/r/allthingszerg

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All Things Zerg is a discussion/help subreddit focusing on the Zerg race from Blizzard Entertainment's critically acclaimed RTS game Starcraft 2. Strategy, discussion and questions are welcome, but anything related to Zerg is ok!

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All Things Zerg is a discussion/help subreddit focusing on the Zerg race from Blizzard Entertainment's critically acclaimed RTS game Starcraft 2. Strategy, discussion and questions are welcome, but anything related to Zerg is ok!

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3

Any help to defend a 2bases flood lings

19 Comments
2024/12/19
17:50 UTC

7

Reynors weird worker all in

I've recently watched a ZvZ Bo3 between Reynor and Dark that ended with Reynor successfully cheesing Dark two times with the same super early all-in: https://youtu.be/OUv9ypP97Xo?si=galuFHhr17tSF89q

It has to be said that Dark went for a greedy 17 Hatch, 17 Gas, 17 Pool if I saw that correctly.

I've tried it out against AI and went up to 80% WR against elite bots, even on bases with longer rush distance and setting the AI on a baneling bust strategy which seemed to make their defence the strongest. I've only been playing for like 3 months, which is why I am not too sure what to expect from humans, trying to defend this and what I need to be watching out for.

I've only gotten a single ZvZ matchup since then and won the game with said tactic. Surely a cheese like that is frowned upon but is it good in your opinion? Would you expect high Plat players to win against such shenanigans or have I found a cheesy way of free MMR in my league?

20 Comments
2024/12/19
13:41 UTC

4

Cannon rush into mass oracle?

Just played this dude twice, pretty rude too btw, both times got contained onto one base by early Cannon aggression, and then he just went mass oracle. What's a zerg to do??

20 Comments
2024/12/19
05:23 UTC

8

Recovering after a break

If I don't play for a week I turn into a blithering idiot: supply block, forget to build things, misrally.... It's about 400-500 points of my MMR so I have to stay off ladder until things recover.

I have a couple warm-up drills and they help a little, but it's frustrating. Does anyone have specific things they do to get back in the game after a break?

("Don't take a break" is infeasible. I was out of town playing chess and my gaming rig is not portable.)

29 Comments
2024/12/18
17:06 UTC

2

How to effectively focus fire down workers with lings

Say you sneak a bunch of lings to the mineral line in their natural or main, how do you effectively focus fire down the workers? If I attack move near them the lings focus on the buildings or other enemies but if I individually target the workers that seems ineffective as I only need 2 or 3 lings per worker.

19 Comments
2024/12/18
05:23 UTC

16

Elazer revolutionizing the meta?

from the post in r/starcraft

"His recent builds are downright diabolical... two base spire with a hatch in the wall into broods in zvz 😭😭 then no queens no creep into a roach hydra timing in zvp this is more dark than dark

Edit: yt links https://www.youtube.com/watch?v=wUGB6zAf8M4 https://www.youtube.com/watch?v=4AgZAXzTfLM"

Thoughts? I always suck when i play roaches vs terran

5 Comments
2024/12/18
04:40 UTC

4

Correct Response to Early Forge/Cannon

I'm bouncing btwn plat 2-3 and I've always 12 pool'd in zvp. It worked great in gold and low plat but now I'm often seeing toss wall off with a forge and a cannon behind, rendering my lings useless. Am I correct in believing I'm supposed to fall back, drone up to 41 or so workers, and hit them with a big roach push or a nydus? I've tried doing this and oftentimes they have a couple immortals out and blink/charge by the time my roach push is ready and I get shredded. What is the proper way to play this?

12 Comments
2024/12/18
03:41 UTC

8

I generally suck vs Toss...

Especially holding off cheese, but I actually did the right thing for once, and I love it!

He cheesed me, and surrounded my main with cannons and pylons. I just moved all of my workers down to the natural and built another base. I probably could have ended it sooner, but I just wanted to starve him out.

https://drop.sc/replay/25862906

6 Comments
2024/12/18
03:00 UTC

3

Looking for Zerg Coach

Currently around mid-high gold. On my way up! Looking for a Masters/GM zerg coach to help me along. Ive watched, and continue to rewatch the b2gm videos on youtube, but i feel a more hands on coaching approach would better suit me to see what i do not. Thanks!

Edit: I keep getting overwhelmed / frustrated trying to play and mess up big time, either forgetting big things like my 3rd hatch, 3rd queen, 3rd overlord/4th overlord, or overproducing and losing out on macro.

