/r/RimWorld
Discussion, screenshots, and links, get all your RimWorld content here!
Rules:
Follow standard reddiquette.. Reddit's Content Policy must be observed at all times. See this post for specifics of discussions on minors.
Maintain an atmosphere of respect and never personally attack anyone.
Tag NSFW and/or flair "Explicit" as appropriate Use the NSFW tag for nsfw discussion, in-game circumstance, and modded content. Vanilla content on it's own (blood, hediffs, moodlets, etc) shouldn't be tagged NSFW. Discussion and in-game circumstance that entail infanticide/miscarriage, sexual abuse, or otherwise peak-edge must be flaired [Explicit]. NSFW comments on untagged posts will be removed. Tasteless shock-value posts/comments may be removed and banned at mod discretion; try to at least be cheeky. Lastly, titles must be tame
Self Promotion: Guides are OK, Let's Plays are not. Streams and let's plays may be posted in r/RimWorldStreams
Rimworld-related subreddits:
/r/TalesFromRimWorld - Colony Stories
/r/RimWorldPorn - High Quality Images of Rimworld Colonies
/r/Rimreddit - Colonists playing only on a single planet
/r/RimworldSeeds - Rimworld Planet Seeds
/r/RimworldArt - Posts about Rimworld Artwork (not fanart!)
/r/SpaceCannibalism - Rimworld memeposts
/r/ShitRimworldSays - /r/nocontext posts about /r/RimWorld
/r/RoastMyColony - Rimworld Colony Rating
/r/RimworldSwap - Swap saves with other players
/r/RimWorldTales - /u/srgrafo's Rimworld Comic Series
/r/RimWorldStreams - For all of your videos and streams needs
/r/RimWorld
I have a woman, Java, who what she does best is cook and clean xD. Well, she is going to clean herself throughout the map and in the end she does nothing, I would like her to stay in the area set as Home, is that possible?
just the vanilla weapons but none of the mods :(
Hello guys !
i just finished my first rimworld campaign ( i lost ) and im restarting a new one with the Ratkin mod .
Im enjoying the mod this far but why can't i craft the weapons from the mod ?
I unlocked the tech and have the smithy from the mod ( i also tried the electric smithy and the vanilla one )
but the weapons don't appear in the list .
Same for the clothes , none of them are on the list of the craftable clothes .
Did i forget to dowload a mod ? a compatibility issue ? did i messed up the order of the mod activation ?
I decided to try the new Call of Duty. I regret it now because I tried to start a new colony and I noticed that every time I scroll through the map it keeps stuttering and skipping. I assume that it has to do with the fact I updated my driver. I tried to download an older driver and even factory reset my pc but the issue persists.
The game isn't unplayable now persay but it's highly annoying. Does anyone have any known fixes?
I want to start a drug empire in my actual colony, but I'm having a dilemma right now. What drug should I sell? I'm thinking about Flake or Yayo, but I dunno which is better
Is there such a thing? My search returns no hits. You know, when you spot a guest with a juicy item they won't want to sell, or say, this extra neuroformer when the Empire ennobles someone :-)
Never used either of them, where is the best place to get and load mods? I haven’t looked yet but I would imagine vortex or perhaps thunderstore might do mods for rimworld.
Is there any other places to look, perhaps an “official” rimworld modding app?
Do mods typically require all dlc to be active?
Where can I go to learn to activate and, more importantly, use devtools?
