/r/PokemonShuffle
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/r/PokemonShuffle
I don't know if someone has done this before, but I did it for myself for fun, and thought I would share in case someone else found it useful.
Only the following types can be put to sleep:
Psychic, Poison, Water, Ground, Fire, Flying, Bug, Fairy, Electric, and Normal
Sleep Charm Activation Rate (5-30%/30-55%/80-100%) - sleep for three moves
Nap Time (30-50%/60-80%/90-100%) - sleep for two turns
There are many more Sleep Charm users, and the few Nap Time users have low AP, so I will cover Nap Time at the end.
SE usability of Sleep Charm {Max AP}:
No super effective uses:
This also means the following types have no way of taking SE damage from Sleep Charm users despite being able to be put to sleep:
The only other way of putting Pokemon to sleep is with Nap Time, but since the only nap time users are Bug, Electric, Grass, or Normal types, it doesn't actually add any additional SEs.
Nap Time users:
Also, while Nap Time has a much higher activation rate (in exchange for 1 less turn of sleep), the users have lower AP than their Sleep Charm counterparts (with the exception of Normal type Nap Time users). I think the trade off in AP could potentially be worth it (more on that at the end). But either way it seems like a luxury choice.
In the end I think there are eight usable Sleep Charm users, only two-four really worth using, with the other four being niche:
Niche:
Not worth using at all:
Slugma (Fire), Igglybuff (Fairy), and redundant types
Final note about Sleep Charm vs Nap Time:
The (non-Normal) Nap Time users are Pikachu-Kotatsu (Electric-100AP), Venonat (Bug-100AP), and Sawsbuck-Autumn (Grass-105AP).
None of these seem particularly worth it, even though Nap Time has such better activation rate. Out of all of them, I would say Sawsbuck-Autumn could be more usable than Treecko, but Treecko is at least farmable. The Pikachus could also compete with each other. Venonat is not worth it though, imo, since it would cover the same pokemon as Darkrai and Dusclops, both of which do much more than Venonat. I don't think the activation rate makes up for that one. Although if you wanted to use a solo bug team for some reason, you could make the argument that Nap Time Venonat is better than Sleep Charm Parasect, but even then I would say the extra 25AP of Parasect is better.
Sorry if this isn't organized well. These are basically just notes I made for fun and thought I would share.
(TL;DR Darkrai is the most worth it, followed by Mesprit, then Treecko and Pikachu-Sleeping, although both you could use a Nap Time alternative if you care about activiation. Niche users are Dusclops, Buneary, Espurr, and Omanyte [and technically Slugma, but it has insanely low AP]. Nothing else is worth using in any circumstance unless you want a solo-bug team for whatever reason or want multiple Psychic/Grass type sleepers)
#Week 22 Events
We encourage you to join our Discord community! You can post here if you needs support for the current special stages, or in the Query Den for every other game related question.
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources. All stages listed without a time period, will last 7 days and the monthly/yearly events are not covered.
##Weekly Guide for Newbies (Recap)
Thanks to /u/cubekwing for the great suggestions! If you are a newbie, you should definitely look for more detailed informations in the Newbies Schedule Wiki and in the comments from the original post.
