/r/Shadowrun

Photograph via snooOG

Welcome to /r/Shadowrun, chummer.

Here at /r/Shadowrun we talk shop about all things in the shadows. Discussion is primarily aimed at exploring narratives found in the Sixth World. Mostly the pen and paper role playing game, but also the board games, video games, and literature of Shadowrun.

Welcome to /r/Shadowrun, chummer.

Here at /r/Shadowrun we talk shop about all things in the shadows. Discussion is primarily aimed at exploring narratives found in the Sixth World. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun.

Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. For that please check out /r/ShadowrunReturns for help.

Rules

  1. Should be about Shadowrun
  2. No personal attacks
  3. Be civil
  4. No derailing threads with CGL hate
  5. Don't Pirate

Getting Started?

Online Stores

Related subreddits:

Living Community (Where you can play online) Subreddits

Other Online Communities

Official:

Wyrm Talks:

Game resources:

Character Generators:

List of Tools and Aids:

Spoiler Tags

Reddit now has official spoiler tags. Use >! spoiler text !<

You can also use our old strike out if you want, which is just wrapping text with ~

Example:

>!Mr. Johnson will betray you!<

Mr. Johnson will betray you

"Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon."

/r/Shadowrun

55,645 Subscribers

2

Once and Future

i'm developing a story for a campaign and here is what I have so far.

CFD isn't just getting worse it's evolving, with more than one megacorp looking for ways to weaponize it. The background I have setup is that during the crash 2.0 the remnants of Maegera, Deus and Mirage combined to form a new entity. It found refuge in an empty resonance realm called Avalon and went to sleep therein to be healed, becoming in its recuperation an AI called Morgana Le Fay. Avalon acts as a Panacea to all mental and even technical malaises, healing all who enter it and "sleep" therein, becoming a potential cure for CFD. problem is it is sealed again and to open it for all it requires a sacrifice, an AI and human/metahuman sacrificing themselves for one another and everyone else.

Enter Grandmother Cailleach. she was an SK for a Novatech blacksite geared towards raising children from birth in the matrix to become the ultimate runners, masquerading as a daycare/pre-k school for the rich and affluent in Seattle. Grandmother Cailleach was created to look after their wellbeing as a matronly figure and care for the children. Novatech's horrific treatment of the children triggered something in the SK that led to her activating the blacksite's defenses and driving or killing the novatech's assets from the property. Novatech was in the midst of a siege to retake the site when three things happened simultaneously:

  • Grandmother Cailleach's sentience was forming out of a desire to protect her "children"

  • Novatech detonated a Double-tap bomb, a new kind of weapon that detonated simultaneously in the hardware making up the SK's hardware and its presence/Icon/persona in the matrix as a failsafe against the rogue SK.

  • Matrix Crash 2.0 happened.

Cailleach's digital essence was scattered to the n+1 corners of the matrix, the children under her care perished becoming e-ghosts, and in the confusion of the crash, the knowledge of and care for the project disappeared. cut to 5 years ago when a runner after a job gone wrong ducks into a maintenance tunnel to find themselves in the blacksite facility. After powering everything back up and repairing the damage, Grandmother Cailleach re-coalesced and recompiled (containing a small fragment of Morgana Le Fay's code assimilated during the chaos of the crash which now subliminally calls her to Avalon) seemingly oblivious to everything that happened prior to her emergence as an AI. Now an idiosyncratic and quirky SK, she adopted the runner as one of her "charges". The runner subsequently opened "the Nursery" a heavily modified Runner bar with automated defenses that can't be beat, and adopted the name Erl. Granny Caille as she is now called greets and inspects every runner to enter the bar, mostly labeling and accepting them as "visitors", but to a select few, she names them as "charges and adopts them as such, opening her amenities ans services to them, including room, board and acting as an intermediary fixer. although her criteria for selecting charges is unknown, its actually the Morgana le fay code in her seeking "worthy and capable heroes" to reach Avalon and free her. Also, the e-ghosts of the children still haunt the circuitry of The Nursery playing mischevious tricks and games, to which an ignorant Erl boasts that they have the only haunted Runner Bars in Seattle. Most people think its a programmed gimmick on the behalf of Erl.

