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Hey there !
I'm DMing a Warcraft RPG for my friends to discover some warcraft lore. But now, i struggle with some things about old gods.
Context :
They are experiencing the Second War and, while the orcs besiege the Capital of Lordaeron, they make the decision to kill Aiden Perenolde in his castle.
Even though i tried to make it difficult, they managed to kill him (and several guards along the way).
I'd like to think that the way they carried out their actions & thought about the matter (clearly no compassion for anyone) could lead to a "visit" from the Old Gods or "Evil forces".
I've got some ideas how to come to this... Soon in jail, so could be a rat, like Azshara with the fish.
Here is my question: What could these gods bring?
I mainly know Azshara's transformation, void spells, etc... but for, say, a rogue? What could they bring? Infused Weapons, is that all ? I think they could bring mostly anything as they are gods, but wanted some inputs from others :)
Hope you guys could help me find something that could make it valuable for them.
Also, a priest who didn't really care about citizens (burning buildings, killing milician, etc...) should start losing "the light", right?
Hello, fellow lore enthusiasts!
I’m trying to understand how each tank class in World of Warcraft might align with the lore of both the Alliance and the Horde, especially when it comes to their ties to specific factions or orders. For example, Paladins often have connections to the Silver Hand, and Druids with the Cenarion Circle, but what about other tank classes?
For each class, I’m curious about how they might be integrated into the structure of both factions:
• Warriors: Are Warriors tied more to the general military structure of the Alliance or Horde, or are there specific orders that would attract them within each faction?
• Paladins: For the Alliance, they have the Silver Hand, but are there unique orders or groups for Horde Paladins that align with their identity and beliefs?
• Druids: With connections to the Cenarion Circle, how do Druids balance their allegiance to the Alliance or Horde, especially in tanking roles?
• Death Knights: Given their past as Scourge soldiers, how would Death Knights be perceived within each faction, and are there orders where they might find acceptance or support?
• Monks: Are there specific Pandaren orders that influence how Monks might fit into Alliance or Horde structures as tanks, and would their loyalty vary between factions?
• Demon Hunters: Given their history and dark origin, how would Demon Hunters integrate as protectors within the Alliance or Horde? Do they follow their own path, or are there particular factions they might align with?
I’m hoping to understand how each of these tank classes might be perceived from a lore perspective within both the Alliance and Horde, and which orders or factions might best align with their skills and roles. Any insights or resources would be greatly appreciated! Thanks in advance.
What if the Alliance managed to infiltrate and kill him before it was done? Or if that is not plausible then another clan ends him.
How would that affect the Alliance expedition and what would be the fate or the Orcs?
Would the the Scourge still be created?
Just curious if he was killed before that significant event occurred, how the world would be impacted
is there any significance or meaning behind the facial tattoos that some races (i.e. orcs, trolls, dwarves, night elves, tauren, etc.) have? i know that night elf women (and more recently and to a lesser extent night elf men) get face tattoos after coming of age and completing a rite of passage but i was wondering if there was any lore behind the tattoos/facial markings that other races have
Writing my hunter's TRP, she is a shaman particularly skilled in the elements of frost and fire. I've found the idea of Frostfire intriguing but am trying to learn so I can write about it more accurately.
As far as I know, Frostfire is only accessed through Arcane, as Mages have historically been able to wield Frostfire. Shamans i can't recall any time ingame we are shown them using Frostfire as a combined element and not the two apart (As well as Flux Melting or Icefury - Two talents revolving around frostfire where they are individualised)
I only know of a single frostfire elemental ingame, and it is very close to the Dalaran ruins. Can frostfire elementals even manifest? I recall from Dragonflight that the Unstable Frostfire Belt is made with two isolated souls.
I alsohave given my character a Kaldorei runeblade and she herself is a dark shaman, should those also be able to cover her use of it?
So I wasn't around for Legion launch. I'm just playing through Chromie campaign's because it has a pretty good story, we beat the Legion, and class halls and artifacts are dope. I've played WC3 to death and played Classic and BC. Legion did an...interesting retcon to Illidan that I still don't where I land on it but one thing that is really annoying is his constant jabs at the other world leaders after every decision they make of "you don't know what it really costs der only I do you optimistic naïve fool". Like bro that is Khadgar who destroyed the Black Portal to stop demon tainted orcs or that is Velen who has been doing everything to keep his people safe and lost his son twice. I've been farming the Tomb of Sargeras for transmog and it's so annoying that as we breach it and Khadgar rallies the troops to keep moving forward and beat the Legion Illidan says, "Do you really have what it takes? Only I know the true might of Legion! No one understands me!". He's like that kid in high school that only ever thought bad things happened to him and only he truly understood life bro.