###Expected Heart/Coin Requirement for Farming
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper needed | Usefulness | Difficulty | Stage type | SL5 cost |
---|---|---|---|---|---|---|---|---|---|---|
Goodra | Dragon | 80 | 5 | 115 | Unity Power | Yes | B-C | E | 300 coins + RML | ~54k coins (half using DRI on mobile) |
Silvally | Normal | 80 | 20 | 145 | Typeless Combo | A-B | S | 2 Hearts Ultra Challenge | ~370 hearts | |
Turtonator | Fire | 60 | 7 | 111 | Block Shot | A | C | 1 Heart | ~274 hearts |
##Special Challenge: Goodra
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Goodra | Dragon | 80 | 5 | 115 | Eject+ | Unity Power |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
7804 | 40 | 11 + 2/3sec | 300 Coins | PSB - 25 | PSB - 25 | RML - 1.5625 |
##Ultra Challenge: Silvally
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Silvally | Normal | 80 | 20 | 145 | Typeless Combo | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
39411 | 16 | 7 + 4 | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 6.25 |
##Escalation Battles: Magearna
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Magearna | Fairy | 80 | 10 | 130 | Calm Down | None |
Level | Reward |
---|---|
1 | 1 EBS |
5 | 1 EBS |
10 | 2 EBS |
15 | 3 EBS |
20 | 1 EBM |
25 | 2 EBM |
30 | 1 MSU |
35 | 3 EBM |
40 | 4 EBM |
45 | 1 EBL |
50 | 1 SS |
60 | 1 RML |
70 | 2RML |
80 | 3RML |
90 | 4RML |
96 | 5 EBL |
97 | 1 LU |
98 | 1 SBM |
99 | 2 LU |
100 | 1 SS |
##Great Challenge: Uxie
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Uxie | Psychic | 70 | 10 | 125 | Mind Zap | Flash Mob |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
10731 | 16 | 14 + 3 | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 12.5 |
##Great Challenge: Chespin (Winking)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Chespin (Winking) | Grass | 50 | 5 | 100 | Leaf Combo | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
4087 | 15 | 7 + 2 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Type: Null
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Type: Null | Normal | 70 | 10 | 125 | Block Off | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
11550 | 13 | 6 + 4 | 300 Coins | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Turtonator
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Turtonator | Fire | 60 | 7 | 111 | Block Shot | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
6801 | 12 | 10 + 3 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Carracosta
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Carracosta | Water | 60 | 5 | 105 | Paralysis Combo | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
14763 | 20 | 15 + 4 | 1 Heart | PSB - 25 | PSB - 25 | PSB - 12.5 |
##A Great Chance a Day!: Landorus (Incarnate Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Landorus (Incarnate Form) | Ground | 80 | 15 | 135 | Power of 5+ | Ground Forces |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
9816 | 45 | 16 + 2/3sec | 1 Heart | PSB - 100 | PSB - 12.5 | MSU - 6.25 |
##Daily Pokémon
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Tuesday|Grimer (Alola Form)|Dark|50 (5/100)|Last-Ditch Effort|2380|10|13 + 3 Wednesday|Dewpider|Water|40 (5/90)|Barrier Bash|2630|8|11 + 2 Thursday|Sandshrew (Alola Form)|Ice|50 (5/100)|Rock Break+|2630|8|12 + 2 Friday|Brionne|Water|60 (5/105)|Last-Ditch Effort|3497|7|9 + 3 Monday|Oricorio (Pa'u Style)|Psychic|60 (5/105)|Three Force|2380|8|8 + 2
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
100 Coins - 50 | 300 Coins - 12.5 | 2000 Coins - 3.125 |
##Old Events
##Weekly Events
##Next Week Events
#Magearna Escalation Battles
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources.
##EB basics
This is a 100 stages move-based Fairy type challenge, that will last for 7 days. Super Effective types you can use against are Poison and Steel.
Drop rates are 25/25/25 for all stages.
