/r/FalloutMods

Photograph via snooOG

Everything Fallout modding, Fallout 1, Fallout 2, Fallout 3, Fallout New Vegas, Fallout 76, and everything in between. A community for both content creators, and users modding their games.


FALLOUT NETWORK DISCORD

Welcome to /r/falloutmods, Your one stop for Modding EVERYTHING Fallout.

Got a mod to share? Want to talk about Modding? Need help? Whatever it is, you can do it here!

Weekly Posts

  • Request Wednesday - All Requests must go here

FILTER BY GAME

Fallout 4

Fallout NV

Fallout 3

Fallout 1, 2, Tactics

Fallout 76



RULES

Click here for a detailed version of our rules with clarification

  1. Posts must be about Fallout / Modding.

  2. No Image Macros/Memes as posts.

  3. Editing console saves is not "modding".

  4. Comments not adding to discussion / flaming, will be removed.

  5. Use Descriptive Titles. One word or vague titles will be removed.

  6. Do not post images / video unless you list the mods you use in the description / comments

  7. Don't promote Piracy. This includes posting mods that were removed / taken down. Piracy is a ban, no warnings.

  8. Support posts without load orders (Not mod list) will be removed.

  9. Do not post the same mod/video more than once, with the exception of major updates..

  10. Posts promoting a released mod must link to the MOD, not a video

  11. All request posts must be in the weekly sticky thread (Wednesdays). All others will be removed.


FNV Pre-Modding Guide

FNV Modding Guide

(Outdated) COMPLETE MODDING GUIDE

Fallout 4 Console Modding Guide

What mods should I get for Fo3?

What mods should I get for FNV?

What mods should I get for Fo4?

ENBs

Our AutoModerator User Functions

Complete Bug Fix Guide for all Fallout Games


POST FORMATTING

Please use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.

[FO4] - For Fallout 4

[FNV] - For New Vegas

[FO3] - For Fallout 3

[FO2] - For Fallout 2

[FO1] - For Fallout 1

[FOT] - For Fallout Tactics

[F76] - For Fallout 76

EXAMPLE : [FNV] New Vegas Fiend Companion


Spoilers

Please use spoiler tags for MAJOR game events. Minor spoilers should be expected here.

Type Without quotes :

"[Mr House is actually an Alien who started the great war]" (/spoiler)

To get this :

Just kidding, that would be a terrible story


Useful links

Fallout Wiki - Nukapedia

Fallout Wiki: The Vault

GECK WIKI - Wiki for the GECK mod making tool

New Vegas Nexus - For all your New Vegas modding needs

Fallout 3 Nexus - For all your Fallout 3 modding needs

Fallout 4 Nexus - For all your Fallout 4 modding needs


Explore the Fallout Network

/r/fallout - Reddits Fallout Home

/r/fo3 - Discussion Fallout 3

/r/fnv - Discussion for New Vegas

/r/fo4 - Discussion for Fallout 4

/r/classicfallout - For the early Fallout games

/r/falloutlore - In depth discussion for everything lore related

Discord server

Twitter account


/r/FalloutMods

200,230 Subscribers

1

[FO4] Graphics problem (PC)

0 Comments
2024/10/31
20:50 UTC

1

[Fo4] looksmenu not showing the presets tab

ive tried redownloading looksmenu and cbbe but nothing works

0 Comments
2024/10/31
19:17 UTC

1

[FO4] Trying to find a lightweight companion mod that allows multiple companions and better control, but without making them tanks and adding buffs

0 Comments
2024/10/31
18:02 UTC

5

Showcase of my Cover mod (FNV)

Hello everyone! This is showcase of my cover mod for New Vegas. Earlier, I shared various tests of mechanics that were intended to be part of the mod. Now, I’ve put it all together and can show how it will look in combat.

https://www.youtube.com/watch?v=x5XRJR7_e8A

0 Comments
2024/10/31
17:35 UTC

0

[FO4] How do you guys feel about AI voice acting in mods?