Cue the players. by hook or crook they reach the nursery and are chosen as charges. and begin to find work running jobs. several jobs are "special" and are either similar to or manufactured by granny Caille to be similar to quests from Arthurian Legend. complicating things are NeoNet discovering the project archives of the blacksite, fanatical group of ant-human British nationalist "knights' seeking after Arthur to "restore Britain" by slaying beasts, and seeing prominent meta-humans as "questing beasts" needing to be slain to restore Arthur, and Evo seeking Avalon as a place of healing they can control and monetize (they dont know any specifics, their corporate runners have just detected "something" in the matrix)eventually they are led to the resonance realm of Avalon and depending on how things played out, either Granny Caille becomes a true AI by them digging into her past and restoring her memories (and putting the e-ghosts to rest) and she sacrifices herself as part of the key to open Avalon, or the gate remains closed but the knowledge of Avalon hits the net and the race to unseal its doors begins. If the doors are opened, any who enter are healed of CFD, anyone with CFD seeking Avalon will find it and be healed, Morgana Le Fay is freed to seek her own agenda, and anyone who enter's finds not just her bed disturbed and empty, but another much older one as well, hinting as to the return of "Arthur" whoever or whatever that is. people with other maladies or ill intent may find trying after Avalon a fickle and or difficult thing, and Avalon may begin appearing to people that don't even know they need it.

Please poke holes and find inconsistencies in the overarching narrative, stuff that doesnt quite fit with lore or ways to include things and plot so that it doesnt overemphasize one kind of play style, because i can see this becoming favored towards matrix related players and less so mundies or magical archetypes. i'm excited about this idea for a campaign and im afraid thats blinding me to certain things.

0 Comments
2024/05/01
21:47 UTC

5

Best edition for lore

I am planning to start a campaign using Anarchy rules. If love it as a rules lite system, but I find it short in background and lore.

My actual source of knowledge is mainly computer games (Shadowrun Returns and Dragonfall) and surfing on the wiki.

What edition should be the best one to learn more about the Shadowrun universe?

7 Comments
2024/05/01
19:14 UTC

6

Other fabrics that aren't Synth leather ?

Konichiwa chummers,
like the title says , im looking for other materials and or fabrics that might be used in the 2070s . I know synth leather is all the rage amongst the runners but i was curious is there was any other fabrics and such . I am just looking to add a little bit of flair to a pbp game i recently joined and was hoping the community could help me out with this creative rut.
cheers

19 Comments
2024/05/01
19:05 UTC

5

Between 4e and 5e which should I choose?

Basically the title, after researching Im on the fence on 4e or 5e help me with pros and cons

Also, sprinkle in some good books from older editions if you want

28 Comments
2024/05/01
18:18 UTC

6

About search power

We're playing a campaign with a focus on detective-type investigation and we're having trouble with the strength of the spirits' search power. If you have a target focus it is assumed that sooner or later they will locate the target. Is that so? Is there some kind of limit or degradation of the arcane focus?

9 Comments
2024/05/01
17:14 UTC

30

Deep dive into the proto datajack: Neuralink (it's horrible) Links in the comments

4 Comments
2024/05/01
16:31 UTC

7

6e Technomancer and 'ware grades questions

Giving 6e another go, after not messing with it for a couple of years. Finally grappling with Hack and Slash and looking at technomancers more, but not all of the questions are strictly techno related.

ETA:

  • Questions 1 and 2 (about 'ware) have been answered.
  • Questions 3 and 4 (and now added) 5, which are about technomancer stuff, I'm still looking for help on.
  1. Grades for some types of 'ware (driven by the CyberAdept path.) My impression from previous editions was that Cultured Bioware couldn't have 'ware grades, and similarly geneware. I don't see anything in 6e saying that those can't be, however? And at the first level of CyberAdept it says "Because technomancers are primarily biological in nature, even bioware augmentations can be affected by (the upgrade to alphaware that comes from the quality)" So the first question is whether 'ware grades apply to bioware, cultured bioware, and geneware in 6e?
  2. As you travel down the CyberAdept path, you are required to only implant higher and higher grades of 'ware. IF some of bioware, cultured bioware, or geneware can't come in grades, does that then mean that CyberAdepts cannot implant those things after they start down the path, and can only implant cyberware?
  3. Ally sprites services -- Hack and Slash doesn't seem to list what ally sprites can do for you. I'm guessing the same as a registered sprite (including providing teamwork), with no service limit?
  4. Bandersnatch datastructure. It reads " Gain bonus dice on a Spoof Command Action or Puppeteer complex form. If you use a Bandersnatch on a Puppeteer complex form, you also gain bonus dice on the fading resistance test." Which sounds clear enough, except that Puppeteer complex form reads "You may take the Control Device action on a device even if you do not have the proper access level. You must still be able to detect the device." Would the Bandersnatch datastructure then instead add its rating to the Control Devices action made using the Puppeteer complex form?
  5. Technomancer inititiative in the matrix. "The living persona has an Initiative rank of Logic + Intuition and Initiative Dice of 1D6 plus adjustments from their current Matrix mode." Is that the usual 1d6 like everyone always gets, or a bonus 1d6 matrix init for technos?. I'm comparing this versus the main matrix initiative section that reads:

Matrix Initiative is handled as follows (note that the dice are in addition to the customary 1D6, and the maximum of 5D6 Initiative Dice applies):

AR Initiative: Reaction + Intuition

VR Initiative (Cold Sim): Intuition + Data Processing + 1D6

VR Initiative (Hot Sim): Intuition + Data Processing + 2D6

5 Comments
2024/05/01
02:40 UTC

10

Books for riggers in 5E?

