/r/fatestaynight
This is the central community hub for all Fate and Type-Moon works. Including Fate Stay Night and everything TM-related. For everything related to Fate, including Fate/stay night or its spin-offs. Fate/Zero, Fate/hollow ataraxia, Fate/Extra, Fate/EXTELLA, Fate/Grand Order, Fate/Apocrypha, Fate/Strange Fake, The Case Files of Lord El-Melloi II, Fate/Requiem, Fate/type Redline, etc., discuss all of these and more on this subreddit.
Mark any spoiler thread as: [(spoiler type) Spoiler] Title of Post. You may instead assign the proper link flair to your post, but your spoiler MUST be tagged in some way. If a spoiler thread has been found to not be tagged in any way it will be removed. A more in-depth explanation of this rule can be found here.
To prevent flooding, no submitting more than 3 posts per 24h. Fanart and Cosplays can only be posted Fridays and Tuesdays (following the UTC timezone). OC Fanart and Cosplays are an exception to these rules and can be posted at any time.
All content must mainly relate to the Fate series. Type-Moon universe content is allowed but in moderation.
Vulgar, rude, aggressive, or toxic behavior towards another person is NOT permitted. This includes racism, sexism, discrimination, or being offensive and rude towards another person or group of people. Consequences can and will result in a ban from the subreddit unless proven otherwise. Be respectful, assume goodwill, follow reddiquette, and show general courtesy. If someone personally attacks you, report it to us so we can deal with them. Please do not engage in the same behavior.
NSFW Ecchi is allowed but must be tagged accordingly. Hentai, however, is not allowed and any suggestive themes or mentions towards it. For pictures that are ecchi, they shouldn't show any nips/tits/tips or excessive nudity. Suggestive content featuring minors is also explicitly not allowed.
Low effort posts will be removed at the moderator's discretion. Posts with only the title and screenshot images with no other content fall under this.
Polls aren't allowed to be posted on the subreddit. Polls can only be posted by the mod team.
Any questions about the viewing or watching order of the Fate series are not allowed. Instead, you can check this thread which will answer your questions about this topic here.
In order to avoid reposting, please check if your submission has been posted or If It's in the all-time top list of the subreddit. All reposts will be removed by the repost-bot.
If you're going to be posting Fan Art. Make sure to post the source in the thread. Any post that doesn't have a source will be removed.
A.I fanart or art are not allowed on this subreddit.
It is welcomed to share your twitter, Pixiv, or other personal sites so that people can see more of your work. However, do not treat the subreddit as your advertisement platform. Blatant advertisement or self-promotion is prohibited, especially from users who don't interact with the community. Don't treat this subreddit as an advertising platform. If you're ever in doubt you can always contact the mod team via modmail and ask.
Do not post links to non-authorized streaming sites or torrents. This includes: Streams of the VN, un-edited playthroughs (Let's Plays) of the VN, and links to a full download of the VN.
Do not post the Latest Episode Discussions for new shows, these will be posted by the Moderators.
No fan-fiction/fan-art request threads or posting fan-fiction are allowed.
Any and all issues regarding the Visual Novel are resolved in this thread. Any new threads about VN installation issues (including mobile installation) will be deleted.
Spoilers in Flair Hover Text will NOT be tolerated.
Please mark comments as spoilers where appropriate by using spoiler tags of the form
>!"Spoilers go here"!<
Which looks like "Spoilers Go here"
01/27/19
Address: typemoon.moe
Check this post for more info on Comment Faces.
Updated: 11/18/2014
Row 1 | Row 2 |
---|---|
[](#lol) | [](#fistpump) |
[](#lmao) | [](#smirk) |
[](#blush) | [](#haha) |
[](#smile) | [](#senpainoticedme) |
[](#please) | [](#rip) |
[](#yorokobe) | [](#hurt) |
And more! Check out the post for all of the ones we currently have!
Check out this guide by /u/torik0! Post any and all issues here.
/r/fatestaynight
Does anyone have the Japanese version of hollow ataraxia for pc?? I'm searching for an unpatched version, please let me know if you have one.
Here is my Written Review! if you want to see my Review Video I'll leave the link at the bottom of the review! I show a lot of footage for the game without spoiling anything that will give you a better idea of what I am talking about in this written review! Enjoy!
