/r/openttd
OpenTTD discussion, strategy, and banter. We also run a suite of community servers!
OpenTTD is an open source remake of Chris Sawyer's Transport Tycoon Deluxe. The project aims to produce a fully open source version of the 1994 classic, while extending it with new graphical options, signal types, and much more. Best of all, it's completely free!
This subreddit welcomes any OpenTTD related content, discussions, and questions! Transport-related subjects are also permitted, but please try to keep it somewhat relevant to the game at hand.
Server 1 Vanilla Server [14.1 | Details]
s1.ropenttd.com:4000
Server 2 Coop Server [14.1 | Details]
s2.ropenttd.com:3979
Server 3 Climate Change [14.1 | Details]
s3.ropenttd.com:4003
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/r/openttd
I feel stupid asking this but I have no clue how I can change my Icon set from this one:
To this one:
I can't seem to find anything online about these different icon sets.
Hey which bot do you think is the best, I mean in terms of finances and which serves as a good comparison? And are there any that use ships airplanes and vehicles because I can only find some with one of those things? And which NewGRF can you recommend me to have the best gaming experience? Thanks for your tips
Why I cant buy any locomotive? It has to be with the year?
Why I cant buy any locomotive? It has something with the year?
I am in the year 2051, tried the engine resetting command, but still didnt work. pls help me. I am using the German 32bpp Train Pack (forgot the name qwq
For example, for this 2 trains from different grf's ingame speed will be +2km/h for no apparent reason
(why is important for me? on large map slightly different speed cause some issues with speed adaptation, from time to time, on fast trains)
I was thinking of doing a train system just for passangers, the end goal I guess would be to have all cities connected by train and closer cities connected by bus. Is that possible? Will cities still grow?
I loaded some 32bpp cztr and chinese trains into the game and lost the original trains is there a way to keep these active? By original trains I mean the Stock trains from TTD SH40 to Chimera maglev
Why won't my train leave the station?
Hi everyone!
I am TT player since its introducion in 1994. I moved to OTTD a couple of years ago.
I have noticed that some stations' ratings have been getting stuck at 74%. If I stop the trains it goes down but when I resume it never goes above 74%. This slows the rate of rise in industry production because as we all know it is best to keep a rating above 80% for the quickest rise in production. For now, I have noticed it happens with coal, oil from Rig, and wood.
On other stations, I easily keep ratings above 80%.
Is there a bug within the newest version or there is something is am missing?
i used to play transport tycoon deluxe on ios but now it is completely broken and goes into like 8 screens and doesn’t respond to touch. just wondered if i can get openTTD without jailbreaking on iphone (ios 18 and iphone 14 if it matters)
We’re diving into OpenTTD, but this isn’t your usual game – there’s a twist! Join the stream to see what surprises are in store as we explore new challenges, strategies, and celebrate three decades of transport management.
🗓️ Stream Date: Fri 15th Nov from 20:00 uk time
📍 Watch Here: https://youtube.com/live/swBlZbeZeqU
Mark your calendars and be part of this unique celebration of a timeless classic!
What do you prefer or think is better ?
I decided to download it recently, and ive already put 50h on it, and im loving it. There is something so satisfying about making a train network and seeing 5 trains go on 2 rails and no crashes.
What are some fun moments that you have experienced/remember?
I'll start - Me and some friends were playing in coop, each with their own company. We had made it to like 2000 and one friend decided to leave (he wanted to go to bed, weak) so, the rest of us build massive pyramids around his central train station, when we came back to play the following day, he was suprised to say the least.
looking for someone to play with on coop company mode
Me and my two other friends are making a rolling stock NewGRF and are trying to implement them using an already existing and public NewGRF for engine variants https://github.com/OpenTTD/OpenTTD/pull/10220
(allowing one train to have multiple liveries, without having to use the inconvenient cargo refit function)
We tried searching on our own and found a bunch of helpful links, like the GETS implementation on github https://github.com/GarlicBread42/GETS/blob/main/src/ELECTRIC/BR_103_1.pnml , or this code for group templates https://github.com/George-VB/xussrset/blob/main/src/code-templates-groups.pnml ,
or https://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Properties_common_to_all_vehicle_types
But we're still having issues and its not exactly working out for us.
Does anybody here know a way to implement such "variant_group" system in the easiest way possible?
Hi.
Have openttd with tram grf, but cannot find the build option anywhere. Its not a seperate one and not under roads as it has been.
Do anyone have a fix, or know if its a known bug in the android version?