Hearts Left | Skip Chance |
---|---|
-1 (maybe NHN or 5+) | 35% |
0 | 30% |
1-2 | 22% |
3-4 | 15% |
##Rewards
Stage | Reward |
---|---|
1 | 1 Exp. Booster S |
5 | 1 Exp. Booster S |
10 | 2 Exp. Booster Ss |
15 | 3 Exp. Booster Ss |
20 | 1 Exp. Booster M |
25 | 2 Exp. Booster Ms |
30 | 1 Mega Speedup |
35 | 3 Exp. Booster Ms |
40 | 4 Exp. Booster Ms |
45 | 1 Exp. Booster L |
50 | 1 Skill Swapper |
60 | 1 Raise Max Level |
70 | 2 Raise Max Levels |
80 | 3 Raise Max Levels |
90 | 4 Raise Max Levels |
96 | 5 Exp. Booster Ls |
97 | 1 Level Up |
98 | 1 Skill Booster M |
99 | 2 Level Ups |
100 | 1 Skill Swapper |
##HP and disruptions for stages
Stage | HP + HP/stage | Moves | Disruptions |
---|---|---|---|
1-29 | 332 + 38 | 7 | Spawns 2, 3, or 4 rocks every move |
30 | 5,791 | 12 | Every 3 moves, spawns 4 rocks and 2 Magearna. After using this 3 times, spawns 2 Magearna after 2 moves. |
31-49 | 516 + 120 | 10 | Spawns 0-3 blocks every 2 moves 3 times (starting with turn 0), then spawns 3 blocks every 3 moves. |
50 | 20,076 | 20 | After 6 moves, spawns 1 block and 1 rock or 1 block and 2 rocks. Then after 3 moves, spawns same thing. After 3 moves, spawns 4 blocks and 4 rocks. |
51-59 | 807 + 252 | 8 | After 3 moves, spawns 6 barriers. This happens twice. Then, if combo is >= 3, spawns 3 barriers |
60 | 20,592 | 12 | Initial disruption is 6 rocks. After 2 moves, disrupts 6 rocks again. Then, every 3 moves, spawns 1 barrier and 3 rocks. After 3 moves, spawns 8 barriered rocks. |
61-69 | 4,576 + 423 | 11 | After 2 moves, spawns 6 Magearna. Then, spawns 4 magearna. After 3 moves, spawns 4 Magearna. |
70 | 30,310 | 15 | Recommended to bring Magearna After 3 moves, spawns 6 Magearna and 1 barrier. After doing this twice, switch patterns: After 4 moves, spawns 6 Magearna and 2 barriers. After using this once, spawns 3 barriers after 3 moves. |
71-79 | 6,435 + 269 | 8 | 3 pokemon stage Initial countdown of 0: Spawns 4 rocks. After 2 moves, repeats. After 3 moves, spawns 8 blocks and 8 rocks in an X pattern. |
80 | 24,500 | 16 | After 5 moves, spawns 12 rocks (row 1 and 6). Then, after 3 moves, spawns 7 rocks. Then after 3 moves, spawns 12 rocks. |
81-89 | 2,362 + 200 | 12 | Spawns 2 magearna after 3 moves. After 1 move, spawns 12 blocks. Then every 3 moves spawns 4 blocks and 1 magearna. |
90 | 15,364 | 9 | Spawns 10 barriered rocks after 3 moves, then after 2 moves, spawns 4 barriers. Then after 3 moves, spawns 10 barriered rocks. |
91-95 | 15,400 + 2407 | 16 | After 4 moves, spawns 6 Klink, 5 rocks, and 5 Klinklang. Then disrupt 5 Klink after 3 moves. Then 5 Klinklang after 3 moves. Then after 4 moves, spawns 4 Klink, 4 Magearna, and 4 Klinklang. |
96 | 41,160 | 12 | After 2 moves, spawns 6 blocks. Then spawns 6 barriers after 2 moves. After 1 move, disrupts 5 barriers. Then after 2 moves, disrupts 5 barriers, then after 2 moves, 4 blocks. |
97 | 34,172 | 12 | Added Support: Magearna After 2 moves, spawns 6 blocks. Then spawns 6 barriers after 2 moves. After 1 move, disrupts 5 barriers. Then after 2 moves, disrupts 5 barriers, then after 2 moves, 4 blocks. |
98 | 37,260 | 12 | Added Support: Magearna After 2 moves, spawns 6 blocks. Then spawns 6 barriers after 2 moves. After 1 move, disrupts 5 barriers. Then after 2 moves, disrupts 5 barriers, then after 2 moves, 4 blocks. |
99 | 48,150 | 12 | Added Support: Magearna After 2 moves, spawns 6 blocks. Then spawns 6 barriers after 2 moves. After 1 move, disrupts 5 barriers. Then after 2 moves, disrupts 5 barriers, then after 2 moves, 4 blocks. |
100 | 97,860 | 15 | Added Support: Magearna Initial Disruption: Spawns 12 rocks in the middle of the board. After 1 move, repeat. If combo >= 3, spawns X (0?) Klink, then 6 rocks (second time that combo >= 3 happens), then 4 Magearna. Then, after 3 moves, Spawns 20 barriers, 10 Magearna, and 5 Klink. |
##Boss Strategies
Hey there!
