/r/Games

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The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions.

Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed.

/r/Games is for informative and interesting gaming content and discussions. Please look over our rules and FAQ before posting. If you're looking for "lighter" gaming-related entertainment, try /r/gaming!

The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.

For examples of quality discussion posts we'd like to see in our subreddit, please review this page.

For an in-depth explanation of our rules, please review our rules page.

/r/Games Official Discord

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Subreddit Calendar

Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here.

Scheduled AMAs Date & Time
Worshippers of Cthulhu Crazy Goat Games Studio Concluded
Slay the Princess - The Pristine Cut Black Tabby Games 5PM UTC 30th October
[Redacted] Striking Distance Studios 6PM UTC 1st November
Beyond Galaxyland Sam Enright 5PM UTC 5th November
Buckshot Roulette Mike Klubnika 3PM UTC 7th November
Six Days in Fallujah Victura 5PM UTC 9th November
Orcs Must Die! Deathtrap Robot Entertainment 8PM UTC 12th November
Scheduled Discussions Date
Daily: Suggest A Game Wednesday
Daily: Free Talk Friday Friday
Weekly: What Have You Been Playing? Sunday

Allowed submissions

  • News and articles
  • Reviews and previews
  • Informative self-posts
  • Questions likely to generate discussion
Rules
  1. No content primarily for humor or entertainment
  2. No personal attacks, witch hunts, bigotry, or inflammatory language
  3. No off-topic or low-effort content or comments
  4. No duplicate posts
  5. No enabling or linking to piracy
  6. Follow all formatting requirements
  7. Follow all specific content restrictions
  8. Promotion must be kept within acceptable limits
Promotion

Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Do not solicit votes for your posts. For more information, see the self-promotion on reddit FAQ.

If you want to promote without participating in the community, purchase an ad.

Spoilers

Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers.

Format: **Spoiler:** >!X Kills Y!<
Result: Spoiler: X Kills Y

Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban.

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Design based on /r/FlatBlue created by /u/creesch

/r/Games

3,333,533 Subscribers

36

Cassette Beasts | The Gauntlet Update Launches November 20!

10 Comments
2024/11/06
14:29 UTC

27

METAL GEAR SOLID Legacy Series Part 3 | ft. David Hayter

2 Comments
2024/11/06
14:20 UTC

27

Updated List of N64 Style Indie Games

I love indie games that replicate the graphics and style of the N64, especially platformers. The ones in bold are my personal favorites. Sorry for the lack of links, this sub doesn't allow them.

  1. A Happy Place
  2. Agent 64: Spies Never Die
  3. Blast Cats
  4. Bubbo: Adventure on Geralds Island (Dread X Collection 3)
  5. Catastrophe Crow
  6. Cavern of Dreams
  7. Celeste 64
  8. Corn Kidz 64
  9. Crow Country
  10. DoubleShake
  11. Dread Delusion
  12. Dusk
  13. Error: Save File is Abandoned
  14. Frogun
  15. Ghastly Goodies
  16. Go! Go! Hamster Chef!
  17. Griff The Winged Lion
  18. Kitty Kart 64
  19. Knight's Try
  20. L8R SK8R
  21. Loper the Thief Mom
  22. Lunistice
  23. Macbat 64
  24. Mysteries Under Lake Ophelia
  25. Parking Garage Rally Circuit
  26. Peeb Adventures
  27. Planet Mort
  28. Pseudoregalia
  29. PsiloSybil
  30. Skylark 64
  31. Slime 64
  32. Shipwrecked 64
  33. Spherebuddie 64
  34. Super Kiwi 64
  35. The Big Catch
  36. The Snow of Basidia
  37. Toree 3D
  38. Valkie 64
  39. Yellow Taxi Goes Vroom
  40. Zera: Myths Awaken
13 Comments
2024/11/06
14:15 UTC

32

Beyond the Darkness - Release Date Announcement trailer

0 Comments
2024/11/06
11:58 UTC

8

Daily /r/Games Discussion - Suggest Me a Game - November 06, 2024

/r/Games usually removes suggestion requests that are either too general (eg "Which PS3 games are the best?") or too specific/personal (eg "Should I buy Game A or Game B?"), so this thread is the place to post any suggestion requests like those, or any other ones that you think wouldn't normally be worth starting a new post about.

This thread is set to sort comments by 'new' on default.

Obligatory Advertisements

If you want to post requests like this during the rest of the week, please post to other subreddits like /r/gamingsuggestions, /r/ShouldIBuyThisGame, or /r/AskGames instead.