EDIT: I know he is supposed to be edgy and I love his edginess. He is an amazing character from WC3 as a selfish bastard who struggled to do the right thing when presented with power and survival. I am even okay with the retcon that he has a twisted, heroic end goal of being scared of the Legion's unending numbers and doing anything to survive and beat them. BUT you can't be a selfish prick, who struggles with temptations of power, and a misunderstood do-anything to win/greater good anti-hero at the same time. His Legion dialogue shows that. Even without the WC3 experience or lore knowledge, his "you are not prepared! You are not ready to truly sacrifice" lines just come across as extremely petty, patronizing, and insecure.
Kind of a throwaway post, just something slightly interesting I found.
I think the Irish influence on TWW / The Earthen is obvious, down to the music, but I caught something earlier today, by chance. When I was in Northern Ireland several years ago, I visited the town of Donegal. Today, it popped back into my head, along with the fact that it sounded like Dornogal, obviously.
When I checked the etymology for Donegal I found that it comes from Irish "Dún na nGall" which means "Fort of the Foreigners." This isn't the first time that WoW has played with Irish / Gaelic, for example "Tirna Scithe" is almost directly "Tir na Scaithe" which literally means "Land of Shadows."
I know the in-universe explanation ties into Dorn, but I still thought it was interesting. There must be a reason they chose to tie it into a real world location.
Donegal has its name because it was apparently home to a viking fort at some point in the past, hence "foreigners." Likewise it was the capital for an Irish kingdom that opposed English occupation.
We know that the Dornish Earthen came after the Freysworn and Harronir, so maybe the real-world etymology has some connection?
There's one interesting line on the wiki that says Nerubians can hatch from eggs, pods, or "the bodies of captured creatures (the host's body bursts apart in the process)." This is cited as coming from Warcraft 3 Legacy of the Damned's chapter 7, 'Into the Shadow Web Caverns'. But... I can't actually find anything in that chapter that refers to or even suggests such a thing!
The chapter has you controlling Arthas and the allied undead Anub'arak, fighting dwarves and live/resistant Nerubians, and the Hard version even has you encounter a female Crypt Lord in a room full of eggs and bones. However, the wiki page's list of dialogue doesn't seem to have anything related to the claim, and after watching a Youtube walkthrough of the WC3 chapter [original version] I couldn't hear or see anything that even suggested that Nerubians (either living or undead versions) could lay eggs inside a living creature and have them hatch Alien chest-burster style.
If the only 'evidence' of this claim is the bones scattered around Nerubian eggs, that seems like quite a stretch, as the more obvious answer here (that doesn't invent new lore not references anywhere else) is just that those bodies were brought as food for previous hatchlings. Can anybody find evidence that I've missed? Should this claim be removed from the wiki if its only citation doesn't actually support it?
So they revealed the next zone called the Siren Isle which has attracted the attention of the Earthen/Goblins/Arathi for having a crystal similar to Beledar. And this new crystal is clearly a holy object too!
And all I gotta say is: I love being validated. Over and over I kept hearing people say that we were going to find counterparts for Beledar that would represent the other cosmic forces, Arcane/Fel/Death etc. Which I kept saying would be stupid since just because one cosmic force is present doesn't automatically mean the other five are just hiding around somewhere. They're not fucking sports teams.
The Light is the source of all life in the universe which includes world-souls. So it makes sense that calcified pieces of a world-soul would emanate holy energy.
I tried searching for this info myself but couldn't find anything that would give me specific answers.
With how diverse the Troll taxonomy is there definitely has to be at least a name to every single skin color choice.
You guys are my last chance
Tanks, mon!
Do you think he would have betrayed them after? To me it is hard to believe he'd continue to co-exist with them seeing how superior he viewed the Orcs and inferior anyone else, even despite all they did.
He must be wise enough to realise they were doing it for power and profit, not for loyalty. At least, that is how I viewed it,
What do you think?