We hope that you're enjoying playing Pokémon Shuffle and finding this subreddit helpful. We know this place can be a bit daunting for new members and so we've set up the Query Den.
The Query Den is a friendly place where you can ask any questions about the game in a safe environment. We have a lot of experienced players in here that will swoop in and answer all of your questions. We encourage you to use the Query Den to ask a question first, instead of creating a new post, that will overshadow other important ones.
We have many informative guides to start you off and you should also check out our Discord server, where you'll get lots of help and support.
Happy Shufflin'!
Hey there!
Have you been wanting to share your progress or make plan for the next weeks? Well, fear not! Here's a thread for you to discuss anything non-support related on Pokémon Shuffle; your caught Pokémon; those tough stages; your farming schedule; tips for new players.
If you need support, look in the Query Den!
Happy Shufflin'!
Feel free to post your friend codes in this thread! A new Friend Zone will be created every week, on Sundays.
If you wish, you can also add your codes in the Discord Server #fc_sharing or the Wiki page.
Please include your region (e.g. Asia/Australia , EU, SA, NA) when posting your friend code and update your comment (strikethrough would be the best option, ~~markdown uses 2 tildes to use this format~~
) when you have filled your friend list. That way people will not try to add you unintentionally.
Welcome to the EXCLAMATION STATION! You have two easy choices here... bless Shuffle for your recent good RNG, OR TURN CAPS LOCK ON AND YELL ABOUT YOUR GAME FRUSTRATIONS.
Things to be thankful for:
THINGS TO RAGE ABOUT:
Things to always remember:
#Week 21 Events
We encourage you to join our Discord community! You can post here if you needs support for the current special stages, or in the Query Den for every other game related question.
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources. All stages listed without a time period, will last 7 days and the monthly/yearly events are not covered.
##Weekly Guide for Newbies (Recap)
Thanks to /u/cubekwing for the great suggestions! If you are a newbie, you should definitely look for more detailed informations in the Newbies Schedule Wiki and in the comments from the original post.
###Expected Heart/Coin Requirement for Farming
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper needed | Usefulness | Difficulty | Stage type | SL5 cost |
---|---|---|---|---|---|---|---|---|---|---|
Araquanid | Water | 60 | 5 | 105 | Shot Out | A-B | D | 1 Heart | ~274 hearts | |
Fennekin (Winking) | Fire | 50 | 5 | 100 | Pyre | D-E | E | 1 Heart | ~274 hearts | |
Giratina (Origin Form) | Ghost | 80 | 10 | 130 | Cross Attack+ | Yes | C | B-E | Escalation Battles | ~160 hearts |
Landorus (Therian) | Ground | 80 | 10 | 130 | Risk-Taker | D-E | C | 1 Heart | ~160 hearts |
##Competitive Stage: Mega Gardevoir
Event Period: 6 days, 23 hours
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) | Mega Power | Icons | MSUs | Items | Moves |
---|---|---|---|---|---|---|---|---|---|---|---|
Mega Gardevoir | Fairy | 70 | 5 | 110 | Swap | Mind Zap | Erases all Pokémon in the five columns to the left and right. | 15 | 9 | MS, DD, APU | 18 |
Mega Gardevoir (Shiny) | Fairy | 70 | 5 | 110 | Stabilize++ | Erases all Pokémon in an O-shaped pattern | 10 | 4 |
##UB Challenge: Guzzlord
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Guzzlord | Dark | 70 | 7 | 116 | Big Eater | Beast Power |
