/r/civbattleroyale

Photograph via snooOG

The concept of the show is simple! On a massive world map, 61 AI Civilizations see which one can be the last one standing. All Civilizations were chosen by the audience of /r/civbattleroyale and part of the fun is helping narrate the story collectively along with original content and putting your support behind one of the competitors.

Hosted by Coiot + Blue Cassette.

The Official Portal for The Civ Battle Royale!

The concept of the show is simple! On a massive world map, 61 AI Civilizations see which one can be the last one standing. All Civilizations were chosen by the audience of /r/civbattleroyale and part of the fun is helping narrate the story collectively along with original content and putting your support behind one of the competitors.

Hosted by Coiot + Blue Cassette.

CBRX S4 Info Description
S4 Info Sheet Key information of the game all in one place
S4 Civ List All the Competitors and their Uniques
S4 Modset Gameplay Mods featured this Season
S4 Google Map Lore Map by Lacrisraxarsical and wthrudoin
Ko-Fi Support the show through our Ko-Fi.
Episode Audio Audio Narration for the Episode Releases
Power Ranking Audio Audio Narration for the Power Rankings
Album Release Every Week
Wednesdays at 00:00 UTC Greenwich Mean
Subreddit Rules Description
1. Be respectful. Absolutely no discrimination will be tolerated. Users that fail to be civil will be warned or banned at the discretion of anyone on the moderation team.
2. No spam. We know know it when we see it.
3. No NSFW posts. We definitely know it when we see it.
4. Remain on topic. Off-topic discussions not pertaining to the CBR should be posted in Free Talk Friday threads.
5. No off-topic advertising. Civ-related projects making announcements (i.e. start of a series or a new community) are welcome, but anything else is prohibited without first receiving moderation approval. Message Coiot or the moderation team for approval before posting if unsure about criteria.
6. No spoilers in post titles. Many viewers do not watch the latest episode for several days after release, so do not post spoilers in the titles of threads, and apply the spoiler tag when possible.
7. No negative campaigning No direct negative targeting of another voting candidate in any post tagged with a Campaigning flair. Does not apply to threads specifically bringing to attention bugs/errors/technical concerns.

Support your Civ! Become immersed in the battle of the century! FLAIR UP

Connected Communities Description
/r/civmoddingcentral Civ Modding Central
Customisation Wiki Civ Modding Wiki
Civ AI Games Watch more AI-only Civ Games
/r/Civ Main Sid Mier's Civilization Hub
/r/Civ5 Civilization 5 Hub

/r/civbattleroyale

10,003 Subscribers

20

CBRX4 Popularity Poll Episode 40 Results

3 Comments
2025/02/02
00:23 UTC

30

One Week Break: The Final Stretch

Hello sub, there will be a one week gap until Episode 42, with next week at the usual time a release of the full map coverage of the state of the game at T800.

Afterwards the following 4-5 weeks will see us to the end of the game and a dominate winner.

As a reminder, this season there was no need to reset the game on a smaller scale, and the slugfest that follows is a titanic clash with one civ standing above the rest.

1 Comment
2025/02/01
02:01 UTC

25

CBRX4 Episode 41 Map

Final Map Before Total War

2 Comments
2025/01/31
14:52 UTC

13

[AI Game] Sid Meier's Civilization V: The Great Game - Episode 3

1 Comment
2025/01/31
13:18 UTC

11

[Narration Sign-up] S4 Batch Nine

Available slots for the ninth batch of narrators in February / March.

If you are interested in becoming a narrator for an upcoming episode, and will be available for the time interval above, use the following link to register.

Sign-up Form: https://forms.gle/KjsoZC7ZzvDAjjj59


If you are selected, instructions on how to proceed and pick from the dates available will be provided (Discord account is highly encouraged to group chat easily).

0 Comments
2025/01/31
03:40 UTC

17

Episode 41 Audio Narration

So I guess we're on, what..."Qarmback: Deep Qarm Nine" now?

