/r/Games
The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions.
Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers. Memes, comics, funny screenshots, arts-and-crafts, etc. will be removed.
/r/Games is for informative and interesting gaming content and discussions. Please look over our rules and FAQ before posting. If you're looking for "lighter" gaming-related entertainment, try /r/gaming!
The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.
For examples of quality discussion posts we'd like to see in our subreddit, please review this page.
For an in-depth explanation of our rules, please review our rules page.
Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here.
Scheduled AMAs | Date & Time |
---|---|
IGN Editorial Team Tom Marks & Dan Stapleton | Concluded |
The First Berserker: Khazan Nexon & Neople | Concluded |
CriticDB Rutledge Daugette | 6PM UTC 31st January |
Legacy: Steel and Sorcery Notorious Studios | 7PM UTC 5th February |
Terry's Other Games Terry Cavanagh | 12PM UTC 6th February |
Reality Break Element Games | 8PM UTC 10th February |
Scheduled Discussions | Date |
---|---|
Daily: Suggest A Game | Wednesday |
Daily: Free Talk Friday | Friday |
Weekly: What Have You Been Playing? | Sunday |
- News and articles
- Reviews and previews
- Informative self-posts
- Questions likely to generate discussion
- No content primarily for humor or entertainment
- No personal attacks, witch hunts, bigotry, or inflammatory language
- No off-topic or low-effort content or comments
- No duplicate posts
- No enabling or linking to piracy
- Follow all formatting requirements
- Follow all specific content restrictions
- Promotion must be kept within acceptable limits
Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Do not solicit votes for your posts. For more information, see the self-promotion on reddit FAQ.
If you want to promote without participating in the community, purchase an ad.
Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers.
Format: **Spoiler:** >!X Kills Y!<
Result: Spoiler: X Kills Y
Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban.
- /r/gaming - Everything
- /r/truegaming - Discussions
- /r/gamernews - News
- /r/GamingLeaksAndRumours - Leaks and Rumors
- /r/gamingsuggestions - Suggestions
- /r/ShouldIBuyThisGame - Suggestions
- /r/AskGames - Questions
- /r/GameDeals - Deals/Sales
- /r/buildapc - PC Build Help
- /r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits
- /r/GamePhysics - Clips of game physics shining and glitching
- More subreddits
This subreddit is night mode compatible
Design based on /r/FlatBlue created by /u/creesch
/r/Games
"Coach future bloodsport champions on the mean streets of a fantasy medieval city!
Tavern Ball is a strategy sports game played between two players. Each player is the coach of a team represented by a deck of cards. During a match, coaches position their teammates on the field, activate their unique actions and issue them commands in order to gain possession of the ball, push it into the opposing team’s half and score points."
We've been working on Tavern Ball for a while now and decided to release a little demo on table-top-simulator and also a print and play version:
Table-Top-Simulator Demo (Steam Link)
Print and Play Demo (Google Drive)
Hope you'll give it a go! For more info about the game: www.goodchoicegames.com
Congratulations! Fresh off the farm and out of the circuit-barn, you've been selected as a member of the Agrifront Circuit Engineers. You've finally got the chance to help out the war effort. Put out your pipe and grab your multimeter - you've got a job to do, Technician.
My friends and I have been working on various game projects since 2020 and this will be our Steam debut! ReWire is a sci-fi circuit construction puzzle game set in the near future. We took inspiration from the complex narrative of Papers Please, the creativity of the puzzles in Baba is You, and the beautiful landscapes of our own native Midwest to put together a game that is both fun to solve and thought provoking.
Move wire blocks through circuit puzzles that grow progressively more complex and challenging. Later levels introduce new mechanics and circuit blocks, testing your ingenuity. There's more than one way to complete a level, so optimize your solution for a better score and secure optional objectives to collect unlockables.
We will be releasing a demo as part of the February Steam Next Fest, so stay tuned.
Create deadly mazes, combine powerful gems, and survive relentless enemy waves in Gem Miner TD, roguelike indie with endless possibilities to create your defense.
