/r/StellarisOnConsole

Photograph via snooOG

Stay here for the news, screenshots, videos, discussions, and updates for space strategy game Stellaris Console Edition.

Discord: https://discord.gg/stellarisofficial

Stay here for the news, screenshots, videos, discussions, and updates for space strategy game Stellaris Console Edition.

Discord: https://discord.gg/stellarisofficial

/r/StellarisOnConsole

15,162 Subscribers

1

Portraits

Are portraits bugged for everyone else too? Having problems with multiple but one in particular:

The Toxoid portrait, "The Diplomat #6", audio gets stuck on a loop when contacting an npc empire with that portrait. Not unplayable but you have to mute effect volume if you don't want to listen it for hours.

1 Comment
2024/12/01
14:41 UTC

0

Fleet design bug

I cant design defense platforms, it automatically changes to cruiser design

4 Comments
2024/12/01
11:45 UTC

1

Tiyanki Pest Control or Tiyanki Conservation Act

3 Comments
2024/12/01
04:57 UTC

15

Don't you just hate it when they blow your phone up while you're out with someone else?

0 Comments
2024/11/30
22:01 UTC

2

new update problems

  • You're a relatively new Stellaris player.
  • You had a long-running save that suddenly stopped saving.
  • You bought several DLCs recently, including Nemesis, Federation, Utopia, and Artifacts.
  • You've tried various troubleshooting steps, including deleting saves and rebuilding the database.
  • You're unable to get a refund for the DLCs.
  • You're looking for a solution to the save crashing issue.

That's a summary of the problem basically I can't save and automated doesn't work, game keeps crashing when it tries to save.

9 Comments
2024/11/30
20:31 UTC

1

New update problem

so I'm a relatively new player, I start a few weeks ago, one of my saves or ig my main save i got to year 2690 without any problems, game ways still running pretty fast, but I had to start a new save cuz I did a 25x crisis(and allll crisses) and I don't feel like dealing with all that especially since it was my first save. new update comes along I finally decided to start a new save after I buy some dlcs cuz they were on sale for black Friday, I bought nemesis, Federation, utopia and artifacts, I started my new save everything was going nicely i noticed they place some restrictions on leaders, which I personally think is stupid asf and it singlehandedly made me regret buying all those dlcs/expansions at the same time, but yk ik late game you produce soo much unity going over the leader cap isn't gonna be an issue and like your leaders become pretty much immortal from all the research upgrades so lots of time to level them up slowly but surely. in my new save I got to year 2397.07.01 and it won't save any further so I thought maybe it was corrupted or something so I deleted that year and started at year 23696.01.01 I waited 1 or 2 days(in-game days) , tried to save but it just keeps crashing, I play of ps5, I get the error report message, ever single time and it's clearly not the save cuz I went 1 year back, and it was Saving which is something it had already done before since technically the newest save which I had deleted was from year 2397.07.01. So does anyone know why this is happening? I've also tried to get a refund for the dlcs since I barely used them but ps support is always down the only think I don't like about them I've been trying for a few days now, anyways I gave up on that now I'm trying to fix my game. Anyone got any solutions? Yes I've waited for auto save same thing, it just crashes everytime it needs to save. If u have any questions to clarify the situation lmk

7 Comments
2024/11/30
18:47 UTC

2

Trade build

Anyone know of a good trade build for 3.9? Most of the ones I can find online are for earlier versions and rely on trade habitats.

1 Comment
2024/11/30
17:34 UTC

13

Tall build

I just started to play again , I’m wondering what the ultimate tall build is right now?

But all suggestions outside of tall builds are welcome too.

11 Comments
2024/11/30
16:42 UTC

28

Holy Shi....!!!

If you ever thought, 20 to 50 fleet cap is a bit low early game, try crusader spirit.

I just startet a run to test this out.

Militarist, fanatic spiritualist

Crusader spirit and Destingushed Admirality.

And startet with Under ONE Rule. With an Admiral as my great leader.

So 3 out of my 4 council memebers are Admirals (which start at level III) and have some cool council skills.

