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Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games!
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You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. The simplest use is to bold game names in your comment and add "/u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified.
Daily | Daily Discussion and Game Recs |
Mon | What Did You Play This Week? |
Tue | Train Tuesday |
Tue | Two-Player Twosday |
Wed | One-Player Wednesday |
Wed | Game of the Week |
Thu | Midweek Mingle (rotating) |
Thu | Forgotten Favorites (rotating) |
Thu | Thursdays at War (rotating) |
Fri | BGIF |
Sun | Kickstarter Roundup |
/r/boardgames
I know they've ran some 12% off sales recently but they usually do 15% off the month of November but I haven't seen any mention of it. Does anyone know anything?
Many of us accumulate nice sturdy boxes, like from expansions whose contents fit nicely into the base game box. You can toss them in the recycle bin, you can keep them on a shelf collecting dust, or you can reuse them for something else.
For "typical" boxes the process is simple enough - find high quality graphics that will appropriately cover the box, print it out on full-sheet label paper, carefully measure and cut it out so it wraps around the entire outside surface and around the corners, peel and stick. Use multiple sheets if necessary, and with a bit of patience you can get pretty nice looking output...
Unless the box is so big there would be unavoidable ugly seams across the cover art. Unless the lid fits tightly enough that wrapping around the edges make it awkward to slide on and off, especially if you're trying to wrap the bottom and sides as well and not just the lid. Unless you live somewhere that the humidity makes the edges gradually peel off. And so on.
And for boxes that aren't just a base and a lid with a blank interior, even cutting a template is a bit of a bear. Like, I have two empty expansion boxes for War Chest that I can't bear to throw away, since they've got nice magnetic flap lids, and the entire interior has printed graphics as well. Can I spraypaint them inside and out a single solid color and then just slap a printed graphic on the lid?
If anyone has experience trying to paint over box graphics I'd love to hear how it went. What kind of paint? I assume satin finish with multiple light coats is the best bet. I've tried regular acrylic paint on boxes before but if the box itself had a glossy finish the paint stayed slightly tacky basically forever and it was impossible to avoid visible brush strokes. Hence my hoping that black spraypaint on the whole thing inside and out can give me a "plain" box to work with.
Hi. At my parents (80+) cabin, we like to sit in comfy chairs while playing a game.
Best example I know of is hit or miss. We just have the same person roll the die each time to tell the person what they got (hit/miss/joker) and Same person always pulls out and reads the card.
What are some other games where we won't need to sit around a table?
Thank you!
Recently my group has been playing a few games that tend to cause a little confusion with the rules (a main culprit being Danmaku!!) with things like "discard" being used by some games to mean "remove from hand" and other games meaning "remove from play" and the rulebook not making it clear which it means. But we still enjoy playing the game regardless.
It's got me thinking what other games people love despite the rules not being super clear, and what games are ruined by it.
Why are the rules as such that the person who ends the game, is then required to start the next new game?
It just means that the same person starts and ends every time, it seems like there should be a way to change this?
Even if you have triplets during the game and end up with a few less cards, you still don’t have a chance to finish before the person who started.
i have few games like Silver, The Castle of Burgundy and Skull King that love to play them all and my family also plays them with me but when i go to a party my relatives and friends are all just like to play one single persian game called "Hokm" with standard deck of cards and as soon as i want to introduce a new game they almost immediately pushes me pack it up and get back to the game we always playing
they obviously will never agree to check the rule book themselves and i'm also really bad at explaining the game i think i try to rush the explanation and don't really know where to even start the instruction
With Grey Fox going back to the well again, does this still hold up. I remember playing it years ago, but don't actually remember much about the game.
Putting aside any concerns about grey fox production, would you still choose this over other worker placement games with dice (raiders of the north sea, etc)?
my wife and I recently picked up Targi and have gotten two plays in already - we love it so far, and plan to pick up the expansion the next time we see it. that said, we had a question about one of the border cards, namely Silversmith. it's unclear to me whether it simply rewards you victory points for resources you're holding, or if it requires you to trade those resources to gain victory points. any insight would be appreciated.