I put the FO4 tag just because it's a rule but this could apply to any game. I've been working on a small quest mod and don't have access to professional voice acting. I bought a subscription to ElevenLabs and am absolutely amazed about what it can do. Just for fun I decided to make some AI voice lines for the dialogue in my mod and am heavily considering including them in the final release. One is a completely new generated voice, but the other is a cloned voice from New Vegas (AdultMale05). I began formatting the mod page on Nexus and included a disclaimer that states,

This mod uses voice lines created using Artificial Intelligence, some inspired by a voice actor that lent their voice to Fallout New Vegas. If you are the original voice actor, or a representative of the original voice actor and wish for this content to be removed from this mod, please contact me ASAP. 

My question to you guys is how do you feel about this sort of content? I've been hemming and hawing over it for a few days and wanted to get some input from folks who probably know more about modding than I do. My goal with this quest mod is to create as close to an official expansion as I could make it, and with that comes a certain quality expectation. I feel that not including voice acting leads to a less immersive user experience, but I don't have the ability to create high quality audio with my own equipment. Using AI just seems to be the most economically viable and logical option for me.

27 Comments
2024/10/31
17:02 UTC

1

[FO4] GetWeaponAnimType values

Im making a mod that add perks to increase player weapon swing speed in melee/unarmed.

I copied the QuickHands reload effect (it affected the weaponreloadspeed value, I created a new one using it as base and changed it to use weaponmultspeed value instead, which affects melee speed) - it should work, but to get it to work just for melee/unarmed I must set a condition on the perk effect to filter it to those types of weapons only. The best way is GetWeaponAnimType like I used to do in FNV,.

The thing is, I cant find what the values mean for FO4 CK for the life of me.

For example, in FNV if the GetWeaponAnimType returns 0, 1, 2 or 3 it is melee or unarmed, values higher than 3 are associated with guns etc. What are the values in FO4? Why is this game so hard to mod jesus, every bit of information out there is like a state secret or something.

1 Comment
2024/10/31
16:24 UTC

0

[fo4] Is Fallout 4 still worth modding rn?

I was making lists of mods for a replay of Fallout 4 and it seems like stuff is either broken or not updated for years. Like Weaponsmith requires New Calibers, but there hasn't been an update in 3 years and I also hear some other stuff about mod authors abandoning the site (Nexus) and not updating to mods to the latest updates.

I'm going for a Lost World kinda vibe based on what I remember of it prior to that being taken down as well. Gas masks, cool guns, creepy elements, etc.

I'm just trying to know if it's worth the time sink or if there's any steps that would make modding easier with the new status quo of Fallout 4 modding.

18 Comments
2024/10/31
15:40 UTC

1

What mods do you always use in [Fo4].

3 Comments
2024/10/31
15:22 UTC

2

[fo4] Cait stuck in combat zone, need some help. [fo4]

Cant get cait out of combat zone even old saves dont work. Any console command ideas?

2 Comments
2024/10/31
14:51 UTC

1

CAN ANYONE HELP MY (FNV) CRASHES AT LOADING AFTER STARTUP- VORTEX

Well I don't know how or why but my mod is broken after an update. any advce or help?