Like most male orcs, Thrall has long suffered from a receding hairline (perhaps as early as infancy). However, he may be the only known orc to fully recover from baldness. By my calculations:
How did Thrall unbald? Could this be some trait of orcish biology, or perhaps an ancient shamanic technique? More importantly, what does this say about Thrall's character arc?
The city is still there and on fire as of legion, and possibly still there even as of War Within. Even massive fires only last up to weeks, the city should either have had the fires go out, or the city entirely reduced to ashes. But somehow the city refuses to be burned up, but also refuses to have its fires go out. Has reality been damaged in the city? Its been what, 15 or 20 years?
Has it become some kind of Silent Hill esque pocket dimension?
As title above. Let’s assume that Fording lands the killing blow on the Lich King with Ashbringer, without destroying or damaging Frostmourne.
Would they have just handed it to the new LK? Smashed it? Locked it up in a vault in Dalaran?
I always wondered this. Arthas spent most of his life as a normal prince. He liked to have fun, was adventurous, and was compassionate. When he became the Lich King did he find joy in anything? Did he have friends?
And what made him go to sleep for several years on the throne? He was dreaming but he was encased in ice. He never really died so was he truly undead himself? If he wasn’t how did he not freeze to death or die from starvation and lack of water?
Is Bolvar still the Lich King? And if he is, why didn’t he just command them all to jump in a fire?
The Shadowlands run on anima derived from the living. To live is to die. To die is to fuel the machine of existence.
So most life on Azeroth is not natural. The progenitor of the Tauren existed before the Titans arrival. Possibly the trolls. Possibly the goblins. However, most of the life on the planet comes from the Void turning the Titan's machine beings to flesh. So the Void has done more to empower the Cosmic Machinery than the Titans.
Was this done simply because the Void couldn't manipulate the machine minds? The Skardyn in the Awakening Chamber would seem to conflict with that. Is it just that it makes it easier?
If we view it from the perspective of, even without intending it, the cosmic forces stabilize each other BECAUSE of their conflict, then could it be argued that Azeroth became the Prime World Soul because it has the most anima on it? Old lore suggests Azeroth had a 5th element of spirit. Is this element the anima? Is the Void creating more anima for a reason? By accident?
If the Void "devours/consumes all" as Xal'atath says, then the question must be asked, "Why?"
Does it serve as a filter? Or ensures that the systems can never become too large and too advanced? If the Titans are ordering the worlds, and the Void is consuming them, why make unliving things into living?
It’d be hard to pick a favorite for myself as I love all the elves of Warcraft but the Highborne are pretty high up there for me. Im curious on what you all like.
portals in lore are difficult to create, and are unstable, and used carefully. but if there was any society who mastered portals, it would probably be azshara's, right? she's the most powerful mage ever to exist, and due to how remote nazjatar is, it's probably most feasible to take a portal rather than swim for months
unless naga just live all throughout the entire world. like, maybe off the shore of stanglethorn vale, there's a little naga village where the naga explorers live
the rune covered tablet from tbc says that the naga on azuremyst isle came from nazjatar itself (or that more naga would be coming from there), which suggests maybe they do come directly from nazjatar? and if so... surely by portal..?
there are so many unanswered questions surrounding the naga!! blizzard really did them dirty tbh, but i digress><
bonus question, unrelated but i can't get it out of my head:
after illidan's defeat in icecrown in the year 22 (wc3tft), did vashj and any surviving naga go home to nazjatar, or did they they stay with illidan and go directly back to outland to commence zangarmarsh shenanigans (that were well underway by the year 26)?
I didn’t play Warcraft III, so I don’t know a ton about the lore, but did Ner’zhul only influence people in the Eastern Kingdom? Is there a reason the plague was only a big deal in the Eastern Kingdom and not Kalimdor? I would think the Legion would be more interested in trying to weaken the Night Elves rather than the human based on their history.
Sargaras was imprisoned and the legion defeated, so they accomplished their goal. Did they just go back to their respective nations and do whatever? Or are they like the death knights where they are still kinda operating as a separate force protecting azeroth?
They didn't outright have druids, and they weren't as in tune with nature as the night elves, but there are hints that despite their extensive use of arcane magic, they weren't enemies of nature, and were actually quite in tune with it.
