/r/dishonored
Subreddit for the Arkane Studios video games Dishonored, Dishonored 2, and Dishonored: Death of the Outsider™.
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/r/dishonored
I had low chaos till I went to Karnaca and walked a bit and talked to few people. I used hearth a couple of times and just entered black market. Didn't even touch anyone.
I am writing a fan fiction for my own amusement and I may or may not include an interaction with the Outsider. I wonder at his true nature as shown in the video game series. There is some nuance to be explored there.
On an old account I wrote a pseudo thesis (schizo rant) about Delilah and her briar in the void. This may tie in to that.
I believe I read somewhere confirm or refute if you know better that the void and the world are influenced by each other. This theory or fact is strengthened by Piero Joplin throughout the first game.
We arrive at the hound pits pub and find in his workshop a burn mark on the wall which is an easter egg for Portal (as everyone knows) but there is also a note referencing Pieros experiments with teleportation, we also find a graph recording of his thoughts about a pressurised tank and a subject to see if a person could survive at great depths as the whales do. We know the whales oil and bones and their very life essence are magical and directly tied to the void.
That night we are met by the Outsider.
Who is dark and mysterious and hoping to be amused by our actions after we receive his gifts, including right off the bat, the ability to blink, teleport.
We know Pieros dreams have been accelerating with clarity and focus recently at this point. Could The Outsider be visiting Piero, using the void to enhance his mind? At the very least I strongly suspect the Outsider watched Pieros dreams and took direct inspiration, using his power to ensure you and himself would survive the encounter in the void which I suspect is physically underwater, or in the cosmos which in this setting is also at great pressure or depth I suspect, hence Pieros theories which the Outsider may have used to aid in your encounter. But he had previously spoken to Daud in the void so I may be wrong about the pressure experiment, enough babbling about the pressure test.
Piero experimented with the mark, that night you get the mark.
A side discussion about the powers and my speculation about the Outsiders nature.
He is a God, perhaps on occasion he answers prayers? In the trailer for the game Corvo gets his powers in the prison. The Outsider came to him and gave him the power to escape, which didn't happen in the game of course but a starting point for this. What do you suppose Corvo thought about while in prison? I'm spit balling here.
If only I had been faster I could have saved Jessamine and Emily- ah, lets give Corvo the option to mess with time itself, to delay a moment to his whim.
I will make Hiram and Thadeuss pay, Ill feed them to their own rats (Corvo probably deduced it was their doing or they mouthed off to him in the six months of torture, or he just thought it would be a brutal punishment) and as we know from the lonely rat boy, the Outsider already let someone summon a rat swarm, done, here you go Corvo. (If you choose it)
Possession. I wish I could have or in the future influence peoples decisions, know what they were thinking, spur them to action to do what needed to be done. (Something like that.) I suspect The Outsider, being as concerned with choice and free will as he is in the third instalment wouldn't give him all that, but using a body as a vehicle and disguise? sure. Have possession of any living thing for as long as you can bear.
bla bla bla bla. I am theorising that the Outsider used human thought and intuition to craft the powers he gave to Corvo.
The heart. I have played the game many many many times possibly too many times, Id played through the first couple of times many years ago without realising the Heart was Jessamine.
No doubt Corvo wished for a bit more time with her, to hold her again. In some morbid way the Outsider wanted to help, let Corvo be with her, let him hold her, let her guide him. And where did he come up with that idea?
back to the deep pressure tests spoken of by Piero. "Does the soul reside in the heart or the body?" However the line went in that recording. And the Outsider was listening, he used Pieros theory as inspiration to craft the heart for Corvo.
The world and the void influencing each other and human thought inspiring the Outsiders creativity. This is not solid proof of anything but they are connections I find interesting enough to consider in the Outsiders nature. In his own twisted way he cares, and will give you tools that he thinks will help, and if it isn't out of the kindness of his own heart then an expanded arsenal will make your options more interesting and he does want to be entertained.
A lot of people complained after the first game the Outsider was mysterious and godly and a typical edge lord but a little bit interesting, and the Corvo previously a silent protagonist for you to graft your intentions onto now they are all so... personable. Corvo seems gristled and weary and the Outsider seems more human, and pleading, I'd say, as much as the Outisider could be. Hear me out.
Canonically Corvo took the low chaos ending, specific (sometimes) choices unclear but the world was better for his influence.