[Mod list length: 187]
Harmony [https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077\]
Core [https:// no link (local mod)]
Royalty [Official DLC] [https:// no link (local mod)]
Ideology [Official DLC] [https:// no link (local mod)]
Biotech [Official DLC] [https:// no link (local mod)]
HugsLib [https://steamcommunity.com/sharedfiles/filedetails/?id=818773962\]
Bulk Carrier [https://steamcommunity.com/sharedfiles/filedetails/?id=1428989232\]
XML Extensions [https://steamcommunity.com/sharedfiles/filedetails/?id=2574315206\]
Expanded Prosthetics and Organ Engineering - Forked [https://steamcommunity.com/sharedfiles/filedetails/?id=1949064302\]
A Dog Said... Animal Prosthetics 2 [https:// no link (local mod)]
Humanoid Alien Races [https://steamcommunity.com/sharedfiles/filedetails/?id=839005762\]
Tabula Rasa [https://steamcommunity.com/sharedfiles/filedetails/?id=1660622094\]
Achtung! [https://steamcommunity.com/sharedfiles/filedetails/?id=730936602\]
Advanced Armaments [https:// no link (local mod)]
Adaptive Storage Framework [https:// no link (local mod)]
Cherry Picker [https:// no link (local mod)]
Vanilla Expanded Framework [https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013\]
Vanilla Furniture Expanded - Props and Decor [https://steamcommunity.com/sharedfiles/filedetails/?id=2102143149\]
Reel's Expanded Storage [https:// no link (local mod)]
RimFridge Updated [https://steamcommunity.com/sharedfiles/filedetails/?id=2878183338\]
LWM's Deep Storage [https://steamcommunity.com/sharedfiles/filedetails/?id=1617282896\]
RIMMSqol [https://steamcommunity.com/sharedfiles/filedetails/?id=1084452457\]
Allow Tool [https://steamcommunity.com/sharedfiles/filedetails/?id=761421485\]
Animal Controls [https://steamcommunity.com/sharedfiles/filedetails/?id=2426119067\]
Bad to the Bone [https:// no link (local mod)]
Basic Double Doors [https:// no link (local mod)]
Better Auto Slaughter [https:// no link (local mod)]
Better Workbench Management [https://steamcommunity.com/sharedfiles/filedetails/?id=935982361\]
BetterInfoCard [https://steamcommunity.com/sharedfiles/filedetails/?id=2890920739\]
Faster Biosculpter Pod [https://steamcommunity.com/sharedfiles/filedetails/?id=2576257954\]
BioSculptingPlus (Continued) [https:// no link (local mod)]
Bionic icons [https://steamcommunity.com/sharedfiles/filedetails/?id=1677616980\]
Blood Animations [https:// no link (local mod)]
BoomMod [https://steamcommunity.com/sharedfiles/filedetails/?id=1504182014\]
Buyable psylink neuroformers [https://steamcommunity.com/sharedfiles/filedetails/?id=2190288136\]
Call A Trader [https://steamcommunity.com/sharedfiles/filedetails/?id=2784149999\]
Capture Them (Continued) [https:// no link (local mod)]
Caravan Item Selection Enhanced [https://steamcommunity.com/sharedfiles/filedetails/?id=2854310627\]
Caravan Formation Improvements [https://steamcommunity.com/sharedfiles/filedetails/?id=2927335733\]
Castle Walls Reborn [https:// no link (local mod)]
Cataphract Helmet Gas Protection [https:// no link (local mod)]
Change Stuff Properties [https://steamcommunity.com/sharedfiles/filedetails/?id=2788278669\]
Character Editor [https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848\]
Clean Pathfinding 2 [https:// no link (local mod)]
Cleaning Priority (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2018316486\]
ColdCrystal [https://steamcommunity.com/sharedfiles/filedetails/?id=2019053285\]
CoolJoy Sail Chiller (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2380464653\]
Cozy Fires [https://steamcommunity.com/sharedfiles/filedetails/?id=2390924647\]
Craft Mechtech Chips [https://steamcommunity.com/sharedfiles/filedetails/?id=2881031545\]
Craftable Psylink Neuroformers [https://steamcommunity.com/sharedfiles/filedetails/?id=2271092187\]
DE Surgeries [https://steamcommunity.com/sharedfiles/filedetails/?id=1541722340\]
Defensive Positions [https://steamcommunity.com/sharedfiles/filedetails/?id=761219125\]
Disco! [https://steamcommunity.com/sharedfiles/filedetails/?id=2436747646\]
