/r/hearthstone

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1

[Unconfirmed] Korean appstore spoils next expansion details

Mentions "Tourists" "Functionality REOPENING LOCATIONS" "tasty beverages" "vacation islands". Also announces Gen&Baku returns until 30.0, and Buddies also returns both for solo and duo BG.

1 Comment
2024/06/10
03:13 UTC

1

King Mukla Giving 2 Bananas to Everyone in Duo Battlegrounds

Just me? Playing Duos and again King Mukla (an opponent) gives 2 bananas to me almost every turn.. same with my ally.. how come I don't see this bug reported anywhere?

0 Comments
2024/06/10
03:12 UTC

1

Facing Armor Warrior in Wild

0 Comments
2024/06/10
02:21 UTC

1

Easy OTK to reach Legend

Got Velen off False Disciple, and then from there, they Rat'd out my Ra-den and out came an earlier Aman'Thul, a Velen, Puzzlemaster Khadgar, and Catrina Muerte. Copied with Aman'Thul and a Shattered Reflections, and boom, the Ball did the rest.

https://preview.redd.it/mdpmqecn8n5d1.png?width=1920&format=png&auto=webp&s=63271508d86e506df16216e865ea4cbcb8e30c10

3 Comments
2024/06/10
01:02 UTC

1

New Player: Is this normal? [Ranked]

This is going to sound like a brag post, no im genuinely asking. I am aware being silver isn't anything to brag about.

I just started playing a couple days ago, played some NPC rounds, then built a deck and hopped right into ranked standard. I haven't lost yet. Obviously not because I'm good at the game, but is the bar just that low at this elo or is my deck just happens to be godly, or am I just sliming through with sheer luck? I am used to League of Legends where even lower elo can be extremely competitive or full of smurfs. Anyone else starting out experiencing this too?

30 Comments
2024/06/10
00:48 UTC

0

Special cards for achievements would be awesome.

I just completed an achievement for doing something with a card twenty times and the reward was a golden version of the card. I thought that felt way better than getting them from a pack, however it made me realize it's also not unique to getting that achievement, you can dust one or open in a pack.

Maybe I missed it but why doesn't hearthstone have a special card type that can't be dusted, but has a different color or something for completing achievements?

I think it would be awesome to have and if you saw someone with a full deck you could tell they spent a lot of time playing making a whole achievement deck.

3 Comments
2024/06/09
23:52 UTC

0

God forbid I play a card in this game

Control vs control in standard is too slow. There's too many ways to punish your opponent for playing powerful cards on an empty board (stealing the card or transforming it so it is unusable for the rest of the game).

If I get a control matchup we are literally just hero powering each other for the entire game waiting for someone to play a real card, but nobody does because there is no point lol. I think it would make sense if you could play a powerful card in this game on an empty board and not lose the game because of it.

Thoughts?

13 Comments
2024/06/09
23:52 UTC

0

Does Cthun have 80 health now or this guy cheating

15 Comments
2024/06/09
23:28 UTC

0

You can't complete quest if your opponent play Azerite Snake.

2 Comments
2024/06/09
22:14 UTC

0

Wait, Arfus has 20 health?

Thought this was over, but somehow beat the Cthun with 4x my health

1 Comment
2024/06/09
22:03 UTC

2

Possible Dr. Boom cards that didn't make the cut

2 Comments
2024/06/09
21:59 UTC

3

Malygos?

Apparently he's a shape shifter.

1 Comment
2024/06/09
21:48 UTC

1

70 hours into hearthstone

My tablet has kept track of how long I have played the game in the digital wellbeing section.

I hit level 77 on the tavern pass, which seems good if you average it over the total play time, but at the higher levels it has hit 2500 XP to level and I get two levels per day now and it's at about 8 hours of day of play, so leveling slows big time.

According to my in game stats I have 259 ranked wins I am sure it's probably closer to a hundred more losses as I get hard locked in plat and can't seem to make progress past that.

I am enjoying the game, but it seems like to even get to diamond without having bonus stars involves a lot of luck on the opponent and the draws you get.

12 Comments
2024/06/09
21:44 UTC

2

I'm only playing bots

I came back to the game a couple days ago after a 1 or 2 year long break. I was pretty happy with my performance until i noticed a couple things, every single "player" i faced had an adjective+noun name, like opalElk or azureKodo, also all of them were using bottom tier decks consisting only of free cards like elven archer, glacial shard, murloc tidehunter, etc. For what i was able to read, these bots are blizzard's but they are supposed to be only for apprentice ranks, i'm not an apprentice or in apprentice ranks, i've been legend a couple times and never had issues getting to diamond ranks, i'm currently at gold 5 with a 22-1 record and i faced exclusively these bots with garbage decks.

It is very frustrating knowing from the moment the game starts that i'm going to win no matter how much i missplay, i thought i would start facing real players once i got to gold but it's still only bots. My question is, wth is going on? and when does it stop?

13 Comments
2024/06/09
21:34 UTC

1

Dont know how to fix this?

