/r/mazes
An a-maze-ing subreddit to solve mazes!
A subreddit for all you maze builders or enthusiasts to share and create mazes.
Related Reddits:
/r/mazes
I hope I didn’t mess it up. I’m pretty sure it’s fine it’s just hard 🤷♂️
Hi all! Posting here because as a maze enthusiast, I've been interested in any 3D maze games, but really struggling to find anything. I initially came here planning to make a post on that, to see if anyone has recommendations. But I realize that struggle might go both ways, and some people here may appreciate the one example I *do* have, and that's a Minecraft server called Minr.
I am not in any way affiliated with this server, I just think it's really cool and I'm sharing it because there's nothing really like it, and I wish I'd found it sooner.
The server is pretty unique and features a huge variety of player-created maps in different styles, with parkour being the most prominent. (It also refreshingly lacks any kind of paid content whatsoever, even cosmetics.) However, my favorite aspect by far is its mazes. And oh boy, are they some of the most creative and unique 3D maze experiences I've had anywhere, ever. I genuinely think they're on the forefront of 3D maze design simply because this kind of thing barely exists anywhere else. And when I say 3D mazes, I don't just mean stuff like simple hedge mazes, there are some crazy structures and tons of creativity poured into the designs. It didn't take long until I was beyond hooked.
The difficulty/complexity range of maps on the server, including the mazes, goes from very simple beginner maps that most people will finish in a minute or two, to day-long experiences that require a lot of careful thought and planning to work out what they're doing. They also put effort into making the mazes look and feel nice, so you're mostly going to get a lot more than just flat-colored walls.
Some of my favorite highlights include:
Fractal Maze, a multi-stage maze of increasing difficulty where each stage is based on a different take on a fractal structure.
AXIOM, a huge tower made up of probably 15-20 floors connected by one-way elevators, with a great sense of progression and different core design philosophy to each major section.
Invictus, a maze built on the inside of a cube. It also has a sequel which is built on the inside and outside of a sphere with some additional connecting structures on the outside. This one is absolutely formidable and is the hardest maze the server has to offer.
Grid Hopper, which is a grid of 13x13 cells, each having teleports a certain number of cells in a given direction, and also featuring its own visual theme.
Vertigo, a woven network of paths inside a cube with a gravity flipping mechanic
Trength, a maze built in a projection of 4D space
Escher, inspired by Escher's Relativity
Shri Tra Savern, which features walls that change as you explore. (Honestly I don't love exploring this one, it's a lot more just guessing than strategy, but I love that it exists as a concept.)
Duat, a many-staged maze with non-linear connections between the stages, so an additional layer to the challenge is figuring out when progressing to a new stage is a step towards or away from the end.
There's a fair share of more traditional mazes too, as well as many other concepts I didn't mention here, the ones I highlighted are just scratching the surface. There are probably at least 100 in total. If anyone decides to check it out, I'd be really curious to know what you think, and/or nerd out about the designs. (Also, even though it's not the main topic of the thread, I *am* still looking for 3D maze games and would be happy to hear recommendations if anyone has any.)
(Edited to add photos)
I'm hoping that the folks here can give some expert advice.
I love solving mazes on my Android tablet by converting images to PDF and then using annotation tools to draw on them. It works better than drawing on images because you don't have to use layers and the eraser function just erases the annotations (lines) and not the image.
I had been using the "Open PDF" tool that comes with the MS Office Suite for Android, because it was very simple to use. It had two or three pens you could define and an eraser and that was about it. It could also zoom in quite a lot, so big mazes were no problem.
Unfortunately, just recently MS altered the functionality of the tool in the way only MS can do: with no warning and making it worse. You can no longer zoom in far enough for large mazes.
So I'm looking for a better program, freeware if possible, but I don't mind paying for a good and simple program. What I don't want is to have to subscribe and pay monthly like Adobe requires.
Good people of Reddit, can you give me some recommendations?
I saw a maze in the shape of a number 3 on this sub. At four years old, she found it challenging. I wondered if anyone would like to do a child simple maze in the shape of a number 5 for when she turns five in January?
Ps. Thank you to all the maze designers for all the mazes that pop up in my feed :-)
The start square is at the bottom left corner. It might be hard to see
Star Wars themed post-it maze
I love to draw mazes. I have for years. I recently started uploading them to online print-on-demand stores, and have even put together a small book through print-on-demand publishing just to see how the process was.
I did not include solutions in my first hook, but I am (slowly) working in a second that will be with larger mazes, and will be a little nore difficult/intese to solve.
I have never liked solving my mazes, just drawing them. I am having a difficult time finding the solutions, and have resorted to printing a copy, then blacking out "dead end" paths with a Sharpie, until only the open path is clear.
Perhaps there is a better way?
On the olus side, I have discovered a few that are impassable... so I won't be selling unsolvable mazes if I can help it.
I guess I'm asking, how do you check or solve your work, assuming you do that?