Wishlist in Steam: https://store.steampowered.com/app/2835780/Gem_Miner_TD/
Announcement Trailer: https://www.youtube.com/watch?v=-24Ia3wYO70
Primary focus is a Steam release, targeted for 2025. Read more at https://gemminertd.com/
Dreadweave is an extraction horror shooter where you must survive in both the real world and a parallel world known as the "Inside Out." All this occurs in a snowy, abandoned Soviet city, while a monster that senses your heartbeat hunts you down.
The game draws inspiration from King/Lovecraft works and the series Stranger Things.
Key Features:
Prepare to face your deepest fears in a world where every heartbeat could be your last. Be strategic, stay calm, and make it out alive.
Links:
Interested? Wishlist Dreadweave and drop your feedback!
Hey everyone,
I'm Nima, a solo dev excited to share Wave Defense: Trappist. In this isometric roguelike tower defense, you pilot a customizable mech, defend your base, and explore stunning, Moebius-inspired planets. Ready for adrenaline and strategy? Try the demo now!
A demo is available now on Steam.
Steam page: https://store.steampowered.com/app/3014930/Wave_Defense_Trappist/
Trailer: https://youtu.be/OTPHUbzLpcg?si=DDFVUvOkzOK6QdU6
Discord: https://discord.com/invite/FW6G9ZETsg
Steam community: https://steamcommunity.com/app/3014930/
Key Features:
• Strategic Gameplay: Balance base defense and resource management while fending off relentless alien waves.
• Immersive Soundtrack: Enjoy a thumping soundtrack created with underground techno artist Joel Mull (plus a touch from me).
• Deep Mech Customization & Advanced Painting: Build your mech with unique weapons and upgrades, then personalize it using advanced painting tools.
• In-Game Photography: Capture your best battles and stunning landscapes with digital photos.
• Distinctive Art Style: Inspired by Moebius, every planet in the Trappist system has its own unique biome and vibe.
A Bit About My Journey:
For 25 years, I've been a passionate gamer who has dreamed of making my own dream game. One day, while chatting with a friend, I confessed I was tired of cranking out yet another techno kick, which sparked an idea. Why not create a full soundscape for a game? I left my product management job and dived into learning art design, animation, coding, storytelling, world-building, and everything else needed to bring my dream game to life.
I’ve been documenting my development journey with weekly updates on the Steam community page, and we’re growing a small but enthusiastic community on Discord. I’d be glad if you joined us—your feedback helps shape the game into a vision everyone can enjoy.
Thanks for checking it out!
— Nima
We’re creating a horror game centered on a lighthouse keeper. You arrive at an old, mysterious lighthouse, and from day one, strange and terrifying events begin to unfold.
Steam Page: https://store.steampowered.com/app/3298940/
Drawing inspiration from Lovecraftian horror, we immerse you in an atmosphere steeped in his eerie tales and unsettling narratives.
Our playtest kicks off next week, giving you the chance to experience the first 5 days of the game. Visit Steam to sign up and don’t forget to add it to your wishlist!
Hi everyone! I'm an indie developer thrilled to share https://guivo.io, a competitive match-3 game I've been working on for the past 6 years. It's perfect for mobile play, completely free and offers fast-paced, strategic battles.
Trailer: https://www.youtube.com/watch?v=-iYGgAljfLM
I'm constantly refining Guivo to be the best match-3 game on the web. Give it a try and let me know what you think! Your honest feedback means the world to me as I continue to develop Guivo.
Features:
Cross-Platform: Play directly in your browser, optimized for both desktop and mobile
Skill-Based Gameplay: Strategically clear pieces to control the spread of ice on your board
Chess-style Elo Ranking System: Climb a leaderboard that rewards skill and consistency
We’ve dreamed for many years about a continuation of Majesty, and now we’ve decided to make it ourselves. We’ve had extensive discussions with the developers of Majesty 2, brought on board the head of narrative design from Majesty 2, and are recording voiceovers with the narrator from Majesty 1-2.
In short, we want to bring back the game we love so much.
Steam: https://store.steampowered.com/app/2461280/Lessaria_Fantasy_kingdom_sim/
YouTube: https://youtu.be/78qY8ELN4lE
But we’re also working on a host of new mechanics that weren’t in Majesty 1-2. In particular, we’re making the heroes much deeper and more diverse, and their AI is exceptionally sophisticated.
