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1

Spawnsire of Ulamog clarification needed

So as it says above I need help on clarification when it comes to Spawnsire's 20 mana ability, I have some questions about how and what you can cast from it.

Can the eldrazi you cast from it be outside your colour identity?

Can you only cast one of each said eldrazi?

How many can you cast?

Thank you for your time, any and all help is much appreciated

5 Comments
2024/04/23
09:24 UTC

1

Tuesday Rulesday: Ask your rules questions here! - April 23, 2024

Welcome to Tuesday Rulesday!

Please use this thread to ask and discuss your rules questions. Also make sure to use the upvote button to thank those who take the time to give correct answers. If you need immediate assistance, please head over to the IRC live judge chat or the rules question channel in the EDH discord server.

Remember that rules questions aren't allowed on /r/EDH outside of this weekly post, so if you have a rules question and aren't getting a response here you can head to the two links above, or to /r/mtgrules.

0 Comments
2024/04/23
09:00 UTC

1

Help with removing 2 card on a Malcolm & Kediss deck

Hi guys, i need a help with a deck that i built: Deck List

It's a competitive deck on a budget, that runs combo and some tutors, some early ramp and mana fix and fast lands that are in my budget.

Some of the wincons are:

-Breach line combo + thassa or other escape for wincons;

-Malcolm + throne/copy of malcolm + street urchin;

-Curiosity line;

-Glint + Malcolm;

etc...

My main focus would be drawing lots of cards, attacking with malcolm, create treasures.

But i am having some difficulties to remove 2 cards, and in general i would like to hear your opinion on the deck. Thanks!

0 Comments
2024/04/23
08:33 UTC

1

Performance of Felix Five Boots on a Budget

list is $97 https://www.moxfield.com/decks/MQhJPcITw0Sfj5V\_J0VAoA . I designed it ensuring each creature has evasion and a combat trigger on it. That way you don't need evasion pieces or combat trigger blankets to cut into ur card counts. In my testing of the deck https://www.youtube.com/watch?v=0PR6CEs-Okk . I found the list to be very resilient, I got boardwiped 4 times, and maintained a threatening presence. I think its because of my very large card advantage package. For a creature-heavy deck, I was impressed.

0 Comments
2024/04/23
07:54 UTC

1

Jaheira Friend of the Forest DnD

Okay, I want to build an Elf Tribal Deck with [[Jaheira, Friend of the Forest]] with [[Agent of the Iron Throne]] as background. I want to encompasse the spirit of DnD so Dice rolling, that is on theme to the elves. What do you think are must includes in the Deck? Obviously the good old Elves like [[Elvish Mystic]] etc.

Thanks for any good card advice you guys might have.

1 Comment
2024/04/23
07:35 UTC

2

I need help with the new Kambal!

So I currently have a Wernog, Riders Chaplain / Bjorna, Nightfall Alchemist clues deck (link attached) and I'm thinking about running the new Kambal, Profiteering Mayor in the list. However, due to Kambal stating that his effect only triggers once each turn, and with Wernog stating that my opponents get to choose to investigate....

Let's say all my opponents choose to. Do I only get one Clue from Kambal since they each investigate in sequence and I only get a clue from the first one?

Sorry, this is probably a simple explanation, but because of how Wern-boi is worded, it's confusing to me.

https://www.moxfield.com/decks/gx8kniGgI06Bg8K9JpthVQ

3 Comments
2024/04/23
07:32 UTC

1

About precon prices

Hi everyone, so I was interested in both Blood Rites and Velociramptor precons and was checking their price in my area. Blood Rites is selling at around €55-60 and Velociramptor is like €90. I then checked on cardmarket how much it would be to buy those precons card by card and that would be cheaper than getting them new from a store/new from second hand market ¿? I believe Velociramptor would be about half its price if bought card by card.

Am I missing something here?
Thank you

2 Comments
2024/04/23
07:28 UTC

1

Does anyone got a good Morph/Disguise deck?

(Any mix of [Mega]Morph, Manifest, Disguise, Cloak)

I've always liked the "you activated my card trap" gimmick on YuGiOh and this is the closest that exists in Magic.