So I'm about to join a 5E game, I haven't played 5E before, and I plan on making a drone rigger. I'd like to get as custom as I can while staying in RAW. Can y'all recommend what books I should look at that have drone rigger stuff in them?

9 Comments
2024/04/30
17:41 UTC

7

Dice & Dilemmas! Come join us in the shadows!

Hoi, Chummers! Welcome to Dice & Dilemmas, a Shadowrun 5e actual play podcast. Here we runners delve down the neon-lit streets of New York in a world where magic meets machine. Join us as our team immerses themselves in corporate espionage, high-stakes heists, and cybernetic intrigue. Each episode promises adrenaline-fueled action, unexpected twists and the thrill of the run. Whether you're seasoned in the shadows or this is your first run, grab your comm link and tune in for a ride through the shadows like never before!

Come join us for our first session, which is an introduction of our characters, and a sprinkling of chaos! Any feedback on the podcast is welcome since we are all new to this! We hope you'll join us for our future in the shadows!

Link to episode: https://youtu.be/iEA19uopOyA?si=eXt82cKqIUQ9GwjJ

3 Comments
2024/04/30
15:27 UTC

3

Modules like wired reflexes and similar.

As a PC i must to turn it ON/Off via my commlink?

6 Comments
2024/04/30
14:58 UTC

5

Rules for ip

Sup chooms started a first run and my P.c only had 1 ip is there any other way to get ip besides wired reflex or drugs?

8 Comments
2024/04/30
06:13 UTC

9

Shadowrun Rome: How the legislation works in the Papal States (not canon)

Since I'm helping writing the lore for Shadowrun Rome (link to the project https://www.reddit.com/r/Shadowrun/comments/16yozdw/shadowrun\_rome\_shadowrun\_hong\_kong\_mod/), I'd like to know what to do you think about this.

https://eldiablogmic.wixsite.com/shadowrunrome/copy-of-lore-1

2 Comments
2024/04/29
20:37 UTC

20

Does anyone have the screenshot of the playable dragon stats they released for April Fools?

3 Comments
2024/04/29
07:14 UTC

9

Anyone else got issues accessing the official forums?

Pretty sure it used to be located here: https://forums.shadowruntabletop.com/index.php

10 Comments
2024/04/29
06:04 UTC

13

Shadowrun 2nd Edition PDFs

I am looking for high quality PDFs of the Shadowrun 2nd Edition books. Essentially, the core rulebook, The Street Samurai Catalog,The Grimoire, Fields of Fire, ect. If anyone knows where I can pick these up at I would be grateful, drivethrurpg.com does not carry them.

2 Comments
2024/04/29
01:38 UTC

13

More sources and ideas other than Better than Bad, for Shadow Samaritans, Benevolent Banditry, and Rebel Runs

Hoi chummers, I'm about to start a new SR5e pbp (text-only) campaign with a particular focus and am looking for help with ideas and especially official sources (homebrew are cool too).

We've seen this across many SR fiction books, from battling the omnipresent corporate greed in their unique ways to saving the world or simply being there for those in need. Despite what some may say, the idea of doing good (hooding, good samaritans, political banditry, etc) is very much part of official lore.

I'm looking to steer clear of the typical mercenary motives and delve into storylines where our runners are more than guns for hire. While "Better than Bad" is a fantastic resource for this kind of play, I'm curious about what else is out there. Maybe there are lesser-known books, homebrew, references, or even your personal campaign experiences?

Also, if you have any wiz run ideas, NPCs or campaign arcs, I'd love to hear them! And if this deeply resonate with you, there might be space on the table, dm me.

23 Comments
2024/04/28
22:14 UTC

9

Exotic or unarmed for knucks?

So I thought about getting a pair of hardliner gloves (Arsenal pg 39) but it's listed as an exotic weapon but uses unarmed according to the text. So I don't need exotic melee weapon to use it but I just need to confirm it

3 Comments
2024/04/28
16:40 UTC

19

Newcomer here. I got my group interested in trying Shadowrun so now I wanna start putting the materials together. Just have a few questions.