# Automatically generated by Vortex

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

NavmeshOverhaul.esm

Landscape Texture Improvements.esm

Vanilla Enhancements.esm

Landscape Texture Improvements - YUP Patch.esm

Simple Open Freeside.esm

BraveNewWorld.esm

TGMIO.esm

Functional Post Game Ending.esm

Landscape Disposition Fix.esm

PerformanceOfTheTitans.esm

TLD_Travelers.esm

Factions Reloaded Legion.esp

SUPER Lively New Vegas.esm

DMsGreatKhansCulture.esm

New Vegas Redesigned II.esm

Simple Open Strip.esm

SUPER Lively Goodsprings.esm

Mojave Backdrop Overhaul.esp

Lime's Fort Overhaul.esm

Citizenship.esp

RobbableCaravans.esm

SUPER Lively Travels.esm

ChainGang.esm

Nipton Hotel is a hotel.esm

Better Brotherhood.esm

Ulysses ReUtilized.esm

RetributionMod.esp

Molerat.esm

CookCookTwo.esm

Mojave Raiders.esm

CookCompanion.esp

LegionRadio.esp

SD_Fatigue.esp

havasublues.esm

DryWellsReloaded.esm

DVA - Distributed Variety Armors.esm

SD_Capture.esp

Fort_Open.esm

Functional Post Game Ending - YUP Patch.esm

Better Character Creation.esm

Faction Wasteland Presence.esm

SomeguySeries.esm

Unofficial Patch NVSE Plus.esp

YUP - NPC Fixes (Base Game + All DLC).esp

Titans of The New West.esp

Uncut Wasteland.esp

ExRB.esp

Casino Crowds.esp

Casino Crowds - FPGE Patch.esp

outsidebets.esp

Little More Lamplight.esp

DLC Enhancements.esp

Misc Content Restoration.esp

BraveNewWorld-FPGE.esp

MM Caravan Guard.esp

Rosa.esp

BraveNewWorld-YUP.esp

Functional Post Game Ending - Outside Bets Patch.esp

TabellariusDomus.esp

Mojave Raiders.esp

NVR2R - YUP Patch.esp

NVR2 - YUP Patch.esp

LoreAccurateLegion.esp

VulpesCompanion.esp

Rosa DLC.esp

Functional Post Game Ending - Uncut Wasteland Patch (OB).esp

CookCookNewLook.esp

Cook-Cook In His Castle - FPGE Patch.esp

Wildside.esp

More enemy at final battle.esp

NewVegasBounties.esp

NewVegasBountiesII.esp

ThrowableExplosiveSpears.esp

Banter.esp

LegionArenaExpanded.esp

Functional Post Game Ending - Outside Bets (Panzerman) Patch.esp

Classic Fallout Weapons Remastered v1.2.esp

SD_RadiantInfinium.esp

Classic Sentry Bot FNV.esp

QwibNewBackpacks.esp

TGMIO_TLD_Patch.esp

CasinoHeists.esp

KingOfTheRing.esp

Legion Houndmasters.esp

HitExplosives.esp

hooverdambridgeoverhaul.esp

WastelandSurvivorMeleePack.esp

RobbableCaravans_TLDPatch.esp

CombatShotgunFNV.esp

QwibHeadBandage.esp

B42Bash.esp

Automag.esp

MigKao.esp

QwibWasterBackpack.esp

GrenadeMachinegunsReborn.esp

Recharger Rifle Rebalanced DLCs.esp

RocketPack.esp

navarrotypewriter.esp

HitCrossbow.esp

DeathwishMKI-MRP.esp

DeathwishMKI.esp

HitRPD.esp

Techatticup Uncut.esp

CaesarDisplacerglove.esp

Frumentarii Disguises.esp

T4-plugin.esp

PAVE_NV.esp

NCR-RightToBearRearmed.esp

Simple Populated Freeside.esp

RetributionSimpleOpenPatch.esp

CarlZeeWeaponPack.esp

Enhanced Movement.esp

Road LOD Kit.esp

SFX.esp

TGMIO_FPGE_Patch.esp

DryWellsReloadedFootlocker.esp

Dry Wells Imperium Radio patch.esp

Item Assistant.esp

JoshuaGrahamsArmor_Buffed_G.esp

Better Brotherhood - YUP Patch.esp

NVR2R - Better Brotherhood Patch.esp

NVR2 - BNW Patch.esp

NVR2 - Mojave Raiders Patch.esp

NVR2R - EVEM Patch.esp

NVR2R - FPGE Patch.esp

NVR2R - Uncut Wasteland Patch.esp

New Vegas Redesigned II - MostlyFixedFaceGenTints.esp

NVR2 - UW NPCs Patch.esp

Light Armor Perks Fixed.esp

FIXforLegionArmors.esp

T4-modest.esp

CenturionRangerAmour.esp

ClassicDoubleBarrel.esp

CookCookNewLook_BNW.esp

EVEM - Uncut Extra Collection - FPGE Patch.esp

Misc Content Restoration - YUP Patch.esp