I know about Foretell as well and I already have a deck of it but the number of Foretell cards is very limited.

I'd like to focus more on turning creatures up by surprise and letting my opponent guess what's under it 😁

Unfortunately my knowledge of Magic cards is rather limited so I just wanna ask if you have a deck list focused on those mechanics

It doesn't really have to be good, it's just for the laughs and casual fun (as long as it's not terrible) 😅

Anyone can recommend one?

9 Comments
2024/04/23
07:26 UTC

1

Counters to strong burn permanents?

It seems like a lot of decks tend to win without going to combat. Powerful commanders like Yuriko, Shali and Hallar, and Imodane throw around massive damage like nothing. Even outside of that, a lot of creature base strategies will gun you down with effects like [Impact Tremors] or [Blood Artist]. Board wipes don't really help much and running more spot removal is unrealistic. Have you guys found any counters that won't get you immediately killed by the table?

I'm currently considering comboless [Exquisite Blood] for my [Sivitri, Dragon Master] deck.

9 Comments
2024/04/23
07:19 UTC

11

Unkillable Karlach?

I was looking around at some possible commanders to try and make a new deck. I found [Karlach, Fury of Avernus]. I knew immediately i had to make an aggro/Voltron deck that just focused on her beating people down. I was looking at backgrounds and cant decide on [Raised by Giants] or [Agent of the Shadow Thieves]. My only goal really is to make Karlach an unkillable Monster. Giant just makes her a 10/10 but Thieves has the ability to make her much larger and has indestructible and Deathtouch. Which should i pick?

12 Comments
2024/04/23
06:03 UTC

1

Stella Lee upgrades for a creature main

Need some help, bought the quick draw commander because I’ve never played a spell slinger deck, and figured I’d pick up some cards and grab some from the collection to make it better, well after collecting said cards and putting them in one pile, I realized I had 33 cards I was considering adding…….. I’m now over my head and need help.

Attached is the link to my archidekt, the sideboard is my possible additions. Could I get advice on which of that sideboard to add, and which cards to remove.

https://archidekt.com/decks/7453872/stella_lee_wild_storm

2 Comments
2024/04/23
06:00 UTC

0

Big Mana payoffs Roxanne?

The deck makes a wild amount of mana, and im running a bunch of powerstone and treasure things, but I’m having trouble deciding what to use the mana for.

I’d like to have more card draw, and a few win conditions; e.g. [[War Cadence]] and [[Hydra Broodmother]]. But also, i need ways to use the powerstones to win.

11 Comments
2024/04/23
05:56 UTC

4

Build my first deck ever

A short time ago, a few friends introduced me to Magic. Now were are planning to play Commander. Got myself a Hosts of Mordor deck and a Grave Danger deck to start with.

Now my ADD Hyperfocus took the best of me and I've been building my own deck. Started with a Pirate theme (I already have the Angrath planeswalker deck).

It's my first time ever building a deck and I'm wandering if it'll work. I'm not trying to build a competitive deck, but just something fun to play.

My deck

Advice is welcome, but be kind please.

14 Comments
2024/04/23
05:15 UTC

1

Dakkon Blackblade needs your help! (Esper Catch-up Ramp)

I've been wanting to run a lot of the new catch-up ramp cards that've come out in the past couple years along with some Esper color or colorless land sacrifice outlets.

I nearly completed the deck before I realized most catch-up ramp cards only search for Plains or Basic Plains. I stopped there and am now seeking yall's insight on crafting a good mana base for supporting these cards. As well as other suggestions on what to add/cut.

Deck list: https://www.mtggoldfish.com/deck/6339879#paper

3 Comments
2024/04/23
04:58 UTC

1

Is dredge good in commander?