  1. I see the 6th edition core book available, but it says "Berlin" on it. Does that mean I'm stuck building a game around that setting?

  2. I see lots of supplements also available. Are there any that are "necessary?" Or can I just use the core book to start out?

  3. Is the Beginners Box a good place to start for character sheets? Or where's the place to get those?

Thanks in advance. Always loved the overall setting for SR, but this is the first time trying the tabletop. Usually just play the video games.

10 Comments
2024/04/28
13:57 UTC

20

SINless, S2 Episode 50 Ragnarok is live now! This is the season finale folks, where the teams decisions over the last 2 years come to a head. You won't want to miss this explosive episode! Links in the comments as always.

3 Comments
2024/04/28
12:32 UTC

6

Max stats (w/Cyberware) in Dragonfall

EDIT: For anyone who comes looking for this information the answer is at the bottom.

Hey im sure this has been asked but I know every game has handled it different pen/paper, video games.I remember the genesis game you had to take the cyberware after hitting max to get the benefit.

Trying to search specifically for dragonfall I came up short.

Can anyone tell me if you can exceed breed stats using cyberware in this game? because cyberware boosts don't actually seems to show in the Karma screen, they do show in stat screen though but you can't boost other skills based off it in the karma screen where it doesn't show the increase.

Im playing a elf combat decker

So im wanting to max out quickness + cyberware.. want to know if the breed cap is absolute or if you can go +max with cyberware.

It seems like it will boost past max but I wouldn't be able to test that till later in the game and I don't want to waste money chasing down quickness if later it turns out to be capped.

EDIT: So I've gotten to a point where I was able to test this my self.

Breed max is breed max, it does not matter if you max out a stat and then get cyberware or vice versa...

Example an elf has a max quickness of 11.. that's the hard cap.. anything over that is just waste and doesn't increase the stat.

Since the skills are capped at the attribute level, and cyberware does not represent on the karma screen if you have a quickness cap of 11 (elf highest breed)

And you have say 7 quickness (natural) and +4 via cyberware your stat will show 11 in the stat screen for checks.

However on the karma screen for skill increases you would still be restricted to 7.

7 quickness, 7 ranged combat, 7 pistol (or shotgun, smg, etc)

If you wanted to advance RC / Weapon lines further you would need to karma spend into quickness but you would get no additional quickness increase via the stat screen.

TL;DR the cap is the cap is the cap.. cyberware will not let you go +max no matter the order you do this.

9 Comments
2024/04/28
01:26 UTC

10

Resonnance Realm (the great connection in the wiki for example) and offline things in the matrix (Kill code 5e)

I have a hard time understanding how the resonnance highways (if i can call it that) works. By the description of the book at the page 118, a technomancer can have access to offline things, at the opposite of deckers that cant (or cant Directly do it, so they must use other method to) access offline device (the soy-oven). This idea is supported by the existence of the great connection in the wiki (heres the link https://shadowrun.fandom.com/wiki/Resonance\_Realms)

this could mean two things

option one : technomancer have access to both offline things and really secured devices (and host) but for secured host, this is quite hard to stay low and not get caught. maybe only sprites can use the resonnance realm to navigate and go to places. If technomancer can do it, there's must be some limitation that i havent seen.

option two : Im dumb and i over interpreted this and the example shown in page 118 isnt special. the technomancer shown did what a decker could have done to enter the local host and manipulate the offline soy-oven in some way. Its still weird that they use this and the other example right next to it as proof that a technomancer was after them, and not a decker. The wiki is stupid and doesnt mean anything.

i didnt see anything close to that topic when i tried seaching for an answer. Is it already something that is debated by the community?

6 Comments
2024/04/27
04:25 UTC

14

Another Writing Jam? - brainstorm

Hey,

I've been feeling a bit unmotivated and I am stuck with my larger Holostreets projects. So I figure I'll run another writing jam to beat my writer's block to death with.

The last one showed that two month was not quite enough time so this one would run for, let's say 3-4 months + 3 weeks voting time.

Rules would be about the same again

  • participating works must be available for free during the voting period
  • releases must be available through Holostreets (for obvious reasons)
  • releases must either be in English or include an English translation
  • participating releases may not have been previously published/made publicly available

Just like last time I'd offer a small prize to the ultimate winner of the jam, if there's lots of participants maybe even for the top 3.

Last time a theme was suggested for the whole thing, so I figure something like that would be a good idea again. Personally I was thinking about limiting the type of release that can participate, so for example only Missions or only short stories or something would be allowed. Or maybe something like: only works that take place in Canada can join.

