/r/Stellaris

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A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio.

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This is a sub-reddit for Stellaris. It is a general subreddit for the Grand Strategy/4X Game from Paradox Development Studio: Stellaris.


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/r/Stellaris

454,723 Subscribers

1

Nemesis, console edition.

How/where do I find the crisis tab on console edition? I can't find it and all videos I see show it in a no-longer exciting tab. (Society tab removed). I think this is due to us on console now having the first contact and paragon patch but I'm still having a hard time finding it. Any videos I can watch or any adivce to give?

0 Comments
2024/12/05
01:39 UTC

2

Make an AI crisis empire?

Thinking about making full custom campaigns (hand making every starting empire on the map and for spawning them). Is there a way for me to designate an AI empire to take the Galactic Nemisis ascension perk so I can fight against them? Can AI empires take Galactic Nemisis at all?

2 Comments
2024/12/05
00:12 UTC

0

Can I merge synthetic pops with robots?

Title. I just finished the Synthetic Ascension project for the first time and now all my 500 pops are synths, which's very good, but I also have 160 "normal" robot pops that are basically the same as them but not merged together. Can I combine them both in a single one for easier management or will I have to stick the rest of the game with two functionally identical but individual pops?

The only relevant DLC is Utopia. I don't have Cybernetic Dawn nor Machine Age.

1 Comment
2024/12/04
23:17 UTC

1

How do I console command a megastructure onto a specific celestial object?

I know there’s the create_megastructure command but that just places it in the center of the system. Having the celestial object selected while executing the command doesn’t change the target to the selected object. How do I change the target of the command so that the Megastructure is built on a specific object?

1 Comment
2024/12/04
23:15 UTC

14

What is this? Looks like an Astral Planes thing but I don't own it

8 Comments
2024/12/04
22:51 UTC

2

Prethroyn Scourge, do I have any chances ofnwinning or should I just abandon this session?

There's only one awakened empire and me left against the Prethoryn Scourge. The Scourge already controls 3/4 of the galaxy and has 56 infested worlds.

On my side, the awakened empire only has 3 systems and is not helping at all. I have 4 battleship fleets and a loyal brood (from a captured queen). My economy is crippling with energy, metal, cgs, and food in the red, only sustained by selling my high production of alloys and rare minerals, which at this rate won't last long.

My fleet takes way toooooooooooo long to clean infested worlds and I have 56 remaining planets to clean and counting.

If I use my fleet to clean planets, then the scourge conquers all my systems. I can fight them back and recapture my systems, but then I make no progress in cleaning the planets.

I don't see a point in continuing with this session, unless there is something I'm missing that could make me clean planets a lot faster?

5 Comments
2024/12/04
22:42 UTC

2

Where can I find the save files for the game? (I checked the wiki)

For context: I am on Windows, and I play the game on steam, I am looking for an Ironman save file, the game was downloaded on my E disc and the game says my files are saved locally.

I tried going to the location listed on the wiki, however did not find a folder with my steam user id. Then I tried searching directly for the "281990" game folder, which I did find, however only found screenshots inside and it was found through several other folders.

Edit: I found that it can be saved in steam cloud, but still I do not know how to find them in steam cloud, or do I just disable it?

1 Comment
2024/12/04
22:36 UTC

2

What Am I Doing Wrong?

So I have played Stellaris casually and for short periods of time in the past and I recently have begun playing again with a few friends. I have played on Ensign in multiplayer (with one friend) and the difficulty above that in single player. I'm not doing horrible. My score is higher than roughly half or so of the AI empires in my games, but I'm getting absolutely pummeled by the other half with no way of catching up.

When I invest heavily in resource production to boost my economy, the AI still outpaces me. When I go all in on research labs to catch up in technology, I still fall behind or stagnate relative to the top AIs with regards to technology. I tend to keep up in fleet power, which prevents me from being conquered or subjugated, but this only allows me to lose in slow motion rather than win.

At first, I thought I wasn't colonizing enough, but in my current game I have roughly the swme amount of colonies as the other AI and I'm still behind with no clear way of coming back. Some AIs are outpacing me in pops, but others are outdoing me even with similar pop levels. I've invited countless other species into my empire to increase population growth and make otherwise uninhabitable worlds liveable, but it's still not enough. One thing I haven't done is wage wars of aggression, but I'd prefer not to do that if it's not necessary. I'm playing as the UNE btw. It's currently like 2270 or so

5 Comments
2024/12/04
22:31 UTC

4

Why can't I?