Somewhat recently, I ventured into the necromantic arts for the first time with [[Sivriss]]/[[Cloakwood Hermit]] and have since been asked a few times if I run any dredge cards and I just... don't get what the big deal is? Like sure, it's some "free" milling, but as far as I can tell, none of the dredge cards are that good, so why would I want them keep ending up in my hand? Also yes, I know there's crazy dredge decks in I think modern or legacy or something, but good in those formats doesn't necessarily mean good in commander

That's the general question, but now a bit of personal guidance. I have two copies of [[Life From the Loam]] that I've thought about throwing in, but it's not a creature and my deck wants creatures so I haven't tried it out yet. I probably will , just haven't yet. That said, [[Golgari Brownscale]] seems neat since Sivriss could trigger the lifegain anyways and [[Stinkweed Imp]] would be a good flying blocker, which I need, and it has a big dredge number so it seems more worth it. And [[Dakmor Salvage]] seems neat since I'm already running a bunch of tapped lands anyways to turn on my Field of the Dead

Here's my decklist if you want to take a gander, but I'm mainly just looking for opinions on the mechanic in commander more generally, though of course I'm always super open to feedback — I'll note thsy I know I should add an overrun effect or two, I just haven't gotten to it yet

17 Comments
2024/04/23
04:45 UTC

6

What do you do when power levels are different than what they seem?

While the line between power levels is blurred and more based on the person, what do you do when the power levels are unmatched. I am not directly taking about CEDH decks being played in a high-powered casual or normal casual setting.

For example, everyone says they have a 7 level deck. However, when the game starts you realize that your "7" is much stronger. Do you start sandbagging so you are not archenemy? Do you just continue with your game plan, knowing your opponents can not do much to stop you? Is it still pub stomping even with the Rule 0 talk about power level? They may have a strong or scary commander, but the rest of the deck is not tuned or abusive in the more common ways of decks lead by that commander.

What if you are the one that has the weaker deck of the players? Do you feel that you have been lied to? Do you like the challenge and want to test your decks power level even though you realize you are under-powered for the table? The Yuriko or Urza deck that "is not that deck" is actually that deck with maybe 2 cards missing or the expensive cards?

I try to let the table know that my decks may be weaker or stronger. Sometimes when I get the fast hand, then I realize its maybe too much for them. If an opponent doesn't get their lands, but plays one powerful creature that stops your strategy. Do you kill it just to keep going?

As a note: I consider high-powered to be a deck that is optimized for its strategy. Not CEDH because of card quality, budget, commander choice, or easy combos. Like Ur-Dragon is high-powered but would be too slow for most CEDH pods. This is where I put "7's". "8's" would be the same but the strategy is more simple/easier to pull off or maybe fringe decks that are too strong for high-powered casual but can't hang with the CEDH table without a good starting hand and draw.

15 Comments
2024/04/23
04:31 UTC

45

Is stuff like Infect as bad to play against as people say?

So I've been looking into building myself a Phyrexian - themed deck for a while now (cause i love their creepy porcelain-looking designs), and when I mentioned this to my playgroup, the first thing someone said was "so you're gonna play Infect?" When I answered that I probably was since a lot of Phyrexians have the ability alongside Toxic also giving poison counters I was warned against it. I've only been playing about a year and they told me that a lot of people tend to get mad when playing against stuff like Infect since it's like an easy way to win games. This doesn't make a lot of sense to me because this group tends to play a lot of looping combos that can make winning just as hard, or get mad themselves when I get a good role for my Attractions (even though I made absolutely certain each one was legal before using it). Is it just a matter of perspective?

158 Comments
2024/04/23
03:13 UTC

1

Overwhelming Splendor

[[overwhelming splendor]] is a card I’ve never heard of until recently. It seemed like a good fit…

I’m building an enchantment deck and it was a lot of fun to play tonight but I couldn’t bring myself to play splendor after I thought about the salt it would draw in a casual game so I kept it in hand the whole game. We play non competitive, power levels 5-8.

Is this right up there with land destruction or [[world slayer]] or in reality is it not that bad?’

14 Comments
2024/04/23
03:04 UTC

0

Need help to build the most optimized version of Mirko, obssesive theorist, upgrading the deck Used by Jimmy on Game Knights

Hi, I´ve been trying to build an optimized version of Mirko, obssesive theorist EDH deck, found the version used by Jimmy on Game Knights to be fun (https://www.youtube.com/watch?v=KlHaidWhzt8), and this is the list https://www.moxfield.com/decks/6LiH9AC-Kke4PjkiOmK-Hg.

