/r/CivVI
A place to discuss all things Sid Meier’s Civilization VI! Always take one more turn!
/r/CivVI
Hi. I am playing Civ6 on PS5. I am trying to set up a 3 civs only game, but seem to be failing. I’ll go into advanced setup and make sure only 3 civs are selected up top where the question marks are, but when I start the game I still have a bunch of civs playing. What and I doing wrong here?
Reddit plays civilization 6 (vanilla)
This is a game you, the community, will play! Every turn will be posted on this sub, once a day. Players comment on what the decisions for that turn should be. Whichever comment receives the most upvote is the actions taken.
Previous Turns
Note: Top comment did not give a research decision. Next highest upvoted comment suggested pottery, so pottery was researched: Next winning comment
Turn 16
Building diamond mine gave us eureka in Wheel!
RIP barbarian warrior, who flung himself at our warrior. Also RIP dreams of the slinger kill.
Speaking of the slinger...
And the builder:
Darwin's Dude Ranch needs new production
I don't mind playing any civ if the seed is "made" for them, but general seeds that are simply great for the player experience are also appreciated.
Thanks !
Hello!
I have just started civ6, and I have a city surrounded (it is not healing) by horse riders, archers, swordmen, catapults and a battering ram, it has 0 hp left, but it looks like it has a shield or something stopping me from taking it. When I hover over the city, it doesn't say it has walls. I am so frustrated that I have spend 30 turns trying to take this city and that "shield" bar won't budge... What do I do wrong?
Howdy folks, I just started playing CivVI and really like the idea of trading and making money. While I know that there isn’t an economy victory what ways can I make lots of cash and leverage it to victory. What Victory conditions should I go for? I’m currently playing the Cree.
Now if only Nanjing had the population to actually work it...
R5- the volcano is blocking a very nice +8 campus with Kule
Spaceport is done, and as you can see from the minimap, I have not launched the earth satelite yet. What am I missing here?
I'm playing mostly on 6 and 7 difficulty map highlands (huge ) (all victory types) and i'm far away from leading at any victory type , and the ammount of spies i kill is purely insane almost every turn i kill like 2 .
Before promoting my own spy i was constantly repairing neighbourhood or industrial zone all the time . This is since latest patch .
Loooks to me like we are being targeted as a player way more the AI .
saw a post on here the other day of someone having stupid adjacency bonuses using leylines (which i haven't before) so i'm currently giving it a go. pretty happy with how it's going so far but wondering if anyone has tips on how to maximise them? i tend to lean towards science wins or occasionally culture - are there any civs that really benefit from them or are they just good all round?
Just started the game. Less than 50 hours in.
Is there a good break down on adjacenc bounis. I've got the basics but is there a crash course in things to plan for?
Also religion? If I don't want a religious victory can I ignore it? Are there wonders I should get that need religion but help science or growth or production?
Where do I go for the explinations and disscusion?
I recently got my first difficulty 5 (king) victory. I was going for a culture victory, I had 2,5k+ culture and tourism, but I didn't set up any international trade routes and everyone was banning rock bands, so my visiting tourists were relatively low. In the endgame the USA raised the bar of necessary visiting tourism so high I knew I wasn't getting that culture victory, so I speedran the exoplanet expedition and nuked his spaceports. That way I clutched the science victory but I think it was really close because his exoplanet expedition was already well on its way.
I've never had a score this high before, it's probably because everytime someone declared war on me, I took all their cities, so in the end I was the only one on my continent (map generation was just 2 big landmasses with water around them and in between them.) + a lot of culture, tourism, science, faith and money.
Hey everyone! I’m playing a Huge, 18-player game as Alexander on Immortal. I’ve been incredibly dominant all game, and I was hunting for a domination victory. I haven’t put a single ounce of thought into culture, but I’m currently 5 turns away from a culture victory and have no clue how to prevent it. What are some ways I can push away culture/religious/etc victory conditions when I’m hunting for a specific one? P.S. I do understand I can just turn it off when I start the game. I’m wondering from the uber-min max community if there’s any methods of backwards min maxing to prevent victory cons from setting off when I’m targeting something else.
Hey y'all, I know this post is likely outdated AF but I'm trying to get my head around what's going on in the civ universe and I am perturbed. I'm struggling to understand what's going on with offering the game on multiple platforms, but only some get certain perks? I had it on Steam long ago, but years went by and I found myself wanting to get back into it and I purchased it again on Epic because they had a sale. I've also bought the expansions on epic because it turn out this game has some staying power, but now it turns out that I can't get access to certain content because I'm not on Steam? And that even if I bought it on Steam now, I wouldn't get access to any of that content, which is time restricted for literally everyone? What it going on here? Why would they spend time/money on content that disappears after 30 days, and why would anyone want to buy something that you literally can't use a month after it comes out? Please educate me, because I have been looking to have some fun with VI before VII, and now I'm wondering if its even worth it to buy VII given all the fuckery that's gone on with VI.
I’ve tried to win as Babylon domination but I always never have enough money.
I have also tried to win culture as Pericles but I’ll feel like I’m always so behind by the time I get to the game.
I also ALWAYS have barb troubles haha
Please send help what do I do I’m addicted to Russia
I used to get mad when I'd finish a game with high points, but I lost. So now I try to win with the lowest ranking. Tryna win with a Dan Quayle ranking. That's a real G.
I realize that TSL Earth Huge America gives the opportunity to create a very nice system of canals, connecting Hudson Bay to the Atlantic (Panama canal used as well). Plus some good aqueduct and industrial zone placement, the production yields are also insane (all 3 IZs between Chicago, Washington and Atlanta have like adjacency bonuses from 3 canal/aqueduct)
I have a few ideas I'd like to create to spice up game play but haven't ever modded for civ. Is it pretty streamlined and limited or is it limited to the skill as a coder. One mod in mind is a mechanic addition, the other would be a dynamic tile graphic upgrade.
Cities must be close but I can’t build em close???????
I am trying to get back into CIV VI, after having sunk too many hours into CIV V.
But I am reminded at how overwhelming that game is. I constantly reel like I far way too far behind on everything, and generally that amount of resources I have spend to spend on any single thing (even just a worker) makes me feel like an ages passes in the time it takes for me to get just a few units up and running, not to mention getting cities halfway decent outputs.
So I am gonna go ahead and ask for help.
First and foremost, what CIV V assumptions might I be bringing to this game that I need to expel?
Is there a useful way of gauging what my outputs “should” be? I constantly feel like I sink enough into science, yet I am attacking foreign cities with bombards in the industrial era.
Do I need to decide specialties for my cities much earlier? “This one for culture and science “, “this one for units”, “this one for commerce” and so on? Or is that assumption slowing me down, and I should focus more on balancing outputs?
Any other tips and tricks you can give a newbie?
Thanks in advance!
Reddit plays civilization 6 (vanilla)
This is a game you, the community, will play! Every turn will be posted on this sub, once a day. Players comment on what the decisions for that turn should be. Whichever comment receives the most upvote is the actions taken.
Previous Turns
Turn 15
Warrior is holding strong! Builder is ready.
Mining completed (just in time!). What next?
We have options for spending gold. Forgot to include gold total in this pic; we have 143 gold.