/r/playmygame
A place for indie developers to share their games!
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/r/playmygame is a place where independent game developers and gamers can share and play games.
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/r/playmygame
Aetherian Chronicles - Trailer
Playable Link: Sign up and wishlist
Platform: Steam-PC
Description: Aetherian Chronicles is heavily inspired by the best ideas of Maplestory. Our dream with this game is to be as great as Maplestory, we need support from those who like our game and want to participate in our alpha playtests to attract more funding and support for the game. Even though the game is still in development we are releasing our first demo for everyone to play and test the game with us.
The game is Free to Play
Status: Demo Release in March
Involvement: We are a small indie team really dedicated to our passion, we started Aetherian Chronicles over a 1 year ago, and our love for MMOs and Maplestory made us want to create this game. We have huge dreams for this game and loads of plans that we are working on while releasing the demo, we plan on introducing many, many more features and expanding the Aetheria World to be as great as MapleStory. It's so exciting to finally release our first demo! We appreciate everyone who loves our game and trusts us to deliver the best quality, your support is super important to us.
There is a new website for an online star wars poker style game (Sabacc)! Playable Link: https://zabekk.com
There is multiplayer gameplay, as well as singleplayer gameplay! Each with their own repsective leaderboards to battle it out to get on top!
If you're interested in playing online games I recommend you join our discord @ https://discord.gg/byUkfbuwjA
I'm keeping this short and sweet and want the website to speak for itself! DM me if you have any questions about it!
Hello guys!! City of Nightmares is a first-person horror game where you play as an investigator arriving at a mysterious hotel, suspected to be the origin of a deadly epidemic.
Game Title: City of Nightmares
Playable Link: https://store.steampowered.com/app/3056960/City_of_Nightmares/
Platform: Windows
Game Title: Super Smoothie Slasher
Playable Link: https://itch.io/jam/boss-rush-jam-2025/rate/3295437 or https://zentavious1.itch.io/super-smoothie-slasher
Description: In this 2D brawler, you've shrunken yourself to the size of a nickel to battle it out with a series of fruit bosses. Use your mouse wheel to spin the blender's speed dial to give yourself lift and to attempt to evade your certain demise. Packed full of flipping bananas and web-spinning coconuts!
Involvement: Developer
Full disclosure, this is a BossRush game jam submission! Our team is looking to continue development on this project and I'm seeking feedback on a particular piece of feedback we've gotten from other competitors. That is, the zero gravity/blender speed aspect makes the gameplay feel slow and difficult to control. Does anyone have any advice for improving the responsiveness and feel of player movement while staying true to the theme of the game?
If you're feeling generous, leave a comment on our jam submission page--it helps with page rank!
Game Title: Three Bulky Bears
Hey everyone! We're a small team working on our first game, and we could really use more play testers! It's called Three Bulky Bears, it is a 2D platformer where you can switch between three different bears each with their own unique physics. As Rolldilocks the witch has invaded your home and teleported it away the bears are on a mission to get their home back! We have multiple cool features such as global leaderboards and gold star times where you can compete with other players/testers to see who can get the fastest time.
Here's the Steam link, and here's our community Discord Sever where we have instructions to get the playable steam key to play the current build. We'd really like to get your feedback, it would be super helpful! I will provide you with a steam code so you guys can play test the whole game. Please comment critiques or anything helpful about the game below!
Follow us:
Kaetram is a 2D pixel-based MMORPG I've been developing for many years. Originally starting as a passion-project and a tool for learning has grown into a fully functional MMO. Kaetram takes a lot of its inspiration from RuneScape, so many similarities are present.
The game features a consistent update schedule, we regularly update on a monthly basis, and have done so for nearly a year. We strive to listen to the community's suggestions and have implemented many of the requests.
We have recently undergone a complete graphical and mechanical overhaul. We have improved the early-to-mid game experience and have tried to make it much more user friendly for newer players to join the game. Some of these features include a basic task guide, skill guides, improved damage output for low-level players, better money-making methods, and a better sense of progression for most skills.
One of the primary focus of Kaetram is the cross-platform availability on most major platforms:
Playable Link:
Steam - https://store.steampowered.com/app/2716120/Kaetram/
Android - https://play.google.com/store/apps/details?id=com.kaetram.app&hl=en_CA
Apple - https://apps.apple.com/us/app/kaetram/id6468379072
Kaetram holds many features necessary for an MMORPG, we've been constantly adding more with each passing update. The list you see here is just the beginning, we have many more things planned in the future:
- Guilds
- Pets
- Friends list
- Mounts
- Stonk Market (global market system)
- Quests and Achievements
- Collection log
- Party system
- Instanced bosses
- 19 total skills to train
- And so much more.