I think the deck it is lacking some more interaction (maybe counters), maybe some tutors for more redundancy and some cards for hand filtering, Sorry, English isn´t my main language, but I really want to get and share ideas to make the most optimized version of this deck, maybe to compete about power lvl 8.

0 Comments
2024/04/23
03:03 UTC

0

Making the treasure deck a win con

Anybody got any creative ideas on how we could turn this addition into an alternate win condition? Before anybody nay says and makes the proclamation that the game will be broken or some goober remark. We only want help in this creative endeavor. We are tired of playing the traditional win cons. Let’s spice it up.

So far the ideas have been:

If you are able to get X cmc combined in treasure you win the game. (X could be like 15 or something).

If you just flat out get 11 different treasure cards accumulated you win. Makes you gamble on curses & losing also. So seems like a good balance for the rule below..?

If you get X curses from the deck you lose the game. (X could be somewhere around 5-7).

Any other creative ideas? Or beyond the treasure deck if you have other possible ways to win that aren’t traditional in your groups.

19 Comments
2024/04/23
03:00 UTC

1

Tasigur deck review

Hi folks,

Tasipurr // Commander / EDH (Tasigur, the Golden Fang) deck list mtg // Moxfield — MTG Deck Builder

I'm looking for some help with my Tasigur deck. I'm just trying to make a couple of cuts to bring it back down to 100 cards. I'm also interested in any additions folks would suggest.

It plays really well right now at a fairly high power level. Some called this PL 9, but I would probably say it's closer to 7.5-8.

I use pod and reanimate effects, and I ramp and draw extra cards to pull ahead in the first few turns. Then I either overwhelm opponents with big creatures or make infinite mana to exsanguinate or blink archon of cruelty for a quick win.

I'm tempted to pull talion the kindly lord, but I want enough card advantage. I have a hard time pulling any of the 6 praetors, just because I like their flavor and think they give a lot of value. I've considered removing the 11 and 12 drops, but they're often targets of reanimation or pod. Maybe 4 board wipes is more than I need?
I'm open to any ideas.

Thanks!

P.S. does anyone know why moxfield is flagging rite of rep as making the deck illegal?

0 Comments
2024/04/23
02:55 UTC

1

Is this worth the buying

Came across this on eBay, it's a collection, but the collection is really commander heavy as it has 13 commander decks most are pre made. https://www.ebay.com/itm/315315461083?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=mgp8ojkrrno&sssrc=2051273&ssuid=mgp8ojkrrno&var=&widget_ver=artemis&media=COPY

7 Comments
2024/04/23
02:53 UTC

1

Urban Evolution vs. Escape to the Wilds

[[Urban Evolution]] vs. [[Escape to the Wilds]]. Both do almost the same thing, with the obvious difference being 3 cards vs 5. I know Escape was banned in standard, and Urban didn't see much play. So would you run both in a Temur deck, or one over the other?

4 Comments
2024/04/23
02:26 UTC

168

How do you feel about someone just knowingly lying about their deck before a game?

Just wondering how everyone else would handle this situation.

Out of 3 opponents 1 was playing [[Kinnan, bonder prodigy]] but told everyone they had no infinites in the deck. Having played this person before I knew it was a lie, but they insisted to everyone it was a "new iteration" of their deck, and they had no infinites.

Cut to turn 5-6, and they have a [[staff of domination]], [[basalt monolith]], [[kozilek, the great distortion]] and kinnan in play. But they are still swearing black and blue they have no infinites, even though they now have infinite life, infinite creature tapping, infinite creature untapping, infinite draw, AND thanks to kozilek infinite counterspells.

I just shrug, throw my cards into a pile and scoop up, because the game is over. The other two players look at his board and sort of look at each other and ask if they also want to scoop, to which the kinnan player practically begs them not to leave, and swears he DOESN'T have any infinite, and if he draws his deck he will lose.

