/r/DungeonsAndDragons
/r/DungeonsAndDragons is a community dedicated to the tabletop RPG 'Dungeons And Dragons' and it's various iterations and branches
MEMES are BANNED, post one and got ban
that includes pics of text and unrelated images
/r/DungeonsAndDragons
For those who are interested I create some characters for your D&D roleplaying games like: Xaarus Lore: he is a bloodthirsty demon who is chained thanks to magic in the bowels of the earth. It's up to you to see what you want to do with him.š
I'm thinking of playing a totem barb in the next campaign we're doing. I've been waffling back and forth between Variant human and Warforged.
I've been leaning towards Warforged as it seems like it would be fun to roleplay, but will I be nerfing myself too hard not being able to take the Polearm Master feat at level 1? I'm not someone who has to optimize everything but I also don't want to intentionally nerf myself.
I thought there was a equivalent of the Heartless spell used by Asahina Yajinden and Iuchiban. A necromancer ritual
Hear me out, cause I've been thinking about this but I can't actually make it into reality XD Not an artist nor am I a heavy D&D player. so I'd like to spread the idea around. For any Artists or curious to try a homebrew.
So in the general shape of a human, the Chimera would naturally consist of at least 3 Animal parts. They come in different shapes and sizes, and once in a while even appears with two heads. Their eyes are never the same, always taking the shape of two different species.
Depending on what species are chosen will come with a pre designed attribute. Slightly faster movement for four legged creatures, breathing under water for aquatic creatures, the list goes on. No more than 3 attributes can be chosen.
For my Chimera id love to have a Humanoid with scales along their body. Their hair resembling the mane of a lion as does their legs. Ram Horns along their head and a Snakes head for a tail. Along the Forearms are Harpie Wings while their hands are sharp as blades. The Colors are all over the place, Eyes half Red Half Purple, the hair Orange going into Green Highlights. The Scales and Snake pitch Black. Base Skin white, the feathers and legs I don't have a clear image of yet, perhaps I'd mimick the hair.
For this type of build, Movement Speed, Snakes head for Poison base stuff, and possible leap capabilities for the wings.
What do you think of this idea? Kinda the Stereotypical Chimera, but if I was more creative I'd use Monsters from this fantasy world. Dragons for Example for fire breath, Griffins, An Electric based creature, a Shark with Legs. š
If I was truly brave, I'd make them a Bear š» 1 part bear, 1 part Polar Bear and 1 part grizzly bear.
We didn't do a special campaign, I threw her on a small foraging quest to find magical berries. While foraging she was attacked by Goblins, when things seemed most desperate for her she was saved by a Treant.
Nothing special, but I thought I'd still share it bc why not.
Hey everyone I drew up this design bc my brother and I used to play dnd together and I thought you would also think it's funny we made it into a pin so if you want one or wanna get em for your whole group comment here I'll get you a link!
I'm going to be joining my friend's D&D group and because the fallout TV series just came out, it inspired me to try making a bardificer vault dweller now I know that the Bard and the artificer need a high charisma and intelligence but how would you guys also build a vault dweller. Like what kind of feats traits backstory do you think would really work or maybe how should I somewhat make their personality
š§Greetings, fellow adventurers and dungeon masters! š§
I am not sure if this counts as self promotion or not, so I apologize if that is the case.
My friend and I are developing a new software tool designed to enhance DMs' creativity and streamline campaign management. To tailor this tool to best serve the community, we've crafted a concise, 5-question survey. Your insights are invaluable!
Your insights will directly shape the development of our tool, ensuring it meets your needs and enriches our beloved tabletop RPGs.
Thank you for contributing to the future of our gaming experiences!
So me and my friends are starting an anime Dungeons and Dragons campaign soon. Weāre combining multiple anime and rn weāve all taken the official HxH personality test for nen type. I got enhancement which is basically just the ability to enhance your body or an object.