A new version of the playtest has launched, and the advisor is voiced by that very legendary Majesty voice. Come give it a try on Steam!
COP BASTARD — a non-stop old-school FPS that strips away modern fluff and throws you into a constant barrage of bullets and chaos inspired by explosive style of 80s/90s action cinema.
The inspiration:
While the game is a love letter to 80s/90s Hong Kong and Japan action cinema (think John Woo’s bullet ballets and Takeshi Kitano’s raw intensity), it’s also heavily influenced by iconic games like: F.E.A.R., Max Payne, Black.
I am worked hard to create a game where the player would be immersed in the authenticity of that time (Japan 90s), where he would enjoy the gunplay itself, where each weapon would feel original and have its own characteristics, where gameplay have no quests, no perks, no puzzles—just pure, non-stop action where only goal is to shoot and survive and where player enjoy all the action happening on the screen💥
🎮Try the DEMO on Steam: steam page
▶️Watch the trailer: Youtube
If you dig it, PLEASE wishlist! It helps a ton. And drop your feedback below.
(P.S. Yes, I’m a solo dev. No, I don’t sleep.)
Hello horror enthusiasts!
I'm excited to share BACKROOMS ANOMALY, a psychological horror game that challenges your perception and tests your ability to spot reality-bending changes in an endless office corridor. The demo is available now on itch.io!
What's the game about?
You're trapped in a looping corridor with fluorescent lights and yellowed wallpaper. Your task is simple yet nerve-wracking: spot the anomalies that appear in your environment. When you notice something has changed, retreat to the entrance. When everything seems normal, proceed to the exit. But be careful - only 10 correct predictions in a row will set you free.
What Lurks in the Corridor?
BACKROOMS ANOMALY plays with your sense of reality. Every run through the corridor might reveal new changes - a misplaced poster, shifted furniture, or something more unsettling. As you progress, the pressure builds, knowing that one wrong move will reset your escape counter back to zero.
Hi guys! Teeto is an upcoming adventure 3D platformer inspired by games like Spyro, Banjo Kazooie, Crash Bandicoot, Mario Odyssey, A Hat In Time and heaps of games like that. We currently have a demo up on Steam!
Teeto follows the journey of a little bunny, Nory, and her fantastical blob creation - Teeto! Traverse the world as this lovable team and explore, collect, meet and help a cast of crazy characters, and fight the army of shadow creatures decaying the planet.
Teeto has the unique talent of being able to absorb different objects in the environment, changing his form to become them and gaining new abilities.
This game has been in the works since January of last year and has already become a huge staple of my life. I even proposed to my other half (and the other half of the game studio) in the game. 💍
It’s just my fiance and I (plus our toddler which provides some voices and mostly distractions). We’re currently looking at an early 2026 release for this game.
Follow us on Twitter or Bluesky!
We've been working really hard on a new update for the demo/Steam page coming Feb 11th. Lot's of upgrades, introduction of actual narrative, reworking a lot of the levels etc.
Being relatively early in the project + having such a small team means we can still take any and all feedback in to make this game as good as possible - so all comments are welcome!
Hi everyone,
It’s been a couple of months since my last update, and I’m excited to share where Star Mission: Remote Sectors is at now!
I’m now in the final stretches of development, and the release date is getting closer - though I’m not quite ready to announce it yet. The past few months have been packed with refining the experience, adding new mechanics, and making sure the game delivers an immersive sci-fi adventure.
For those new to the project, Star Mission: Remote Sectors is a story-driven sci-fi adventure where you play as a space explorer investigating a mysterious gravity anomaly on a distant planet. Inspired by classic sci-fi stories, the game combines exploration, survival mechanics, and puzzle-solving, all set in a retro sci-fi world.
Here’s what I’ve been working on recently:
If you're interested, you can check out the gameplay trailer here: https://www.youtube.com/watch?v=9G3gOZOzS38
And you can wishlist the game or try out the demo on Steam here: https://store.steampowered.com/app/2913990/Star_Mission_Remote_Sectors/
I’ll be adding some new screenshots to the steam page soon, and I’d love to hear your thoughts on the game so far. Thanks again for all the support -it really means a lot!