I point out, in a very angry way, "You can't say you don't have infinites when you have infinite everything, and can win by attacking one player at a time with just kozilek" which he says he isn't going to do... k.

I ended up just leaving, this particular player seems to have some... Social issues? And doesn't understand why no one wants to play with him when he runs things like this while pretending he doesn't. OR when he runs a mishra's workshop in his "casual" deck that wins on turn 3.

Anyways just curious as to what everyone else would do in this situation, do you find it acceptable for someone to sit down and tell you they don't have something in their deck, only for them to absolutely have it in their deck?

155 Comments
2024/04/23
01:52 UTC

12

One commander, two decks?

So, I've started to consider making another deck that's headed up by a commander from one of my already-existing decks. The general theme and mana base will be the same (since they're run by the same commander) but the way it'll go about it is going to be somewhat different. My question is do any of y'all have different decks with the same frontman? How did you go about building the second deck and for that matter, how did you come about making the decision to make another deck under the same commander?

38 Comments
2024/04/23
01:40 UTC

0

How do you find higher power non-cedh decks?

Title, but I'm newer to magic. I'm trying to find examples of stella lee but anything I find always has the fast (insanely expensive ) mana

Stella isn't the first time I've had this issue it feels like anytime I look for high power edh it's all cedh and fast mana having decks.

12 Comments
2024/04/23
01:17 UTC

1

First Commander deck

Hello there, I'm wondering if it would be possible to help me with making my commander deck a little bit better if that's possible? I know I want to keep +1/+1 counters but I could really use more draw power, if you have any suggestions I would love to hear them!

If possible I would also like to lower the cost of it by 100 if it is!

Power of Counters

4 Comments
2024/04/23
01:08 UTC

1

Too many clones?

Hey gang, just asking for some insight

Decided to build a new deck focusing on clones with the new [[Ghired, Mirror of the Wilds]] card with things like twinflame, kiki jiki, etc. I think I have too much clone cards at 12, since I don't feel like I'm not getting use out of them whenever I draw them.

With that in mind, how many clone cards do you guys think is the sweet spot for a deck like this?

Decklist - https://www.moxfield.com/decks/dWAiT05JbEqrfSgDp-KPSQ

1 Comment
2024/04/23
01:01 UTC

4

How i play thief decks on obs studio

This is something I do for my own thief deck, and with the release of thunder junction more thieves have been popping up. I hope this helps to make spelltable a much more enjoyable experience. Down below ive explained the process and attached tutorials. Also is a picture that if you are familiar with obs studio you will probably understand what's going on.

Summary: I use an obs virtual camera to allow me to create image overlays of stolen cards. After the virtual camera is set up whenever i steal a creature i will take a snip of a card from spelltable's built in search. Then ill put that image onto my obs studio scene. It sounds like a lot but i promise you it's much quicker than an izzet player's turn.

my tutorial on how to use obs for your deck:https://www.youtube.com/watch?v=jHJUw6T5FF8

how to set up virtual camera: https://www.youtube.com/watch?v=fj-ZWr37wFU

1 Comment
2024/04/23
01:00 UTC

22

Looking for a commander that turns the table against each other besides you

Hi everyone,
I want to build a deck that is really focused on turning everyone against each other besides attacking me. Basically I am looking at incentivize opponents or force them to attach or use resources against each other and prevent or discourage them to attach me.

Similarly I am looking at nasty ways to have them not attacking me and if they really do want to I will be preventing all damage over and over, reflect their commander damage to them or another opponents killing them or kill all their threats as they attack me. Open even in doing very mean stuff like blowing up all their permanents as a result of them trying and hitting me

I am open while doing that to give them even resources and some advantages as long as I then have a win condition but I don't want to look as the archienemy while doing all of this.
I have no preference on the colors, I like to draw a lot and to be "in control", white and blue should probably be in the commander identity. Hippogryph was my initial idea but is failing in making people going after each other and while hippos are cute I think the win conditions are pretty obvious after a few games to all the group.

Please share ideas thought and builds!

93 Comments
2024/04/23
00:54 UTC

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