/r/mapmaking

Photograph via snooOG

/r/mapmaking is participating in the Reddit Blackout. [For more information, see here.](https:redd.it/1476ioa) If you're looking for a community of map makers to discuss and work with on creation, check out this Discord server. It's not officially affiliated with /r/mapmaking, but if you follow their rules you'll find a great community.

Maps have been around for centuries- they help us know what cultures were aware of in terms of their neighbors, other lands, and so on. Map making continues today, as we map other planets, the bottom of the seas, and continually produce high quality maps here that measure various aspects of culture, demographics, and geography.

  • If you would like to participate in our discord chat, please go here.

  • If you would like to contribute to our wiki, please go here.

If you like r/mapmaking, you might like:

Both professional maps and ones you draw yourself are welcome, as are fantasy maps.

/r/mapmaking

140,360 Subscribers

1

Erda (WIP)

0 Comments
2024/07/15
07:52 UTC

10

Any tips on how I should improve this map? (I.e make more realistic looking)

1 Comment
2024/07/15
03:57 UTC

13

Dragon thing

My final draft for the western hemisphere of Costasinar.

1 Comment
2024/07/14
21:37 UTC

79

Drawn without any specific plan in mind, what would you build this world around?

9 Comments
2024/07/14
21:27 UTC

8

Scientific Worldbuilding - Fantasy Map - Ocean Currents help

Hello Friends!

I'm working on a fantasy world and have been making the map using methods from several extremely amazing worldbuilders (Artifexian, WorldbuildingPasta, Worldbuilding Corner, and Madeline James Writes please check these lovely people out if you haven't already). Part of my idea is to have a world with a large ocean full of sea farers and communities, so I wanted to have lots of islands, and I want to know where the best trade routes and fishing spots would be. I have a plan for a story with mermaids and pirates so my oceans are verrrrry important.

I love the landmasses I've created and I'm really excited to get to the climate mapping but keep going back to the ocean and wind currents as well as pressure to make it more defined so that I don't have whole swathes of my map that are just unmarked. I was wondering if a more savvy world builder could give me any helpful tips they might have to making my currents more realistic, or let me know if there's one's I'm missing or even if I'm on the right track. I will also include other images I've created to help show my thinking process, if you have any helpful tips for any of the images I post please feel free to let me know. I'm always happy to learn more and I feel like I've hit a personal wall with what I've been able to figure out based on the videos and articles I've watched/read.

January Ocean Currents

July Ocean Currents

ITCZ - Red (July) Blue (January)

Plate Tectonics - I am using Wikipedia's elevation scale to mark the mountain heights

https://preview.redd.it/xxmwaitsx5cd1.jpg?width=4000&format=pjpg&auto=webp&s=1ac48328f8c7fcced6750429002368f6238a27ce

January Wind Currents, Pressure & On/Offshore Winds

July Precipitation

January Precipitation

Part of the reason I'm including these extra maps is to show the results I've gotten with the currents I've drawn. If you have any questions for me as to my process please feel free to ask. I appreciate all of the suggestions and advice in advance.

0 Comments
2024/07/14
20:41 UTC

10

Isles of the Hero

Got inspired to create a more cartoony style map.

0 Comments
2024/07/14
18:56 UTC

12

Map Of Sulmara

Tell me what I should improve upon and give your opinions

3 Comments
2024/07/14
18:44 UTC

60

Dragonmere | Forgotten Realms | DnD

4 Comments
2024/07/14
16:03 UTC

17

More or Less Finished Map

Map of the First setting of my book. It is merely known as the Northern Plateau, if it had a name it was lost to time.

This is different from my WIP a day or so ago. Added paths taken and named the big mountain range that's supposed to encircle and more or less act as the foundation for the North. All the names are in the language of the people of this region (which I'm slowly putting togerher.)

Anyway, would love feedback and if anyone has any questions or thoughts feel free to comment or DM!

2 Comments
2024/07/14
08:44 UTC

46

This is where my players will begin their new campaign. What do you think?

It takes about 6 months to go from the far south of the island to the far north. Considering you can't go in a straight line and there's a big forest in the middle, I think it makes sense.

Total population is about 5 million souls, 3-3.5mil in Endlár alone.

11 Comments
2024/07/14
08:41 UTC

106

Need critique regarding my choice for labels: font, scaling, and tilt. (A 4% portion of my main map is shown below.)

22 Comments
2024/07/14
07:25 UTC

5

Cyberpunk AU of my map called Vancordia

This is still a work in progress.

0 Comments
2024/07/14
06:05 UTC

20

How does my map make you feel (first draft)

Sorry for funny orientation

16 Comments
2024/07/14
03:28 UTC

7

Sexhuie - The First world I’ve made for a campaign I’m going to dm.