HP | Moves | % Catch Rate | Attempt Cost |
---|---|---|---|
28884 | 25 | 20 + 2 | 1 Heart |
##Great Challenge: Landorus (Therian Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Landorus (Therian Form) | Ground | 80 | 10 | 130 | Risk-Taker | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
16333 | 19 | 18 + 2 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Fennekin (Winking)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Fennekin (Winking) | Fire | 50 | 5 | 100 | Pyre | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
5378 | 15 | 8 + 2 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Hitmonchan
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Hitmonchan | Fighting | 60 | 5 | 105 | Hyper Punch | Paralyze, Freeze, Burn |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
19524 | 16 | 3 + 4 | 300 Coins | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Araquanid
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Araquanid | Water | 60 | 5 | 105 | Shot Out | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
8669 | 12 | 10 + 3 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Gardevoir (Shiny)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Gardevoir (Shiny) | Fairy | 70 | 5 | 110 | Stabilize++ | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
10010 | 12 | 8 + 5 | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 12.5 |
##Pokémon Safari
Event Period: 14 days
Pokémon|Type|BP (RMLs/MaxAP)|Skill|Encounter Rate|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Sewaddle|Bug|50 (5/100)|Counterattack|16.67|5808|6|10 + 5 Swadloon|Bug|60 (5/105)|Power of 4+|10|10648|7|13 + 4 Leavanny|Bug|70 (5/110)|Block Smash+|3.33|9680|9|20 + 6 Cottonee (Winking)|Grass|40 (5/90)|Crowd Control|16.67|7260|6|19 + 2 Whimsicott (Winking)|Grass|60 (5/105)|Eject+|6.67|7986|8|23 + 3 Flabébé (Winking)|Fairy|50 (5/100)|Mega Boost++|13.33|8400|8|9 + 3 Floette (Winking)|Fairy|50 (5/100)|Quirky++|6.67|9600|12|16 + 2 Snubbull (Winking)|Fairy|50 (5/100)|Spookify+|6.67|9600|10|15 + 3 Chansey (Winking)|Normal|60 (5/105)|Up, Up, Up|3.33|921|3|20 + 4 Cutiefly|Fairy|50 (5/100)|Crowd Control+|16.67|9000|7|10 + 2
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
EBS - 25 | EBM - 3.125 | EBL - 1.5625 |
##A Great Chance a Day!: Jellicent (Female)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Jellicent (Female) | Ghost | 60 | 10 | 120 | Mind Zap | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
3993 | 6 | 15 + 2 | 1 Heart | 1 Heart - 100 | 1 Heart - 50 | LU - 12.5 |
##Daily Pokémon
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Tuesday|Wishiwashi|Water|30 (20/120)|Crowd Control (Crowd Control+)|2375|7|12 + 3 Wednesday|Komala|Normal|60 (10/120)|Nap Time|2178|8|13 + 3 Thursday|Fomantis|Grass|30 (5/85)|Mega Boost+|3317|9|9 + 2 Friday|Torracat|Fire|60 (5/105)|Last-Ditch Effort|3047|7|13 + 2 Monday|Oricorio (Pom-Pom Style)|Electric|60 (5/105)|Three Force|2420|9|11 + 2
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
100 Coins - 50 | 300 Coins - 12.5 | 2000 Coins - 3.125 |
##Old Events
##Weekly Events
##Next Week Events
#Mega Gardevoir Competition
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources.
##Competition basics
This is a Fairy type competition. Super Effective types you can use against are Poison and Steel.
You have 18 moves to do the highest score you can. Take your time to do the best moves you can! For new players to competitions, it's worth it to do at least one full-item run for getting the Gardevoirite! Doing an itemless run to study disruptions is also suggested.