We do plan on adding additional features such as player-owned houses, sailing, new skills, minigames system that make use of the guild system, and more.
Thank you for your time reading this, hopefully you can give Kaetram a try and provide us with feedbacks so that we can further improve the game.
I'll start this as a general question - for those who build and publish on the Google Play store, how do you go about finding internal testers for your app?
The Play Console requires for you to have at least a dozen internal testers of your app before you can proceed to a Play Store Release. (For some reason, all of my friends, family, and acquaintances are iPhone users, and I've suffered enough damage to my reputation by asking if they're Android users.)
But moreover, my game isn't most people's definition of fun. I'm sure it must be some people's definition of a mildly good time though. I have personally been memorizing digits of π in my free time the start of my PhD to stay connected with a form of random learning outside of my curriculum in machine learning, and I've been very curious if there's an apparent limit to how much random information our brains can encode/store. (So far, it just seems like with enough time and a good system you can memorize arbitrary amounts of information with perfect recall.)
My game is meant to emphasize an element of memory training I've always used where you visually encoding digits based on positions and the symbols it creates. (Some people do describe Mind Palaces, and this is probably something similar, but then again those individual descriptions are so "general" I don't know if there is a place in the mind that isn't part of the palace. All I know is it that as a very visual person, the game/app aids in a visual memory technique that I benefit from personally while I use the app - and I specifically built it to visualize the method I see when I'm memorizing new chunks of digits. I use the technique to memorize and recall all types of numbers wherever they might show up.)
So, the app is essentially a training tool I built for myself and one I want to share with others since it was a bit of work - but Google Play wants me to test it with other users. I can't tell you how lukewarm the average reception to the game is - except from those who also have this type of autism hobby. So - are there any users here who would potentially find arbitrary memorization of an infinite mathematical constant interesting? (Or at least 6 people who want to learn a new party trick.)
Hello people!
I have exciting news as I am sharing my newest game Rotten Forgotten! The Demo release is out now and if Overcooked has left an itch as it has to the most of us, please consider trying it out!
Playable Link: https://store.steampowered.com/app/3370480/Rotten_Forgotten/
Platform: Steam - PC
Description: Rotten Forgotten is a wacky farming game for 1-4 players. Team up to save your old family barn from going broke! Grow crops, care for silly animals, and fill deliveries fast. Watch out for tricky obstacles and race to turn your messy farm into a success.
🎉 Grab your friends (or go solo) and jump into this quirky co-op farming adventure where teamwork, strategy, and a little chaos will decide the fate of your run-down homestead.
🐄 Care for your animals
🌽 Grow and harvest crops
🛡️ Defend your farm from pesky wildlife
⏳ Race against time to save your family barn!
Play now and let us know what you think! Your feedback will help shape the future of Rotten Forgotten. Download the demo, team up, and start farming today! 🚜💨
Free to Play: Yes it's a demo.
Involvement: Solo dev, I created the whole game
Please share your feedback, at least how the Steam page looks to you and how it could be improved. Any tip is welcome :)
Please wishlist the game if it is a game that you would like to see in a full scope.
My dream has always been to release a game on Steam, and together with NixAlbum, we started developing Hope Inc.. We recently hit the 6-month milestone of development, and now our first demo is live on Itch.io!
We’d love to hear your feedback!
A few months ago, the Beacon explosion plunged the world into an endless winter. People are dying, and the only way to fix everything is to rebuild the Beacon.
As Viktor, an engineer on a mission to save humanity, you must explore the frozen city in search of materials, encountering survivors – some friendly, others deadly.
🔹 Level-based progression! – 15 handcrafted levels split into two types: outdoor parkour-focused areas and combat-heavy indoor zones.
🔹 Cinematic cutscenes & deep storytelling! – Immerse yourself in Viktor’s emotional journey through dialogues and dramatic events that bring the world to life.
🔹 Precision platforming! – Tight, responsive controls inspired by classic platformers. Navigate deadly obstacles and outmaneuver enemies.
🔹 Boss battles! – Face challenging bosses that test your skills, rewarding you with new abilities and making each victory even more satisfying.
The full release is expected this summer!
We appreciate your support – wishlist the game now!
🎮 Playable Link: Hope Inc Demo by ssqd prod
I am a college student studying computer science that has been coding games for the past 5 years. I am supper exited to show my dream game, an open world space game where you start with 100 bullets stranded in the middle of space and you must get upgrades and slowly unravel the story. The story is still being added to the game so it is mostly for having fun and exploring at the moment. I am the solo developer, and artist behind this game with one of my great friends making the music.