Do Your F****** Research [https://steamcommunity.com/sharedfiles/filedetails/?id=2880481073\]
Door Mat [https://steamcommunity.com/sharedfiles/filedetails/?id=1505423207\]
Dryads & Gauranlen Trees Reworked [https:// no link (local mod)]
Dub's Paint Shop [https://steamcommunity.com/sharedfiles/filedetails/?id=1579516669\]
Dubs Bad Hygiene [https://steamcommunity.com/sharedfiles/filedetails/?id=836308268\]
Dubs Bad Hygiene [Fr] [https://steamcommunity.com/sharedfiles/filedetails/?id=2680274612\]
Common Sense [https://steamcommunity.com/sharedfiles/filedetails/?id=1561769193\]
Dubs Break Mod [https://steamcommunity.com/sharedfiles/filedetails/?id=1722398508\]
Dubs Rimatomics [https://steamcommunity.com/sharedfiles/filedetails/?id=1127530465\]
Dubs Skylights [https://steamcommunity.com/sharedfiles/filedetails/?id=833899765\]
Dynamic Carrying Capacity (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2967228692\]
Easy Conversions [https://steamcommunity.com/sharedfiles/filedetails/?id=2885902723\]
Eating without a table is... Okay [https://steamcommunity.com/sharedfiles/filedetails/?id=2717991217\]
EndlessGrowth [https://steamcommunity.com/sharedfiles/filedetails/?id=2894401734\]
Expectations Modifier [https://steamcommunity.com/sharedfiles/filedetails/?id=1904336011\]
Fortifications - Neolithic [https://steamcommunity.com/sharedfiles/filedetails/?id=2385960678\]
Friendly Fire Tweaks [https://steamcommunity.com/sharedfiles/filedetails/?id=1582686191\]
Gene Extractor Tiers [https:// no link (local mod)]
Gene Ripper [https://steamcommunity.com/sharedfiles/filedetails/?id=2885485814\]
Gene regenerator [https://steamcommunity.com/sharedfiles/filedetails/?id=2882681725\]
Geological Landforms [https://steamcommunity.com/sharedfiles/filedetails/?id=2773943594\]
Geothermal Coolers [https://steamcommunity.com/sharedfiles/filedetails/?id=2554535077\]
Go the Fork to Sleep [https://steamcommunity.com/sharedfiles/filedetails/?id=2880337287\]
Harvest Organs Post Mortem [https://steamcommunity.com/sharedfiles/filedetails/?id=1204502413\]
Home Sweet Home [https:// no link (local mod)]
Hospitality [https://steamcommunity.com/sharedfiles/filedetails/?id=753498552\]
I Can Haz Matches? [https://steamcommunity.com/sharedfiles/filedetails/?id=2904548283\]
IVF Equality [https://steamcommunity.com/sharedfiles/filedetails/?id=2922603310\]
Lower Prisoner Expectation [https://steamcommunity.com/sharedfiles/filedetails/?id=2946828912\]
RimHUD [https://steamcommunity.com/sharedfiles/filedetails/?id=1508850027\]
Vanilla Skills Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2854967442\]
Mad Skills [https://steamcommunity.com/sharedfiles/filedetails/?id=731111514\]
Map Designer [https://steamcommunity.com/sharedfiles/filedetails/?id=2111424996\]
Map Preview [https://steamcommunity.com/sharedfiles/filedetails/?id=2800857642\]
Map Reroll (1.4/1.5) [https://steamcommunity.com/sharedfiles/filedetails/?id=2915575236\]
Map Wide Orbital Trade Beacon [https://steamcommunity.com/sharedfiles/filedetails/?id=1839069104\]
Mechanoid Tweaks [https://steamcommunity.com/sharedfiles/filedetails/?id=2880154462\]
Medical Training [https://steamcommunity.com/sharedfiles/filedetails/?id=1214615921\]
Meditate As WorkType (Continued) [https:// no link (local mod)]
Melee Animation [https://steamcommunity.com/sharedfiles/filedetails/?id=2944488802\]
MendAndRecycle [https:// no link (local mod)]
Mines [https://steamcommunity.com/sharedfiles/filedetails/?id=1545681321\]
Misc. Training [https://steamcommunity.com/sharedfiles/filedetails/?id=717575199\]
Missing Fabrication Recipes [https://steamcommunity.com/sharedfiles/filedetails/?id=2949467164\]
Mortar Accuracy [https://steamcommunity.com/sharedfiles/filedetails/?id=1729446857\]
Movable Biotech [https://steamcommunity.com/sharedfiles/filedetails/?id=2882622782\]
Movable Tech [https://steamcommunity.com/sharedfiles/filedetails/?id=2651233430\]
No Job Authors [https://steamcommunity.com/sharedfiles/filedetails/?id=2009825774\]
No Trap Friendly Fire [https://steamcommunity.com/sharedfiles/filedetails/?id=2886952617\]