12 Comments
2024/12/18
01:19 UTC

29

YOOOOOOOO FIRST TIME M2 LFG

That’s it that’s the whole post I just hit M2 for the first time ever Wowee I am friggin stoked sometimes I wonder if I grind this game too hard but then I hit these milestones and I’m like nah it’s worth it

21 Comments
2024/12/17
05:00 UTC

7

Discussion: how do you scout mid game and not die to random aggression?

How do you guys scout in mid game?

What have you found works best?

Do you have specific points in your build where you go scout?

Or set times?

Is it part of your macro cycle?

I (diamond 2) constantly die to stuff I haven't scouted or didn't expect in like the 6 - 8 minute mark.

Especially if it's something weird - like I lost a ZvP where the guy randomly attacked with 2 carriers and 10 adepts, because I was expecting turtle skytoss.

Going for ovie speed before lair has helped a bit, but I feel I lack the apm to scout consistently enough in that mid game phase where I'm trying to simultaneously drone up, build tech, spread creep, fend off harrassment and not die. Although I seem to suck at the "not dying" part lol

Would love to hear what has worked for everyone else

13 Comments
2024/12/16
14:50 UTC

3

Help with selecting / removing units

My question: Is there an easier way to remove units other than clicking on them on at a time? For example, when I say have 8 drones selected and am transferring them across map to expansion and want to set them all to their own mineral patch, I remove one, click new mineral field, remove another and click a different field, rinse and repeat?

7 Comments
2024/12/16
08:03 UTC

5

Roaches in ZvT

Inspired by this post: https://www.reddit.com/r/allthingszerg/s/4oUqdZUJQl

Lets hear everyone’s recommendations on who what when where why for the use of roaches in ZvT…

I know in my own early experience, I found roaches underperformed against bio, when I expected the opposite with their armored shell

12 Comments
2024/12/16
05:50 UTC

6

How to beat airtoss?

Played a game where the guy made a dozen cannons and half a dozen shield batteries at each expo, sat until he was maxed on carriers/voids then stomped me.

All while i creeped the whole map, denied his 4th several times(i was on 5 base) was using infestors + 3-3 hydras with microbial and fungal on his voids/carriers, but he would shred most of my army before i could even kill a couple carriers. Vipers are too expensive on gas and get instantly vaporized. I get 1 pull off before the vipers are wrecked as carrier range seems to be about the same as a viper pull.

52 Comments
2024/12/16
01:00 UTC

3

Queen Multiple Creep Tumors

How do I get a queen to make multiple creep tumors instead of just one at a time?

3 Comments
2024/12/15
22:26 UTC

3

Which maps should I ban from the current pool?

I often find it hard to decide which maps to ban - either by "feeling" or by looking for some stats and trying to wrap my head around them. Is there a some kind of consensus on what to ban? =-)

5 Comments
2024/12/15
20:13 UTC

26

3,600 zerg -> toss

I was a zerg main and the queen nerf made me so sick of tvz and pvz. I dropped to 3,300. After dropping, I changed to toss. I reached 3,700 with barely any understanding of toss.

This game ruined zerg.

39 Comments
2024/12/15
18:21 UTC

7

Roaches in ZvP

Please help me understand the role of roaches in ZvP. I'm trying to learn ling/bane and I often get owned by archon and I think roaches are the answer but I'm not sure.

What are roaches good against? Bad against? When do I build roaches/what stimulus should result in me building a roach warren? Do I take missile upgrades over melee upgrades when I add roaches to ling/bane? Etc.

Tl;dr: just info dump the hell out of roaches in ZvP please.

22 Comments
2024/12/15
13:03 UTC

9

Z v T What should i have done to be able to win this game?

https://drop.sc/replay/25855688 heres the replay. Ive watched it a few times, and i think maybe if i went banes a little sooner? or teched lurkers asap? maybe 3 ravagers with my attack to snipe the tanks? idk. you tell me im just a nub

20 Comments
2024/12/15
06:19 UTC

7

Need help with build order post patch

Zerg is not my main race, but I enjoy playing it. After the patch I just can't get it work and no matter what I try. I had 2 easy build orders. Usually it was 2 hatch roach/ravager all-in (vs Terran). Or something inspired by Serral's safe 3 base start. These just don't work and I don't know how to adjust. My T and P is Plat, my Zerg gold.

The queen cost change particularly hit me, when I get 3 bases, it seems I have few queens and can't cover the base against early hellions or reapers. This is very annoying, I tried to build roaches early, but that slows down my eco. It seems that my upgrades all totally off.

