/r/shadowrunreturns
A hub for news, user-created content, Let's Play (LP) videos, commentary and all-else-related to the tactical, turn-based cRPG 'Shadowrun Returns.'
A hub for news, user-created content, Let's Play (LP) videos, commentary and everything else related to the tactical, turn-based cRPG 'Shadowrun Returns' for Windows, Linux, Mac, Android and iOS
Windows, Linux and Mac (Steam)
Windows, Linux and Mac (Humble Store, DRM-free)
Windows and Mac (GOG, DRM-free)
Android (Google Play)
iOS (iTunes)
Based on the popular cyberpunk pen-and-paper franchise, Shadowrun, developed by Harebrained Schemes, a game development studio headed by Shadowrun creator Jordan Weisman.
For beginners, check out the Basic Gameplay Mechanics You Should Know PSA compiled lovingly by TheNerdiestHour.
Additional Links
The official Shadowrun Returns Wiki
The Official Shadowrun Universe site: News, forums and misc for Shadowrun Returns, Shadowrun Online and PnP
/r/HarebrainedSchemes – A subreddit about HBS
/r/BattletechGame – HBS' upcoming strategy game
Spoiler Tags have been implemented:
[Label](#s "Spoiler Text") → Label
Please direct all Shadowrun Online-related posts to /r/ShadowrunOnline and those dealing with the tabletop RPG to /r/Shadowrun. Posts not directly relevant to Shadowrun Returns will be deleted.
The moderator(s) of /r/ShadowrunReturns reserve the right to moderate posts and comments at their discretion, with regard to their perception of the suitability of said posts and comments for this subreddit. Thank you for your understanding.
/r/shadowrunreturns
I'm thinking about going back to this UGC, after a long hiatus. My last try went belly up when I couldn't get past the fight in the caves where all but one enemy is invulnerable.
So, how much karma can I expect to get in this story? I've heard that it's relatively low. Maybe not the absolute max, but a guesstimate so I can plan my character out. I have an idea what kind of character I want, but I don't want to overspend on stuff that may not be absolutely required.
But I'm told by users the hit percentage numbers are accurate and I'm just crazy unlucky
Trying to run through and dodge all the stupid ic bots is tedious, anxiety inducing and beyond fucking stupid. The hacking fucking sucks. I'm not good at short term numerical memorization. I hate everything about the new matrix, even the way you fucking glide around instead of running like the old games. They took my favorite part of the game and turned it into complete shit. I fucking hate it so fucking much
Edit: started using a notepad app on my phone and voice typing on the longer sequences so easy mode now lol
So, I kept seeing things floating around on here about a certain fate befalling a certain member of the team if certain files aren't removed from Telestrian's databases. It sounded like, at some point, this would all be covered in a conversation, possibly endgame?, that ends with a distinctly wet exclamation point that was difficult to avoid.
I took said certain character on the run that took us into Telestrian's databases, and the identity I picked gave me access to some nodes, but not all (there was a surprising amount that Violet continually lacked the stats to be able to do), and one of the nodes that was forbidden to me was HR.
Was that one needed to see all of this? I finished game and things ended after my call to Sam's lawyer, but it felt like I really missed something here. Thoughts from anyone on it?
I've been narrowing things down and I want to do a Mage with slight Shaman stuff (mostly a totem and a couple etiquettes because the magic stuff is interesting and different from the build I used in Returns, and I'd like to know what mage spells are useful and totems that work well as a mage or as support. Not entirely sure if I want to be more of an offensive or defensive mage, though, and could use some advice on what spells are good for each.
I imagine Wild Huntsman is a good totem either way, because it works on the player and with Eiger as well.
From my last attempt at a mage run, I know that they get unique dialogue options which is an influence on my choice to play as one. (I played as an AR Street Sam in Returns, so ultimately decided Mage as a different choice)
So, I've played the trilogy for years on PC and loved it, start to finish, though I found Returns to be mostly forgettable. It wasn't long before I came across Cirion's trilogy and loved it at least as much as the original series.
I recently picked the trilogy up on the Switch and...guys...folks...people. It's rough. The control scheme definitely wasn't made for console, and the bugs in the last swath of Dragonfall were enough to make me want to throw my Switch across the room, multiple times.
But, I persisted and made it through. And am back in front of my PC to try Vox Populi for the first time.
Like I said, I barely remember Returns, but am already enjoying the hell out of VP, even after only having gotten Shannon. It's going to take a lot to match the twists, turns, and objective improvement that CalFree brought over the original, but I think I'm making a point not to compare them and just to enjoy the ride.
A lot of great folks have poured a lot of love into these games, and I know more than a few of them hang around here, so I just wanted to say thank you. Everything you've done has given me more of one of my favorite series(es?) to enjoy, and you've all done an amazing job.
I just wanna ask if there's any conceivable way I can play with all five companions throughout the game + bonus campaign. I wanna try a Max Difficulty run with all the companions.
i'm just here to share that i've finally gotten into the director's cut of dragonfall, and i've been absolutely blown away by how great it is. earlier today, after a looooooot of time and effort (and mistakes along the way), i managed to defeat apex! and i got the steam achievement for doing so! i saved, i shut down, and took a break for a few hours.
now i've come back online, and it's continued from my last autosave, right at the beginning of the battle. no saves after that, all gone :'(
UPDATE: thanks for the support, guys! i found a solution, but it might be a bit of a spoiler for some so i'm going to post it in the comments
Thought I might as well ask (since I mentioned Vox Pop in another post I made) as it has been bothering me, spoiler for Vox Populi crew epilogues ahead.