No Version Warning [https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692\]
NoCaravanAbandon [https://steamcommunity.com/sharedfiles/filedetails/?id=2618133033\]
Onimods - Cloth Weaving [https:// no link (local mod)]
Pick Up And Haul [https://steamcommunity.com/sharedfiles/filedetails/?id=1279012058\]
Plasteel Surgery (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2018276375\]
Pocket Sand [https://steamcommunity.com/sharedfiles/filedetails/?id=2226330302\]
Pollution Overhaul [https://steamcommunity.com/sharedfiles/filedetails/?id=2879166831\]
Precept Trait Enforcer Improved [https://steamcommunity.com/sharedfiles/filedetails/?id=2558994355\]
Prioritize Meals over Preserved Foods [https://steamcommunity.com/sharedfiles/filedetails/?id=2899127245\]
Prison Commons (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2898000489\]
QualityBuilder [https://steamcommunity.com/sharedfiles/filedetails/?id=754637870\]
Random's Gene Assistant [https://steamcommunity.com/sharedfiles/filedetails/?id=2882497271\]
Rapid-fire Miniguns [https://steamcommunity.com/sharedfiles/filedetails/?id=2275164784\]
Realistic Rooms Rewritten [https://steamcommunity.com/sharedfiles/filedetails/?id=2558042766\]
Reasonable Components [https://steamcommunity.com/sharedfiles/filedetails/?id=1542915888\]
Reasonable Components 1.5 [https:// no link (local mod)]
Rechargeable Low-shield Pack [https://steamcommunity.com/sharedfiles/filedetails/?id=2200500202\]
Reequip Weapon Upon Recovery [https:// no link (local mod)]
Replace Stuff [https://steamcommunity.com/sharedfiles/filedetails/?id=1372003680\]
Replantable Polux Trees [https:// no link (local mod)]
RescueeJoinsPlus [https://steamcommunity.com/sharedfiles/filedetails/?id=2177170403\]
Rim War [https://steamcommunity.com/sharedfiles/filedetails/?id=2222935097\]
RimCities [https://steamcommunity.com/sharedfiles/filedetails/?id=1775170117\]
[SYR] Processor Framework [https:// no link (local mod)]
RimCuisine 2 Core (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2562519366\]
Rimsenal - Core [https://steamcommunity.com/sharedfiles/filedetails/?id=725947920\]
Ritual Song Replacer - Remixed [https:// no link (local mod)]
Selective Bioregeneration [https:// no link (local mod)]
Self Dyeing [https://steamcommunity.com/sharedfiles/filedetails/?id=2562859859\]
Self reloading traps [https://steamcommunity.com/sharedfiles/filedetails/?id=1820959221\]
Set Up Camp [https:// no link (local mod)]
Show Me Your Hands [https://steamcommunity.com/sharedfiles/filedetails/?id=2475965842\]
Simple Warrants [https://steamcommunity.com/sharedfiles/filedetails/?id=2676828755\]
GloomyFurniture [https://steamcommunity.com/sharedfiles/filedetails/?id=1558635181\]
SimpleStairs [https://steamcommunity.com/sharedfiles/filedetails/?id=2926310517\]
Simply More Bridges (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2012484790\]
Smart Medicine [https://steamcommunity.com/sharedfiles/filedetails/?id=1309994319\]
Smarter Construction [https://steamcommunity.com/sharedfiles/filedetails/?id=2202185773\]
Snap Out! [https://steamcommunity.com/sharedfiles/filedetails/?id=1319782555\]
Spacer Arsenal [https:// no link (local mod)]
Interaction Bubbles [https://steamcommunity.com/sharedfiles/filedetails/?id=1516158345\]
SpeakUp [https://steamcommunity.com/sharedfiles/filedetails/?id=2502518544\]
Stack XXL [https://steamcommunity.com/sharedfiles/filedetails/?id=826366050\]
Stonecutting Extended [https://steamcommunity.com/sharedfiles/filedetails/?id=2571676542\]
Super Soil [https://steamcommunity.com/sharedfiles/filedetails/?id=823626435\]
TV is Educational [https://steamcommunity.com/sharedfiles/filedetails/?id=2921021769\]
Tech Advancing [https://steamcommunity.com/sharedfiles/filedetails/?id=735268789\]
Vanilla Furniture Expanded - Architect [https://steamcommunity.com/sharedfiles/filedetails/?id=2608762624\]
Tilled Soil [https://steamcommunity.com/sharedfiles/filedetails/?id=725747149\]
Toggle Harvest [https://steamcommunity.com/sharedfiles/filedetails/?id=1499848654\]
