/r/AllThingsTerran
IF YOU ARE ASKING FOR HELP, help others help you by following the guidelines here.
Join AllThingsTerran Groups on AM/EU servers
To join ATT Skype Group Chat, pm either the moderators, or RiceIsBliss
General rules:
The goal is to learn about game with a focus on Terran.
Rude/snarky/elitist visitors are not welcome. Keep it constructive and friendly.
This is not the place to vent. If you want discuss balance, ask yourself if you are starting a constructive discussion or seeking validation of your views.
Be civilised and wary of your choices of words. Remember that there is a real person on the other end.
Stream advertising posts must be removed when the stream is offline.
Above all, we keep it drama-free and chill here.
General Discussion - Mondays
IMBAbuilds by NoseKnowsAll
Late game TvP Engagement Guide by PassionOfTHeMoletrap
How to scout Zerg All Ins by IMBAbuilds' Stark
Mech Central by /u/Alfadir and /u/Danyulz
Check out the Collegiate StarLeague
/r/AllThingsTerran
Like the title says, I understand fundamentally that you have to harass otherwise they just get anything they want, but it seems unsurmountable. I can harass a lot, have favorable trades and they still have more of everything and if you aren't watching split second everything dies. Any tips builds or advice is appreciated. Tvz is like 40%.
I’ve lost ~10 games due to crashes. It’s frustrating when it happens, oftentimes the game is winnable and the game freezes and then crashes. Is it possible to reconnect to these games? I’ve had games where it pauses and it gives my opponent 30 or so seconds to reconnect, and I’ve seen them reconnect/return and the game resumes. Is there no reconnect feature? Apologies if this is a stupid question, I just started playing a month ago.
🎮 Open to all MMR Ranges and All Regions
🕕 2 November 2024 at 19:00 CET
💰 $30 Prize Pool and OSC Points!
✍️ Sign up : https://challonge.com/csocu77
EDIT: MMR 4K
https://drop.sc/replay/25701966
He kept messing with my head and being all edgy, even letting me think I had a chance by claiming his attack was an all in whilst having a massive army at home and trolling me with sensor towers.
Where did I slip in my macro? Should I give up on micro as he says? Why is sc2 so toxic nowadays?
Hey guys, I'm relatively new to playing Terran and I'd like some build order advice with TvT mech play and a TvP 2 base all in. Here are two games I've played today, any advice is welcome.
TvT vs Cryptys
https://drop.sc/replay/25700743
TvP vs Darkblade
In what situations would it be a good idea to switch from tanks to building thors? Any? Or should you just stick to the usual composition and deal with things like BCS, Carriers, Mutas, vikings/marine?
Ever since the cyclone change battlemech has been dead. The new patches blue flame buff gives me hope for battlemech again but I just hate the new cyclone. It feels like a bad stalker or a hydra instead of it’s own unique unit that has micro potential and a niche of protecting against specific attacks.
Is there any chance battlemech could be viable again?
I'm D2 and can macro pretty close to perfectly if left completely alone in a single player game and allowed to stare at the bottom bar to check production and supply count. As soon as I get into a real game macro goes to shit because now I have to look at the minimap and micro at least somewhat.
I'm wondering if anyone has tips to bridge the gap between "mental checklist" and pros who check things only sometimes because most things are memorized?
What is the best way to approach this?
Did I pull the correct number of workers?
EDIT: Attached the replay oops Replay
Hey All,
I remember there used to be a terrab YouTuber called filter SC that really focused on hitting key metrics when leveling up from the lower leagues to higher leagues.
For example I remember what he did a bronze to grandmaster tutorial, focusing on serve and how he was able to get a roach Max at around 11 minutes and heart of the swarm.
his videos help me get to plat a few years ago, and as I'm coming back to this game, I'm wondering if anyone else has metrics I should be hitting, I.e should be maxed at 9 minutes with Terran, with x number of scvs, etc
New to SC2, I've been playing using PiG's 1-1-1 btgm guide. I'm using the bronze/silver build order. Looks like we both started a 1-1-1 but his army was almost twice as powerful as mine. He had good harass with double Cyclone + Medivac drops. I know I didn't respond fast enough to his drops, they went down very early at 3:30. Can anyone help me analyze this game? It would be much appreciated! https://lotv.spawningtool.com/84311/
We do handmade oil paintings on canvas, on demand ✌️
They are soooo much better. can’t wait.