– Ralph
Kamikaze Tactics is a Turn-based Tactics Roguelike that does away with grids, using aerial dogfighting to provide a unique take on tactical positioning that will keep you clicking Next Turn. Moves must be prepared in advance, creating tension through dynamic positions from which to engage in combat.
It is quite unlike anything else on offer, so I hope you'll give it a gander as it may surprise you. :)
and if you like what you see I hope you'll give the demo a shot:
Things to look forward to:
10 Unique Pilots, with their own ships, skill trees, strengths, and weaknesses.
Gridless Turn-based Tactics Gameplay that places emphasis on planning and positional mastery which blends risks of collisions with opportunities to deal damage without return fire.
Rich, deterministic combat mechanics that do away with "X% to Hit" pain points so common in Tactics games.
A Crew Upgrade System that demands interesting tradeoffs of players.
Missions that change every run to provide replayability and strategic choices, with potentially different boss encounters in every playthrough.
Unique and charming dialog between characters you encounter on your runs to keep the story fresh and interesting.
My board game enjoyers here may find a lot of similarity to a popular miniatures game called X-Wing. I'm just a solo dev, but I hope to do this some justice. 😁
Arcane Whispers: The Last Stand is an action-adventure game set in a fantasy world shattered into floating islands. You explore, unlock new abilities, and use elemental charges to solve puzzles or brute force your way through enemies.
Steam Page: https://store.steampowered.com/app/3264600
The trailer is a bit outdated, but I’ll update it with the upcoming demo release. Right now, I’m looking for playtesters to help refine the experience. Feedback is welcome!
Currently, I’m revamping the UI and working on localization to enhance the game’s polish. Next, I’ll be refining animations (making them also faster) and improving overall visual effects. Stay tuned for more updates, and don’t forget to wishlist the game!
Prize Denied is a Cozy and Evil management sim, where you can build challenging claw machines and play crazy cards to stop players from getting their plushies!
Steam: https://store.steampowered.com/app/3424940/_/
Trailer: https://youtu.be/rljRm0BGU1c
What you will expected:
🛠️Build A Claw Machine - Weak claw, high walls, small chutes…add them to your claw machine to trap players!
🃏Crazy Cards - Unique effects! Steal, Hit, Erase… They can do anything on different targets you can see on the screen! In which you can imagine or can’t imagine!
👿 Be evil but fair - Simply stopping their win cannot run a long term business… Choose popular plushies to attract players, help players to increase rating, maintain your fake kindness and be evil at the same time!
Hope you will like it!
Hey r/games! I've been working solo on Fortune Avenue since 2017, and I'm excited to finally share it with you all!
Fortune Avenue reimagines the classic Monopoly formula with modern twists that keep the game fresh and engaging. Forget the monotonous jail - you might find yourself on a melting ice floe that transforms into a luxury cruise! Instead of Free Parking, you get an airport that lets you fly across the board for strategic advantage. And when the World Cup event hits your hotel? Watch that rent skyrocket tenfold!
🎲 Key Features:
🎥 Watch the trailer: https://www.youtube.com/watch?v=jBnZAiAjik4
🎮 Try the demo on Steam: https://store.steampowered.com/app/1810050/Fortune_Avenue/
The game has been a labor of love developed entirely by myself (except for the amazing soundtrack by a Montreal music group!). It's launching on April 7th, 2025, at an accessible price point of $2.99.
I'd love to hear your thoughts and feedback! Feel free to ask any questions about the development process or the game mechanics.
Hello r/Games!
Guard Break is a JRPG I've been solo working on as a tribute to my favourite game of all time, Final Fantasy VII, and others around that era. It's a result of 5-6 years learning Unity, Blender, and FL Studio, switching over from prior 2D projects (notably The Escapists as Mouldy Toof Studios).
It's a JRPG with an ensemble cast as opposed to one main character (like Final Fantasy 6), each of them having a proper story arc. I am against bloat in a lot of modern games, so I've tried to keep the plot to the point, well paced, and full of twists and turns. The combat is on field, and also brisk.
Still WIP but let me know what you think, or any questions!
Trailer: https://www.youtube.com/watch?v=chWgTzU8Pik
Steam/Wishlist: https://store.steampowered.com/app/3324590/
Hello r/Games!