8 Comments
2024/12/04
22:26 UTC

4

Robots and Spiritualist Empires

Is it worth building robots as a latent psionic or regular spiritualist empire? The unhallowed shells negative doesn’t seem that big but when I play spiritualist I usually outlaw robots. Interested in the community’s opinion on this. I sometimes do it just to ensure I don’t get wrecked when the contingency first shows up.

2 Comments
2024/12/04
22:10 UTC

2

Help with attack spaceships and influence

So I don't really know how to boost influence gain I'm only getting +3 and that can't really support my thirst for war and exploring and also idk how to make strike aircraft even tho I have researched them

0 Comments
2024/12/04
21:30 UTC

68

Cannot colonize or invade a planet

6 Comments
2024/12/04
21:26 UTC

21

The power trips this game gives you are just insane

Currently, I am playing Individualistic Machines, cosmogenesis with Inward Perfection (not finishing it) - It's almost year 2400 and already I have fleets over 1 million fleet power.

Just a couple of decades ago - after the xenophobic fallen empire tried to wage YET ANOTHER war against me (they lost the previous two) I decided enough was enough, to punish them for their hubris I devastated each of their planets with the Devolving Beam, then uplifted them again, and enslaved them - THEN I also uplifted their former slaves and let them become full citizens of my empire, granting them control over their former masters.

Tripple humiliation - and if the xenophiles don't learn their place, I'll have to "reeducate" them too.

I am basically a fallen empire in all but name, the only reason I am not conquering the galaxy right now is because it is more work than I care to put in, the only way in and out of my empire (Located in the L and Ithome clusters - as well as the former xenophobe empire territory) - is guarded by several fleets each at least 600k fleet power or more.

Soon enough the other galactic powers began to look less like fellow sapient beings, but rather as chess pieces to be toyed with as I see fit. The only think holding me back is the Inward Perfection civic - but in a way it is a blessing too, allowing me to stay clear of these petty squabbles of lesser species.

... ANYWAY! Enough with the god-complex talk, how do you find your power trips? I love mine.

2 Comments
2024/12/04
21:08 UTC

1

Research Cost Difficulty Adjusted Modifier doesn't seem to affect AI

As in the title - seems like AI is not affected in any way by either difficulty adjusted modifier or even tech cost. I was closely watching AI which I managed to establish contact with within first decade and it was clear that it completed at least two techs during this time since their research score increased. I'm playing on "regular" 5x tech cost + commodore difficulty (since I wanted to RP a bit) and when I still had 300 months to finish starter tech, they already finished two. Grand Admiral difficulty would be even crazier I suppose.

1 Comment
2024/12/04
21:02 UTC

2

New to Stellaris

Sterllaris virgin here, and I've just started my first game.

What do I do with with my military craft; do I order them to shadow my Science ships/Construction ships, or to I cover my territories/main base?

I basically made an enemy immediately and they attacked my main base and decimated me. I only lasted 25 years. I have 15 corvettes and 3 cruisers. I'm guessing I need more.

I've read all of the tips and I'm sort of stuck. Help please!

9 Comments
2024/12/04
20:40 UTC

131

So... why did they remove gas/mote/crystal mines entirely?

They were good buildings, I have no idea why they reworked it so that they just add an almost negligible amount per miner and added three extra mining districts. It makes no sense.

54 Comments
2024/12/04
19:24 UTC

1

New player issues, lack of connection/engagement.

So I'm a new player. I've got about 30h in game so far and I decided to do a months subscription to get all the DLC. With 30h I'm not completely unfamiliar with the game but I can't say I have a great idea of what I'm doing most of the time which brings me to my issue.

I just don't feel connected or engaged with my empire or my rulers/leaders. I've tried different races, mostly alien ones, fungal, lizard, robotic and synthetic et.c.

I'm trying to narrow down the reasons why but here's what I've got so far:

  1. The choices starting a new empire are very overwhelming in and of themselves.
  • Creating a new empire from scratch feels like the most engaging thing to do yet when I'm doing it, all the options are hard to pinpoint and know the consequences of since I'm pretty new to the game. It's also sometimes difficult to see what options are incompatible with eachother.
  1. My leaders are too "fickle" or insignificant.
  • Meaning they either get voted out or I just don't feel much of a connection to them and I don't feel like my choices for developing them are very meaningful (other than whatever bonuses they give) to feel any connection with them.
  1. I find it very difficult to steer my empire in any specific direction
  • Without looking at a tech-tree or a wiki in an external browser I just don't seem to know what research options makes the most sense to my desired policies or direction of my empire if you so will.
  1. Same for certain popups and events feels overwhelming.
  • I haven't got too far into the game to be honest but at 30h in, I find myself just clicking whatever option on most of the events that pop up without really more than quickly eyeing-over the contents of the dialogue. I'm not talking so much about the anomalies windows that keep popping up, I always leave those for later when I can manually research those, it's the dialogues where you need to choose an action going forward that I find rather unengaging(?) and lacking of relevance to me as a player. I'm just clicking whichever option gives me the most logical rewards (if any).

