/r/boardgames
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Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games!
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You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. The simplest use is to bold game names in your comment and add "/u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified.
Daily | Daily Discussion and Game Recs |
Mon | What Did You Play This Week? |
Tue | Train Tuesday |
Tue | Two-Player Twosday |
Wed | One-Player Wednesday |
Wed | Game of the Week |
Thu | Midweek Mingle (rotating) |
Thu | Forgotten Favorites (rotating) |
Thu | Thursdays at War (rotating) |
Fri | BGIF |
Sun | Kickstarter Roundup |
/r/boardgames
Hello I recently purchased the GOT risk and I haven't received any character cards for targaryen and ghiscari? But I have extra cards for some of the other houses. Surely this isn't right? I bought it new
I'm a little surprised I've seen very little discussion on the point, even for an expansion, but The Lost Fleet expansion for Gaia Project was made widely available in September, and it has addressed a lot of the issues of one of the most highly regarded modern eurogames.
In addition to adding a bevy of new components that add to the base game (tech tiles, advanced techs, round boosters, round scoring, final scoring, federations), there are new actions to take contingent on exploring around the board using your range. These changes, in addition to explicit buffs/nerfs to various factions, have rebalanced the game pretty dramatically. In particular, aside from faction balancing, the tech tracks themselves are all much more viable to research in all stages of the game, making builds and strategies less prescriptive and more open. There is a potential criticism that the extra actions make the game "looser", however, because of the overall improved economy of the game, what ends up happening is that mid- and late-game interaction becomes higher instead, since there is still significant diminishing returns to an improved economy, and those extra resources can be used more effectively target opponents in various ways.
I think the jury is still out on balance, but from my experience, the game is significantly better in that regard, fixing what I think was my biggest gripe about the base game. It was often difficult to find 4 viable factions that could compete for the win in many setups, and there were enough faction balance issues that some tended to dominate in a large number of setups while others were mostly useless. It basically required auctions and/or board rotation to have any sort of balance, which is difficult for most players, and frankly were not always very effective anyways. I've been playing the expansion without any board rotation or auctions at all, and have had many close games that would be vanishingly rare before.
I sometimes see the board game community get mad when they hear about upcoming sequels or “follow ups”(say it feels like a cash grab, it should have been an expansion, it’s replacing/cannibalizing the game they already bought, etc.). Other times, I see people get extremely excited about it en masse (e.g., Nemesis Lockdown), and I generally see these games often do well (Clank games as a clear example).
So what’s causing these differences in reaction? Is it it just me noticing different people on the reaction spectrum? Or is there something about how the sequels are made, or how they present themselves, that causes the difference in reaction? Is it a matter of them having some key point of distinction or something?
What types of things would make a follow-up to a game you already like exciting to you, rather than uninteresting or annoying?
Question: Any good (and cheap) ways to get more space on the table when playing board games that take up a lot of space? Anyone have suggestions, ideas and tips? Pictures are welcome!
Background information: As a board game enthusiast, there is always (at least) one board game on our dining room table. Despite the fact that the table is 100cm x 200 cm, large parts of the table are occupied, and we experience a lack of space when we play the games as well. An example is Ticket to Ride Legacy (no picture incl. to avoid spoilers). We are on the last games of the campaign, and the game (with all cards and equipment) takes up 3/4 of the table - and various cards are placed where there is space and it quickly becomes chaos.
In the longer term, we want a board game table (table that is customized for playing board games, incl. space and storage) but need a cheap solution until that happens. I have seen a Kickstarter for a small, raised "table" for board games, that you placed on the table (and you have space on top and under the additional table). Unfortunately, it was not cheap, and with shipping to where we live, it quickly becomes twice as expensive.
All tips and suggestions are welcome!
Thank you in advance.
Trying something different then the usual brain burner this year
guys, here is my "version" of Terrorscape 3d mansion :) hope you like it !
Anybody live around the Fort Worth, Texas area that would be willing to meet up on the weekends and play boardgames? My wife and I had a group of 3 people but we lost one so looking to add a new member or 2.
Hello!
Is there a (easy) way to sort my bgg collection so I just get the titles I rated this year?
