/r/3Dmodeling
A place where you can show off your 3D models, artworks and designs. Anything related to 3D!
This is a place to show people your 3D models, whether it be 3d studio max, Blender, Maya, Zbrush, Rhino, Alias, any type of 3D models.
Links to different articles and videos about 3D modeling are highly encouraged, whether it be a great CGI film or an article or new rendering software.
Feel free to post questions or opinions on anything that has to do with 3D modeling. The point is to have a place where we can help each other out.
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/r/3Dmodeling
This is something I just recently knew. as well. Is it something that's niche?
I was hoping someone could have some insight on where to find 3D modeling internships and how to stand out on applications. I’m graduating in a couple months and would like to have an internship before I graduate if possible. I’ve been applying on LinkedIn but I can’t help but think that I have no chance when each listing has 100+ applicants. Are there other ways to stand out to recruiters or other places to find internships? Is cold emailing studios my resume/portfolio and asking if their looking for interns a feasible option?
I'm a noob wanting to make characters for a game in unreal 5. I have fuse and I tried meta human. But metahuman doesnt let you control anything on the body that much, like making a morbidly obese person, and it doesn't let you alter the skin such as adding cystic acne from what I saw.
Personally I don't really want to learn more than I have to like the ins and outs of blender which I don't know anything about. I also want to make about 100 characters for my game at the bare minimum so I'd just like to be able to quickly churn out people with all sorts of body types, statures, and facial features that fit my character personas I created, etc.
What are my options here for free and royalty free, with the most high level interfaces and high LOD?
As anyone know where to find stl for this model or someone can make exact same one for me ,I really want to paint it.
Hello, recently I started studying game development at university. From uni I got 3Dsmax license for free and we use it in our 3D modeling course. But when I look up on the internet what software people recomend, its usually blender or some others, but almost never 3D max. I understand that the reason behind it might be that 3D max is not free, but there is a lot of people who moved from 3D max to blender and are happy about that.
So, which software and why would you guys reccomend?
As title says when I render a scene, my blood and slime colors aren't appearing. Confusing part is they show in the Perspective Port completely fine, but black in the render. I exported these textures from Substance Painter, using the standard texture export drop down. Rendered with AI Skydome (HDRI). The issue seems to be coming from the base color attribute. (screenshots attached)
Turntable for the Sebastian 2d to 3d, he was an interesting one to translate. For such a recognisable character it was important to do the original justice. Pretty happy how he turned out 🦀
https://reddit.com/link/1bshox0/video/htwdorw5uprc1/player
This involves mapping a 2D image onto a 3D object by aligning the image's pixels with the 3D model's surface. This technique is commonly used in various fields like 3D graphics, animation, video games, and virtual reality to give objects a more realistic and detailed appearance.
#SelfCAD simplifies this entire process with its easy-to-use tools. Through a few clicks, you are able to wrap your favorite images to your 3d models.
#shorts #3d #3dart #3dmodeling #selfcad #fyp #3dprinting #3dtutorial #design
Check out the full video: https://www.youtube.com/watch?v=T0BhyvDqK3w&t=398s