Have had this problem for a while made me drop the game as I mostly play the solo adventures but I don't know how to fix this and I want to try and play again.

0 Comments
2024/06/09
20:57 UTC

4

Comment on DH Design

Saw this comment for DH in the latest Vicious Syndicate report (#296) and just wanted to say I agree with it a lot. Shopper was fun for the first few days but got incredibly dry after!

"We’ll say it again. Shopper DH is good. The Naga variant is very strong at top legend. The low play rate of the class is an indication of the player base’s rejection of its design, rather than ignorance of its power level. Titans was a dud. Badlands was all-in on Sharpshooter, a power outlier with questionable play patterns. Whizbang was all-in on Umpire’s Grasp, a power outlier with questionable play patterns. Bring us back to the days of Jace, Malicia and Xy’mox."

I miss my boy Jace

3 Comments
2024/06/09
20:51 UTC

3

Deck List Compilation (40 Builds) | Top 500 Legend Constructed | Weekly Report #272 | Hearthstone-Decks.net

(Almost) each Sunday, we share with you the best Decks for each constructed mode in Hearthstone: Top 500 Legend Decks & 5k+ MMR Mercenaries Builds.

If you like these articles, make sure to follow us directly on Reddit, join our Discord, or follow us on Twitter or Facebook - you can also support us directly on Patreon if you would like.

If you want to learn how to submit your Deck, check the bottom of this article.


(16 posted this week) Standard Decks

Death Knight

Demon Hunter

Druid

Hunter

Mage

  • No decks yet – you can view some older decks: Mage Decks!

Paladin

Priest

Rogue

Shaman

Warlock

Warrior


(24 posted this week) Wild Decks

Death Knight

Demon Hunter

Druid

  • No decks yet – you can view some older decks: Druid Decks!

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior


Submit your Deck

Do you want to be a part of the following weekly Report? If so, submit your Deck if you reached Top 500 Legend in any constructed Mode (Standard, Wild & Twist), 12 Wins in Duels, or 5k MMR+ in Mercenaries.

https://hearthstone-decks.net/submit

You can also tag us on Twitter, use our Discord, or comment with your Deck.

Thanks a lot for reading this article; I hope to see you again next week!

2 Comments
2024/06/09
20:08 UTC

0

We need to break more rules.

Do you remember that time when it was your turn, and everything seemed to be in your favor, but ultimately, your opponent won in a single move? You were forced to watch helplessly as they destroyed you. As a Hearthstone player, you might be used to this, but for most people, it feels like a waste of time.

Hearthstone has had, and still has, some rules that players think are set in stone and cannot be changed. The best way to test this is to look at custom cards that break these rules and observe the reactions to these cards. Not too long ago, you would have been criticized for creating a card with an alternative win condition. Making a card that allows you to have more mana crystals and cards in hand was also not well-received.

But all these "rules" are non-existent in the current Hearthstone.

There is one rule, however, that would change gameplay forever: interaction during the opponent's turn. I don't see the benefit in just waiting and watching the opponent's turn. If you are not a high-end player, this is likely the moment you go do some chores or focus on your second monitor. The opponent's turn is 50% of the game time. If someone loses interest in your game for 50% of the time, it's just bad design, especially if this time ends with a game over and no way to prevent it.

This issue is especially noticeable now, as "bullshit wins" (this is professional term) are not only common but the default way to win in "modern" Hearthstone. You need to give players tools to adjust to this, and the best way to do that is to introduce a new mechanic that allows players to respond to the opponent's actions during their turn. Many card and board games allow you to deal with this by enabling actions during the opponent's turn. So, it doesn't matter who the active player is; you always have something to do. It would be nice if Hearthstone adopted these designs. Especially when, if you are like me, a fan of other games, you see a big influx of "Hearthstone refugees" in alternative titles.

11 Comments
2024/06/09
20:03 UTC

1

Hit legend for the first time since Motlk, but this time in Twist!

Just wanted to write that I really enjoy this current Twist format which made me genuinely want to play the game a lot more. Normally I stop trying at Diamond 5 in standard/wild and messes around with homebrews, but Twist really have the right tone for me in both the way the game are working compared to standard/wild as well as the fun deck choices.

Latest health balance hit it right imo. Nozdormu took me to legend from D3, smashing every Arfus on the way by early aggression. Kael'thas is everywhere tho, which is fine.

Thanks blizz!

1 Comment
2024/06/09
20:01 UTC

0

How to report Battleground co player?

Hi guys how do I report the Battleground player in my coop ?

It`s so annoying when all the time your buddy is a bot, afk or leaves if the game doesn`t go his way the first 2 turns.

2 Comments
2024/06/09
19:50 UTC

2

Reno Warriors when you bomb their stuff

5 Comments
2024/06/09
19:46 UTC

0

Warrior league

The game became so disgusting to face non stop reno wars making the game unplayable and non enjoyable they ziliax should be nerfed to the ground as it ends most games when draw.