Does anyone try Patchwork before? And how was it? And is there any difference between base one and Americana edition?
I run a board game club in my town (I posted here about it in the past) and I would like to hear your stories.
Have you ever attended a local board game club and didn't come back for the second time? Why?
Also, on the positive side, if you DID come back, why? Or what would make you attend again?
Hi! I was extremely interested in this game and wondered if it is for me. I am also primarily looking at it for 2 players but 3 would be nice. I like to think of myself as a pretty heavy gamer. I love card games including many TCGs so keywords should not be an issue I believe. I also LOVE civilisation builders in both video game and board game format. For comparison age of empires is one of my favourite video games and when I saw this game I thought this might manage to give me a similar feel to it? But a couple things I've been seeing in reviews has me concerned.
Multiplayer solitaire: I don't usually care much about this as many games I like be categorised as such. Games like Ark Nova, Suburbia and paladins have all been categorised as multiplayer solitaire by many but I still really love these games. The problem is another game, Empires of the e north, that felt it might be very similar to this one, being card driven, different cubs, little interaction, I did not enjoy at all. I do think it was because the lack of interaction there made me think I could be playing the same war over and over once I figure out a winning strategy and game starts feeling same-y.
Low player count: I believe the reason why people say it's best at 1-2 is due to AP. I don't really mind this but I wouldn't like it too much if the lower player count is recommended simply because other people being on the table doesn't even matter because you are always just doing your own thing disregarding what others do.
Theme: people praise it's mechanics and thematic integration a lot. But I'm worried if the theme of building a civ even matters if there is not much interaction. An example I can think of is how in Age of empires (sorry for the comparison with a video game but I think it's pretty apt), we start the game completely multiplayer solitaire but the reason we want to get better and strategies might change between games is that at some point later in the game there will be conflict and only the person who played the really part well will edge out and everyone else in the game knows how they are doing compared to others.
I would also emphasize I know it's not trying to be a full blown civilisation game of course, but I do want to know if the game makes me feel like I'm building one and whether having other players on the table actually adds to the experience in some meaningful way.
Also, would you guys recommend playing with the trade routes expansion as a standard always, or is it better to avoid it for the most part?
Please let me know what you think. Thanks!
It’s me again. Uhm another game(s) caught my attention due to its artwork. 😭 I love the cute animal artworks.
I can only buy one of these. Please tell me which one is better in terms of gameplay, replay-ability, and just more fun in general.
I mostly play solo or with my s/o and occasionally with friends. Thank you!
Can the Master Key (from Adventuring Party) be used to unlock things other than the tunnel locks? I can't find anything in either of the rule books that mentions anything specifically about the Master Key.
it's like the ultimate family bonding experience and actually gets my family in the same room for once. whenever my extended family meets very rarely, board games are the only way everyone interacts with each other for once. id love to join but no matter how many times they explain the rules of a game, i can't understand and i get bored quickly cuz of it. why must i be such a dumbass ?? like im smart generally except when it comes to puzzles and games 😭 my teacher gave everyone a puzzle for an assignment and everyone was on puzzle 3-4 after 40 mins and i was the only one in the room on the 1st one LMAOO . how the fuck did i get in the g/t program 😭
Welcome to /r/boardgames's Daily Game Recommendations
This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:
You're much more likely to get good and personalized recommendations if you take the time to format a well-written ask. We highly recommend using this template as a guide. Here is a version with additional explanations in case the template isn't enough.
Help people identify your game suggestions easily by making the names bold.
Pretty self-explanatory title, there's a little hidden message like this on every card. deck of lost souls was not a super popular release so I've not seen anyone talk about this. The text on the outside of the game box seems to correlate with the matching lines on the inside when you open it up, so it shouldn't be a super complicated solve or anything. Sorta wild that nobody has talked about this despite betrayal's relative popularity
Hey there, I hope this is cool to ask here, but I'm hoping that someone in this community might be able to point me in the right direction.
So the TLDR; is, I am trying to find some opaque outer sleeves for a game with standard sized cards.
