/r/hobbygamedev
Share your victories and struggles with a community of FRIENDLY and HELPFUL hobby devs!
Our focus here is on creating non-commercial games: zero or tiny budget to create, and not designed to earn revenue. We just make freeware games for the sake of making them, for fun or practice.
This is a low-pressure, supportive place for people who are learning to share their progress and challenges. Anyone being needlessly hostile will be banned.
We don't discourage or remove the sort of posts that larger subreddits might frown upon as self-promotion. The only catch being that what gets posted needs to be non-commercial. Posting about a commercial game project will get removed. Doing it repeatedly will result in a ban. There are plenty other places online to share commercial games, this space is for ones that aren't and don't wish to be bothered about business criteria or measured against projects which are.
If you're new to making games as a hobby and figuring out which tools or engines best fit the type of game you're interested you might check out Sorting Hat. To browse more resources check out this compilation by dvnc_tech, or check out math resources people here have found helpful.
Post about what you've done in an intro post. Anyone's welcome to post updates about their (your!) practice and recreational game projects.
If you're looking to find or form a team then the subreddit /r/inat/ (I.N.A.T. = "I Need A Team") is a better place for that.
Any lazy posts along the lines of, "who wants to program my game idea for me," will be removed without warning.
/r/hobbygamedev
We now have a special "Verified AAA Dev" flair for all those who can confirm their status with a AAA game dev company.
Mentor --> Chat-message me your experience
Verified AAA Dev --> Chat-message me your Linkedin profile
Hobby Dev --> Share your game in a reply and self-assign it on the right: https://i.imgur.com/6sfhWdl.png
Indie Enthusiast --> Share your game in a reply and self-assign it on the right: https://i.imgur.com/6sfhWdl.png
I want to whole-heartedly welcome those who are new to this subreddit!
What brings you our way?
What was that one thing that made you decide to join us?
Download: Run and Switch
Take part in the exciting city race and prove your reaction speed! Quickly click the right boxes to get your runners to the finish line without any problems. Experience the thrill and show that you are the ultimate champion! Ready for the challenge? Let's go!
I would love to see a screenshot of you working on your game! Best screenshot wins this cookie: 🍪.
What is one bit of advise you have for those starting now?
After years of solo-developing I finally finished my first mobile game! It's called Inko Beasts, based on the popular game Plinko, but in a much more fun context and free to play. Simple mobile clicker game, just tap and battle and craft cool items. I would appreciate if you could check it out:Â https://www.pokebytes.com/games
Took me about a year doing it in my free time. If you have any questions how I did something, feel free to ask! Mostly done in Unity and Blender. Faced a bunch of errors in my way but managed to solve all of them after long debates if I should even finish this game :) Next game will definitely be easier!
Share your favourite game dev-related video that you saw this past month!
What's one game idea that you had that you have not quite got to making yet?
Calling all game developers! The 2nd Annual Aviator™ ARCADE Game Jam is starting on February 10, 2025, and we’re inviting YOU to join. Whether you’re a beginner or a seasoned developer, this is your chance to showcase your skills and win big!
👉 Sign up now on itch.io: https://itch.io/jam/arcade2
What Is Aviator Arcade?
Aviator Arcade™ is an online platform where developers can host their games for free, with or without our proprietary blockchain technology. We provide flexibility so you can create the game you want, your way.
Game Jam Details • Start Date: February 10, 2025 • End Date: March 3, 2025 • Requirements: • Include a competitive scoring or timing system. • Upload your game to Aviator Arcade, with or without blockchain integration.
Prizes
A total prize pool of $5,000 will be awarded across these categories: 1. Best Overall Experience • 1st Place: $1,000 • 2nd Place: $700 • 3rd Place: $500 2. Most Innovative Scoring System • 1st Place: $350 • 2nd Place: $250 • 3rd Place: $100 3. Best Artistic Design • 1st Place: $350 • 2nd Place: $250 • 3rd Place: $100 4. Most Addictive Gameplay • 1st Place: $350 • 2nd Place: $250 • 3rd Place: $100 5. Community Favorite • 1st Place: $350 • 2nd Place: $250 • 3rd Place: $100 6. Honorable Mentions • 5 Random Humble Bundle codes
How to Participate 1. Go solo or form a team of up to four members. 2. Develop your game using any engine. 3. Include a scoring or timing system in your game. 4. Submit your game to https://itch.io/jam/arcade2 and upload it to Aviator Arcade (with or without blockchain integration) within 48 hours of submission.
Why Join? • Win cash prizes and exclusive rewards. • Showcase your game on Aviator Arcade for free. • Explore blockchain integration or stick to traditional game development—it’s up to you. • Join a thriving community of developers and gamers.
Important Links • Game Jam Page • Aviator Arcade • Discord Community
Unleash your creativity, compete for amazing prizes, and join the excitement starting February 10, 2025!
For full details and official rules, visit the Game Jam Page.
Basically, the title.
I'm entering a phase of my game's development where I want to start swapping out my crappy placeholder drawings with proper art, but I’m far from a digital artist. For static elements, it was easy to find great pixel art. I scoured Itch.io and found a bunch of amazing assets and bought pretty much all I need... and I love them so far. The world already looks the way I want it to.
The problem is, I can't seem to find decent character sheets that include basic animations (idle, run, jump, hurt, die) and fit the style of my world art (standard pixel art nothing too specific, really). I’d be able to modify them a bit to fit my vision, so they don’t need to be perfect right out of the box.
To be more specific, I’m looking for soldiers and aliens and the game is a platformer so side view perspective.
Can anyone suggest some websites, or better yet specific artists who have such sprites for sale?
I know a custom commission is always an option and I checked some prices but this being a hobby solo dev thing, it's not quite in the budget, hence why I'm looking for something that's sold to the masses.
I want to whole-heartedly welcome those who are new to this subreddit!
What brings you our way?
What was that one thing that made you decide to join us?
Has something really helped you in making games? A Unity asset? A book? A service? Share it here or make a new post!
Share your biggest challenge as a hobby game dev. What do you struggle with?