/r/blenderhelp
For help with problems with Blender 3D Software, check out our rules before posting questions. Alternatives for help: https://blenderartists.org/c/support & https://blender.stackexchange.com/
Help and questions for Blender, a great, open source, free 3D application.
WE HAVE FLAIRS!
Please use the solved and unsolved flairs appropriately. If you mark your post as solved, please also post the solution if it is not already in the comments. Mods may add flairs when they have time. Please be considerate to the mods and the helpers and add your unsolved flair, and change it to solved when your question has been answered.
Rules:
1) Try by yourself first!
Try to find a solution by looking it up online – most issues can be resolved this way!
Doing your own research will save everyone time, and help you learn faster!
2) Be as detailed as possible
Describe your goals in detail. Explain what you've already tried and what went wrong. Add reference images if needed. Try adding a link to file so helpers can investigate issues you wouldn't know to. If you link a video, provide a time stamp.
Summarize your problem in the title, but add additional details-- text, images, links-- in the post body or in comments. Don't just write "Help!"
If images can help explain your problem, use clear, uncropped screenshots, not phone photos.
3) Let us know when you've solved it!
When you have figured out the solution, please mention it in the comments if it is not already there.
Also, apply the "Solved" flair so others know that the problem is resolved!
4) No artwork, tutorials, and feedback requests
Don't post finished art or tutorials. This includes vague requests like "What can I improve?" All posts must be focused on a specific problem you've encountered.
If you need to include someone else's art as a reference, add it as a link rather than an image in your top level post.
Feedback requests and tutorials should be posted to r/blender instead.
5) No bug reports
If you are sure you are doing everything correctly, but Blender is crashing, freezing, corrupting your files, etc – this is a bug. Make sure you are running the latest version - it might have the fix!
If the bug persists and you can reliably reproduce it, check out this guide for reporting bugs. By making a detailed report, you can help the Blender team identify and fix the bug! Posting your complaint on Reddit is unlikely to get help.
6) Be nice
Please be respectful that everyone has a different level of Blender experience, and all Blender users are welcome to post here.
If the community is helping you, try helping others too! The best way is to browse the "New" posts for unanswered questions and see if you can help.
Do not make mean comments or give unsolicited harsh criticism. Use the least inflammatory language you can to express your point.
No ALL CAPS titles. No question spam.
Other places to ask
And don't forget the Blender manual itself.
If you ask multiple places, think about providing links to the various places the questions are asked. Seeing how others reason about the problem can be useful for helpers, and it will certainly be useful to those searching for the solution in the future.
How to add detail
To take an uncropped screen capture of your active Blender window in Windows, hit alt + print screen. You can paste this image directly into many image hosts like Imgur.
Reddit doesn't host arbitrary files (like a .blend) itself, and most users will not want to share their email address for attachments. You can host a file using a variety of file sharing services, such as Dropbox, Google Drive, Mega, or WeTransfer. Helpers will want the .blend file, not the .blend1 or .blend2 or any other automatic backups.
If your file is large, try enabling "compression" on the sidebar in the file save dialog. If helpers will need images, pack external data into the file. If they won't, unpack all external data to save space!
Consider making a simplified version of the problem for a linked file. This is an essential first step in troubleshooting most problems anyways, and will save your helpers time and bandwidth.
If you can't share the file because of commercial concerns, then consider recreating the problem in a different context, without any "trade secrets".
Related Subreddits
Subreddit under construction, and new moderation.
Thanks to /u/flargus for starting this sub.
Thanks to /u/Gazpachian for the header!
/r/blenderhelp
Hi everyone, i just need help with permanently attaching texture to 3d models that i need to export, so i want the texture to follow object when its imported in different scene.
any help would be greatly appreciated
Hello guys! Is there good instruction to export fbx to Unity with proper scale, rotation and anomations?
Hii everyone, I want to know which GPU will be best to render this type of videos in blender within 5 minutes Video link--https://youtube.com/shorts/7hcRhCpo5-A?si=WII1ISgIIuG4Tcw2
Something similar to this
I have a bit of money to drop on a PC Build, I need to maximize efficiency and video RAM. I currently use a 2070 Super and am getting crashes when simply entering material view.
https://pcpartpicker.com/list/vgyfrM
I have heard that the video card gets hot, so I plan on rocking 4 fans total in the unit. I also heard I need a stronger motherboard? I have a budget of about 4.5k, so if there's room for more if I need it, but from the research I made, this seems sufficient. Thoughts?
I was animating this rig, and I need to rotate the left and right upper legs upwards as well as the IK left and right lower legs backwards. I would also need to rotate them upwards and downwards in the future parts of the animation. But when I try to rotate it along the X axis (red line), it does not rotate up, rather it rotates in a horizontal circle along the blue line. How can i fix this? The armature and bones and whatnot was auto generated using a plugin, same with the IK on the bones as well. Any tips/solutions would be helpful thank you.
Component | Part | Price (CAD) |
---|
I contacted a computer store, and the guy on the chat said these components would be a great starting point. I’m also considering a PC that I could potentially use for Unreal Engine 5 in the future. However, I’m currently exhausting every penny I have to get this build! I initially planned to wait until Christmas to see if some parts would go on sale, and I might make some extra cash then to buy decent components, but I'm eager to start building my own PC.
CPU| AMD Ryzen 5 5600|$180|
GPU| NVIDIA GTX 1660 Super|$300|
RAM| 16GB DDR4 3200MHz|$80|
Storage| 500GB NVMe SSD|$50|
Motherboard| ASRock B450M PRO4|$100|
Power Supply| EVGA 600W 80+ White|$60|
Case| Thermaltake Versa H18|$50|
Total| |~$820|
I am trying to rig a character but rig is not connecting to the model
I've tried a shrink wrap modifier, but it didn't work out the way I wanted it to so i am just looking for a more optimal/better way to add a image there
So I made this array ornament thing and I want to bake it into a plane. I was wondering how to make a seamless pattern so I can stretch the texture into a trim sheet if that makes sense... idk how to word this, sorry.
do you guys know any duolingo style apps for lighting, photography, color theory and 3d rendering? Basically I'm a technical artist who can currently do programming, animation, and 3d modeling. The things I'm not good at are: photography, composition, color theory, lighting, 3d rendering.
I never took the time to get a good grasp of them.
My current skill level: I can use Blender to create cinematics and renders, that have shit lighting and composition
I want to dedicate a small amount each day learning these things.
I'm creating a character model for my project and on the back of the head on the bottom the hair isn't really showing up properly. Anyone know how to fix this?
I use blender mainly for 3d printing, and while my slicer "can" add supports, for more intricate parts, the supports are way overkill. Using meshmixer, I can get tree supports, like in this video https://www.youtube.com/watch?v=n9SOT7z9M6M. But meshmixer is just so clunky!!! The UI is hard to use, the camera controls are different than blender, and the mesh operations are super slow.
Does anyone know of any addon I can use, to do something like this, right in blender?
https://docs.blender.org/manual/en/latest/interface/controls/templates/color_palette.html
It describes how to manipulate it, but there's no option in the pane-type selection list that looks like the image in the manual, nothing in the menus that sound likely, etc.
Any clues? Thanks!
Hey everyone,
I hope someone can help me. I’m rendering a cloth animation and encountering strange artifacts that make the result unusable. I'm already rendering at 16-bit, and the artifacts appear even when I don’t denoise the image.
I’m using a velvet shader I bought from BlenderMarket, which mainly consists of a sheen BSDF. I'm not sure what else in my render settings (besides the color depth) could be causing these issues, so please let me know if you need more specific information.
Thanks in advance!