LOD additions and improvements - YUP Patch.esp

EVEM - YUP Patch.esp

EVEM - FPGE Patch.esp

Atmospheric Lighting Tweaks - EVEM Patch.esp

rockbiter_AnimationSounds.esp

FNV FaceGen Fix.esp

Trap Tweaks.esp

Better Brotherhood - FPGE Patch.esp

The Mod Configuration Menu.esp

FNV - Energy Visuals Plus.esp

ArmedToTheTeethNV-Redux.esp

Legat Lanius Overhaul - Lanius at player level and Ghost.esp

White Gloves Have White Gloves.esp

Vanilla UI Plus.esp

JustLootMenu.esp

NPCsSprint.esp

Casino Exchange All.esp

Heartache By the Number Fix.esp

LegionArmorRevamp.esp

Weapon Retexture Project.esp

Classic Tactics Inspired Plasma Rifle.esp

PlasmaWeaponIronSights.esp

LaserWeaponIronSights.esp

JIP Companions Command & Control.esp

FlashlightNVSE.esp

SaveCass.esp

VM_Recoil.esp

Mateba.esp

Centered 3rd Person Camera - Unraised.esp

GeneralLightingOverhaul.esp

B42Inertia.esp

B42Inspect.esp

TrueBladeOfTheWest.esp

TrueBladeOfTheEast.esp

Better Burned Man.esp

Quickthrow.esp

B42Descriptions.esp

Animated Ingestibles.esp

B42Retrievables.esp

BetterArchimedesII.esp

MoleratCCCpatch.esp

S6S Perks.esp

Atmospheric Lighting Tweaks.esp

Strip Lights Region Fix.esp

DNWeathers.esp

DNW-DryWells.esp

CC - Rain.esp

CC - 3D Rain.esp

0 Comments
2024/10/31
14:30 UTC

1

[fo4] fallout prefs ini file ressetting on its own.

so. i launched the fallout modded game without playing it for 2 days and i was greeted with that my ini files were back to default (like when you install the game from 0) and i tried to write the ini settings back but when i start the game it goes back to default. is there any fix to this?

0 Comments
2024/10/31
14:00 UTC

5

[Fo4] Did Scrap Everything kill my savefile?

I've been noticing more and more missing textures and I think Scrap Everything broke my save file. My modlist is basically the Midnight Ride modlist + Scrap Everything and Backpacks of the Commonwealth. I'm 100 hours in in playthrough and at Level 69 and I would hate to start over again. I tried to record it happening but it only happens occasionally. Looked all over online and I heard it breaks pre-combines but I'm not sure what the effects of having them messed up looks like so I can't tell if Scrap Everything is the real culprit. I don't want to invest more hours for it to be not playable after. Can someone tell me whether or not I'm better off restarting without Scrap Everything?

27 Comments
2024/10/31
13:36 UTC

1

FO4 Enblocal Missing from game

I installed the PRC X Enb and it is working, I can see the overlay and the effects, but my video memory is capped at 8gb. I know you can change it in Enb Local but I don't have that file, I've reinstalled the Enb preset as well as enb series itself, I've searched the entire my games folder in case the directory changed and I downloaded a copy of EnbLocal and put it into the directory manually but the game doesn't recognize it.

Has anyone had this before and found a way to fix it?

https://preview.redd.it/uvfqratwj2yd1.png?width=1815&format=png&auto=webp&s=8897cca61276788776b042012f3941f1b6dc484a

1 Comment
2024/10/31
10:28 UTC

1

[FO4] Classy chassis texture issue.

Anyone else having texture nit show up for classy chassis in bodyslide since the nextgen update?

0 Comments
2024/10/31
06:38 UTC

1

[FNV] I'm having an issue with the keybinds in the MCM

Hello guys, how are you? Good evening, I'm playing a custom fallout new vegas modpack. Viva new vegas. And I'm having an issue with the keybinds in the MCM mod, where I can't write new or old keybinds. Please help <3

My mod list:

