/r/virtualreality
A place to discuss any and all things Virtual Reality.
We are a common ground for discussion relating to Virtual Reality and Virtual Worlds.
Discussion relating to any and all facets of virtual reality is encouraged. This includes personal projects, so feel free to share what you're up to! The VR wikipedia article is a great place to begin learning.
Posts must be related to Virtual Reality & must not be low effort. Posts must be on-topic and relevant to Virtual Reality or r/virtualreality. Posts that are not allowed include:
Common Questions (Read below) Please, before posting for technical assistance & troubleshooting, purchasing advice & other one-off questions,
No buying, selling, begging, referrals, giveaways or crowd-funding.
No discussion of hacking or piracy
No excessive self-promotion
Link directly to the source.
Posts seeking advice on compatability/system choice need to meet certain requirements*
*PLEASE READ A MORE DETAILED VERSION OF OUR RULES HERE.
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/r/virtualreality
With my Q3 on wifi 6 and using virtual desktop, I'm typically getting 50ish ms of latency. Feels good enough for most games, but beatsaber expert+ feels nearly impossible with the delay. Yeah it would probably be best to just run it natively, but then loading custom maps becomes a pain in the ass.
How is your latency? Are there any settings you're using to get below 50ms?
I need advice. I'm putting on a demo in a month or so. I live in a 55+ seniors rv park and we have a great, roomy clubhouse with plenty of space to set both systems up.
I have a VR headset from Meta, Separate Steelcase Headphones, Extended battery pack.
I also just got a complete valve index vr rig from my brother, and i own a high end gaming PC so half-life Allix is an option. Played it on my Quest wirelessly, even.
For the valve index, I was going to use one video input for our giant screen TV, one for one of my monitors, and the third for the index.
Maybe do BeatSaber on the Quest?
What simple older noob friendly apps or demos have been a hit with people that never experienced VR, before? Google Earth?
I have room to run both systems.
I can’t find a solution to this anywhere I feel like I’m gonna go insane
Add @poweller06 on meta horizon 🔥🔥🔥
So like the title says i never tried any type of VR, the new meta quest 3s sounds really appealing, but all i see is people complaining about the fresnel lenses on the 3s and the pankake lens are so much better. But the thing is I dont really feel confortable spending 500€+ on something i don't know if ill spend much time on or if it is my thing. The main reason i want to try VR its because of the experience it self and I wanted to try VR Chat because i play it from time to time with keyboard and mouse, and some sort of shooter like pavlov.
So its kinda 2 questions i have, are the 3s okay for a new user, or are the lenses to blurry for a first time experience. And the second question is a bit harder for people to anwnser i think, but do you think it's something i can spend time on or its mostly something ill try 2 to 3 times and then comeback at it months later or sell it after (I know this last question is stupid but I maybe someone can give me some sort of feedback). (Because sometimes i have buyers remorse.)
mine broke yesterday i even contacted facebook but they told me they dont make them anymore an then i should just buy a refurbished quest 3 or 2. but i want to enjoy full pcvr experience i have been using my cv1 since 2020 i bought on second hand for 210€. and im def not willing to but a 200 dollar cable form ebay. If anyone knows a solution please let me know. Thanks for reading
Hey,
I have been using the quest 3 for a few weeks for PCVR simracing. I do not understand how the compression works and I find very little about it online. I have a 3090 and a 5800x3d, I initially tried using virtual desktop, but I stopped because I could not get my bitrate consistantly above 240. I have a wifi 6 router with a dedicated 5ghz band just for q3 and sometimes it would work at 500 bitrate, but like 90% of the time i could not get over 240 without experiencing major stuttering. It just felt random and arbritrary (sometimes I would restart the streamer app and it would work on higher bitrates sometimes it went even lower (with the dynamic bitrate off))...
So I moved to oculus link cable, on cable I tried the max - 960 bitrate, the visuals improved, but... even though the performance was good, my audio would cut out and crackle. It stopped doing that when lowering to 650 bitrate so thats where I am at currently. But playing high speed racing games, 650 bitrate looks awful, there is ghosting, bluring, I feel like im driving in a 2004 240p youtube video. So my questions:
And a bonus question if anyone runs ACC on a quest 3 with similar hardware. I have currently set up my settings according to this guide which works but... it is basicaly set on the premise, that you stop rendering 70% of the screen, which is fine, but I'd rather compromise some visual fidelity over blocking so much screen space.
Does anyone have tips on settings that would help with that?
And minor rant statement - quest 3 would be such a great headset if it had some direct line, its so frustrating, to have such visual clarity and fidelity and just not be able to use it...