Welcome to my in-depth review of Fate/Samurai Remnant! I've been a big fan of the Fate series for many years now, and I was really excited when I heard that a brand new game was coming out set in Edo-era Japan. If you’re a fan of the Anime series like Fate/Stay Night Unlimited Blade Works or Fate Zero then you will also really enjoy this game. Especially with the return of a lot of characters from previous Anime series or Fate Movies, one of those being the legendary Gilgamesh but I don't want to really touch on that because I don't want to spoil anything or ruin the surprise. If you have played the mobile game Fate Grand Order you will also see a lot of similar characters as well, like Miyamoto Musashi. I've been playing the game for the past week now, with about 80 hours put into the game and while I did not complete all the side stuff yet I did complete the main story and I'm ready to share my thoughts with you all, but don’t worry I will be keeping this spoiler free for you all. Big shoutout to Koei Tecmo for sending me a review copy. They asked me to not show many cutscenes especially from the last chapter of the game, because there are some really good twists in the main plot, so I will be using a lot of early footage for this review.
Overall, I think Fate/Samurai Remnant is a great game with a lot to offer especially for fans of the series or for those of you that are looking for another JRPG with over 100 hours of content to sink your teeth into. If you're a fan of the Fate series, or if you're just looking for a great action RPG, then I highly recommend checking it out. I give Fate Samurai Remnant a 8.5/10
I would have rated it a little bit higher if it wasn't for my dislike for the Main Character Iori, in the first half of the game and for the pacing of the games main story, I definitely felt a lot of the in between big moments in the story were just padded to make the game longer and I would have been happier if they had cut some of those out to make the game a little shorter and keep the pacing of the story more enjoyable. I also would have liked if there was a tiny but more difficulty as I played on the hardest difficulty and had no issues or challenge at all.
If you want to watch the Review Video and Subscribe to my Youtube Channel feel free to click the link as I do many JRPG and RPG Reviews!
This is the script of my video review which you can watch here: https://youtu.be/faHPX6FN7yI
If you're just interested in simply reading some of my thoughts, this is it here!
-------------------------------------------------------------------------------------------------------
Thank you to Tecmo Koei for providing the digital deluxe edition of the game for me for free. This is not a paid review.
I’m going to start with my Too Long ; Didn’t Watch review, so if you just want my opinion and want to experience it spoiler free yourself, you may:
TL;DW - Tecmo Koei has crafted a game that is the closest to Kinoko Nasu’s vision of the Fate franchise based on the original Visual Novel. It is an excellently crafted adaptation of the world of the Nasuverse mixed with musou-esque gameplay. It is a full packaged game bursting with content and an excellent place for old school fans AND newcomers alike. This is absolutely the best non-visual novel Fate game.
If you’re interested in more details, please continue to watch this video. I will not be saying any spoilers throughout but will reveal some gameplay details. Note that this review was written after 12 hours of gameplay, which according to the PS5 Activaties tab only equates to 22% of story progress.
Fate Samurai Remnant is essentially the same thing Tecmo Koei did with both Persona 5 Strikers as well as Fire Emblem 3 Hopes and Hyrule Warriors Age of Calamity, where they took a concept that existed previously and essentially fuses it with musou, or Warriors, gameplay. However where all of those previous games have been based on other video games, the thing Samurai Remnant adapts is the Stay Night visual novel. You see this in idea of there being a slice-of-life world in the day filled with friends and family, cooking and the beauty of a slow life which is broken up by the world of night, a world of combat and mystics. That’s not to say it directly takes much from Stay Night, aside from a few shared characters, but every concept of mages and how they fight and relationships with servants are directly translated into gameplay in a way that is astounding to me. Things such as having a workshop that you upgrade so as not to be attacked by enemy masters at night, or dealing with leylines to empower yourself and cut off opponents sources of energy are concepts discussed in the Fate Stay Night and Witch on the Holy Night visual novels but now can be actively played in a proper video game.