I want to share a game I’m currently working on – a 2D physics-based battle simulator inspired by Totally Accurate Battle Simulator, Age of War, and Stick War. Stick Ragdoll Battle Simulator is a wacky, strategy-driven battle simulator where 2D active ragdoll physics meets epic stickman combat. Build your army, upgrade units with the merge system, and unleash chaos with devastating elemental superpowers like thunderstorms, fire meteors, tornadoes, and tsunamis!
[Steam Page]
[Trailer]
We've just launched our Steam page, and we'd love your support! If this sounds like your kind of game, please add it to your wishlist – it really helps us as indie developers and boosts the game's visibility. For now, you can play the free Android and iOS version.
Thanks for checking it out, and let us know what you think!
The Scouring is an RTS with fast pace, high attention to detail and next generation experience. Lead humans or orcs in a Classic Mode or use one of powerful Heroes to fight for victory! Play alone or with friends. Use our modding tools to create maps and custom game modes! Join The Scouring!
We have more than 1000 concurrent users and 50k wishlists.
Steam Page | Trailer | Interview with Pavel, Founder and the only one code developer
Key features:
Demo: Is Live. Steam Page
Use this thread to discuss whatever game you've been playing lately: old or new, AAA or indie, on any platform between Atari and XBox. Please don't just list off the games you're playing in your comment. Elaborate with your thoughts on the games and make it easier for other users to find what game you're talking about by putting the title in bold.
Also, please make sure to use spoiler tags if you're revealing anything about a game's plot that may significantly impact another player's experience who has not played the game yet, no matter how retro or recent the game is. You can find instructions on how to do so in the subreddit sidebar.
This thread is set to sort comments by 'new' on default.
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For a subreddit devoted to this type of discussion during the rest of the week, please check out /r/WhatAreYouPlaying.
/r/Games has a Discord server! Feel free to join us and chit-chat about games here: https://discord.gg/zRPaXTn
Scheduled Discussion Posts
WEEKLY: What Have You Been Playing?
MONDAY: Thematic Monday
WEDNESDAY: Suggest Me A Game
FRIDAY: Free Talk Friday
tldr;
a multiplayer (vs bots or humans) klondike like card game with up to 4 players where you leverage your opponents mistakes to earn more advantages
How to play in two minutes :
https://www.youtube.com/watch?v=hTh4yruDoHg
Quick game of crapette to show gameplay : https://www.youtube.com/watch?v=B08cYLqzr0E (~6 min)
/tldr;
It's a traditional chill card game based on Klondike rules with some twists. For example your can miss playing a card somewhere and you punish them for it. You can improve your odds by making better decisions or exploiting your opponents errors. It's a passion project, this is not my profession but I try to improve it as best as I can and make it as fun as possible on my spare time !
It's one of my favorite card games that I play daily (hit me up if you wanna play)
Latest stuff :
What I'm working on :
It's in english/french but I'd be happy to add more languages if needed
I'd love to get some feedback or some game examples that I could get inspiration from
Thank you !
(Links, it's free and I tried to put as few ads as possible to pay for the servers and stuff but it has some)
https://play.google.com/store/apps/details?id=com.unscripted.crapette
https://apps.apple.com/fr/app/crapette/id1635849106
(if you have feedback on my other games I'm all ears too !)
Star Vortex is a Twin-Stick ARPG Space Shooter inspired by games like PoE, Diablo 2 and Borderlands. Take control of your ship, design and upgrade it then fight your way through a hostile alien sector along side a mysterious entity from the void.
This last month I've worked hard on improving the twin-stick controls and added a deep and complex crafting system. Available to try out in the demo, you can now craft the perfect weapons to match your play-style!
Item Crafting Update:
https://store.steampowered.com/news/app/2098160/view/521955337470739397?l=english
The demo is available on Steam now and we're looking to enter Early Access in Q2 2025.
Sixth Force – EdenSpiel – Tame the unruly force that binds you together in a co-op action-adventure for two!
Play as a workaholic programmer and his creative son, both unexpectedly trapped in a simulation alongside their quirky AI companion and bound by the mysterious Sixth Force. Together, you’ll navigate their evolving relationship, master unique abilities, and tackle the challenges of a surreal digital world.