Now for more information.What I am trying to do is find some outer/over/triple sleeves (I don't know what they are commonly called) to use with my copy of Power Rangers: Heroes of the grid. Now, I also want to preface, I am not looking for these to try and sleeve the entire game in them. At most there are like 100 or so cards that I would ever want to use them for, and even then officially it's closer to like, 30, but regardless.
For PR: HotG I have all of my Rangers sleeved in color coordinated Dragon Shield Sleeves. I do this for the player character options because it makes my brain happy and I love seeing the whole box full of the rainbow of cards for people to choose between. However, in the last few releases they have introduced a new mechanic, well technically two. Without getting too deep into them, these are the Key Decks & Dino Keys. The Dino Keys im actually debating taking a different approach to them and just double sleeving them so I might not need sleeves for them, but im undecided yet, it kinda depends on what I can find here.
As for the Key Deck mechanic, basically what this does is for the Super Megaforce Rangers, you create a side deck out of cards from other Ranger decks depending on which one you are playing as. Normally this is fine, you pick all Red Rangers and you just have one Red sleeved deck, that's fine. But for Orion, the silver ranger, he picks from any of the "sixth Rangers' which include things like Mighty Morphin Green & White. As you might imagine, this means that when you make your 10 card deck from these characters, you could have Gold, Silver, Black, White, & Green sleeved cards all together, and that makes for a very easy to read deck and that's a problem. Now, the easy solution for this is to have a set of 10 sleeves set aside that you take the cards out of their other sleeves, put them into the new sleeves, and go from there. When done, you put everything back in their original sleeves... But I don't want to do that. What I had the thought of doing is getting a set of card sleeves that I have set aside, but not ones I have to remove the cards from their other sleeves for, but just slide them in as they are and play from there. Hence, why I am looking for outer sleeves, and why the standard transparent ones wont work for what I'm trying to do. I am not after protecting the sleeves, or even really the cards. I'm after having a fun way to use said mechanic without having to unsleeve things and resleeve things.
Now from what ive found, the only ones that fit this are the Black Matte Outer Sleeves by Dragon Shield. And that is cool and all and that will work if that's all that exists. BUT, That is where the Dino Keys I mentioned come in.There is a second mechanic also recently introduced called the Dino Keys. These are cards that you can use to customize the Dino Fury Rangers. Because not all of them are the same color, this means if I were to just sleeve them in basic gray sleeves, they wouldn't match the Ranger they are being used by, and if I leave them unsleeves, then should something happen, they aren't protected outside of game time when they are being resleeved. So, my thinking was, if I can find some outer sleeves that come in different colors (mainly basic things like Red, Blue, Black, Green, Pink, Gold, & Purple) then I would be able to get my hands on those, sleeve everything in basic sleeves for that team, and then when you play as one of those Rangers, you just slide the four Dino Keys you are using that game into your respective colored sleeves, and you're good to go!
So that led me here. I figured it was worth checking and seeing if anyone knew of any leads I could follow to finding Colored Opaque Outer Sleeves that I could use for this game. If they only exist in Transparent and Black, that's cool, I'll pivot how I sleeve things and figure out a new way to do the Dino Keys, and the Key Decks will just always be in Black Sleeves and my color coordinating brain will just not go brrr for this one aspect of the game.
But anyways, I appreciate any help anyone here could lend me, and I appreciate the time anyone has taken to read this far. I hope to hear about any sources you guys might know, or any places you might know that are better to ask this in! Thanks a bunch, and have a great day!
- Nyssa
Maybe what I'm saying is an abomination, but is that hard for boardgames to just sell the game with paint figures, games like War of the Ring or SW Rebellion, is that hard to manufacture something already painted?
Hey all
Hoping someone remembers the name of an old game I used to play many years ago. It's a two player game played on a small board. I think it has three different pieces - I believe they were triangle, square, and circle. The object of the game was to move these pieces to capture the opponents. I wish I had more information. Does anyone know what this game is?
Thanks!!!!
Has anyone played 21 Moon? What are some strategies?