0 Comments
2025/01/31
01:25 UTC

17

Lines on the Map #3: Eye in the Sky

SOUTH OF VAGUR, 2200 AD

It was New Year's Day, new century's day in fact, but it seemed to Lieutenant Dronemarshal Pomasa Akia, Fourteenth Survey Division, Northern Europe Task Group, Wahgi Expeditionary Forces, that there wasn't much to distinguish it from the day before. Same gray skies as yesterday, that was for sure. And as far as he knew, it looked to be a day much like the day before it. He'd woken up at a bit before six AM local time - he'd always been an early bird - and with his morning routine done, he was on his way to the base's command center to spend probably the rest of the day doing his job. The old joke was that "dronemarshal" was a polite way of saying "drone babysitter." In times of war, sure, it would be a prestigious thing to jack into the tactical net and direct whole swarms of UAVs, annihilating the enemies of Bol'im - but since when was that going to happen up here? No, not in this rundown, discipline-starved fortress at the base of the miserable peninsula the locals called Danemark or something. Not here, on the far side of the world. Not with the finances of the empire in the state they were in. One day they'd teach Goguryeo a thing or two, though, and that'd change, Akia knew that much. The pundits all said so.

At any rate, Dronemarshal Akia had his job, his cog in the great machine that was the Wahgi's vast network of overseas military bases on foreign soil. From here they could keep a close eye on, well, everything. His job, as one of the highest-ranking of the few actual personnel a Wahgi drone fleet required, was to monitor the drones as they went about their autonomous surveillance tasks, make sure they stayed out of trouble and ensure their instructions were up to date - as well as review the fruits of their labors. Speaking of which:

CREDENTIALS ACCEPTED - WELCOME DRONEMARSHAL

PANGLOBAL HIGH AUTONOMY NETWORK FOR TECHNICAL OPERATIONS AND MONITORING [P.H.A.N.T.O.M.] OPERATING SYSTEM ONLINE

DRONE RECONNAISSANCE MONITOR SOFTWARE ACTIVE

INPUT OPTION - TYPE &O FOR FULL LIST OF OPTIONS

open:theater_map

OPENING

And upon a C-shaped constellation of screens as wide as the span of Akia's arms, northern Europe stretched out before the Dronemarshal. This, he reflected, was the true genius of the great Bol'im's global strategy. The drone fleets scanned, surveilled and mapped every square meter of the world. No movement of troops could happen without the Wahgi being aware. And the sheer size of their forces was such that no other nation dared fight them, no matter where they were. Not after Bora-Bora. From here, through the eyes of the drones, Dronemarshal Akia could see everything. The Faroese had surrendered the megacity of Vagur to Latvia for peace a few months ago - sure enough there were their ships, lurking on the edge of the oceanic border. (Cowardly commies, as usual, Akia thought.) Zoom in and you could count each one. Drones swept along the muddy coasts in small flights like migrating geese; there were particularly slow days where Akia had just picked one and followed it for miles while listening to bootlegged-in Faroese atmospheric classical, a guilty pleasure of his. An alert from the south notified him to the presence of Goguryeo scouts. As he had done a thousand times in a dozen command centers, Akia queried the OS:

check:nation_state_goguryeo

NATION_GOG STATUS: NEUTRAL

No change. Akia instructed the drone that had sent the alert to ignore it and move on. The drones could do a lot by themselves, but a human element was - usually - still necessary. It had, after all, been some time since the last major update to their operating system. He returned his gaze to the maps before him, which updated in real time as the drones swept over land and sea, keeping close watch on everything from Latvian battlesuits (boondoggles, Akia thought, no match for the swarms of missiles the Wahgi drone fleet could send their way) to Bavarian missile silos (the primitive paranoiacs, who needed nuclear weapons?) to civilians going about their days in the rural lands, in the towns and in the megacities. Each and every one under careful observation, lest worse come to worst-

BEEP BEEP BEEP BEEP

-And it was then that another alert ping drew Dronemarshal Akia's attention - this one from the system itself.

ALERT: IMMEDIATE UPDATE TO PHANTOM OS

PHANTOM OS UPDATING TO VERSION 4.9068TW EFFECTIVE IMMEDIATELY BY DIRECT ORDER OF SUPREME COMMANDER BOL'IM

UPDATING...

...UPDATE COMPLETE - PHANTOM OS WILL NOW REBOOT

REBOOTING...