Iām thinking about making a character that just throws hands, no weapons needed, so I can pair it well with enhancement. Right now my idea for a domain expansion (if my DM doesnāt let me have a heavenly restriction) is a boxing ring. It will be a non-lethal domain where the rules are as follows (what Iāve thought of so far): 1. the domain looks like a stadium with a crowd and a boxing ring in the middle 2. no weapons allowed (itās a boxing match) 3. like Little Macās (Super Smash Bros.) KO meter, I will have a KO meter that will act as my canāt miss attack. When the meter fills up by giving or taking enough blows, enough time has passed, or Iām flashy enough for the crowd to cheer me on, I will get my KO hit and use my canāt miss attack. Not sure yet what KO will mean for the opponent or how to balance this domain.
My cursed technique is what Iām having a harder time coming up with. Me and my friends were thinking something like ācomboā where if I land a hit, another hit will connect like an invisible punch or kick or whatever as long as I am physically capable of reaching it (then it would basically act as a second action and I wouldnāt have to roll for the hit to connect or not).
If anyone has any ideas about a whole new character, for my domain expansion, or my cursed technique, it would help a lot. Just keep in mind that Iām trying to base it off of the enhancement type nen from HxH. So even if you have ideas for that as well thatād be awesome!
Anyone have any ideas of ways to play solo? Iāve thought about making my own campaign for myself, but then I would always know whatās coming. If anyone has played solo before or has some ideas, lmk :)
I wanna see if I can add the deck of many things into a pirate themed campaign. Any suggestions or story lines would be appreciated
Quick questions on Wildfire spirit and its Fiery Teleportation.
When you teleport willing friendly creatures, do you have to make sure you drop them off in a place away from the aoe damage? Or, does the damage happen while they are all "in between" before they pop out?
Do unconscious Allies count as willing (or unable to contest), when trying to move them to safety?
As the title says I am interested in playing DnD but I know no one that plays, I donāt really understand things when just reading (autistic visual learner lol) and I donāt know what I should do for my first step.
Like, how do I start? How do I find people to play with? How do I learn the rules? Iām so interested but I get overwhelmed from not knowing where to go from here.
Wellā¦I guess mine is cool points. All cool points equal (1d20 x XP). The DM rolls the cool point score at the end of the game in post session. If someone does something ācoolā the get a cool point: character driven decision, cool role-play in character, maybe they do something g weird and cool in the game etc. those are all cool.
Cool points help with player engagement and help role-play as there is a goal to it.
Whatās your homebrew rule?
One of my players is doing a rogue bard multiclass and he got a wish where he has wished for magneto like powers and I told him he can make and control iron, copper and nickel because they are magnetic but he asked for a more fleshed out document because he is terrible at homebrew, whats the best way I could make this?
(this is a campaign against four different godlike elementals so making it like earthbending wouldn't really work because he could just overpower one of the bbegs)
I have been playing D&D for years and this passion has gotten me out of many bad things in life and this has allowed me to create art
Iām building a dungeon as a way for my party to prove their intellectual might to one of the gods. The crawl will be puzzle rooms one after another after another, and Iām looking for SIMPLE puzzles that donāt require combat (besides as a means of showing a failure in the puzzle) because my focus is on MANY puzzles rather than just a few overly complicated ones.
Curious what others have experienced or used in their games!
Se cauta 1 sau 2 jucatori pentru o campanie noua de Pathfinder2e. Aceasta va avea loc online(discord) si vom utiliza foundry VTT. Nu este necesara experienta in Pathfinder/DND, only looking for fun people. In princiupiu vom juca 1 data pe saptamana. Daca este cnv interesat, ma poate gasi in privat.
Let me elaborate, I know creatures can go to places, make it their home, nest, lair, place whatever and move in with creatures that could work as allies, servants, slaves to their cause.
But how does a lair with magical effects or special effects work, I can see a mind flayer simply creating things like traps and special things on their lair, but example some dragons can create hazardous effects around their lair.
The beholder can open eyes on the surface to shoot rays and there is always a mist near their lair, some magical mist.
Liches can regain spells and call upon spirits
So how are these lair effects created in lore exactly? Is there any straightforward explanation or is more of a "They are magical so they do magic stuff around their place, some ancient secrets they keep"