/r/DnDRealms
A community for building homebrew worlds for Dungeons & Dragons.
Welcome to D&D Realms. Our goal is to let you work on parts of your setting that wouldn't be accepted on /r/Worldbuilding, such as specific mechanics, races, items, DMing, and unoriginality.
I hope this subreddit is what you need, and if it is, feel free to post as much as you want! Spread the word! Worldbuild until you can't worldbuild no more!
All posts must be about the creation of settings for Dungeons and Dragons (or a similar RPG).
Flair your posts.
If your world has a name, your user flair should be that name. If it doesn't, use something like "unnamed Viking-inspired world" or "Forgotten Realms ripoff #2".
Posts are assumed to be 5e D&D. If your post is for an older edition or another game, please say so.
Any standalone maps must have context, usually in the form of a comment.
No memes. Not that I have anything against memes, just no.
Be nice.
Posts that don't follow the rules will get a warning as a comment, then I'll message the poster, and if nothing changes, I might delete it. Comments that don't follow the rules will be deleted.
Questions about anything related to D&D worldbuilding. If it's something you could find with a google search or is better fit for another subreddit, your post will be removed.
Any OC content, such as maps, art, or anything similar. Character art and diagrams or art of very specific things (the type that are common on /r/Worldbuilding) are discouraged, but their fate will be determined when the time comes. Maps are fine, as long as you actually put effort into them. Also, you must put context, whether in a comment, as part of the image, in the post, or any other way. Don't just post to get upvotes, post to get feedback from the community.
Lore, history, or any other wall-of-text type posts. Try not to make it too long, I would say that anywhere between 5 and 10 paragraphs is best. Posts won't be removed for being too short or long, but being the right length will get more people to read it. Lore posts about more important things in your world are preferred, not an essay about the imports and exports of an unimportant type of tea in an unimportant city your party will most likely never visit, or even hear about.
Discussions, whether they're about how to do something or an idea for your world. Try to choose a topic that the community would be interested in, and you should be involved in the discussion.
Homebrew creations, whether it's a class or a minor magic item. I recommend also posting on /r/DnDHomebrew and /r/UnearthedArcana, but feel free to post here as well. The focus of discussion is more on the lore and how they fit in your world, rather than the actual mechanics. Maybe you could add some expanded lore for homebrew you post here.
Documents, such as adventures, guidebooks, or homebrew compendiums. I recommend using GMBinder or the Homebrewery, but Google Docs is okay. However, no advertisement for something you're selling. Free/PWYW items on DM's Guild or DriveThruRPG are iffy, but if you post them to get genuine feedback, and not just popularity or money, then I may allow it.
Resources, or anything useful for worldbuilding in D&D. Even if it isn't too useful, it's still a resource, so it's okay. Make sure to specify whether it's yours or not.
Lastly, Prompts. Whether it's something you're doing regularly or just one time, any question or anything else to help think of ideas for your world is a prompt.
The Homebrewery, styling your homebrew without graphics programs. /r/homebrewery
GM Binder, The Homebrewery with more features. /r/gmbinder
Wonderdraft, a great new mapmaking tool in early access (for $20, but it's worth it). /r/wonderdraft
Inkarnate, for making average quality maps easily ($5/month or $25/year for Pro). /r/inkarnate
GIMP and some brushes for making good quality maps less easily. /r/GIMP
Tips and Tricks on Naming Places
Watercoloring your images in the Homebrewery
These should all work in GM Binder too.
Fantasy Map Making & Worldbuilding
The Checkmark of Approval: The ✔ is the somewhat official /r/DnDRealms approval for apps/websites. Everything here is good, but these are the best (according to me).
/r/DnDRealms
Alrighty, so to help mark the occasion of my birthday today, I wanted to share with you a FREE encounter pack, The Birthing, which is packed with:
It's my gift to you, and I really hope you enjoy it. Download it here for free!
Build your world with exciting NPCs that bring color and character to your party and your game. Whether you're building a coven, or a helpful hag in the woods, this list has witches aplenty to offer for your players to encounter. This list includes plenty of witches good, bad and neutral. Some are helpful, and some simply want to watch the world burn. Perhaps the friendly kitchen witch that runs the village bakery is secretly poisoning the townsfolk, or the initially frightening blood witch is actually protecting the town from the plague. Don't let appearances fool you, as these witches are all more than they seem!
One of the exciting NPCs you can find in this guide:
Tulanrenae: The Mother Moon knows her children and sends her blessings down from the velvet sky. One such daughter is Tulanrenae the Bright. Though she is blind, her fingers are enchanted to help her see the world. She creates beautiful tapestries that detail great battles and victories that have yet come to pass. Kings oft send their knights to search for Tulanrenae and return with a fortune from her loom. The price to pay for her beautiful visions is oft hefty and odd. No two quests are alike, as the requested items allow Tulanrenae to "see" yet another part of the world through these gathered treasures.
Find the guide Here
False Valor by Neal F. Litherland is a mystery tabletop RPG sure to leave your players guessing! This one-shot campaign surrounds the murder mystery of Dale Valley - a classic case of who dunnit? The choices your players make will impact their ability to solve the mystery, as well as reveal other clues that may bring an even more exciting conclusion to the game.
If you love puzzle games more than a brute force dungeon crawl, this is absolutely the one-shot for you!
Read the full review Here
Ghosts of Sorrow Marsh is a one-shot tabletop RPG by Neal F. Litherland. This spooky campaign will have your players questioning everything in search of what's really behind what makes Sorrow Marsh such a dangerous place! A great palate cleanser to get your group excited for the next campaign, or an excellent break when that epic storyline seems to be dragging on. Bring out the dice and let's get spooky!
Read the full review Here
I love the Sundara series by Neal Litherland! It has a lot of unique concepts, and Sundara: Moüd: The City of Bones is no exception. It's the second installment in the Sundara: Dawn of a New Age setting , but you can use it as a standalone for your next campaign. It's also a great jumping block for story inspiration and world building.
Azukail Games gives a preview about the guide Here, and Neal frequently does readings of his works on the Azukail Games channel as well.
What makes Moüd truly unique is that it was reclaimed by the Silver Wraiths and is currently run by necromancers. Rather than building an "evil" city of rogues, Moüd focuses on the idea of shadow magic being a key part of the "ecosystem" of a magical world - terrible but necessary. I love works that take old ideas and make them new again, and Moüd is exactly that. I highly recommend it!
I'm currently hard at work creating fun recipes for my upcoming TTRPG supplement guide 100 Stat Boost Potion Recipes. In the meantime, check out my latest published guide 100 Flowers and Trees Sure to Boost Your Stats. A lot of the items in this guide will be featured in the recipes. Happy campaigning!
You can find the guide Here
This monster hunter TTRPG is an excellent one-shot campaign for gamers who love suspense and a bit of horror. The Curse of Sapphire Lake requires players to use their detective skills, and at the end a choice must be made. Which side will you be on when the monster calls?
Hey all!
I have been creating DND content for FOREVER (like 20 years.)
Usually played by my group and I. The campaign that I am currently writing however, FINALLY I have been able to digitize it! Almost done the first module of the campaign that I am writing and wanted to gauge some interest, as I was thinking to create a Patreon or the like so people could grab the content. Considering even just sharing the content for free and creating some sorta donations thingy for those who dig it.
Thoughts?
Advice?
Criticisms?
Thanks!!!!