As the guy who runs the jam I would participate but should my release win the prize would go to the next person - the whole thing is meant to motivate people to publish something after all. Wouldn't do any good if I just handed myself 20 bucks from my own wallet after all :D

Before I start anything, let me know if anyone is interested in joining again and if you are, share your opinion on a suitable theme or limitation for the jam.

Suggested themes so far:

  • Corporate Hijinks
  • Explosive Entry
  • Salish Shidhe Council
  • Athabaskan Council
  • Algonkian-Manitou Council
  • Trans-polar Aleut Nation
22 Comments
2024/04/27
01:47 UTC

22

I just wanna play

Thats all.

But I make odd characters.

I like the unexpected, the creative, the "how did he get that to work" characters.

Nobody cares for that. It's gotta be a maxed out basic from the core or no go.

It's so fkng boring.

Edit: Shadowrun used to be fun. Runnerhub sucked all the joy out of it because they can’t think outside any boxes. I’m putting my books back on the shelf. TMNT will be out soon. Maybe there will be fun players around when that drops.

66 Comments
2024/04/26
23:39 UTC

35

2059 a bad year in events.

Being that at the end of 2059 the Renraku Arcology Shutdown happens. This technically falls under 2e lore.

So, in 1 week I’m flying to the southern hemisphere to run a game of SR3 for an old friend (and his friends) the last time I ran an SR game for him was back in 2001 (infact, it was 9-11) and I was doing the last pieces of Brainscan.

This time however I have decided that I’ll run a game pre-lockdown in 2059 and being that it’s been 2 decades since I last ran a game, I thought I’d go back through the New Seattle book and refresh my memory of events (granted a SR3 book, but it’s what I have to hand.)

And good lord, was 2059 a bad year. With so much upheaval in Seattle and world events.

Is there any other years that have that much change/ impact in the world? Granted this could easily be a case of change due to edition change, but I don’t recall quite THAT much going on between 3rd and 4th (Deus/ world market crashing, granted is/was a thing).

Also, is there an SR discord?

10 Comments
2024/04/26
15:56 UTC

24

I had an idea that I think would be cool, but I’m a new GM for Shadowrun, can you more experienced people give me your thoughts on if this could work or not?

I’m a new GM for Shadowrun 5e, and I came up with the idea of having all my players' characters be corporate refugees. But I’m not sure if this could work or not. Can you more experienced people tell me if this is okay, and if it could work?

Here’s what my idea was:

Each character would have previously worked for an organisation established in London, which was a subsidiary of Aztechnology. Essentially, Aztech used this subsidiary as a front for a top-secret project. However, when the project failed, Aztech swiftly abandoned it and attempted to erase any trace of its existence.

Unfortunately, this erasure also extended to its employees, whose apartments were all bombed. These bombings were falsely attributed to various street gangs, with misinformation fed to the press.

Fortunately for the players' characters, they weren't in their apartments at the time; they were all at a social gathering commiserating over the loss of their jobs. Their first time they become aware of the bombings is when they receive a communication from an unknown source, which sends each of them a video of their apartments and warns them that people are en route to apprehend them. The communication also includes an address where they will be contacted again if they make it that far.

The address leads to a seedy bar, owned by two former runners (an old Troll called Rampant, and an older human called Rabbit)—yes I am aware of the pun, it was intended as rampant rabbit was pretty much their calling card when they used to do runs together. Both of these NPCs. Like the bar they run, both of those NPCs clearly seen better days.

When their mysterious contact communicates with them again, they will provide surface-level information about the situation, secure a room for them at the back of the establishment for three nights, and advise them not to leave while further actions are taken.

The players' contact will never reveal their identity, communicating solely via voice comms. However, they will create entirely new identities for the characters and offer them job opportunities now that they are officially declared dead and their "legal" lives are over.

(Small side note, if the players spend enough time investigating their contact, it is actually Rabbit. Rabbit is a decker who used to specialise in corporate espionage and data retrieval in her youth). Although she’s too hot now to spend much time in the matrix. Like her baby monitor instantly goes to 25 as soon as she enters the matrix, which is why she really isn’t a runner anymore, and also why her communications with the characters as their contact are kept so short).

In essence, we have a party of four corporate refugees, building their reputation as newbie shadowrunners.

Can I have your thoughts and opinions please, do you think this could work? Is it an okay premise, and how would you change it to make it fit better into the feel of the game?

Thanks

23 Comments
2024/04/26
14:06 UTC

117

Scarlet shadow, by Wass Nonnam

7 Comments
2024/04/25
11:48 UTC

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