This is best exemplified in the actual combat. You see, most of the time you are playing as Iori Miyamoto, adopted son of Miyamoto Musashi of Proper Human History. Iori is very human - while he is strong and can hold his own in a fight, to be human is to be squishy and easily hurt. When you play as him, every time you get hit it hurts. He feels less like a musou character and closer to something you’d see in the more grounded Tecmo Koei works like a Nioh or Wo Long. His attacks rarely stagger and you have to be careful to the committal of his heavy attacks. His dodge does not cancel out of all animations so you have to be deliberate with his skills. He does get more options over time, such as more stances and some defensive options like a dodge-based parry, but they have very tight windows and he always feels vulnerable.
However, in this game you do get to play as the servants as well, and to represent that power gap between human and servant, playing as the servants is closer to playing as a proper high level hyper fighting musou character, where every swing of the sword sends troops flying and your heavy attacks will envelope entire areas. When you get to be a servant it feels like you are suddenly a different game. Getting your Switch meter filled and swapping to a servant and wiping out opponents or destroying bosses feels incredible. Combined with a healthy number of special moves that are very creative for each servant, they all feel great to play as.
Continuing with the servants but going back to the story, one element that is done really well is the discovery of servant identities. Some Fate media will waste no time and simply tell you the identities of servants, but this one is closest to Stay Night’s idea of slowly piecing together who the servants are. Some are very obvious, and some are reoccurring characters who longtime fans know very well. Some will tell you very quickly who they are as an act of trust. However, the majority keep their identities very closely guarded - even your own Saber does not make it apparent who they are at all in the first 12 hours, and you have to piece together who they are through small interactions and what knowledge they have. Even their gender is truly kept a mystery throughout, in a similar idea to Stay Night’s Saber who this one so closely resembles. At this 12 hour point I have my guesses but even I truly do not know who they are other than that their character is a lot of fun! When they get their smug face, you know funny stuff is going to happen.
Overall, there is a lot of writing - a lot of it. This is more of a narrative focused game than most, and you will find yourself listening to swathes of dialogue written in that Kinoko Nasu and Sakurai writing style. However, I feel it never outstays it’s welcome and does a pretty good job not falling into the visual novel trap of going on too long. Things happen pretty quickly when compared to them.
The characters are all sort of stock stereotypes in some ways, but their connections to each other, the ways they represent their heritages and how they react to some of the stranger stuff that goes on around them is what makes them interesting. Iori is stoic, yes, but when Saber says or does something stupid his reactions can be really funny. Some of the other masters have very interesting histories - I would say if you aren’t versed in some historical elements of Japan such as the Shimabara Rebellion it would be good to play the game with an internet browser open to research. The game does include a very good glossary of information that can be accessed at any time, but of course deeper research is always welcome.
The visuals of the game are a treat on the PS5 version, running silky smooth with nary a frame drop. The environments are similar to other Tecmo Koei games in which you can tell they cut down on the textures of them a bit to keep it running better, but honestly if you’ve played any Japanese games before this shouldn’t be a problem. The character models are outstanding, but what sets them apart is the hyper expressive character portraits during dialogue. Some are VERY funny and emotive, all drawn by the artist of the Fate Grand Order Epic of Remnant Shimousa manga. There are a number of ties to the Shimousa chapter of Fate Grand Order, but currently it is seemingly just references to the artist in question and inclusion of Musashi. That said, many enemy designs come right from the Grand Order mobile game, so it is very neat to see these designs escape the mobile paper dolls and become truly 3D. That is a huge mark over the previous Musou-like games, the Extella franchise.
Music wise, the tracks have been great - the quiet comfy pieces as you walk around, ESPECIALLY the music that is in the fall sections of towns, are very nice on the ears. The high tension music in fights is also good, and one time I absolutely got a guitar-shredding Musou style song in the game’s leyline battle mode.
Overall, this feels like a very stand alone Fate piece of media and that is a positive in my eyes. It builds it’s own identity while referring to the pieces that built it. I saw a post from someone who got the game early saying that they think Tecmo Koei should be the only ones to make Fate games from now on, and honestly I agree. In particular I think a Stay Night remake in this style could be incredible.
That about covers my impressions on the game. A standout moment in the franchise and the closest thing to a AAA release I think Fate will get until Extra Record comes out. I want more, and I’m thankful DLC is coming at least. That said, I still have a LOT of game left to play, including a second route they were very explicit about existing. I’m gonna be playing this for a while.