In the first game the Outsider is cold and distant, apathetic and mildly amused when he encounters Corvo. Because the last person he interacted with in similar context...was Daud, who was a failure. He used his powers to kill without purpose, any rich bastard he could take coin to hunt, he shared his powers with his gang of misfits and orphans, all very sweet but he did not use his power to change the world in a meaningful way that interested the Outsider of course until he killed the Empress, even then the Outsider saw that and went to Corvo, it was only when Dauds guilt and shame presented a prospect to change and do something new, something interesting that the Outsider talked to him again and he did so in a slightly...human manner, his words sounded like a scolding from a disappointed senior at times in the first game dlcs with Daud. At least to me.
So he was slightly apathetic in the first game with Corvo because his last interactions were with Daud who had been a let down up to that point.
In the second game he seems a bit more cheerful (for the Outsider) because while the world had gone to shit again it was on the up and up and the last time he gave someone his powers they did some good. yay good boy Corvo!
Touching briefly on the schizo tree rant from my old account.
Many people disliked the scene where Delilah brought you into the void, and the scene where the Outsider drags you in to a deep place hence the literal DROP scare to show you his...birth...place? Yeah.
There was purpose to them besides the blunt dialogue.
In the first void encounter if you turn back before picking up the rune you see the rocks forming...a peculiar but familiar shade of a shape... then later Delilah drags you into the void to tell her sob story and...the rocks are blended with briars, the sad tale is the collection of her memories, etched into the void. she is imposing her will, her SELF onto the void, and vice versa as she finishes her painting later the world as it should be.
Delilah uses the briars in the void to flip and influence the world to her liking and the Outsider brings you to his birthplace not to exposit......
but to BEG you to help him. Not only is the world in danger so is the void and so is he. HURR UP. SAVE ME. He says with this gesture in the bluntest most roundabout way this alien deity can manage. He is so human and vulnerable not only because of Corvos positive influence in the first game but because he is...as much as he can be absolutely terrified. and the purpose of the Outsider is to keep the balance between the world and the void, by Delilahs invasive magic he is...probably gonna get called into Void HR after the story concludes.
And of course in Death of the Outsider the titular character meets you in Shindaery and there he really does beg for his life. He is becoming less apathetic and more human as he senses the good in the world, and as he can see forever he sees his end, death or release approaching.
The Outsider and the world influence each-other and so the canon actions of the marked ones have an impact on the Outsiders personality. This is my schizo rant and theory what do you think? I'm going to touch some grass goddammit.
Also side note what the Hell happened to Piero? we read and hear NOTHING after the first game. I liked him more than Sokolov if not for the creepy ass bath scene...
Hello there,
I have a question about bone charms in all dishonored games.
Are they RNG? like can you loot different bone charm from the same place each time you re-play the same mission? or are they fixed charms?
I've played some DLCs and they change every time, but also played Dishonored 1 and they were fixed for me.
Also idk about dishonored 2, I haven't checked if they change everytimne or not.
So, in all dishonored games and the DLCs, are you getting a random bone charm when you loot it? or is that fixed in some games and RNG in other games?
I wanted to have her potentially take out the guards and cause some chaos so I have been testing to see if their is anyway to get her over the barriers but I cant see a way, and even if their is the game may have an invisible barrier as well
Another post already shows how it works, but instead of necroing it I will use this post to explain how I did it without powers (for PC).
#UseHook True
^u::
{
While (GetKeyState("u","p")) {
Send "GF"
Sleep 100
}
return
}
So, this issue only happens with D1. D2, DOTO, and all my other games work perfectly fine.
For some reason, after I press a button or hold a button, the game thinks I'm still holding the button down. For example, when I'm holding W to get Corvo to go forward, he continues moving forward for a solid 1-2 mins before stopping. Other keys are delayed until the game decides that I've released the button, meaning if I try to load my quick save because Corvo decided to run directly towards the guard I was trying to sneak around, it takes a solid 2 minutes for Corvo to stop moving so the game can register F9. The mouse only is thing the game recognizes during Corvo's prancing out into plain view. I can't even pull up the Steam menu while this is happening so I'm wondering if it's actually an issue with the game? Idk. Maybe Corvo just doesn't like my computer 😅
Does anyone know why I'm not getting the "Headhunter" (Kopfjäger) achievement even though my accuracy is 100%? I've had 3 100% runs today and none of them counted.
Thinking about making a build around summoning swarms from stealth, and it would be infinitely more interesting and useful if those summoned swarms can be possessed, especially if the upgraded rat swarm still follows me as a rat.