##Rewards
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) | Mega Power | Icons | MSUs |
---|---|---|---|---|---|---|---|---|---|
Mega Gardevoir | Fairy | 70 | 5 | 110 | Swap | Mind Zap | Erases all Pokémon in the five columns to the left and right | 15 | 9 |
Mega Gardevoir (Shiny) | Fairy | 70 | 5 | 110 | Stabilize++ | Erases all Pokémon in an O-shaped pattern | 10 | 4 |
Class | Percentiles Required | Rewards |
---|---|---|
S | Top 1% | Gardevoirite, 5 Mega Speedups and 15 Raise Max Levels |
A | 1%-2% | Gardevoirite, 4 Mega Speedups and 10 Raise Max Levels |
B | 2%-3% | Gardevoirite, 4 Mega Speedups and 6 Raise Max Levels |
C | 3%-5% | Gardevoirite, 3 Mega Speedups and 4 Raise Max Levels |
D | 5%-10% | Gardevoirite, 3 Mega Speedups and 2 Raise Max Levels |
E | 10%-20% | Gardevoirite, 2 Mega Speedups and 1 Raise Max Level |
F | 20%-30% | Gardevoirite, 1 Mega Speedup and 1 Raise Max Level |
G | 30%-40% | Gardevoirite, 1 Mega Speedup and 1 Mega Start |
H | 40%-50% | Gardevoirite, 1 Mega Start and 1 Moves +5 |
I | 50%-60% | 1 Attack Power ↑, 1 Moves +5, 3000 coins |
J | 60%-80% | 1 Attack Power ↑ and 3000 coins |
K | 80%-100% | 3000 coins |
##Starting board and disruptions
Full information inside the link for starting board and disruptions.
##Potential megaevolutions
Pokemon | Description |
---|---|
Aggron / Tyranitar | 3 tap mega. Best effect for the competition, good for disruptions and combos. Aggron is SE |
Pinsir / Charizard X (Shiny) / Rayquaza (Shiny) / Camerupt | 2 tap mega. Good for disruptions and combos |
Mawile | SE mega for beginners, the 3 slashes should make blocks more manageable |
Steelix/Glalie (Winking) | Block eaters can do a lot of damage, but can't combo well. Steelix is SE |
Beedrill | Square tap could be tricky to use even if SE, but can handle some block |
Gengar / Gyarados (Shiny) / Mewtwo X (Shiny) | Removes itself. Fast evolution and nice combo effectiveness, but can't handle blocks |
Rayquaza | Removes 10 icons that are non-dragon types. Blocks hinder its viability |
##Potential supports
Pokemon | Type | BP (RMLs/MaxAP) | Skill [SS] | Extra info |
---|---|---|---|---|
Muk | Poison | 70 (10/125) | Power of 4+, [Block Shot] | SE, removes 2 blocks |
Salazzle | Poison | 60 (15/125) | Poison, [Shot Out] | SE mandatory offensive Poison status, Shot Out |
Tentacruel | Poison | 70 (5/110) | Poison Pact | SE Poison combo dealer |
Croagunk | Poison | 50 (5/100) | Prank, [Poison Pact] | SE Poison combo dealer |
Spooky Gengar | Poison | 70 (5/110) | Vitality Drain, [Poison] | SE mandatory offensive Poison status |
Toxicroak | Poison | 60 (5/105) | Prank, [Poison] | SE weaker mandatory offensive Poison status |
Arbok | Poison | 60 (5/105) | Poison | SE weaker mandatory offensive Poison status |
Gulpin | Poison | 50 (5/100) | Opportunist, [Poison] | SE weaker mandatory offensive Poison status |
Toxapex | Poison | 60 (10/120) | Barrier Shot | SE, removes 2 barriers |
Silvally | Normal | 80 (20/145) | Typeless Combo | Typeless Combo dealer |
Deoxys-Attack | Psychic | 80 (5/115) | Psychic Combo, [Typeless Combo] | Typeless Combo dealer |
Tapu Lele | Psychic | 70 (6/113) | Stabilize++, [Typeless Combo] | Typeless Combo dealer |
Tapu Fini | Water | 70 (6/113) | Barrier Bash++, [Typeless Combo] | Typeless Combo dealer |
Tapu Koko | Electric | 70 (6/113) | Eject++, [Typeless Combo] | Typeless Combo dealer |
Tapu Bulu | Grass | 70 (6/113) | Block Smash++, [Typeless Combo] | Typeless Combo dealer |
Solgaleo | Steel | 80 (20/145) | Metal Combo | SE Steel combo dealer |
Dialga | Steel | 80 (20/145) | Block Smash+, [Crushing Step] | SE High AP, removes 3 blocks |
Doublade | Steel | 60 (10/120) | Hitting Streak, [Barrier Shot] | SE, removes 2 barriers |
Bronzong | Steel | 70 (5/110) | Block Smash, [Block Shot] | SE, removes 2 blocks |
Nihilego | Poison | 70 (7/116) | Possession, [Beast Power] | SE Burst |
Skuntank | Poison | 60 (5/105) | Last Ditch Effort | SE LDE |
Honedge | Steel | 50 (15/120) | Steely Resolve, [Risk Taker] | SE LDE equivalent |
Mawile | Steel | 50 (10/115) | Steely Resolve, [Risk Taker] | SE LDE equivalent |
##Previous top scores
##Final notes
The preferred choice is of course a 3tapper, with Aggron being SE. If you lack one of them, fallback to 2 tapper. Use another SE mega like Mawile if you are a beginner. Steelix is an acceptable alternative. Beedrill can work too, but is hard to use. All purpose megas like Gengar and Rayquaza have big problems with blocks, so aren't suggested.