I loose alot of games to all-ins at around 5 min in this matchup that I don't know how to scout.
Here is what I do:
SCV scout to see if its hatchfirst
Scout with the reaper to see if a third goes down and what the queens are doing
Scout with the reaper in the mainbase to see how many drones are on gas and go home.
This is where I mess up, because If I either cant get the scout or see 1-2 drones in gas and still get allined at around 5 minutes with pure roach ling off 33 drones.
If I see 3 drones in gas at like 3:10 and no creep spread then its a pretty easy response and hold, but I have no clue how to scout and stop allins after that where everything look so normal.
(I play 3CC hellion banshee)
I am frankly salty about my main race and how the BC is treating them, so I want to see how things are for the race that feels constantly loved by the BC. (At the very least it will result in a toss who understands more about the game as a whole xD)
So I am planning to main Terran for the next season and I would like to know who is good for teaching builds for the different match-ups sort of like what harstem does for toss.
https://youtu.be/NKxN8k03qas?feature=shared
So toss gets fucked,terran gets major buffs, zerg is meh late game is better but more campy.
They specifically contradicted thier own stated goals. With reducing campy play styles. By making terran more campy.
They should nuke all the terrans on the balance council. Which confirmed is 95% percent of the council. Wtf are these changes where are the ghost nerfs.
I think every toss and zerg player should insta quit any time they match with a terran. Let these guys play endless TvT. BOYCOTT TERRAN.
If they dont revert the changes from the last 2 terran buff patches. I hate how they manage to sneak an unanswered buff for terran each patch the last few years. It's probably time to mass quit this game.
Zerg 60 drones by 5-6 mins. I play marus 3cc mech w/ fusion core opener. Banes or roaches can break into natural before bc even comes out. Killing a few drones with initial hellions is redudant. Im at an utter loss. I can be constantly producing scvs and hellions/tanks from 1/3/1 and still get overwhelmed. I watch the replays I do the research I execute BO fine. Diamond 2. this MU feels so unfair most of the time. They can throw away as many units as it takes to clear my 3rd or break into nat but if I lose My initial hellions or bc game is already over.
Might be a dumb question, not sure what the go is.
Hey all,
For the past 2 months, I've been playing almost exclusively cylone raven because it's surprisingly good, fun to play, and I was bored of only playing bio or standard mech. This is an indepth guide for anyone interested in trying it. It's best against Protoss, worst against Zerg. The only units you make all game are 1 reaper, mass cyclones, mass ravens, and hellions (lower priority mineral dump against T and P).
Build Order
Micro and Strategy
Strengths and Weaknesses against different Compositions
Responses to Expect (vs masters players at least)
Replays
Hey there!
Returning to SC2 after more than 5 years... And just noticed everyone is crying about Terran being OP. I never felt OP back then and always struggled specially againts Protoss.
Can you help me be OP? What is making Terran OP now?
Where should my main focus go? I noticed he did cc top right and bottom left corner early into the game (around 5-6 minute mark) and knew who I was dealing with. Should my focus go into attacking his main base or stopping his pf expansions? If I attack with tanks he just repairs pf with scv's meanwhile expanding elsewhere and his income is insane. While doing that he's going into bc production.
PS. his natural expansion was also pf so I had to back off with my marines attack
Anyone else wish there was a late game upgrade to drop units faster?
Nydus loads and unloads super fast, so we know it's possible. Maybe it could be for bio units only to keep it balanced?
This is just something that's been on my wishlist for awhile. It might make units harder to spread drop, but you could still use boost to accomplish that.
I can’t handle Zerg “late game”. By late game, I mean that 10-12 minute transition to Ultras. I play bio and I feel that up until around 8-9 minutes, bio is fairly strong. But once 10-12 minutes strikes, ultras just shred all bio.
The zergs I play will go for some mutas around 6-7 minutes. Mutas deny drops. I can’t harass very well but bio mine is still OK.
But if I don’t kill them in the next few minutes, they can transition to ultras and I’m dead again.
Basically, early game mutas deny drops. Then a quick transition to ultras and my army is effectively useless. I cannot deal with that transition at around 8-10 minutes or so. Just no idea what to do against this strategy.