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

NavmeshOverhaul.esm

fixy crap ue.esp

Landscape Texture Improvements.esm

Landscape Texture Improvements - YUP Patch.esm

Landscape Disposition Fix.esm

Leveled DLC Delay.esm

Bad Touch.esm

Functional Post Game Ending.esm

Functional Post Game Ending - YUP Patch.esm

TLD_Travelers.esm

Better Brotherhood.esm

Vanilla Enhancements.esm

Lone Star.esm

Adobe_ClassicAdobeRedRockCanyon.esm

Advanced Recon Tech.esm

DeathConsequences.esm

Helmet Overlay.esm

Wild Wasteland Book.esm

MTB.esm

DMs Old School Ghoul.esm

PCNV - Open Mojave AIO.esm

FreePostMojave.esm

Lime's Old Mormon Fort Overhaul.esm

SUPER Lively Travels.esm

SomeguySeries.esm

SUPER Lively Goodsprings.esm

SUPER Lively New Vegas.esm

Vault 19 Poseidon Pit Stop.esm

Vault 19 Poseidon Pit Stop.esp

Advanced Recon Gear.esm

NewVegasBounties.esm

NVWillow.esp

Mojave Raiders.esm

Mojave Wildlife (Vanilla-Style).esp

Cyberware.esm

PCNV - Open CampMcCarran.esm

DMs 188 Trading Post Highway to Hell.esp

DMs HiddenValleyRedux.esm

DMsGreatKhansCulture.esm

PCNV - Open South Vegas Ruins.esm

ADOBE_ClassicAdobeBonnieSprings.esm

MoreMojave.esm

Th3OverseerCore.esm

SD_Transporters.esp

CaravanTravel.esp

Tactapack.esp

Simple Character Expansions.esm

YUP - NPC Fixes (Base Game + All DLC).esp

Uncut Extra Collection.esp

Uncut Wasteland.esp

The Mod Configuration Menu.esp

Vicious Wastes.esp

DLC Enhancements.esp

Vicious Wastes - Vanilla Enhancements Merged.esp

Vicious Wastes - Complete.esp

Water Overhaul.esp

Vicious Wastes - Water Overhaul.esp

Vanilla UI Plus.esp

Creepy Vault 22.esp

Diseases.esp

B42 RWMS.esp

B42Inspect.esp

More Conditions to Fast Travel.esp

Forced Entry.esp

Bleedout.esp

Bypass Tools.esp

New Blood.esp

Do Drugs.esp

Graves.esp

Healing Systems.esp

ImmersiveFastTravelEncounters.esp

ImmersiveSleepEncounters.esp

Lively Chris.esp

Mojave Arsenal.esp

MrShersh Functional Backpack.esp

Vicious Wastes - Lone Star.esp

Survival Fast Travel Restriction.esp

NVB First Target Change.esp

Vicious Wastes - New Blood.esp

Functional Post Game Ending - Uncut Wasteland Patch.esp

EVEM - Uncut Extra Collection - FPGE Patch.esp

Lone Star - VNV Patch.esp

Misc Content Restoration - YUP Patch.esp

Misc Content Restoration.esp

NVMIM.esp

ExRB.esp

GasTrapPerformanceFix.esp

JustAssortedMods.esp

MrShersh Functional Backpack JAM Patch.esp

FNV FaceGen Fix.esp

EVEM - YUP Patch.esp

Unofficial Patch NVSE Plus.esp

Trap Tweaks.esp

Simple Character Expansions - YUP.esp

Simple Character Expansions - UW VNV Edit Patch.esp

rockbiter_AnimationSounds.esp

ImmersiveRecoil.esp

Better Brotherhood - FPGE Patch.esp

Better Brotherhood - YUP Patch.esp

B42Inertia.esp

Functional Post Game Ending - Uncut Extra Collection Patch.esp

Enhanced Movement.esp

Little More Lamplight.esp

R700.esp

Advanced Recon Ranger Helm TWEAKS.esp

Animated Cigarettes Lite.esp

FalloutNVCheatTerminal.esp

Advanced Recon Gear-Locations Doc Mitchell.esp

Cowpack.esp

LevelersHouse.esp

PipBoyCounters.esp

QSupplementaryWeaponPack.esp

Stimpak Hotcontrol.esp

VK_RangerRepeater.esp

Classic Fallout Weapons Remastered v1.2.esp

Follower Tweaks.esp

A Little More Lamplight - Light Toggle Script Fix.esp

Strip Lights Region Fix.esp

Atmospheric Lighting Tweaks.esp

Atmospheric Lighting Tweaks - EVEM Patch.esp