I don’t do review scores. Take my words for what they are, but I highly, HIGHLY recommend this title to fans and newcomers alike. If you’re interested in my extended thoughts on the game, I am uploading a blind playthrough of it as well. Check it out, or enjoy the game for yourself.
Thank you again to Tecmo Koei for this opportunity and I hope you make more in the future!
I'm currently playing the visual novel, and I've just gotten past the fight with Shinji/Medusa at the school, where Shinji activated the boundary field. During the fight, after being kicked out of the window by Medusa, we're given three options: one results in Shirou being caught by Saber, one results in Shirou summoning Saber and hitting the ground anyway, and one results in Shirou not summoning Saber. Whenever we're given multiple options like this, I tend to play out one of them a decent bit and then go back to choose the others to see if there are any notable differences. I decided to pick the option to not summon Saber because it was an obvious dead end, and it resulted in Shirou hitting the ground and having swords burst from his chest, killing him.
The next two options result in either Saber catching Shirou or Shirou hitting the ground like he does in the dead end choice but standing up unharmed. It's strange to me that, despite hitting the ground and dying due to the swords when he doesn't summon Saber, when he does summon Saber and hits the ground still, he doesn't have swords burst from his chest. Because of this, I figured there'd be a noticeable difference between how the two choices play out following the fight, but that doesn't seem to be the case. Now, I only played them both out until he woke up the next morning, but it's still odd that: A. Shirou doesn't have the swords burst from his chest despite suffering the same exact fall, and B. the two options would play exactly the same after the fight.
So, are these choices really no different from one another? It would seem pretty redundant to have two important choices result in the same thing, and it's also weird to have such a glaring inconsistency present in one of the choices. Do the choices split from one another later down the line?
If you preordered the Treasure Box from NISA, does the Musashi Phantasmal Dress outfit DLC code come physically in the box like the one for lori and Saber? It's listed as a "digital code" on NISA's page, so it made me wonder how it would be distributed.
The crosspost function doesn't seem to be working for me right now, so I'm going to have to manually post the links instead. Apologies in advance for any issues this might cause. And needless to say, this includes spoilers for FSR.
Beast's Lair has begun translating the profiles on their FSR thread, starting from here.
https://forums.nrvnqsr.com/showthread.php/9395-Fate-Samurai-Remnant/page105
So, I was scrolling the wiki looking for basic information (yes, I know the wiki sucks). And I saw one thing that seemed interesting. I know about Thamaturgical attributes that contribute to the family magecraft, like how the toshakas have conversion, which lets them convert mystical energy and store it in gems. Reinforcement is another example.
The Barthomeloi’s have almighty as their attribute. Almighty. What does that mean? What can that do? Can they just do anything?? It sounds completely absurd just from the name.
This concept is an absolute pipe dream but just in case some AAA publisher or multibillionaire funds this idea out of nowhere so that it would happen, would you play it?
holofield.fr/tsukiweb is the website.
So.. I've downloaded everything to read fate, but everytime I start fate, it asks me to pick an xp3 file. I have no idea which file is meant by that. Any help??
I wanted to start with Fate and thought why not start with the Visual Novel, so I installed the Ultimate Edition on my PC. After booting the Game up I saw that there are different Options for the Aspect Ratio, Textual Content and Censor.
I don't know what the settings do and would like to know what settings you would recommend
Bonus points if you post a source.
Hello!
I was hoping to be able to read the VN between two computers that I have but I can't seem to figure out a way to be able to keep the saved data between the two devices.
I've tried moved the saved files into either of the saveddata folders but I can't get the saves to load on one of my computers.
Has anyone managed to set this up and could provide any pointers?
(Also I'm using the Realta Nua Ultimate version if that helps)
Any help would be greatly appreciated!
For me it gotta be Merlin making Artoria a futa.
Do we get anything concrete about the Matou family in Illya's world (not Miyu's World)? Like, I know that she still attends the same school as Shirou and is part of the archery club, but beyond that, I can't recount anything else about the Matou family.
I would like to give it a shot, but not sure about going in sub.