🎮 Steam demo: https://store.steampowered.com/app/3451190/Sixth_Force_Demo/
▶️ Trailer: https://www.youtube.com/watch?v=g3HVr95XIBE
Here’s what you can expect in the Demo:
🌀 The Bond Mechanic – You’re physically linked by a glowing tether, requiring coordination, communication, and the occasional hilarious mishap.
🧠 Telekinesis Teamwork – Create and move massive objects, transfer energy and color, and alter the environment using synchronized telekinetic powers.
🌍 Surreal Simulated Worlds – Explore evolving digital landscapes, full of secrets and oddities.
🎮 Couch Co-Op Focus – Designed for true shared-screen teamwork—silent playing? Not a chance!
We’re making Sixth Force with love for pioneering story-driven co-op adventures—but with our own twist. If this sounds like your kind of game, check it out and let us know what you think!
🌀 Join us on Steam at Couch Co-Op Fest 🎮🎮 starting February 10 and may the Sixth Force be with you! 🔥
Hi everyone!
I am excited to announce my new turn-based, isometric RPG, Revenge of the Firstborn. The game is based on the 3.5 SRD rules and is inspired by the great D&D games of the past such as the ”gold box” games and Baldur’s Gate series.
I’m the sole developer of the game and have been working on it for nearly 5 years. The game is feature complete at this point and I am planning on spending the next 16 months or so creating the content that will make the game complete.
The game features an engaging story with two different endings, along with a roguelike mode I’m calling the “Endless Dungeon” that will challenge a party to battle their way to level 20 in a permadeath mode with randomly generated loot, monsters and dungeons.
You can watch the announcement trailer at https://www.youtube.com/watch?v=f3Cbt6G8AQA
You can learn more and wishlist the game at https://store.steampowered.com/app/3429270/Revenge_of_the_Firstborn/
Thanks to the mods of r/gaming for providing a platform via indie Sunday for all of us small indies to share our projects!
Cheers!
RUSTY RANGERS is an action-platformer with pixel art that I’ve meticulously drawn over several years, combining classic gameplay with modern mechanics. You take on the role of one of the last surviving rangers, the final hope of a world in ruins. Once, this land was filled with harmony and order, but everything changed when the Baron arrived. Now, chaos reigns, and reality resets again and again.
RUSTY RANGERS
🎥 Trailer https://www.youtube.com/watch?v=JNpbGiLk0A8
Steam Page https://store.steampowered.com/app/1599420/Rusty_Rangers/
🔸 Classic gameplay with modern mechanics. Choose a ranger with a unique fighting style and abilities, combine power-ups, and battle relentless enemies.
🔸 Procedurally generated world. Every run is a new challenge—environments shift, dangers lurk in unexpected places, and secrets await discovery.
🔸 Vibrant pixel art. Every single pixel was crafted with love to bring the world of Rusty Rangers to life.
🔸 A story-driven experience. Uncover the secrets of the Baron, interact with NPCs, and shape the world around you.
Rusty Rangers started as a small solo project but quickly turned into an ambitious dream that consumed five years of my life. My goal was to capture the spirit of classic '80s action-platformers while introducing fresh ideas and dynamic mechanics.
Thank you, r/Games, for giving me the chance to share this project! To be honest, my game is several years late—there aren’t many retro game fans left, and wishlists are painfully low. So I truly appreciate every single person who supports me. If you love old-school action games, I hope Rusty Rangers finds a place in your heart.
Thanks for reading, and have a great Sunday! 🎮🔥
Goblin Auto Club Manager is not a racing game. You are the manager of a crazy motorsport club. You have to buy parts from the junkyard, customize your car for the different race tracks, and then hope that your stupid goblin drivers don't cause too many crashes. The game is casual and relaxed, but it does require strategy and experimentation to optimize the car's characteristics for the different tracks.
You can check out a review from Higher Plain Games: www.youtube.com/watch?v=bnb8oXtnf10
Or you can watch the trailer and download the demo on Steam: store.steampowered.com/app/2993970/Goblin_Auto_Club_Manager/
Since the release half a year ago, I have added 3 more race tracks, one more championship, and several quality of life improvements.