Impostors and LOD Flicker Fix.esp

VNV LOD Guide Plugins Merge.esp

Nuclear_LOD.esp

HighPriorityLOD.esp

TreeLOD_Vanilla.esp

DNWeathers.esp

Interior Rain.esp

CC - Rain.esp

CC - 3D Rain.esp

ML Utilities Checker.esp

Quickthrow.esp

ArmedToTheTeethNV-Redux.esp

Mod Delivery.esp

JIP Companions Command & Control.esp

Russell.esp

BulletTrails.esp

veronicapowerarmored.esp

keepcompanionperks_deadmoney.esp

keepcompanionperks.esp

keepcompanionperks_honesthearts.esp

keepcompanionperks_lonesomeroad.esp

keepcompanionperks_oldworldblues.esp

Boones Spotter Perk Enhanced.esp

Economy Overhaul.esp

Mojave Raiders.esp

Repair Tools.esp

HumanizeBrutalize.esp

realisticHeadshotDamage.esp

RWD-NV v1.4 [Standard Version].esp

JIP CCC-JSawyer 'Use Aid' Stimpaks with Scrapmetal fix - Lone Star Edition.esp

JIP Non-human and Scrap Fix.esp

Cyberware OWB.esp

Cyberware-Quickthrow Patch.esp

YUP PCNV OpenCampMcCarranPatch.esp

BonnieSprings+MoreMojave.esp

DMs 188 + YUP Patch.esp

PCNV Open Mojave YUP Patch.esp

brayduck_classic.esp

Headhunting.esp

NorthRoad.esp

Adobe Bonnie North Road Patch.esp

Fixer And Doctors Cure All Addictions.esp

UniqueEquipment-Enigma.esp

CaravanTravel - TLD Patch.esp

JIP Fast-Travel Anywhere.esp

Titans of The New West.esp

SD_RadiantInfinium.esp

Titans of The New West - Power Armor Sprint JAM.esp

B42Bows.esp

ArMOAR BH Armor.esp

B42Descriptions.esp

B42Retrievables.esp

bone.esp

NightmareFiends.esp

NVType3 Bone Armor.esp

PowerToTheBull - LEGIONPAs.esp

Venomous Vipers.esp

VV-TLD Patch.esp

AimAssist.esp

KeybindQuickDisplay.esp

Nights are Darker - Ultimate Edition.esp

Enhanced Vision.esp

factions reloaded followers.esp

Advanced Recon Armor.esp

0 Comments
2024/10/31
06:03 UTC

1

America Rising 2 Mod "Dawn's Early Light" quest not showing up | Fo4

The quest isn't showing up in my pip-boy even though I can teleport into the institute now, I checked in the board room too and nobody was in it.

Edit: Didn't know I had to wait a day. Nevermind.

0 Comments
2024/10/31
05:14 UTC

0

[FO4] Hookers of the Commonwealth need Facegen with X-Cell? (NSFW I guess)

I'm thnking about the the wasteland edition too. The description says Wasteland addition uses regular faces, suggesting vanilla settler faces, which don't need Facegen. Anyone have the breakdown on these mods (lite edition, settler, wasteland variants)?

1 Comment
2024/10/31
05:12 UTC

2

[FNV] Any New Vegas Mods that help with roleplaying a Follower of the Apocalypse?

1 Comment
2024/10/31
03:32 UTC

1

[FO3] Any way to map the M key to open up the map, I for inventory and so on?

Pressing M, I and so on won't bring up the map, inventory and the other pipboy submenus on vanilla Fallout 3, is there any way to do this?

I've been reading the Stewie's tweaks options but it seems there's no more hotkeys toggles besides specific ones like ending up the kill cam with left alt and pressing 1-9 for dialogue options, among others.

I'm more interested in having a map hotkey than anything else. Thanks.

1 Comment
2024/10/31
02:42 UTC

25

what is this mod? (FO4)

4 Comments
2024/10/31
01:48 UTC

1

[FO4] Looking for Body Paint mod

I am looking for a mod that will allow my character to have something similar to Celtic warrior body paint such as https://posercontent.com/sites/default/files/products/24/0101/0914/stf-tribal-body-paints-vol1-for-genesis.jpg.