In a few more years it will be 5 out of 6 council members. And the council positions from CS and DA give you very good empire wide fleet boni. And with fan spiritualist it is very easy to burn thought the trsdition tree and get supremacy very quick.

It is just so much fun. .. 😃

6 Comments
2024/11/30
14:23 UTC

0

What is all the dlc on console?

Is there anyway to find a list? I’m having trouble finding all of them in the Xbox store and it makes me wonder what I’m missing, I own the deluxe edition and the synthetic dawn packs

6 Comments
2024/11/30
08:52 UTC

4

Does any body else’s ship designer not work properly?

If i want to make a new battleship when i click on it changed to a blank template of an already existing cruiser design that i have. Every ship goes the next older ship class and an already existing name.

7 Comments
2024/11/30
01:15 UTC

0

Star Trek ship design

I was wondering if it would be possible for Paradox to add a new ship design that kind of looked like the different ship designs and types from Star Trek, especially the Starfleet type ships such as the USS Enterprise. I know due to some trademark and copyright restrictions they cannot copy the design exactly, I just think it would be cool to have the option.

2 Comments
2024/11/29
22:06 UTC

4

Notification bug?

Is anyone else dealing with a notification bug where certain notifications just stop appearing at the bottom about 50 years into a new game? I’ll hear the sound but no icon shows up for certain things. I’m on the Xbox Series X.

5 Comments
2024/11/29
21:17 UTC

28

Has anyone noticed a lot of modifier information is missing?

Since the update there are a lot of things which the modifiers or effects are simply not there where they used to be. I've specifically noticed it with combat computers not displaying their effects in the ship designer and federation perks not displaying their modifiers in the federation screen. Anyone else notice this?

2 Comments
2024/11/29
20:32 UTC

130

Console Edition Development Diary #74 - Console Edition Next Steps

by MrFreake_PDX

Hello Console Edition Community!

We’ve been watching your response to the latest update and DLC releases with great enthusiasm, we’ve been prowling the Forums, Reddit, and Discord, reading your responses and taking note of your thoughts regarding the latest release.

So, where do we go from here?

We’ve currently recorded all the issues reported on the bug report forums, and sent them to Tantalus for prioritization (how painful a particular bug is, the percentage of players/playthroughs it will affect, and how difficult the fix is to implement), risk assessment (how dangerous a particular bugfix is and how the fix could negatively impact other areas of the game) and fixing.

There is a particularly annoying bug that has cropped up with the ship designer, where the UI traps you into not being able to make a new ship design. This can generally be worked around by taking an existing ship design, renaming it, saving it, and then modifying the ship design from there.

Our current goal is to have a small patch to fix the most painful issues before the December holiday, with a larger patch coming in the New Year. Our deadline for having a pre-holiday update is in the second week of December. The timeline for this update is very tight, and should there be problems with certification or passing QA, this patch might still get pushed into the New Year.

While we don’t really have anything solid to communicate at this time, you can rest assured that your issues are being reported, and that the devs are looking at them.

From all of us here at Paradox, and the devs at Tantalus, thanks for all the bug reports, thanks for playing Stellaris: Console Edition, and we hope to be back soon with more news on a hotfix for issues players have been experiencing since the release.

37 Comments
2024/11/29
15:33 UTC

16

Ultra super Balkans

This has to be the worst border gore I've ever seen

5 Comments
2024/11/29
13:04 UTC

5

What are your optimal settings?

Trying to get to end game without much slowdown can be hard if you don't want to purge and blow planets up.

What kind of settings are you running?

Xbox Series X

Galaxy Size Medium Shape Spiral 3 arms 4 AI 2 FE and Marauder Tech cost 0.75 Habitatable worlds 0.25 Pre FTL 0.75 Crisis strength 2 on random Mid game 2500 End game 2700 Victory year off Captain Hyperlanes 0.5 Gateways + Wormholes 0.25 Logistic ceiling growth 1.35 Growth required scaling 0.4

I used to have pre ftls at 0.25 but the new dlc gives them flavour so I've had them at 3 to start, dropped it to 2 now experimenting with maybe just 0.75

I've been trying to mess around with the logistic growth ceiling and growth required scaling for a sweet spot but I can't seem to get it right currently have them at 1.25 and 0.75 respectively. Any suggestions for this?