/r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn

Scheduled Discussion Posts

WEEKLY: What Have You Been Playing?

MONDAY: Thematic Monday

WEDNESDAY: Suggest Me A Game

FRIDAY: Free Talk Friday

1 Comment
2024/11/06
11:00 UTC

131

Empire of the ants - Launch trailer

20 Comments
2024/11/06
00:57 UTC

156

Foxhole Airborne - Announcement Trailer

65 Comments
2024/11/05
20:16 UTC

14

Until Dawn - Patch 1.06 - Introduces Performance and Fidelity Modes!

Unfortunately, the PC patch requires a little more testing, so we have to delay the release slightly. It will be released sometime this week. We will update this post once it's available. In the meantime, the PS5 patch is now live. The patch notes below are appropriate for both PS5 and PC, so PC players will know what to expect later in the week!

Welcome back, friends and fans! Until Dawn Patch 1.06 is now live for PS5. To avoid spoilers, we've included some spoiler tags below. You've been warned! This major update brings a boat-load of fixes for commonly reported issues, plus new Performance and Fidelity modes for both PlayStation 5 and PlayStation 5 Pro.

✨What's New for 1.06

  • Performance Mode (PS5 & PS5 Pro only, prioritises FPS)
  • Fidelity Mode (PS5 & PS5 Pro only, prioritises Graphics)
  • Monitor switching support for PC

Fixes

  • Fix for anti-virus interfering with the game and the crash reporter
  • Fix for a crash that occurred when pausing the game during pre-rendered videos
  • Fix for character models appearing briefly when pausing the game
  • Fix for CPU performance issues on PCs where the system supports Ray tracing but it is not enabled
  • Fix for Mike being stuck in the Sanatorium during Chapter 5 (Wolfie cutscene not triggering)
  • Fix for extremely slow shader complilation speeds & crashes when Frame Generation is enabled
  • Fix for several 'soft-lock' scenarios (Stranger missing in Chapter 8, Mike stuck in Sanatorium Psych Ward in Chapter 9, Sam stuck after window cutscene in Chapter 9, Mike stuck in Sanatorium lower level during Chapter 5)
  • Fix for choppy/tearing pre-rendered videos
  • Fix for Streamer Mode tracks not muting correctly
  • Fix for descriptions on Pause Menu for How to Play & Dialogue History
  • Environment lighting optimisations in picnic area of Chapter 2
  • Fix for Mike floating above the ground after picking up the lantern during Chapter 3
  • Default Steam Deck quality is now appropriate to the device
  • Fix for a crash that occurred during the lodge fight in Chapter 2
  • Updates to deer model fur cards
  • Fix for Emily's flare not lighting correctly during Chapter 8
  • Fix for Josh missing facial animations >!during Psycho reveal in Chapter 8!<
  • Fix for LOD issues in the environment when playing as Mike in Chapter 8
  • Fix for music stopping unexpectedly when continuing to play Prologue
  • Deep snow material optimisations for High quality settings
  • Scalability balancing tweaks for high end PC and PS5 Performance modes
  • Fix for Mike's torch flame jitter during Chapter 9
  • Fix for Sam's looping animation during rock pickup during Chapter 10
  • Fix for Sam and Mike floating when entering the lodge in Chapter 10
  • Fix for lodge disappearing during Chapter 8
  • Fix for Jess 'Hug a bear' VO line not triggering as expected in Chapter 2 🐻
  • Upgrading TSR to Unreal 5.4 to improve ghosting on character hair
  • Optimisation for snow system that caused some minor CPU performance issues on PCs with a lower core count
  • Fix for Sam sinking into the ground when entering the body of water in Chapter 10
  • Fix for film grain running at incorrect frame rate
  • Fix for Mike and Sam's lip sync being incorrect during the 'flood door' cutscene in Chapter 10
  • Fix for Native American Letter clue examine text
  • Fix for a collision issue during Emily's exploration of the mines in Chapter 7
  • Fix for Emily missing facial animation during chase sequence in Chapter 8
  • Fix for Emily clipping issues during cable car shimmy sequence in Chapter 5
  • Fix for Sam clipping issues during conversation with Chris in Chapter 2
  • Fix for rendering issue during Mike's Old Mask choice in Chapter 2
  • Fix for Mike and Sam briefly disappearing when climbing back into the water in Chapter 10
  • Adjustments to benchmarking for lower-spec PCs
  • Adjustments to intensity of Matt's scared facial animation during pause menu
  • Fix for issues with motion blur
  • Fix for Mike's incorrect facial animation >!after finding Jess in the elevator shaft in Chapter 4!<
  • Fix clipping issues on the Stranger's head/beanie in Chapter 8
  • Fix for Sam's face appearing swollen during the Chris introduction in Chapter 1
  • Fix for Jess' hair popping during the police tape discussion in Chapter 2
  • Fix for Stranger's missing flamethrower during Chapter 8
  • Fix for Dr Hill's hand slam SFX on desk occurring too late during Chapter 1
  • Fix for Jess animation loop when waiting for Mike to push the minecart in Chapter 2
  • Fix for looping SFX on the lantern when shooting the lock off the gate in Chapter 5
  • Fix for Ashley breathing too loudly >!when interacting with Sam's sketchbook in Chapter 6!<
  • Added low video memory warning to the beginning of the game (for PC configurations lower than minimum spec)