0 Comments
2024/06/09
19:36 UTC

8

I have fun in Constructed because power levels are so high that Boulderfist Ogre are the only thing that matters

The game has honestly being fun for me because every single match revolves around players building their ridiculous Boulderfist Ogres and having way too much removal, way too much healing, way too many board clears, way too much card draw. It feels like playing Boulderfist Ogre doesn't really matter anymore, since everyone has plenty of Boulderfist Ogres available to them at any point, so the game becomes focused around Boulderfist Ogre. Whoever draws their Boulderfist Ogre faster wins.

I miss coin double innervate Boulderfist Ogre. I miss good stats for the cost on the board meaning something. I miss being able to win via attrition, because I outplayed my opponent with good stats for the cost, not because we were able to draw our whole deck to find our Boulderfist Ogre faster than the other guy while removing Boulderfist Ogres they put on the board.

It's extremely sad to say this, but tonight I really felt for the first time that Boulderfist Ogre has passed my by. Hearthstone has become a game I enjoy.

Thankfully I'm still enjoying Mercenaries, so this isn't an "Shitpost". But I'm still pretty sad with this realization. I really wish they'd dial the power of the Boulderfist Ogre back.

11 Comments
2024/06/09
19:32 UTC

1

Let us add our random duo partners as friends (post game) in battlegrounds

Currently there is no way to do this. The game offers you a list of 5 random opponents from your previous game, but not your teammate. Sometimes i get a really good team mate and want to co-op with them after the game.

I think this would be a great way to make friends on battlegrounds. :)

0 Comments
2024/06/09
19:17 UTC

0

My opponents can see my rock paper scissors choices in order, so when I use Shudderwok, if they're paying attention, they always win.

They pick based on the order of "Rock" "Paper" "Scissors" after seeing my highlighted choices, so if I pick rock, scissors, rock, based on the highlights of my picks, which they can see the card backs picked in order, they'll either pick Rock, Scissors, Rock, or Scissors first, find out it the other pattern, and then pick Scissors, Rock to win the overall.

Even if I pick Rock, Rock, Rock, they have a 50% chance to also choose triple Rock or choose Scissors, then Rock, Rock.

So the nerf was actually so bad, the deck is unplayable because it creates certainty that you will lose.

6 Comments
2024/06/09
19:13 UTC

28

if Mixtape is a fire spell now, how about we make the quest Fire Plume's Heart a fire spell too?

Nobody seems to play it but having it pop up in fire RNG could be fun

8 Comments
2024/06/09
19:13 UTC

0

If u had stop celebrating wins, when did that happen?

4 Comments
2024/06/09
19:07 UTC

1

suggestions for buffs to c'thun

Add to the passive: "start of the round if your c'thun was removed from the game shuffle c'thun into your deck" and remove Doomcaller from the discover poll because it would be redundant

add to hero power: "your c'thun followers cost 1 less or the first c'thun follow each turn costs one less"

change Glowfly swarm for Poison seeds, to have another control tool since the deck depends on drawing Plague of flames to deal with big guys

0 Comments
2024/06/09
18:47 UTC

16

have Arfus or Lich King become better Legendaries with time?

I'm thinking in terms how how the various Lich King cards interact with different deck types...

  1. Death Coil has always seemed pretty decent

  2. Death Grip just ramps up with stronger minions like Titans getting added

  3. Obliterate's so good it was made a common Death Knight spell, similarly ramps as hard removal for stuff like titans, or the traditional 4/12 dragon

  4. Death and Decay has always been pretty good for those wide boards

  5. Anti-Magic shell as w/ Obliterate got made a common spell, great for doing stuff like protecting Titans from Obliterate or similar targeted spells

  6. Doom Pact is great non-targeted hard removal for big minions, and with larger initial decks due to Prince Renthal (40 cards) or boosters (Fae Lin, Rivendare) the risk of fatigue is less

  7. Army of the Frozen Throne similarly - you're at less risk of milling, and presumably the doubled stats from Lor'Themar Theron would also just be thrown onto the board very quickly if you made a minion-based deck. Obviously works better w/ deathrattle/titan-based decks than battlecry ones, and I wouldn't want to risk doing it until all my other important cards (Headless Horseman) were in hand.

I got thinking about this since you need to own Arfus to play this excavate-based twist hero which looks like a lot of fun. Lich King is similarly needed and could be useful too...

These two aren't likely to get offered full-dust refunds though so it's a big choice to be making. They are both undead so you could in theory just discover them with existing undead-generation cards (Horseman, Farm Hand, Toysnatching Geist) or in turn discovering those with Death-Rune discovering ones (Necrotic Mortician or Primus) so that's largely what I've been doing, just enjoying them when they show up but not making them a primary part of the deck since so many of the options are late-game plays which just clutter the hand and don't help me survive long enough to use them.

Lich King seems like he could be a better investment if doing an excavate-based deck since reviving a taunt with reborn and life leech who generates you cards has a lot of pluses... but people tend to prefer a Primus or one of the new cards and not this old one for that, so I dunno.

16 Comments
2024/06/09
18:29 UTC

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