/r/totalwar
A subreddit for the Total War strategy game series, made by Creative Assembly.
Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others.
A subreddit for all of those who love the Total War series. Post your strategies, thoughts, links and reviews here.
All posts must be related to the Total War series. No politics allowed
Don't derail threads with off-topic memes or controversy.
Provide context for crude cave-drawings.
Do not link or request pirated material.
Do not abuse other participants.
Giveaways and contests must be approved beforehand by the moderation team.
Keep self-promotion reasonable.
Flair your posts with the relevant game.
Posts must be SFW.
Discrimination will not be tolerated.
Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time!
Total War Subreddits
Strategy Subreddits
Interesting Subreddits
Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists!
/r/totalwar
Hey, so me and my friend are playing a multiplayer campaign. I am Elspeth level 50 and he's playing as Malekith. He has the sword of Khaine so with oither buffs he has like 60% ward save and obviously loads of other resistances. He also has like 1.4k weapon strength
We haven't fought yet but I've been thinking about how to beat him. The best I could come up with was a light wizard with net of amynthok and hochland long rifles or Hellblasters do deal damage to him.
So I basically have two questions:
- What gear and strategy should I use for eslpeth?
- What should my army composition be/ what units should I use to damage Malekith?
Army losses might work but I'm not sure.
We are also using tabletop caps mod so I can't really make a doomstack or anything.
How to fix this?
just posting this here to spread the word for those who are interested. idk if this was already known but I haven't seen anyone say anything about this.
so if you go into:
Medieval II Total War\data\world\maps\battle\custom
or into a mod folder\data\world\maps\battle\custom
you would find folders where each folder is a scenario battle that you can play in multiplayer. within these folders there is a text document called "descr_battle.txt". if you open that document you would see playable factions and non-playable factions. the factions you place in non playable would be controlled by the AI.
Bonus point there is a mod called the Engine Overhaul Project where it gives you the ability to generate scenario battles. This is meant for hotseat multiplayer, but you can set up a custom battle in singleplayer let it generate the scenario and then play against AI with your friend.
If I have a Lord (Snikch for example) who can get 100% Ambush Success chance Bonus through Skills/Items, how does that effect the Negative Ambush Success Chance modifiers of Stalk Stance/Opponent Stances/Traits/etc.?
So, let's say I am i na jungle region with 50% Success Chance and through Skills Snikch he gets an additional 100%, would that mean he is technically at 150% Success Chance? So, if I go into Stalk stance, does it then only get reduced to 125%..?
I mean yes it is not a great game but I don't think it is a particularly lousy game either
I’m looking to buy three kingdoms and I have a few questions:
Is the soundtracks mandatory to buy cuz rn every other dlc is on sale except the two soundtracks but if I don’t buy it, am I not going to get any music in game?
I’m huge on playing warhammer series and I rlly liked one of the character creation mod (shoutout to that modder 🙌) and I’m hoping if there’s also one for three kingdoms but most of the mods are in mandarin and it’s hard to translate.
What dlc do yall recommend the most and what are some mods that are must have?
Hello,
recently, I have some problems with just starting the game. After starting, it opens the first screen (the one with Intel and others logos) and just stops there.
I already reinstalled the game, turned off all the mods, checked local files integrity - nothing helped. Has anyone here encountered similar problem and knows what to do about it?
Thanks.
For me it's been Wurrzag/The bloody handz. the savage orcs,Wurrzags magic, the badlands (I immediately used the change start pos mod), the ogres and everything else just seems so familiar and cozy to me. I love the deserts and swamps (anything resembling heat really) I love the paintings and war chants, I love the tribalism and idunno, just like everything about the faction and region in general.
Doing random shit with the boyz, getting into scraps against the stunties, horned gitz and whatever else is what always brings me back to this faction no matter how many great changes the game has, whenever I dont know what or who to play. The badlands always calls back to me fight some random gitz, i love it.
What about you guys? which factions do you vibe with most?
Every time I declare war to nakai my reliability go to low anyone know why or it bug?
