/r/blenderTutorials
This subreddit is for learning Blender via text or video tutorials. Blender is the free and open source 3D creation suite.
Tips/Requests:
Label your tutorial posts with the area that they teach (Modeling, Lighting, Cycles Rendering, etc)
You don't need to include the word "Tutorial" in your title, it's assumed
If your post contains a particularly interesting section, call it out! (using timestamps, etc.)
This subreddit is only for tutorials, so please use r/blender for posting your work, and r/blenderhelp for questions
Interesting Links:
Happy Blending!
/r/blenderTutorials
Hello,
I am new to Blender and Sculpture using computer tools. I am looking for an online course or series of videos that would cover only some key core tools available in Blender and cover more how to actually do sculpture. I have looked at Udemy courses on Blender but they seem to me to go into too much Blender details.
You might say that I am looking for a course for children or adults with a title like Computer Sculpting with Blender.
I would appreciate any suggestions on where to find such a course or series of videos. Thanks in advance.
I'm trying to attach this armature to this model. I don't know why but sometimes it'll work and sometimes it wont. Last time I enquired on here someone recommended using front view. That helped a lot but now I can't attach the model and the armature. Only other change I've made was importing the model instead of building it again. Any help would be much appreciated.
Does anyone know or have a guess as to what shader or filter this guy uses? Or if it has to do with post processing? I have no idea how he did it, like it's still the PS2 graphics but it's in HD and so beautiful
Does anyone know of a good sculpting tutorial? I'm fairly proficient with hard surfaces, but sculpting has so far eluded me. I've tried a couple YouTube videos with no luck. I should add, i use Blender for 3D Print design, not animation.
Hello,
I’m looking for help on making posters stick to a wall. Let me give some context;
I have a 3D scan of this wall of a building (has some depth and features). I want to especially make posters fly in the wind and stick onto the wall. I watch tutorials on getting posters using soft bodies, wind and turbulence. I also saw tutorials on making objects follow a curve. Is there a way to kinda combine both of these? I could just make the posters follow the curve onto the wall, but I want them to look like papers (bending and folding a bit while flying, not just a flat plane), I also want them to stick and form around the geometry on the wall. For example if it lands on an edge, it should deform and look like it’s sticking onto it.
Does anyone have any idea on how I could accomplish this?
I'm fairly new to blender and I want to develop my skills better, does anyone know any tutorials on udemy or YouTube, or anywhere else that could help?