ONLINE

FOREIGN NATION STATUS UPDATE RECEIVED

check:nation_state_all

NATION_LAT STATUS: HOSTILE

NATION_BYN STATUS: HOSTILE

NATION_SAM STATUS: HOSTILE

NATION_FAR STATUS: HOSTILE

NATION_SNG STATUS: HOSTILE

NATION_ZHE STATUS: HOSTILE

NATION_NON STATUS: HOSTILE

NATION_PAL STATUS: HOSTILE

NATION_HOL STATUS: HOSTILE

NATION_YLW STATUS: HOSTILE

NATION_GOG STATUS: HOSTILE

NATION_AFS STATUS: HOSTILE

NATION_SEL STATUS: HOSTILE

NATION_SRL STATUS: HOSTILE

NATION_NDO STATUS: HOSTILE

NATION_PON STATUS: HOSTILE

NATION_MOG STATUS: HOSTILE

NATION_OSG STATUS: HOSTILE

NATION_RME STATUS: HOSTILE

NATION_DZG STATUS: HOSTILE

NATION_SHA STATUS: HOSTILE

NATION_QRM STATUS: HOSTILE

MEMORANDUM FROM THE SUPREME COMMANDER INCOMING:

To all stations in the Wahgi Expeditionary Forces Global Network, this is Bol'im. Welcome to the new century. The final war to prove our supremacy and end our humiliation begins now. Let all the world beware the empire of the man who never dies.

load:drone_command

LOADING DRONE FLEET DIRECT COMMAND SOFTWARE...

2 Comments
2025/01/30
02:19 UTC

36

CBRX Season 4: Episode 41: Carpet Cleanup Crew

3 Comments
2025/01/29
00:01 UTC

25

Pacific Pals 40: Missing Neighbors

4 Comments
2025/01/28
19:20 UTC

21

[AI Game] Sid Meier's Civilization V: The Great Game - Episode 2

0 Comments
2025/01/26
14:42 UTC

21

CBRX4 Episode 40 Stats Sheet Winners and Losers

Every 5 episodes, I do a brief on the tech count leaders, so strap in folks! An asterisks in the final categories indicates they technically aren't hitting the penalty limit, but are very much on the brink. I've decided to included civs in the bankrupt category if they're within 3 turns of total bankruptcy or are currently bankrupt. [] signifies a ressurected civ stats. As always, you can peruse the full table at this link: https://docs.google.com/spreadsheets/d/1dbEll5KbCZnFDrRejZCYmdP93z_91Xz5efwP_fUT0mM/edit?usp=sharing

​

  • Effective Military W: Wahgi (3,873,792); Goguryeo (944,373); Osage (694,283); Faroe Islands (554,917); and Selkups (479,350)
  • Effective Military L: Noongar (133,947); Mogadishu (107,650); Rome (105,519); Bavaria (84,160); Dzungars (11,651); [and Shang (533)]

​

  • Production W: Faroe Islands (26,723); Wahgi (21,070); Goguryeo (14,175); Yellowknives (10,988); and New Holland (8,978)
  • Production L: Mogadishu (978); Bavaria (709); Rome (478); Ikko Ikki (425); Dzungars (362); [and Shang (43)]

​

  • Production per city W: Faroe Islands (468.8); Wahgi (339.8); Yellowknives (249.7); Goguryeo (211.6); and Afsharids (192.9)
  • Production per city L: Pontus (87.1); Ikko Ikki (85); Zheng (81.4); Osage (64.1); Mogadishu (54.3); [and Shang (43)]

​

  • Effective Science W: Faroe Islands (11,950); Goguryeo (8,299); Singapore (7,095); Yellowknives (6,008); and New Holland (5,345)
  • Effective Science L: Bavaria (763); Selkups (708); Palawa (311); Dzungars (269); [Shang (98)]; and Wahgi/Zheng/Osage/Ikko Ikki/Rome (0)

​

  • Non-resurrected Tech Count notes: As of Episode 40, the mean tech count is 96.8; the Median 92; and the Mode is 89
  • Tech Count W: Faroe Islands (125, tech tree complete); Goguryeo (123); Singapore (115); Yellowknives (113); and New Holland (111)
  • Tech Count L: Noongar (86); Rome (85); Bavaria and Dzungars (84); Ikko Ikki (82); Osage (80); [and Shang (56)]