Hello! I just started playing Warhammer 3 and got around 80 turns with Cathay. But rather than the chinese I feel like playing some rats
I was considering getting either Warhammer 2 or one of the DLCs for the skaven, specifically Prophet and the Warlock or Twisted and Twilight
My question is: the base game has more content overall and some other factions, but is it good and fun enough for the skaven without the DLC content? Does the extra content make it up for being double the price, or should I just get one of the DLCs?
Thanks! :)
so, sometimes as dwarves when u open up a new deeps location u may get a special building. sometimes something good and sometimes bad.
so far I've encountered:1) a skaven bomb that'd destroy my deeps or something iirc if attempted to be demolished without a master engineer present in the local (I think) region. 2) beer stash - 72 kegs, +5 control, - 50% move range for armies starting in the region. 3) gold vein - upon demolishion +500 path gold.
what I wonder is, if I demolish my deeps location and rebuild - do I have a chance to find something else/new/different?
What are the most likely times later this year for Creative Assembly to announce the next main historical Total War game?
Legend of total war just cheeses absolutely everything and i don't even understand why someone would do that to a game tbh. He gets great results in disaster battles obviously, but a hard watch.
Lionheart actually plays the game with balanced army comps and also streams the campaign map, pretty gppd commentary - he's a very easy watch. However, his battles are so stressful to watch. He must have his battle settings on easy because his battle tactics are SUPER lazy.
Is there a streamer out there that plays with balanced army comps/NO cheese, but actually tries to finesse some battles? I dont mind pausing battles. Also very important - zooming in on charges/meteors, checking unit stats etc
I've been facing this problem where the enemies doggos just go around my cavalry while my cavalry is engaged and directly attack my ranged units. I mostly play as the empire so this is a problem for me as my melee troops kinda suck without ranged support. I use 4 cavalry in my army to counter this but it just seems too much and i cant get heroes in my army because of the limit.
Is the trojan horse to be given as a gift that it is then inside cities and you do it like in the movie troy?
The AI is just derpy as hell. I'm playing Deceivers, watching Sylvania just keep running their armies to garrison; at several points I've seen him having like 4 armies just circling a city doing nothing.
I've seen "Deepwar AI" suggested as one, though I haven't tried it yet.
What are some AI mods you've seen that make AI play generally smarter on the campaign map? Ideally where they utilize their faction-specific stuff better. Watching Orion never deeproots is just silly, for example.
As for corruption, it feels very minimal. All you get is attrition against the enemy, and some control loss.
I'd love to see a corruption mod where once corruption is maxed, something big kinda happens. Not sure what. But to really create this sense of how important it is to get corruption up/down. Maybe bigger buffs/debuffs for both armies and campaign; maybe more random events happen. Idk.
What are 2 mods you see to help with these things for better general QOL?
Am I being crazy, or should I try to get all of the achievements for Warhammer I since I already have all of the achievements for 2 and 3? I am just looking for confirmation bias here. Is it worth it? Has anyone else got all of the achievements?
I just had minor clan in Nippon (expanded IE mod) declare war and and send a full stack half the world away to fight the Barrow Legion. Hilariously they lost all their settlements and had to sail back before getting past the horn of not Africa. The craziest part is I have no idea how they were aware of each other.
It's been 12 years since the release of Rome II. After watching Historia Militum's video "What it takes to become a Roman General | Comparing Roman vs. Modern Officer Ranks", I can't help but think how great it would be if CA made Rome III. Even though the visuals make due in these videos, it would be cool if the quality of illustration matched the quality of information.
i have come across this little guy and i was unsure if this is cause of a mod or just a visual bug in them game, has anyone seen this?
Which do you prefer?
To clarify, stat debuffs are things that directly impact the statistics on a unit card. Mechanical debuffs are things that don't do this, but do affect the outcome of n event.
For example, slingers in Pharaoh seem to have quite high weight to their attacks, and often stagger enemies hit. This stagger animation means that the unit will likely slow down and lose formation if it advances under fire.
An example of a stat debuff is rattling gunners: they inflict "suppressed" which lowers the hit unit's speed
Stat debuffs provide clarity, but does that make them better?
I see Enticity using the mod and mentioning "Only War" where you start out at war with everyone on the map. I tried looking around the workshop on steam and googling it but I cant find it and he doesn't have it linked in his description. Just wondering if you can help me out with a name or mod creator or something.