www.youtube.com/@midoranbestiary
In the near future there are plans to develop this into a custom DND module with stat blocks for all my custom monsters and NPC's and a campaign module to accompany it that will be periodically updated.
You can support this project on patreon at: https://www.patreon.com/Midoran_Bestiary or just by checking it out and spreading the word.
Thanks for taking the time to check this out!