Drop your settings I'd love to know how you play

Edit: changed how I listed things for clarity

12 Comments
2024/11/29
12:50 UTC

6

How great is Stellaris on PS5 as per the latest update?

I will likely be using my PS5 for some time, and I was thinking of maybe snatching Stellaris from the current sales. Right now it seems that the game + all the DLCs cost together around 140-150 €, so how great is the game on PS5 as per the latest update? I know that there is no official PS5 version, but I would suspect that the base PS4 version does run a bit more smoothly on newer hardware. Thanks!

10 Comments
2024/11/29
11:58 UTC

7

So which cool new paragons you encountert in your games so far?

Playing for Story is just so much more fun with the paragon dlc.

I realy like the leaders you could recrute to your empire.

I encountert some of them already in my games. At my current play through I got a cyborg ship as an Admiral with a high bonus to explosiv weapons.

And a general able to steal pops and research during a ground invasion.

Which one do you think stand out?

12 Comments
2024/11/29
10:24 UTC

2

Randomly thrown in a war, is this normal?

I am randomly thrown in a war with random war goals automatically set for me… can someone please explain? Did one of my vassals start it? How come I was never notified? Is this a bug?

2 Comments
2024/11/29
02:29 UTC

7

Are frigates bugged?

I have only started two new runs since the uodate and I am a little confused about frigates. Both games I was able to get destroyers and cruisers as options but never got the option to research frigates. They just sorta appeared on my ship builder somewhere between getting cruisers and battleships without researching them. Isn't there supposed to be a tech you need to research for frigates before you get destroyers ?

6 Comments
2024/11/29
01:44 UTC

3

Does anyone know a way to deal with this issue?

I have found Ultima Vigilis and wanted to do the event chain on it, but its almost double the length of a maxed jump drive away from absolutely everything else. Even getting every single bonus to jump drives possible its still like a solid inch past that. Help please?

2 Comments
2024/11/28
22:05 UTC

60

I keep getting untitled events

Since the update on console this has been happening ever so often, is anyone else having this issue?

17 Comments
2024/11/28
21:25 UTC

5

Audio Bug

I'm experiencing a weird audio bug with Stellaris since the 3.6-3.9 update came out, during battles the audio just clicks and makes static sounds, whenever I'm renaming anything, saving and loading the same thing happens. I'm on PS4 Slim, and I never experienced this bug before the overhaul update. I was just curious if any other PS4 or PS5 players have been encountering a similar bug

2 Comments
2024/11/28
20:41 UTC

37

Would it be possible for the Devs to add an option to remove orbital habitats from our game?

I know a lot of people love them and they're a big part of the game but I feel like they are a major cause of late game lag. Every time I conquer someone it's seems 90% of their pops come from these.

The option to remove them from the game would keep the pops lower and along with the decreased habitable planets would surely help with lag.

So like mercs, fallen empires, wormholes etc, the option to remove them would be a nice option for us. Is that possible and is that something you think might help?

57 Comments
2024/11/28
17:54 UTC

8

Can we no longer hover over stars and such to see name and type or is it a setting I’m overlooking (hopefully)?

4 Comments
2024/11/28
16:03 UTC

7

It's All Gone

Went to start up a saved game file for a quick play this morning and discovered everything is gone. Saved Gane files, all my custom empires, everything. It's as if I installed everything for the first time. How the heck does that happen without going in and deleting everything myself? What the heck!?

13 Comments
2024/11/28
15:04 UTC

3

Oppressive autocracy?

Can someone explain to me how this civic is any form of useful? On paper it just looks to be a cg sink and riot simulator so perhaps I'm missing something that others can see?

Any advice or suggestions of its use is appreciated

8 Comments
2024/11/28
11:34 UTC

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