Im considering buy either a Pico 4 or a Meta Quest 3, but im really hoping to play it wirelessly but im not quite sure if my PC can handle it? Ive owned a HTC Vive (dont remember which one exactly) like 7-8 years ago before i upgraded my pc, and it seemed to run smoothly.
But now im feeling like i wanna get an upgrade, either the PICO 4 or the Meta Quest 3, which one do you think?
Here is my specs:
Operation System: Win 10
GPU: NVIDIA GeForce GTX 1070 Ti
CPU: 11th Gen Intel(R) Core(TM) i5-1160 @ 2.80GHz
RAM: 16 GB
Basically the cv1 and glasses don't mix well and it starts to hurt after a while. I have some lenses from my old glasses laying around so im wondering if there's anything I can do with them. I don't have a 3d printer or anything, and I know places make prescription lens covers but if I can make them for really cheap myself then it's worth a shot.
What would be “dream” specs for a VR headset? Things that so far do not yet exist in a model available on the market, and/or meet some requirements but lack others, I managed to think of some, but complement them with what you think would be the perfect specifications for a headset
OLED screen (individual per eye)
Individual adjustable IPD per eye
512GB of storage (if standalone)
Colorful Passthrough
Pancake lenses
Low weight (or good strap that can distribute the weight)
Just finished hl2 vr mod and i have to say that as game it's far better then hl alyx, but alyx has much better vr engine.
so i recommend hl2 vr mod very much.
now i am gonna be searching for some other great games adapted for vr
Recorded right before the news of their $45MM acquisition, Caspar Thykier, CEO of XR company Zappar, discusses his journey in augmented reality on The Glow Up podcast.
Key points:
Thykier's story offers insights into building a lasting tech company in a competitive field while emphasizing adaptability and user needs.
Best I've found is In Death: Unchained, but I am not a big bow/arrow fan. Any reccs? Thansk!
Hello everyone!
This year I finally managed to scrape together enough money to buy a nice gaming PC. My specs:
AMD RYZEN 7 7800X3D, Asus RTX TUF 4070 Super 12GB, 32 GB RAM, 2 TB SSD
It's been my dream for years to play the best games on the best platform and I can finally start doing just that! My other dream is to do this in VR, but I virtually (haha) know nothing of VR, so I need help choosing a headset.
After reading some reviews, my obvious choice would be a Meta Quest 3 (or the Quest 3S) because of some exclusives and because of all the positive feedback. However, the more I read about headsets, the less certain I am that this would be the best headset for me.
What I am looking for is the most immersive experience. I will probably play VR games too, but my main targets are games like Red Dead Redemption 2 VR mod, Cyberpunk 2077 VR mod and basically any regular PC game with VR mods. Literally anything, even third person games like Assassin's Creed, Witcher 3, Last of Us. Graphics is very important for me, I will crank up the visuals to as high as possible with every game and I also don't mind if I am connected to the PC via a cable.
So with this in mind, what headsets would you recommend?
Thank you in advance for the answers!
Hi guys, Sorry for such a remedial post, but could do with some help. I bought a 4080 super PC and a quest 3.
I often have connection issues of virtual desktop, airlink or steam vr. It takes around 5 attempts to connect, and gets really annoying.
I have a USB C port of the front of my PC, and have tried to use my Quest 3 wired instead but the oculus app just does not recognise a wired headset is connected.
Does anyone have any ideas why thisbwould be (google hasn't found an answer for me).
I thought maybe I should be looking for a different USB C port directly to the graphics card, and maybe that was my mistake, but there isn't one. I'm sure it ms something I'm doing wrong, but Im a bit of a PC noob... (so grateful in advance for any help).
EDIT: I didn't mean to say "wired with airlink" I said that wrong. I know it's either wired or airlink, not both.
I'm using a quest 3 on pc
Hi all I’m currently only using the Vive gen1, for the foreseeable future as its low specs run well on my gaming laptop plus the added advantage of base stations and also Steam VR compatibility!!
I’ve done the Gear VR mod to it , have a Glasses mod as well and am now embarking on full face tracking Mod DIY, so can anyone recommend anything as I’m looking at Eye track VR https://docs.eyetrackvr.dev/ and am ordering the kit right now for the eyes but for the face Project Babble https://babble.diy which looks likes it’s discontinued as well . Since the HTC face tracker is discontinued and unobtainable to me for any logical price right now .
I was wondering if I can attache a USB hub and power everything the face and eye tracking off the one USB port and can it be done?