Toxic Wastepack Generator [https://steamcommunity.com/sharedfiles/filedetails/?id=2903242008\]
TradeHelper [https://steamcommunity.com/sharedfiles/filedetails/?id=2113372560\]
Trader ships [https://steamcommunity.com/sharedfiles/filedetails/?id=2046222331\]
Tweaks Galore [https://steamcommunity.com/sharedfiles/filedetails/?id=2695164414\]
Ugh You Got Me [https://steamcommunity.com/sharedfiles/filedetails/?id=1542424705\]
Vanilla Social Interactions Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2439736083\]
VSIE - Rational Trait Development [https://steamcommunity.com/sharedfiles/filedetails/?id=2916405546\]
Vanilla Books Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2193152410\]
Vanilla Chemfuel Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2792917473\]
Vanilla Factions Expanded - Ancients [https://steamcommunity.com/sharedfiles/filedetails/?id=2654846754\]
Vanilla Factions Expanded - Insectoids 2 [https:// no link (local mod)]
Vanilla Factions Expanded - Mechanoids [https://steamcommunity.com/sharedfiles/filedetails/?id=2329011599\]
Vanilla Fishing Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=1914064942\]
Vanilla Furniture Expanded - Farming [https://steamcommunity.com/sharedfiles/filedetails/?id=1957158779\]
Vanilla Furniture Expanded - Medical Module [https://steamcommunity.com/sharedfiles/filedetails/?id=1718191613\]
Vanilla Furniture Expanded - Production [https://steamcommunity.com/sharedfiles/filedetails/?id=1880253632\]
Vanilla Furniture Expanded - Security [https://steamcommunity.com/sharedfiles/filedetails/?id=1845154007\]
Vanilla Outposts Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2688941031\]
Vanilla Psycasts Expanded [https://steamcommunity.com/sharedfiles/filedetails/?id=2842502659\]
Vehicle Framework [https:// no link (local mod)]
Vanilla Vehicles Expanded [https:// no link (local mod)]
WVC - Work Modes [https://steamcommunity.com/sharedfiles/filedetails/?id=2888380373\]
Wall Light [https://steamcommunity.com/sharedfiles/filedetails/?id=1423699208\]
Way Better Romance [https://steamcommunity.com/sharedfiles/filedetails/?id=2877731755\]
WealthCorrector [https://steamcommunity.com/sharedfiles/filedetails/?id=2976632810\]
While You Are Nearby [https://steamcommunity.com/sharedfiles/filedetails/?id=2784585275\]
[DN] Blunt Social Fights [https://steamcommunity.com/sharedfiles/filedetails/?id=2886174990\]
[FSF] Filth Vanishes With Rain And Time [https://steamcommunity.com/sharedfiles/filedetails/?id=1508341791\]
[GMT] Trading Spot [https://steamcommunity.com/sharedfiles/filedetails/?id=2874517333\]
[Kit] Graze up [https://steamcommunity.com/sharedfiles/filedetails/?id=2302739121\]
[LTO] Colony Groups [https://steamcommunity.com/sharedfiles/filedetails/?id=2345493945\]
[WD] Fast Moisture Pumps [https://steamcommunity.com/sharedfiles/filedetails/?id=1164753788\]
RocketMan - Performance Mod [https://steamcommunity.com/sharedfiles/filedetails/?id=2479389928\]
More Faction Interaction (Continued) [https://steamcommunity.com/sharedfiles/filedetails/?id=2379076640\]
Planning Extended [https://steamcommunity.com/sharedfiles/filedetails/?id=2877392159\]
What the title says.
I never understood why / how a tribe of fire breathers, heat, and horn(y) contain the depressive gene in them. Perhaps is a way to nerf them, but from a RP perspective it does not make sense to me, other genes like anger issues or high libido seem more fitting.
What reasons RP-wise would justify the depressive GENETIC nature of an Impid?
Good morning! I come to you today because with a friend, we created a multifaction game in which we placed our colonies in temperate forests. An average temperature of 18°C was indicated (4°C to 32°C). The problem is that in spring it is around 38°C and in summer it always rises above 45°C, and autumn remains around 28/30°C...My friend and I would like to take advantage more of the change of seasons and temperatures (to endure winter), so is it possible to modify the temperatures? THANKS ! And good survival!