This could be similar to the White Legs in Honest Hearts DLC of FNV, but able to change the color and preferably Looksmenu compatible.

tia

0 Comments
2024/10/31
01:27 UTC

1

[FNV] Looking for Mods with Super Mutant Power Armor (for Lily)

The title says all

I'm looking for any mods that have any Super Mutant-sized Power Armor.

It can be gained from a bunker or looted from a enemy (I take your strongest Frank Horrigan). I just need one armor

It just feels weird to have Boone with the Salvaged Armor, Veronica with the T-51 and Cass with the Remnant Armor and Lily has to rely on her dense skin

0 Comments
2024/10/31
00:33 UTC

3

[FO3] Recommendations for good, stable mods for a fallout 3 playthrough.

Any recs are appreciated, thank you.

0 Comments
2024/10/30
23:10 UTC

2

This wierd bug is back again [FNV]

So, this annoying bug keeps popping up and I have no idea how to stop it, please help

Pastebin link contains my exported load order

https://preview.redd.it/fh2a7im6jzxd1.jpg?width=1920&format=pjpg&auto=webp&s=231ff3b8737214834bae6704541b4a334a7279f0

Load order FNV - Pastebin.com

6 Comments
2024/10/30
22:11 UTC

0

FO4 Crashes when I try to make a new game; is my load order the problem?

If any of you have advice/tips (or just general opinions on the mods), it would be very much appreciated!

7 Comments
2024/10/30
21:56 UTC

0

FO4 Crashes when I try to make a new game; is my load order the problem?

If any of you have advice/tips (or just general opinions on the mods), it would be very much appreciated!

1 Comment
2024/10/30
21:56 UTC

3

[Fo4] Question about Generated LOD I couldn't find the answer to online

If I use 3 large texture mods that cover different textures, some overwrite each other but I have them in order that I like. And all 3 packs have their own pre-generated LOD plugins.

Do they (LOD) stack?

If I installed all 3 pre-generated LODs, does the game just ignore the first 2, and only loading the last one?
Or is LOD like a normal texture pack, if there are some areas not covered by one pack but are by another, then they will effectively merge on screen?

Is there any benefit to using multiple or just pick the one I like the look of the most?

4 Comments
2024/10/30
19:31 UTC

9

[FNV] Before I get deeper into this: any best practices I should know about?

For the past week, I've been messing around with the GECK, trying to get a feel for it, watching a bunch of tutorials and reading the wiki. I made my first "mod" today (a simple QOL thing adding more map markers in places I need them, kinda like a "Hello World" thing). Aside from an endless plethora of issues (like crashing when I want to change the .esp author name), it works fine.

I've got a bunch of ideas for projects of a fairly manageable size that I'd like to start working towards. Mostly adding small quests here and there, the occasional new building for those to take place in, the works.

However, before I get all knee-deep into this, I wanted to ask if there's any best practices I might want to know about. Anything that's obvious to experienced modders, but maybe not to newcomers. Whatever starting advice you have, give it to me.

3 Comments
2024/10/30
17:29 UTC

1

[FNV] Dust load order needs fixing

As the title says I am in need of some help with my load order as my game keeps crashing at the splash screen. I do know what mod is causing the crashing, but I want it in my load order. Mod in question is Fallout DUST - Expansion Project. I had LOOT run if that helps.

My load order

Everything works fine until that mod is enabled.

1 Comment
2024/10/30
17:24 UTC

2

Request Wednesday - All Requests go here!

Please use this thread to post any requests you have for mods.

Please state the game you are requesting it for, the mod and idea you have, and any other details you have. Any request posts outside of this will be removed.

Keep in mind, there is a LARGE chance no one will make your mod if you are not willing to put effort into helping yourself. You may want to consider looking up resources on mod creation yourself. Even with no experience, a lot of basic mods can be made with a few simple tutorials.

The more discussion you create, the more chance someone may come along and be interested in helping. Ensure your ideas are well thought out to get a better response.

1 Comment
2024/10/30
14:40 UTC

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