After placing the first coaster you go around and either place a coaster on your stack or bet how many you can reveal without a skulk.
Let's imagine a scenario:
You're downsizing your living, and moving to a place with limited space for board games. You manage to fit in a nice table for playing, as well as a shelf that fits 10 board games. Now you get to pick these 10 games, following these rules:
How would your 10 game shelf look like?
I love this game. Played it many times and would really like a progression legacy deck building side to it.
Wanting to know if anyone has seen or found a variant that makes this work within balance.
Looking for something following the role play aspect of "as your character learns each year, you keep your knowledge". AKA - you can keep some of the spells/ items/ allies you made/learnt along the way.
Spit balled ideas people have thought of:
* each year you can keep 4 cards that total a gold value of 10 but a single card can only have a max gold value of 4.
* selected cards ffrom deck can go to the starting shop reveal
* separate hogwarts shop that each player can put 2 - 3 cards in
Fix Balance Issues with Legacy:
* add X detentions to your base hand.
* take out the 'easier' villians.
* cant keep cards that remove Control tokens.
* start at Location Two instead of one. OR Start with 2 Dark Arts cards straight away
Anyone know of someone who has designed a variant like this with the rules?
What's your go-to stat tracking app? I for sure want to see dates played, number of total plays, wins and scores, and the option to tag as a game we own or not. Any other features that make it your favorite?
Does anyone have a link to the informational card (or box back) to Classic Concentrations board game? Supposedly, it explained some of the most common pictures posed within the puzzles that wasn't presented in the original Concentration board game and was mentioned on several episodes of the second and third year of Classic Concentration?
Hello, I have just bought Railroad Ink (Deep Blue edition) and have tried the markers from the box on the boards. They seems very bad - the lines look washed out, and they earese too easily. I'm afraid that while playing someone might accidentally touch the board with their hands and erase half the roads. So I was thinking of trying some other markers I might have at home. Since the boards are plastified, I guess that you could erase anything with alcohol, right?
Is the stardew valley board game worth picking up? I have played the video game and am wondering if it is worth getting. Are there any other games that follow a similar formula?
Welcome to /r/boardgames's Daily Game Recommendations
This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:
You're much more likely to get good and personalized recommendations if you take the time to format a well-written ask. We highly recommend using this template as a guide. Here is a version with additional explanations in case the template isn't enough.
Help people identify your game suggestions easily by making the names bold.
In the example here, would it be possible for the stations used to complete Lisboa to Roma?
In this case, black is doing Lisboa—Cadiz—Madrid(s)—Barcelona—(s)Marseille—Roma with (s) being cities stations are on
The stations cover Madrid to Barcelona, and Marseille to Barcelona - so the routes are contiguous, but neither station is on Barcelona, so the stations aren’t adjacent.
Is this valid? (Ignoring fact either station being on Barcelona instead would solve this)
Hello,
Just finished our first round of this game--so fun! We had a question we weren't sure of, though, so hoping someone can help!
If a fox card, which lets you change the trump suit, is played second in the hand, how does that affect the outcome for that hand. For example, if the decree is roses and the lead plays a 9 of roses, the second player plays a 3/fox of stars and chooses themself and swaps the rose decree for a star card, how does that affect the winner of the round?
So we've played several games and the haunts are extremely inconsistent tonight we played haunt 38 >!sinister soiree!< and it wasn't a lot of fun, the players reduced the haunt's mechanism to nothing before the haunt revealer ever got a turn to go. Have people familiar with the game had trouble with haunt activation and timing. It made for a really anticlimactic game that was done in two rounds.
Hi yall, I have a few board games and it's neoprene matt versions. Curious to see how everyone stores there's. Thanks in advance.
I am trying to find a board game that I saw on Instagram and TikTok but have not been able to find again. The game is usually shown being played at a café between two guys that aren’t speaking english. It consists of them flipping somewhat thin rectangular pieces onto a board that’s on top of the game box (I think). The goal is to flip all the pieces onto the board, where they stack up, making it increasingly difficult to balance them. If the pile or tower tips over, the player that did it must take all the pieces that fall off. The objective of the game seems to be to get rid of all your pieces.