/r/kojimapro
Kojima Productions | From Sapiens to Ludens
/r/KojimaPro is the place to discuss Kojima Production games, content, and related news.
Kojima Productions have been part of Konami since 2005. However, in December 2015, soon after Kojima's contract with Konami expired, Kojima confirmed that he would establish a new studio, also known as Kojima Productions, which would be developing a new franchise as a console-exclusive for PlayStation 4.
/r/kojimapro
Anybody have any experience? Im trying to set it up to where i can have the light gun as my mouse, but now i realize i dont have a good cursor. Anyone have any fixes or any better ideas?
(Physint) IP is owned by Kojima productions.
Kojima productions filed the trademark for the next gen title Physint
Also related to Physint, Kojima productions filed a trademark for Social Stealth System And another one for SSS
i really dont want to buy an xbox i’m going to kms
Sorry but I can’t help but notice that the OD title looks oddly familiar to the Remedy Games logo. A other potential collaboration?
I bet that "The Avengers" Kojima mentioned are a group of horror movie directors working with him on the new game OD.
Hi, so I have been obsessed with the new trailer for OD and I am very excited. I know we didn’t get a release date yet but what are your opinions when is it coming out(approximately)…
In the official trailer on the Kojima production channel, letters appear in actor Udo Kier's mouth that spell out the word ATAMI. And I check it out , it’s true!!! Further information is taken from the VK group and I have not checked it: This is the name of the Japanese city that inspired the creation of the first SH. It is located in Shizuoka Prefecture. Its original name consists of two hieroglyphs, which are individually translated as “quiet” and “hill”.
Based on the teaser trailer and discussion surrounding the release, it’s technically not a game in as much as it is in interactive experience. Here’s what I think it will entail:
A group of Hollywood filmmakers are producing a library of horror video clips and short films.
Players will be able to queue up with friends in real time as well as potentially play with recordings of the actors shown in the trailer.
The technology will have a biometric scan of the face, represented in the trailer by the light mosaic reflections in their eyes
The game will provide voice prompts that you have to read during specific intervals of the game, likely when playing with friends these will be heard by everyone in the same lobby real time.
The game will use these biometrics to detect fear responses, a few of the clips in the trailer showed the types of responses the game will be able to detect: micro gestures in the face like a quivering lip, changes in pitch and cadence in the voice, etc. it is likely closing your eyes or looking away would put your into a failure state.
It’s possible the game will be a competition of who can stay as fearless as possible through the series of clips, however the game may also “test” to see what types of horror images evoke responses in you and take you down a path of progressively more horrifying adaptations of that type of imagery
That is my prediction based on the trailer. I do know Kojima is marking a proper sequel to Death Stranding, and I’m really hoping we get back to something that fells like a proper game and not hinging on just experimental types of gameplay
How do you think this game will use the Xbox’s cloud system? I don’t really get how it could be used.