What is best start these days, especially vs Terran? Should I go pool first or hatch first? How many lings should I get before I saturate my second to defend against early Hellions and reapers? Most Terrans on ladder play turtle into BCs, occasionally some Helion harass into tank marine timing attack.

I don't want to post replay, because everything is off, I just feel like starting Zerg all over again. I also struggle with new maps, some (especially the recycled old maps) have lot of dead space that Terran can use for BC or Liberator harass, this is very annoying. I used to be able to fend off the first BC push with queens and spores and then transition to ruptors. With higher queen cost I'm constantly out of minerals when I'm replacing my lost queens. It seems I have to tech faster, but it's hard to have enough larva and decent army when you tech fast.

Any ideas welcome!

17 Comments
2024/12/14
16:54 UTC

0

A hydra rework that WORKS

-hydras gain a melee attack with their claws that does slightly more damage per second than ranged spines

-hydras gain a toggle feature between a ranged and melee mode. The switch is instantaneous with a small cooldown, and can be toggled while hydras are moving

-melee mode gives slightly higher movement speed, ranged mode gives slightly higher attack speed and vision

-melee and ranged weapons can both be used in either mode, but attack priorities change ie hydras in melee mode will move command towards enemies to engage with claws and only use spines if point commanded/there’s no other melee targets, and hydras in ranged mode will only engage claws if a unit comes within range.

This would add a lot of versatility to a currently underused and inefficient unit. There’s a lot of space for pros to use their apm skills to benefit from the toggle, and lower tier players could still use the unit effectively with minimal micro.

What do you think?

19 Comments
2024/12/12
19:59 UTC

1

Anybody want to just play pure macro?

19 Comments
2024/12/11
15:41 UTC

15

I think I'm done

I think this patch did it for me. It's not fun anymore. I'm down ~400 MMR, playing against a terran and protoss that feel like they're on cheat codes. Ladder is supposed to adjust so you play with people at your level as you lose more, and I just lost 10 out of the last 12 games, roughly by the same margin. Hopefully, P v T will be fun for whoever is still playing in a month.

68 Comments
2024/12/11
09:48 UTC

11

Pathing on Abyssal Reef

I won a very strange ZvZ on Abyssal Reef. I'd think I was sending units down the ramp from my nat and across to his nat; sometimes they'd do it, sometimes they'd run to my third and down that ramp, then take a totally different route across the map. Sometimes half would do one and half the other. When I tried to manuver in mid-map I flatly could not predict where the units would go. I don't think my opponent could either: his army poked my third, didn't like what it saw and I think tried to run home, but instead a large chunk of it ran around a corner and toward my nat, meeting my army that was moving out for a counterattack. That cost him the game.

Are there any shortcuts, other than playing a ton of games on this map, to figuring out what will happen? It was super disorienting. King's Cove has a bit of this too. Amygdala has half the army going one way and half the other, but at least you can predict what route the parts will take. Abyssal was just chaos. I think the two entries to the nat are part of the problem: perhaps they are opening and closing as units move about, causing pathing to fluctuate madly.

4 Comments
2024/12/10
22:07 UTC

5

When is my macro good enough?

I've been trying to use vibes b2gm build and am getting stuck around mid plat. I haven't focused much at all on micro, scouting, or map awareness. Now that I'm hitting this wall I'm wondering if this means I need to improve my macro and build or if I need to start working on these other skills more.

39 Comments
2024/12/09
02:37 UTC

11

So what are we playing in ZvP right now?

Just looking to start a discussion on this because it feels like there really is no “standard” in this matchup at the moment. I’ve actually been quite enjoying ZvP at the M3 level, and have a winrate around 55% at the moment. From what I’ve gathered by watching pro games, it seems like Hydra ling bane is officially back in this matchup? With a transition into lurkers, or even straight into greater spire? Ravager ling bane also seems viable, and I’ve seen people also still playing the +1 melee straight into lurker thing. Idk, it kinda feels like everything is viable in this matchup right now, and I’m not sure why. Let’s talk about it!

25 Comments
2024/12/08
21:41 UTC

5

Request for the Mods

To the active mods on this sub, is there anyway we can get you to pin a discussion around the current maps that we can talk about strategies etc.?

If not is there a way we can get more active mods for this sub?…I feel like this is a very active sub with no active mods….

1 Comment
2024/12/08
21:35 UTC

11

Infographics of the new ladder maps for patch 5.0.14 (Nov. 2024 ~)

7 Comments
2024/12/08
18:38 UTC

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