/r/hobbygamedev

Photograph via snooOG

Share your victories and struggles with a community of FRIENDLY and HELPFUL hobby devs!

  • Share resources freely

Our focus here is on creating non-commercial games: zero or tiny budget to create, and not designed to earn revenue. We just make freeware games for the sake of making them, for fun or practice.

This is a low-pressure, supportive place for people who are learning to share their progress and challenges. Anyone being needlessly hostile will be banned.

We don't discourage or remove the sort of posts that larger subreddits might frown upon as self-promotion. The only catch being that what gets posted needs to be non-commercial. Posting about a commercial game project will get removed. Doing it repeatedly will result in a ban. There are plenty other places online to share commercial games, this space is for ones that aren't and don't wish to be bothered about business criteria or measured against projects which are.

If you're new to making games as a hobby and figuring out which tools or engines best fit the type of game you're interested you might check out Sorting Hat. To browse more resources check out this compilation by dvnc_tech, or check out math resources people here have found helpful.

Post about what you've done in an intro post. Anyone's welcome to post updates about their (your!) practice and recreational game projects.

If you're looking to find or form a team then the subreddit /r/inat/ (I.N.A.T. = "I Need A Team") is a better place for that.

Any lazy posts along the lines of, "who wants to program my game idea for me," will be removed without warning.

/r/hobbygamedev

5,435 Subscribers

2

Wonderland Fantasy ( Serenia Fantasy Remake )

2 Comments
2024/11/29
17:32 UTC

1

Share your best indie-dev resource!

Has something really helped you in making games? A Unity asset? A book? A service? Share it here or make a new post!

1 Comment
2024/11/25
15:00 UTC

2

This Subreddit is Seeking Mentors! -- Verified AAA Dev flair available!

We now have a special "Verified AAA Dev" flair for all those who can confirm their status with a AAA game dev company.

Flairs -- > How to get them

Mentor --> Chat-message me your experience

Verified AAA Dev --> Chat-message me your Linkedin profile

Hobby Dev --> Share your game in a reply and self-assign it on the right: https://i.imgur.com/6sfhWdl.png

Indie Enthusiast --> Share your game in a reply and self-assign it on the right: https://i.imgur.com/6sfhWdl.png

1 Comment
2024/11/22
19:00 UTC

1

What is one bit of advise you have for those starting now?

What is one bit of advise you have for those starting now?

5 Comments
2024/11/21
17:00 UTC

6

Reddit's Developer Platform Hackathon Competition with $116,000 in prizes!

Hi r/hobbygamedev ,

Reddit is hosting a virtual hackathon from November 20th to December 17th with $116,000 in prizes for new games and apps --> you can read more about it here and here.

The TL:DR: create a new word game, puzzle, or tabletop game using Reddit’s Developer Platform.

Build a new game on Devvit (Reddit’s Developer Platform) for a new community! We’re looking for apps that leverage interactive posts. Your app should fall into at least one of the three designated categories: word games, puzzles, or tabletop games.

Please read our requirements, rules, and submission guide for the Hackathon!

Contest Categories

  1. Word games: this can include guessing games, spelling games, fill-in-the-blanks, pictographic games, words that are crossed, found, and scrambled, or anything else word-game adjacent. 
  2. Puzzles: we’re looking for codes and coordinates, optimal moves, unlocking doors, or finding perfect alignment. Puzzles can be spatial, logical, or social.
  3. Tapletop:  we’re looking for virtual board games, card games, and games with maps, twists, and points.

Prizes

  • Best Word Game
    • First Prize $20,000 USD
    • Runner up: $10,000 USD
    • Third prize: $5,000 USD
  • Best Puzzle
    • First Prize $20,000 USD
    • Runner up: $10,000 USD
    • Third prize: $5,000 USD
  • Tabletop Game
    • First Prize $20,000 USD
    • Runner up: $10,000 USD
    • Third prize: $5,000 USD
  • UGC award
    • $10,000 USD
  • Feedback Award (x5)
    • $200 USD
  • Participation Awards
    • The Devvit Contest Trophy

Getting started

  1. Take a look at our requirements, rules, submission guide and prizes for the Hackathon
  2. Check out our quickstart guide
  3. Once you have Devvit set up, you can dive deeper with interactive posts
  4. View the resources tab for examples, inspiration, playground links, and more
  5. Join us on Discord for live support and office hours

Hit us up in the Discord or  with any questions and good luck!

1 Comment
2024/11/21
16:51 UTC

2

As a mod, I would love to get to know the community more, what got you into game dev?

As a mod, I would love to get to know the community more, what got you into game dev? I feel like we all had that one moment we knew this path was for us. What was that moment for you?

2 Comments
2024/11/19
13:00 UTC

4

Share your biggest challenge as a hobby game dev!

Share your biggest challenge as a hobby game dev. What do you struggle with?

8 Comments
2024/11/18
15:00 UTC

2

Screenshot competition!

I would love to see a screenshot of you working on your game! Best screenshot wins this cookie: 🍪.

1 Comment
2024/11/17
12:00 UTC

7

I brought these boys back from the dead.

In college I made a small game for a web development class. It was a local multiplayer fighting game, meant to be played by two people on one keyboard. In the game, you pressed changing key prompts to hit your opponent, but both players could hold a block key to automatically block any attack. It seems like really bad design on its face, because this means neither player can hit the other as long as both are just always holding their block key. When I presented it in class on the last day of the semester, the volunteers I asked to come up and test it were confused about this until I pointed out that you can physically move your opponent's had off their block key-- it was very fun to watch after that; the professor had to step in to stop them from breaking the lab keyboard.