I first played it when I was around 7-8, now I'm 19, I essentially forgot everything from the game, what ending should I try to get? I only remember the one where Emily dies.
I understand it’s not a collectible like some of Delilah’s other paintings, but I’ve never seen this painting before in all of my playthroughs of each game.
....👀
I'm planning to do a high chaos run, but I have a question. Is there any difference wether I kill civilians or not? Like, does the ending change? I'd like to avoid killing civilians, but if it's necessary for a full high chaos run, I guess I'll have to
Heads up for anyone who may also get it, it hurts near the knuckle
Will post a cleaned up version later
Hello guys,
I want to share my thoughts here about the DLC DOTO.
It's usually when a narrator creates a story for a game with multiple choices that lead to multiple consequences, usually the sequels (if there are any) are fitting the narrative despite your choices.
I've started DOTO and wtf, Daud is alive.
I know you have the option to spare his life in Dishonored 1, but what if you choose to make him pay for his crimes?
I killed him in Dishonored 1 and if I get to choose between killing or sparing him, I'd choose killing him over and over and over.
Now, there are a heap of gamers out there who have chosen to kill Daud like me. Why are we seeing Daud in DOTO?
This is plain stupid unless there is a spoiler that mentions that Daud has magically gotten revived somehow, and I don't mind reading this spoiler, because I don't like this poor narrative tbh.
Daud is alive... Pffff. C'mon.
I was able to brute force my way through most of the achievements in Dishonored's Dunwall City Trials DLC, but the one that's held me back for years is By My Hand Alone, the achievement for getting to the end of Back Alley Brawl while personally killing every enemy.
For those who are blessedly unaware, this achievement is unfun for a number of reasons, namely the intense RNG involved since every enemy spawn is in a random location from a random faction, so it's insanely easy for an enemy to be killed by another enemy before you're even aware that they're there. As someone whose reflexes just aren't that good at tracking enemies or quickly killing them, I really need as much help as I can get
Whole I've tried everything I can to rig it in my favour, I've only gotten past the halfway point a handful of times in the years I have been trying. So, I tried experimenting with the cheat console, but I was dismayed to learn that most cheats don't work in this game mode. God mode works, as does unlocking all powers, but disabling mana costs or restoring mana doesn't seem to work, nor does gaining ammo or enabling infinite ammo. It also occured to be later that enabling cheats might disable achievements, and I'd hate to get to the end using godmode only to find out that it prevented me from getting the achievement.
So, my questions: Does using the cheat console disable achievements? What commands besides godmode and all powers a) work in back alley brawl, and b) would help with beating back alley brawl?
Seriously, any help would be much appreciated. I've been trying to get this achievement on and off since 2018 without any luck.
High Chaos Emily w/ powers just feels so satisfying gameplay-wise as well as I think High Chaos fits her with how she keeps a similar sadism to the bad end of Dishonored 1.
I love the Dishonoured series and have now played all 3 plus DLCs multiple times. Can anyone recommend any games to play next? I have played Prey too and loved it. Thanks in advance!
Hello everyone! found this cool reference to dark souls in dishonored 2 in the good doctor mission.
at the very top of the building there is a nest with a rune and some coing in it, which is a reference to pickle-pee in ds3, who gives you items when you drop stuff in his nest.
everyone talks about the bonefire in DotO, but haven't found anything about this
Dont have anyone to share it with, thought yall gonna appreciate it a little :D
The issue is that whenever i launch the game it doesn't launch (duh) and decides to hang out in task manager
Computer Specs:
Things I have tried:
Notes :
I had this problem a while ago and i attempted something which didn't work immediately , but did in fact work after restarting the computer the next day
When it comes to eliminating targets I almost always go for the nonlethal option. Mostly because I find the nonlethal options more interesting and because I try to keep my chaos low.
However for more mundane enemies like guards, I generally try to avoid killing and will usually try to sneak past or knock them out.
Of course there are multiple exceptions. In the first game from the Flooded District on I'll kill each whaler I come across and most guards after. In the Knife of Dunwall and the Brigmore Witches, I'll usually only kill the witches.
Kinda the same thing in Dishonored 2, really only kill the witches that appear in the later levels. I'm in the middle of Death of the Outsider, and I'm mostly killing folks because I know there isn't a chaos system.
Are there any other folks who will pick and choose who or when to kill? Or maybe only kill certain types of enemies? I also generally kill wolfhounds whenever I come across them