2 Comments
2024/07/14
02:53 UTC

16

Miniature style (I guess?) — Land of Cistaveth

0 Comments
2024/07/13
23:27 UTC

9

Provincial map of Illyria (no relation to the balkans)

A map of the provinces of the of the Illyrian empire in 1683 ( no relation to the balkans ), the most developed nation on the planet as wel as being the leader of technological advancements in every sector, bosting technologies primarily from our 1880’s as well as having an abundance of steam powered road vehicles and radio devices

5 Comments
2024/07/13
22:03 UTC

11

Europe 1500 update 2 (unfinished)

1 Comment
2024/07/13
18:05 UTC

2

Need advise on how to make an alternate universe future city

Hello, I have a real life location that I THINK I like. What I want to do, is establish a few things. Districts, and scale. I have no idea how a city works, and my biggest fear is creating something stupid. If you look at the old Cyberpunk 2020 map... it isn't exactly super complex. Basic sharp angles, one detailed section, that's it. Isn't even super accurate to it's real-life location. It's gets a lot of things done... but it also leaves out a lot of core details. I essentially want the player to be able to imagine the scale of the city, but also be able to acknowledge how different places of the city feel. I was actually wondering if there are any city builders that allow for the importing of real world geographic data, so essentially a basic road network could be laid out over it? There's also a big hunk of land fill near the edge, that I'd have to pretend exists. I want it to actually feel like it's at a real place. If you walked there, you could go "omg, this is the exact cordinates of the [Insert building name here]!"

Highways and subways are also kinda scary. I love that "overdesigned, hard to navigate" American road system look. Roads on top of roads, buildings building around roads, and levels to get lost in.

I'm just really afraid of making a poorly built location, and a bad history to top it off.

0 Comments
2024/07/13
18:00 UTC

68

Remade my old work - The map of Pangaea

5 Comments
2024/07/13
15:04 UTC

33

Any feedback on the final scene of our campaign?

6 Comments
2024/07/13
12:21 UTC

68

The world Adagium

This world is meant to be a bit more on the storybook whimsical side of things, instead of pure realism. Still, curious to hear what you think about it.

It’s for a campaign I’m planning to run where the players have to get from Hither to Tither to Yonder, while dealing with the evil wizard Archibald, who is trying to remove the whole world from his map. He attempts this by using time magic to send parts of the world back to before the big bang (which causes the universe to rupture and split apart). The world itself is made up of old folktales, myths and stories.

PS. All the place names are derived from Dutch adages. I have tried to find an appropriate English translation for each of them but did not always succeed. If you know better place names derived from English adages, please tell me :)

6 Comments
2024/07/13
10:38 UTC

6

This is what i maded of a World Map Template

1 Comment
2024/07/13
04:26 UTC

1

Help regarding getting started

Hello, I wish to draw a map of a fictional nation that I've created but I'm not sure what tools I could use for it. Usually I'd just put a map in Krita and edit it but currently I have no mouse and my graphic tablet doesn't work so I was hoping to find some software for it, but don't know where to start with that. I've seen some but they didn't really fit what I need.

This nation is set on our Earth, in Africa, and its border consists of several parts of Angola and Namibia. I was hoping for a way to include the relevant provinces and delete the rest of the countries, being left with my map for mine, but the only apps that I've found are either solely for fantasy maps or only allow you to place markers on top of a map. Any help?

1 Comment
2024/07/12
20:33 UTC

3

Need help with drawing rivers and lakes to scale

I'm looking for anyone who can provide me with insight on how large I should be drawing rivers at the scale I'm using and or a smaller scale, and just how many you could realistically see when looking at a map of that scale.

I recently got into map making and have gotten to the point where I've placed down my mountain ranges and set climates zones, but when moving on to placing rivers and lakes , I find myself second guessing how big it should be and how many I'm placing down. I'm worried that when I start working on my map at smaller scales I'm gonna end up with rivers that are either too big or im gonna have too many large ones.

I've looked all over for advice on how to place rivers but all I see is the same general points and nothing on how large or how many there should be. I've attached an image of what I've done so far and the scale I'm looking for help on, and any advice or tips you could provide would be greatly appreciated.

https://preview.redd.it/qtsf4tu175cd1.png?width=3840&format=png&auto=webp&s=dc465023a920ca2b698a40785314393eea69cfee

2 Comments
2024/07/12
19:47 UTC

92

My first map! Regional Map of my World. Need tips and feedback

17 Comments
2024/07/12
14:42 UTC

1

Advice on island dispersal and forming a gulf

Hey yall, I'm working on creating a custom map for a DnD campaign centered around colonialism, pirates and the age of exploration. I've come up with a couple different maps using the rice tracing method but I'm just not getting the results that I'm envisioning. What I'm trying for is essentially a MUCH larger Gulf of Mexico with a peninsula at the mouth, and islands scattered about inside. Any tips on how to make it realistic?

1 Comment
2024/07/12
13:19 UTC

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