I really loved that project, but when I graduated it was automatically scrubbed off the school servers. I didn't realize I didn't have a backup until it was already gone forever. After 5 years of being periodically haunted by losing this game, I finally took a week and remade it with a little more production value and a little more experience behind it. This dumb little game and these dumb little alien guys mean a lot more to me than I thought, and it makes me really happy to know they're alive again. If you want to take something away from this post, I hope it's to always keep the things you've made close, even the failed attempts and half-done projects. Maybe especially those.

The game is up on itch now if you want to try it out with a friend! :)

https://nuclearobelisk.itch.io/beebo-vs-reekris

https://preview.redd.it/j93iryiyj41e1.png?width=948&format=png&auto=webp&s=b72d5f0ae7e6cff58e923b722496159bc5165665

https://preview.redd.it/5ij2i27zj41e1.png?width=948&format=png&auto=webp&s=32e377061f1be6acbf66fc9aa69bdd7e0722ccd7

1 Comment
2024/11/15
20:27 UTC

1

Share your favourite game dev-related video that you saw this past month!

Share your favourite game dev-related video that you saw this past month!

3 Comments
2024/11/15
15:00 UTC

1

Nightmare Zombies ( Boomer Shooter HTML5 )

Lil project im working on with my nephew, lots of fun to make, updating constantly, could use feeeds back

https://krausunxp.itch.io/nightmarezombies

1 Comment
2024/11/14
18:26 UTC

1

What's one game idea that you had that you have not quite got to making yet?

What's one game idea that you had that you have not quite got to making yet?

1 Comment
2024/11/14
13:00 UTC

2

Get ready for a chilling run through the woods as well a glimpse into one of our game’s eerie locations.

Imagine the tension building with every step, peril drifts through the fog, and secrets waiting to be uncovered.

Are you brave enough to explore? 👻🌲

"BodyRecords" - on steam

https://reddit.com/link/1gpo7hv/video/cxzrbdbsuh0e1/player

1 Comment
2024/11/12
16:08 UTC

1

Play Testing Needed!

I just started this project about two weeks ago, and I like the concept, I just need some play testing done so I can know what to fix and work on!

https://dungeon-dev.itch.io/dungeon-gamewip-name

2 Comments
2024/11/12
10:13 UTC

3

Aquatic Appetite - a game created with a no-code game engine

Hi everyone! We are MANU Video Game Maker - a no-code game engine for solo, indie, and hobbyist game developers.

We are showcasing some of the games created with MANU. This week’s highlight is Aquatic Appetite — a fun, easy game where you feed your fish, dodge predators, and avoid bombs.

https://reddit.com/link/1glogt7/video/y2zx0rg2ugzd1/player

Built with MANU, this game can also serve as a template for your own project. Swap out some models, and suddenly it’s not a fish feeding frenzy but a spaceship gathering fuel while dodging alien lasers.

Play it here: https://manu.org/games/192

If you want to try MANU, it's free (and still in beta), you can download it from here: https://manu.co

There are plenty of templates you can use to recreate games within different genres. And if you want to create the game from this exact template - please, reach out, and we will share this one with you!

3 Comments
2024/11/07
11:40 UTC

7

After some trial and error, we finally manage to make the laserbeam using linerenderer, shader graph, and bloom effect

1 Comment
2024/11/06
18:01 UTC

4

🚨 Here's a sneak peek at one of the exciting locations in our upcoming game - BodyRecords 👀

We're still working on this world and we can't wait to share more details with you.

Add it to your Steam wishlist!

https://reddit.com/link/1gk8nqs/video/7bs7eq8kk3zd1/player

1 Comment
2024/11/05
15:01 UTC

0

What was your primary reason for joining this subreddit?

I want to whole-heartedly welcome those who are new to this subreddit!

What brings you our way?

What was that one thing that made you decide to join us?

4 Comments
2024/11/05
14:00 UTC

3

20 SECOND GAME JAM 2024: The Long Jam for Short Games, starts November 8

The 20 SECOND GAME JAM is back for its third year!

Make a mini-game that lasts exactly 20 seconds, from start to finish—a tiny burst of gameplay that drops the player straight into the action!

The jam runs for from November 8 to December 2 (ish) and is sponsored by DragonRuby Game Toolkit. If you’ve participated before, you’ll know that this is a low-stress, hyper-relaxed and friendly jam that’s suitable for every game dev from beginner to pro. Yes, that means you can start right now if you like.

To help celebrate the jam, DragonRuby Game Toolkit is giving away free, lifetime licenses for participants (though you can use any game engine you prefer).

The optional themes are:

  • Slow Decay
  • Oh no, not the Apocalypse Again!
  • Explore or Explode

For more info, head over to https://itch.io/jam/20-second-game-jam-2024 and click the JOIN button. Bring your friends!

The jam has a dedicated Discord server: https://discord.gg/X7Ttf6Dzee

Please feel free to ask me anything. Hope to see you there!

If you’ve read this far and are thinking “how is it possible to make a jam in only 20 seconds?”, it’s the games that last 20 seconds, not the jam. You have a long and luxurious 3 weeks to make your game.

1 Comment
2024/11/03
20:01 UTC

10

Which looks better for a skill where tentacles emerge from the shadows. From above or below?

Hey everyone! I’m really stuck deciding between two options for this skill animation. It’s a shadow tentacle attack, and I can’t pick if it should come up from below (to match the shadow vibe) or from above (for that intense, dramatic feel). What do you all think? I'd love to hear your thoughts – thanks so much in advance!

5 Comments
2024/11/02
15:11 UTC

Back To Top