In one save I got as far as to having joined a Federation at which point No4 above got even worse. Constant popups from the federation about proposed federation-laws that are being proposed and choices I had to make in support of or lack thereof. All of which felt very

I like grand strategy games and I'm usually quite engaged and entertained by them but it feels like it's unneccessarily hard to get a grasp of things like research, traditions, origins, civics and all that. I think I've made 10-12 different empires with different setups, races and such and made it a while into the game and then found something new out and decided to start over.

Is this simply a matter of being overwhelmed as a new player or is this generally speaking the experience of playing Stellaris?

I've watched quite a few videos about early starts and tips and tricks as well, most of which has helped but also kind of made me want to restart as I've realized my mistakes.

Any advice appreciated.

9 Comments
2024/12/04
19:18 UTC

3

How hard is grand admiral

So I was kind of bored playing admiral difficulty since it feels like a grinding simulator after some years and even thou im not that great at the game I believe i am decent. Opened a grand admiral and had about a 7k fleet and a nice economy with +60 alloys until I was attacked by a devouring swarm on 28 with ~16k fleet power and lost the game on the spot. Is this a advanced ai start shenanigan or is grand admiral just that punishing?

9 Comments
2024/12/04
19:14 UTC

59

Top 0.001%!

7 Comments
2024/12/04
18:25 UTC

2

Should I not be building armies for more influence per month?

Edit: Should I not be building FLEETS for more influence per month?

Hi all,

New player (~10 hours) to Stellaris, longtime 4x / grand strategy etc player.

It seems like influence is really critical to expansion. I've been starting my games with 3-4 science ships and send them out scouting (focusing on building to choke points, ignoring high level anomalies, etc). Pretty soon I've scouted huge swaths of space, with plenty of good unclaimed systems for mining and research stations. BUT - I quickly feel monthly influence gains holding back my expansion.

My economies are strong (well optimized planets, etc) with tons of research generation. My pop is still growing to utilize the planets I have, so I can't just build more research stations to convert the extra resources to science. So my thought is - fine, build up my fleets a ton (I can eat the upkeep, no problem) to generate more influence per month, to allow expansion to more systems -> more automated mining, archaelogy prospects, etc.

But a lot of tips I've read say 'don't build fleets until there's a threat'. Is it a bass-ackwards strategy to build up a huge military just to generate more influence, since otherwise I'm in huge resource surpluses anyways?

Thanks!

8 Comments
2024/12/04
18:25 UTC

1,196

Maybe I'm just overreacting. Maybe they aren't a crisis after all

98 Comments
2024/12/04
18:22 UTC

16

After 1000 Hours play this game, I finally play a game long enough to see this hidden gem hide inside the galatic community

6 Comments
2024/12/04
18:21 UTC

0

How Original

https://preview.redd.it/2c8f9nhaiv4e1.jpg?width=1280&format=pjpg&auto=webp&s=34d2a7ce96cb6f4de125514c2bb9fca2577731a6

R5: Encountered aliens in the Mu Ophiuchi system and they got designated "Mu Aliens". Very creative.

1 Comment
2024/12/04
18:16 UTC

1

I don't understand sovereign circuits

it said that " change one unity to credit for the leaders upkeep"

but my leaders now uses both unity and credit after I choose this trait why

4 Comments
2024/12/04
18:14 UTC

45

Is there any reason not to colonize a planet?

So I'm a relatively new player (~75 hours), and I'm wondering if I should colonize every planet with good enough habitability, or if I should stop at a certain number. I know that they increase empire size, but don't the benefits of having another planet outweigh the malices that come from having a large empire?

38 Comments
2024/12/04
18:09 UTC

40

RNG or Unique System? 3 Gaia Worlds???

28 Comments
2024/12/04
17:46 UTC

3

What's your favorite starting government type?

Personally if I am doing individualistic (i.e. not Gestalt Consciousness) I pretty much always play an oligarchy. I just find it to be very balanced and my favorite.

If we're talking Gestalt then I prefer machine intelligence over Hive Mind really. Actually I usually play machines in general - both Gestalt and individualistic.

9 Comments
2024/12/04
17:20 UTC

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