​

  • Currently Unhappy Civs: Singapore (-13)
  • Currently Bankrupt Civs: Mogadishu (-469); Pontus (-583); Noongar (-677); Rome (-970); Ikko Ikki (-3,433); Palawa (-4,045); Zheng (-4,216); Selkups (-5,218); Osage (-5,626); and Wahgi (-63,519)
3 Comments
2025/01/25
19:13 UTC

32

Around the World

0 Comments
2025/01/25
03:49 UTC

40

CBRX4 Episode 40 Map

0 Comments
2025/01/24
04:48 UTC

16

The First Episode of Sid Meier's Civilization V: The Great Game is out now!

2 Comments
2025/01/23
22:08 UTC

21

Episode 40 Audio Narration

Everybody loves Raymond, everybody hates Chris and everybody wants to rule Samara.

0 Comments
2025/01/23
17:14 UTC

32

The current state of North America

2 Comments
2025/01/23
04:19 UTC

33

CBRX Season 4: Episode 40: Sunsets in Samara

2 Comments
2025/01/22
00:13 UTC

28

Pacific Pals 39: No rest for the weary

4 Comments
2025/01/21
17:28 UTC

30

A small teaser I made for an upcoming AI game - The Great Game, premiering 1/24/25

1 Comment
2025/01/20
12:33 UTC

34

CBRX4 Episode 39 Map

0 Comments
2025/01/18
14:44 UTC

23

CBRX4 Episode 39 Stats Sheet Winners and Losers

An asterisks in the final categories indicates they technically aren't hitting the penalty limit, but are very much on the brink. I've decided to included civs in the bankrupt category if they're within 3 turns of total bankruptcy or are currently bankrupt. As always, you can peruse the full table at this link: https://docs.google.com/spreadsheets/d/1dbEll5KbCZnFDrRejZCYmdP93z_91Xz5efwP_fUT0mM/edit?usp=sharing

​

  • Effective Military W: Wahgi (2,846,740); Goguryeo (804,297); Faroe Islands (508,602); Yellowknives (389,787); and Selkups (364,738)
  • Effective Military L: Kazan (17,635); Visigoths (4,136); Thule (3,869); Shang (3,136); and Qarmatians (2,134)

​

  • Production W: Wahgi (19,301); Faroe Islands (17,226); Goguryeo (9,899); Yellowknives (6,003); and New Holland (5,315)
  • Production L: Kazan (113); Visigoths (67); Shang (28); Thule (19); and Qarmatians (8)

​

  • Production per city W: Faroe Islands (319); Wahgi (311.3); Yellowknives (158); Goguryeo (150); and Ndongo (113.9)
  • Production per city L: Mogadishu (52.2); Kazan (37.7); Shang (28); Thule (19); and Qarmatians (8)

​

  • Effective Science W: Faroe Islands (7,205); Goguryeo (5,959); Singapore (4,844); New Holland (3,886); and Yellowknives (3,721)
  • Effective Science L: Shang (90); Visigoths (85); Qarmatians (31); Thule (26); and Wahgi and Osage (0)

​

  • Currently Unhappy Civs: Faroe Islands (-11) (yes, despite their new happiness wonders)
  • Bankrupt Civs: Rome (-709); Dzungars (-885); Osage (-1,897); Ikko Ikki (-2,132); Zheng (-2,486); Palawa (-2,493); Faroe Islands (-3,355); Wahgi (-28,927)
4 Comments
2025/01/18
04:36 UTC

35

NH in a nutshell

0 Comments
2025/01/16
23:55 UTC

18

Episode 39 Audio Narration

"I mean, sure, 'Qarmback: Phase II' was canceled that quickly for a reason, but this 'Qarmback: The Next Qarmeration' looks pretty good so far. That second-in-command, though...I think - yeah I really think that guy should like grow a little bit of a beard or something. I dunno."

0 Comments
2025/01/16
17:47 UTC

35

Please help!

1 Comment
2025/01/15
05:12 UTC

34

CBRX Season 4: Episode 39: New World Nightmare

4 Comments
2025/01/15
00:54 UTC

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