Known Issues/Fixes to come (issues we are aware of, and are actively working on fixes for)

  • We have temporarily disabled FSR Frame Generation for Nvidia 40-series graphics cards due to severe performance issues. We will look to address this for the next patch.
  • Virtual Shadow Maps not working as intended (only currently working in menus, disabled elsewhere due to bugs)
  • "Enhanced" Ray tracing currently disabled until scenes are curated to utilise it
  • Initial "Preparing Shaders" screen will be replaced with a background operation in the main menu
  • Stutters in Chapter 9 Sanatorium section as Mike
  • "Show Global Stats" setting not functioning as intended
  • TAA can be toggled on when using DLSS/FSR
  • PC Don't Move key remapping not functioning as intended
  • Mike's chest model appears incorrectly during the opening of Chapter 5
  • Matt disappears briefly when picking up the axe in Chapter 5 when playing on Fidelity Mode
  • It's Shining trophy/achievement not unlocking unless collectibles are obtained in one playthrough
  • Players have reported rendering issues (missing crosshairs, etc). Please note that Until Dawn requires DirectX 12 as a minimum, and running on DX11 will likely cause rendering issues in-game.

Patch Notes

1 Comment
2024/11/05
19:30 UTC

1,410

Kingdom Come Deliverance II: No Denuvo confirmed for PC

244 Comments
2024/11/05
18:58 UTC

25

Beyond Galaxyland - GIVEAWAY + AMA with the dev!

Hello r/Games!

I'm Sam Enright, the solo developer behind Beyond Galaxyland. It's been a long journey, but my aim was to blend the pacing of a sci-fi movie with the charm of my favorite genre: classic turn-based RPGs... and to throw in some unusual elements for fun (like a touch of 2D platforming). Ultimately, I hope it offers players a uniquely refreshing experience!

ANYWAYS! A bit about the plot: Step into the shoes of Doug, a high schooler unexpectedly whisked off to the bizarre world of Galaxyland, and his journey to get back home. Along with your loyal guinea pig sidekick, Boom Boom, you'll explore a bunch of neat alien planets, engage in strategic combat, and unravel the secrets of Galaxyland!

Game: Beyond Galaxyland
Genre: Adventure RPG
Published by: United Label Games (Tails of Iron, Eldest Souls, Röki)
Platforms: Steam, Nintendo Switch, Xbox, PlayStation, and Epic

To celebrate the recent launch, I’ll be hanging out here to answer your questions. Feel free to ask about any area of dev, i.e. development, release, working with a publisher, music production, etc... As you may have seen in the title, I’ll also be giving away 3 free game keys to random users who ask a question!

Release Date Trailer: https://www.youtube.com/watch?v=GXDbIVeAibM
Gameplay Overview: https://youtu.be/NUOJJyuWC6U?si=ivRj62YulLCV9QuB
Steam: https://store.steampowered.com/app/1543710/Beyond_Galaxyland/
Subreddit: r/BeyondGalaxyland

Also want to say a big thanks to the r/Games mods for giving me this chance to chat with you all! Pumped to answer some questions and hopefully spread some awareness of this strange game I made!

Twitter confirmation - https://x.com/EnrightBeats/status/1853849395814346820

OK! Thank you all for the questions. Ending the GIVEAWAY! The winners, chosen randomly:

EpicDragonz4
Bheggard
Makman44

I've sent each of you a message with a request for a region + system. Once you respond I'll send over a code!

Thanks again to the mods for allowing me this opportunity. If anyone else still has a question I'll try to linger around to answer them! Thanks!

39 Comments
2024/11/05
17:09 UTC

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