I demo VR headsets regularly as part of my job. Despite casting to a large display with a coworker demoing the headset in real time, I still have many guests (typically seniors) hesitant to put on the headset.
I am interested in building (or 3D printing) some kind of articulating apparatus to which I can attach a Meta Quest 3 and use like a tower viewer: Guests put their face to the headset and can rotate along the x- and y-axes.
This may not be possible, but I am open to any ideas. Thanks for reading.
I tried some AliExpress ones, but they only worked at the lowest IPD setting which was very uncomfortable and I'm hoping this isn't the case for all lenses, is it?
So what are my alternatives? Would be willing to try AliExpress again if anyone has good experience with good IPD.
I want to build something for the Meta Quest 3/ Picco 4 type of headsets and try out how development works for this platform. I just don’t know what would be a good idea?
I am looking mostly for non video games type of ideas. Something that can be useful to users. All replays are welcome 🙏
Ten years ago it seemed like HMDs were right around the corner and we could finally ditch the bulk monitors and clear the desks. But since then I haven't heard much about the tech, everyone is talking about VR.
HMDs have none of the classic VR float, no 6dof, no hand tracking, no special tracking, no eye tracking, no driver stack - it's a monitor mounted on your face, that's all. Super light, super easy to use, super comfortable.
I've used some old ones 10-20 years ago, but none of the recent ones. Ideally I think 2k or 4k res, 120hz is what I'd like. With HDMI or DP input. Less is more, I don't need headphones for example (surprise surprise I have headphones already). I just want to get rid of my monitors.
What some some of the latest and greatest in this space? Is it viable without terrible eyestrain? For reference the NXTWEAR is the most recent I'm aware of. I tried googling but google is clogged with VR and AR.
*reposted from r/oculusquest
I recently got a Quest 3 and want to mainly use it for PCVR. During gameplay I quite often get spikes in the networking category in VD performance panel (20 to over 100ms, otherwise I get around 5ms). I tried to fiddle around with VD graphics settings and bitrate with no major improvements.
I have a dedicated router (Archer AX1500) connected to what I assume is a shitty modem+router combo I got from my ISP. I play around 3m away from the router and the router is connected to my PC.
My PC specs: Ryzen 7 5700x AMD 6700xt 16 Gb RAM
I'm trying to figure out what is causing the network lags. I read that my router should be fine for PCVR, so could the modem/router from my ISP be the problem? I should also probably mention, that I can't set up the dedicated router as an access point, I assume because the modem/router is not in bridge mode and I can't access its settings because the ISP blocks me.
Also, if anyone is using a similar setup, what max graphics quality and bitrate should I realistically expect for most titles?
https://vm.tiktok.com/ZGde5Xdeu/
Trying to learn what the audience really wants to see. Thought that this sub could give me some advice. Especially for this video, what I could do better.
Looking forward to any critique!
Please delete if this question of it’s not allowed. I was wondering what luck people here have had buying used headsets from offerup. I’ve seen some crazy deals on there and want to know if it’s worth it to pull the trigger
Hey guys, I bought the quest and am new to virtual reality. Standalone graphics were rather disappointing (I know it's a wonder they run at all on the mobile chip, but still...) so I started using my PC with virtual desktop. My setup was 5800X processor and rtx 3070. From the games I tried I could run them all (except fallout 4 and heavily modded skyrim) at acceptable level on high preset. Last night I tried ultra but I had the exact same visuals and performance, even the render resolution was at same level (122%).
So, my question is, for you that have beefy hardware and have a properly working ultra settings, how much of a jump is from high + snapdragon superresolution to ultra? Or even godlike? Medium to high was quite large discrepancy.
after latest windows update (24h2) i'm getting ultra high network latency spikes (and sometimes persisting for few seconds) of over 200ms on virtual desktop using quest 3, i'm using wifi 6 and my usual network latency was 3-7ms, anyone else having such problem? i'd be thankful for help
edit: repaired it by changing the codec to av-1 somehow
Am I the only one? I updated to v71 yesterday and now, whenever the fan of my Q3 engages, it goes full blast, blowing heavy wind from the top of the headset. Is that normal? Or it's either a bug of the fan management or something is over heating
I had no idea this game even existed until today and the trailer immediately blew me away. I haven't impulse bought a game on launch day in a long while but I'm glad I did, as this one also runs smoothly in UEVR.
Just make sure to turn off the "Paper effects" option, or it'll give you the worst screen door effect you've ever seen! Other than that, it's a beautiful, peaceful experience. Highly recommended. Check out the trailer and imagine that in VR. The perfect game for those who love to admire environments in VR with a strong sense of scale. It even has a demo!