In the Quest Unfortunate Measures, Magistrix Erona says "It gives me no pleasure to ask you to destroy these beasts. While in times past we have lived in relative harmony with woodland creatures, these are different times."
In the quest A Somber Task, Larianna Riverwind says "The treants, who have been our friends for years, are now trying to foster the regrowth of the forest along the Scorched Grove."
Now that blood elves are using less negative magics like fel magic, and more positive magics like the light, could we see them return to a state much closer and in tune with nature, perhaps in Midnight, like they used to be pre WC3?
According to the raid journal and their dialogue, Takazj and Anub’arash are constantly trying to kill each other and take the other’s head; however, the Queen’s proclamation mechanic makes them share health. Due to the name of the mechanic it seems all but canon that their fates are tied together. Are they unaware of this bond, or do they really want to kill the other one so much that they’d forfeit their own lives in doing so?
Just wondering what actual thought process took a group of apparently beneficent characters from, "We are meeting the spiritual needs of the community in these trying times" to "We shall raise Legions of undead to do our bidding and smash all that stand in our way!"
Seems like something the church committee would have called out during the Tuesday morning staff meeting.
"Hey Pastor Bob....it says here in our Holy book of doing nice things and being nice people....to like NOT raise legions of undead."
We know that the Argent Crusade will continue because they not only fought the Legion but would also fight the Void, but what about the Scarlet Crusade? The Scarlets have sworn to eliminate all undead, but let's say the Scourge (by some miracle) goes extinct; then what? Will they continue fighting not only the Forsaken but possibly Light-infused undead Arathi? Could they possibly target other unaffiliated Undead, like the Neutral Hostile from WarCraft III? Could they possibly fight the Nerubians of Azj-Kahet too, because the Nerubians there, though not technically "Crypt Fiends," not only look like their undead counterpart but also now dabbled in the Blood of the Old Gods?
Will they even have the numbers to cause any more damage, before Blizzard one day decides to eliminate the Scarlet Crusade for good, like they did with several in-game groups, factions, clans, and nations we would never hear from again?
What are your thoughts?
I want to create a mage that is the equivalent of arms warrior. No special talent, no borrowed powers, just pure train and dedication to become good at something
Following that logic, is there a mage spec that fits best that idea?
From my understanding they all pretty much operate the same way so this might be just a stupid question to begin with. Every mage manipulates atoms/magic particles in different ways to gain the desired effect, so arcane should just be the base of any average hard working mage, but every low level mage starts with frost and even the low level enemies only use frost magic (probably just because of slow debuff but still)
Don't know if this is the best sub for this dumb question so sorry in advance
Referring to runes found in spell circles like this https://warcraft.wiki.gg/images/0/03/Khadgar_vs_Gul%27dan.jpg
I'm working on a project and would like to find a clear reference of the runes so I can draw them myself. Any help would be great! Not sure if the runes are associated with any syllabary- but that would be extra neat if they were! Thank you so much!
So i was reading a comment about pandaren that made me go look for the classes availables for them and i was surprised to see they can be warlocks, is this true?? I have never played a pandaren nor i remember seeing a pandaren warlock before.
And if so.. how do you justify a pandaren warlock lorewise?. Considering their culture a pandaren warlock makes no sense whatsoever.
And pls don't give me the "there are excentrics in every group of people". That seems like a cheap cop out
I don't keep up with WoW too much nowadays, the expansion I played most was WotLK and then a little bit of cata, legion and dragonflight. I was wondering what happened to the Nerubians. They were sort of sycophantic for the LK and I'm not aware of any recent developments in their lore. I honestly wish they were a playable race.
Follow-up, what happened to the other followers of Arthas? (I don't mean the Lich King's - moreso those who willingly followed Arthas).
I consider buying them so I can play different races/class combinations. Can you guys help me out which one I should get in the upcoming November Trading Post? I'm talking about these ones
Obviously some are easier to identify than others (Mage armor is based on the Thalassian Elves, Shaman armor on the Zandalari Trolls, Hunter amor on the Highmountain Tauren) - but what is with the rest? The MoP Remix recolors are also based on heritage sets (Mage armor, Worgen weapon/shield), which helped a lot in making the purchases for mix and matching.
Sometimes I also think that some of the named sets are just thrown in, because they have nothing better. The Krag'wa weapons are clearly based on Orc Shamans and has nothing to do with the Loa.