During the epilogue when you have the option for a final convo with your crew, I was speaking with Seamus and it concludes with:
![An audible 'pop' erupts in Seamus' skull, and his eyes go askance. He crumples to the ground, dead. Behind him, Telestrian smirks as he hangs up his telecom.]!<
Every other companion had a decent ending, so did I miss a "loyalty" mission for Seamus? I got the data for Jon, when hacking the Lone Star database; I reneged on my corporate extraction to bring Violet closure for Chuckles and to redirect power to the Barrens; I helped River free a spirit and avenge her squad; I rescued Coyote's cousin Gino from the yakuza BTL joint, for Coyote; I rescued Coyote's cousin Gino (again) from the Cutter's airfield, for Paco. But, despite my conversations with him after every run, Seamus never asked me for any favours and >!ends up whacked!< in the epilogue?
I must have missed something, right? Maybe I didn't bring him on a specific run that would have triggered his side quest? Or is that the only ending for >!poor old!< Seamus?
Really wanted to get into a good cRPG again; so I started up Shadowrun again! Just finished a run of DMS: Vox Populi (brilliant) and realised I should probably try the lauded Cirion trilogy. I was going to play from Antumbra Saga to CalFree in Chains with the same character from DMS: Vox Populi, the idea being that the Cirion trilogy would be the continuation after the events of DMS: Vox Populi.
However I have read elsewhere that, whilst the overarching story is connected, you do not in fact play the same runner from UGC to UGC. Is this actually the case? Would it be more story consistent to play as three different characters?
Edit: I put a poll up for those who want to engage but don't want to write a comment; so if you have more to say, say it!
After I kill Qian Ya the final time, I just stay in combat. The whole last mission is almost unplayably buggy. I'm on console. Is there any fixing this, or am I just locked out of the ending?
I've already finished Dragonfall and Hong-Kong years ago, but I'm about to go for a second playthrough of both games, so I wanted to know in your opinion what you thought was the most enjoyable character build in each game? Not ecessarily the most powerful build (though most fun builds are indeed powerful), the most enjoyable one.
I went through Dragonfall as pure Decker, while he wasn't as useless as in Returns (where picking this class for your main is basically a death sentence), he really felt like deadweight most of the times. I went through hong kong as pure hermetic mage and he was more useful, tough mages are always OP in Shadowrun no matter the situation (especially in the tabletop).
I've been messing around a lot with hybrid builds and I read that AR+Decking is a good combo, but I'm not sure about AR+Shaman. I'd assume that at least the Totems would be useful with a Street Samurai, since at least one gives +15% hit chance, and Charisma has Etiquettes that can be useful as well. Summons and spells might be useful as well, but I'm not too sure on that.
Decking also seems like a good support skillset, but that makes your character unavailable to do damage when hacking things unless the game allows for that option.
hi everyone,
my searches in the interwebs did not come up with a reliable answer so i ask the big brains here:
in the beginning of Shadowrun: Dragonfall, at the harfeld manor, a specific music track is played, which resembles those of deus ex human revolutions style, but when i look up the various soundtrack options, i just cannot find it. anyone here has an idea?
thanks in advance,
sincerely,
Me
In my playthrough of the main game, I let Gaichu turn his former comrade into a ghoul. When I try to play the bonus campaign, it says I didn't allow him to.
Is there any fixing this? And, if not, what is it gonna change?
Hi everyone. I'm not sure if anyone else has posted about this bug I'm encountering in Hong Kong. i did some looking around and could only find discussion about a different is0bel bug relating to her quest.
The thing I'm having issues with is asking is0bel questions about her unlocked memories of the walled city. i went through the whole quest and encouraged her to share her memories with me so we could investigate the walled city but when i click the dialogue option to ask her there are no questions.
Is this something that's going to pop up later on? I've done several missions since first noticing this and she keeps looping the same conversation with me. she says she doesn't like having the memories because she cant run from them even in the matrix. i calm her down and get to where i can ask questions but there are none. This is starting to worry me because i know we have to have discussions about her memories for the best ending and there are a lot of other situations where is0bels dialogue can bug out.
Any help would be greatly appreciated! Thanks.
Hello, So i was checking my GOG library and found out that i brought the trilogy and honestly i dont have time to play all three. So i was wondering which one you would consider the best and if you only have time to play 1 game of the trilogy which will it be
I have downloaded the .zip of Vox Populi, but now I have no idea where I am supposed to place it's content in order for the game to read it. I have downloaded the base game on the Epic Game launcher.
So I've been playing Dragonfall for a while now after finally giving the trilogy a go, with Dragonfall opting to do a human pistol build (since I went with Rifle Elf in SRR), but was considering doing a more melee oriented character on a second run before HK, but with one problem: idk where all the alleged unarmed weapons are, let alone how to get throwing knives (beyond the beginning choice) or shurikens? Have I been missing something this whole time?
Hello,
So important information first. This will be my first playthrough. I originaly wanted to play a "summoner", I saw that Shaman can summon spirits but the more I tried to look for a fun build idea the more I realised that my plan will probably not work. A few questions:
Bassically I want to have a magic pet build and if spirits dont work that way I thought maybe using drones as the main pet focus and supporting them with Shaman stuff could work. I dont have much experience with this game so I am not sure it will work at all.
Thank you in advance for any help.
Edit:. Thanks for all the information. I decided to start a Shaman run and I did invest a bit into summoning and conjuring. I have follow up questions: 1. I barely used my weapons at all and mainly used acid bolt. Does that stay viable later on or do I need to invest into weapons sooner or later? 2. How do I get new spells? Skills give new spell slots but the spells I have seem to come from my companions "inventory". That seems weird so far. 3. Are the summoning places obvious? I seem I haven't found one yet but i am not far at all into the game either.