/r/openttd
OpenTTD discussion, strategy, and banter. We also run a suite of community servers!
OpenTTD is an open source remake of Chris Sawyer's Transport Tycoon Deluxe. The project aims to produce a fully open source version of the 1994 classic, while extending it with new graphical options, signal types, and much more. Best of all, it's completely free!
This subreddit welcomes any OpenTTD related content, discussions, and questions! Transport-related subjects are also permitted, but please try to keep it somewhat relevant to the game at hand.
Server 1 Vanilla Server [14.1 | Details]
s1.ropenttd.com:4000
Server 2 Coop Server [14.1 | Details]
s2.ropenttd.com:3979
Server 3 Climate Change [14.1 | Details]
s3.ropenttd.com:4003
Report a Player / Moderator Contact
We hand out special "verified user" flair to those who request it and are in a genuine need for it. To name a few examples:
To get your mittens on some flair, please contact us from the account you want flaired with appropriate proof of your identity.
/r/openttd
đźš‚ Join us LIVE on Boxing Day at 8:00 PM UK time!
Celebrate the festive season with Master Hellish and the community in a special multiplayer event. Compete, cooperate, and race for glory in this thrilling OpenTTD viewers game! This game is the same exciting one featured by the Yogscast during their Jingle Jam live stream, so you won’t want to miss it!
đź“… When: Boxing Day, 26th December
⏰ Time: 8:00 PM UK
đź“Ś How to Join:
All the information you need to join the game will be provided at the start of the live stream. https://www.youtube.com/live/FlZcH6GIg3w?si=-9NXQXJWESA3miY3
Mark your calendar, gather your strategy, and let's make this a Christmas race to remember! 🎅✨
I just want to play slowly- I already have JGRPP and a bunch of new GRFs- NAIS for industries.
Its been awhile since I've played this game and I forgot how to make a good road intersection.
Can anyone help?
Using CHIPS, OpenGFX, and City Stations to add detail and character to stations.
Placed some things, want to remove some things without removing the whole station.
Is it possible to set one station to only function as industry input and another as output? For instance, station A near a Sawmill only takes in the Wood without ever receiving Goods, and station B which receives all the goods to send out to towns?
I know the game can be compiled for browsers (WASM) and there are some versions online too. One example: https://openttd.pranay.codes/ or this https://atalbayrak.github.io/openttd/
Not everything works but it's perfectly servicable.
I was looking around but does anyone know a guide about how to compile the game from source to WASM and self host it? I want the browser based version for a network and I also want to self host it. The former is not a problem but basically there is 0 info about the latter.
Hello,
I try to optimize speed trains merges.
For now i do limit second trains entering merge section manually, based on counter.
it works ok, but need to manually set train speed limit for 2nd (slowed) train on each speed bump of train used on network.
Someone have a suggestion to automatize that, or maybe completely another more efficient approach?
Hello there, I'm new to the game, but i wanted to go for the Japanese set up. I saw there was a lot of mods (I downloaded Japanset3 and JP+) but is there something more? Also should I just generate a map or are there some good ones already done?
The last thing is the starting date, starting in 1900' or even earlier sounds appealing, but how does it work exactly? Sorry for so many silly questions and thank you ❤️
I am looking for NewGRF of vehicles of any type from land to planes and ships
I'm also interested in those that modify the look of the game and the construction ones (although I don't know how the latter work)
I've seen from comments here, that to use the trams, it is only possible with NewGRF, which ones would you recommend?
Thanks in advance :)
New at this game, so don't make fun of me lmao. So, basically I made this huge one way circle/loop throughout the entire map, covering most of the cities, because before that I had made a small one covering 3 cities close to each other, and thought "hm why not make this but for most of the cities?". However, after doing this there are no passengers or mail at the cities, even though before they did have them. Did I fuck up by making the loop? And if so, why? Thanks
Does anybody know of any underground metro system grfs? I was wondering because one of my saves has a massive city that I cannot, for the life of me, meet the full transport needs with busses.
Trying to improve my rating in a town (currently Atrocious) by transporting mail and passengers to a nearby town so I can build a ship dock at an iron ore mine that the Atrocious city controls.
(EDIT: I've been bulldozing and replanting trees but it only gets up to very poor then drops back to atrocious)
I'm looking for something to use w my SNCF TGV Duplex that goes 199mph but there are no wagons that go that high (worse yet, the fastest mph-limit cars, the pendolinos (156), aren't even compatible with the EMU). Essentially it is useless because there are no cars to be used with it and it has no capacity.
Hi looking for some help running the steam version of the game, every few seconds my wireless mouse seems to snap to the bottom right and start jittering and moving erratically making open ttd unplayable. I have tried uninstalling and reinstalling and changing viewport settings. doesn't happen in the menu only after loading a game. Any help would be much appreciated.
Oil wells with attached infinity pool
Hi all, Quick question, Ive played this game for a good while now and prefer to gave time "frozen" (ie wallclock mode, and cycle time set to 0) to allow me to stay at a particular year in time (so i can keep using spesific trains ect) rather than the ones I want to use become outdated and no longer purchaseable.
However, I do like the mechanic in clasic callender mode where the vehicles age and eventually need replacing. But in "frozen-time" mode this isnt a thing as the year never changes so the vehicles never technically age.
So The TLDR, is there a way to toggle vehicle aging for when im playing in frozen-time. If not. Whats the best way to get the closest result?
I’m sorry if this is a common question! I am trying to find the setting that allows trains to reverse in through stations (not just at terminus stations). Where can I find this setting?
All the resources I’ve found have been regarding the old difficulty settings menu, before it was merged into the big settings menu. I have done quite a bit of searching both in-game and online and I just can’t find it.
EDIT - I found the setting, but it’s still not working… which would imply my signals are incorrect but I’m pretty sure they’re okay. :(