I don't understand the pigs. They have everything they ever wanted in that cell, a place to breed, free food, bed and a roof over their head, why would they want to escape?
Jokes aside, watching a bunch of fat pigs squirming on the floor is very entertaining for me so decided to share it. :D :D :D
I'm a pretty new player, only like 100-150 hours on one save scum colony under my belt, but I started a permadeath colony on a low difficulty default storyteller, to change my playstyle and approach to rimworld, and it's way more fun and scary.
I recently had a period of like 25 days of no raids at all, very odd, then all of the sudden I get the mentioned fallout event and within seconds, all of my colonists have cancer tumours, some are falling over, and there is no chance to escape with or without any equipment, and so I copy the save from the folder before it auto saves because this was, in my opinion, bullshit. Last colony had the same issue, and this seems to be the most deadly colony-ending event there is, not even the man in black can do anything as he receives radiation poisoning and tumours right after entering the tile.
Does anyone actually deal with this event and survive if they're not in a mountain base? How does anyone escape and survive a fresh start when unable to take supplies?
Edit: this is, infact, not toxic fallout, staying under the roof has 0 protection, it is radiation and I have no idea which mod it's from because I don't have any difficulty mods, I have CE and perhaps it is the cause?
I have 55 donkey meat and I cant cook a simple meal? I've allowed donkey meat in the bill permissions but for some reason it is not working.. Also have a dead rat and racoon and it wont let me butcher them. Wtf?
first off, id like to apologize if this post is mis-tagged, this is quite literally the first time I have ever posted to reddit, im not sure if this warrants an NSFW tag but i figured better to be safe than sorry. so anyhow, I started a new game with the Sanguophage starting scenario with two female colonists, both of whom were bisexual thanks to Sexuality Traits Continued. I have an ideology with physical love set to Free and spouses for both genders set to unlimited. The two of them fell in love pretty quickly and ended up getting married soon after, pretty standard stuff.
eventually i recruited another pawn, and this is when i noticed something odd. the pawn in question had a -15 "incestuous" opinion penalty towards my starting pawns, this caught me off guard, as the pawn i recruited was the sister of one of my starting pawns, and the two of them were not in a relationship. that's when i noticed that the two starting pawns were in fact sisters, even though i am certain the two of them were not related when i generated them.
naturally, i decided to remove the sibling relation through dev mode... except i couldn't. literally, the option to remove their sibling relation doesn't show up at all. I can undo their marriage, which is what ive done for the time being, but id really rather keep the marriage and ditch the incest. I have a sneaking suspicion that Romance on the Rim bugged out somehow and made them related when they hit a certain relationship level, but even that wouldnt explain why i cant remove their familial relation.
I am aware that vanilla rimworld does technically allow incestuous relationships to form organically so it is possible they were related from the beginning, but i feel like i would've noticed that when they first entered a relationship
I had a mech cluster come down with a timer. It counted down and attacked a couple lancers a scyther and a centipede. Everyone came in and got shot to pieces except the centipede (crafty bugger). Now it sits about 15 steps from the entrance to the killbox shooting anything in sight. I was just curious if this was normal now as it's been a few years since I've played and I know they did some changes awhile back.
I've already am in the process of removing the killbox as I wanna have an open front of the base but this guy now hinders my progress until my mortars and ammo are finished.
I have been thinking about this one for a while, and it just came up in another post.
The other "forced mental break" traits (Gourmand and Pyromaniac) can always apply. There's always something to burn and almost always something to eat, and if there isn't, there will be in short order.
But what happens with the Void Fascination forced mental break, if there are no captured entities to liberate? The wiki says that the only allowed Extreme Mental Break is Entity Liberator, and that they will randomly get this break regardless of mood. But what happens if a pawn cannot liberate any entities?
Other mental breaks tend to fall back to different ones, or not trigger altogether if they are not valid (Corpse Obsession can't trigger if you have no corpses/graves). Will a pawn with Void Fascination fall back to some other extreme break? Will they enter the break, but just continue with their daily life on autopilot, like Sad Wandering? Or will they do something else altogether? Does anyone know what happens here?
Completely randomly generated loss meme on my officer's masterwork sabre. Wow.