Poison status is mandatory, just like a Poison Pact support. Muk is very important because you will start with a lot of blocks and more will be disrupted, making it the most reliable choice. You can add higher variance to the team with a regular double combo booster strategy. Missing those two strategies, you can add Toxapex or a Poison beatstick. If your Poison team is weak, consider a Steel team with neutral TC.
Beginners could struggle even more in this competition, because of the rarity of good anti-Fairy supports and the high amount of blocks present in all phases of the competition.
Using Poison, could be better to skip Disruption Delay to maximize the damage in the first moves and save some coins.
Rerun until you get a desirable score! Good luck everyone!
##Holiday Daily Pokémon
Event Period: December 11 06:00 UTC to December 25 06:00 UTC (14 days)
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate|Info :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Monday|Delibird (Holiday)|Ice|50 (5/100)|Stabilize++|5460|10|18 + 3| Tuesday|Pikachu (Holiday)|Electric|50 (5/100)|Mega Boost+|400|2|13 + 13| Wednesday|Vanillite (Holiday)|Ice|40 (5/90)|Crowd Control|3045|7|12 + 2| Thursday|Snover (Holiday)|Ice|50 (5/100)|Mega Boost+|1000|4|14 + 3|Coin Farm tutorial Friday|Cubchoo (Holiday)|Ice|50 (5/100)|Power of 4+|3045|7|12 + 4|
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
100 Coins - 50 | 300 Coins - 12.5 | 2000 Coins - 3.125 |
Hey there!
We hope that you're enjoying playing Pokémon Shuffle and finding this subreddit helpful. We know this place can be a bit daunting for new members and so we've set up the Query Den.
The Query Den is a friendly place where you can ask any questions about the game in a safe environment. We have a lot of experienced players in here that will swoop in and answer all of your questions. We encourage you to use the Query Den to ask a question first, instead of creating a new post, that will overshadow other important ones.
We have many informative guides to start you off and you should also check out our Discord server, where you'll get lots of help and support.
Happy Shufflin'!
Hey there!
Have you been wanting to share your progress or make plan for the next weeks? Well, fear not! Here's a thread for you to discuss anything non-support related on Pokémon Shuffle; your caught Pokémon; those tough stages; your farming schedule; tips for new players.
If you need support, look in the Query Den!
Happy Shufflin'!
Feel free to post your friend codes in this thread! A new Friend Zone will be created every week, on Sundays.
If you wish, you can also add your codes in the Discord Server #fc_sharing or the Wiki page.
Please include your region (e.g. Asia/Australia , EU, SA, NA) when posting your friend code and update your comment (strikethrough would be the best option, ~~markdown uses 2 tildes to use this format~~
) when you have filled your friend list. That way people will not try to add you unintentionally.
Guys I'm trying to get back into the game as I used to play it since 2017, but the only way to transfer data is from 1 device to another, and I don't have my progress saved on another device as at around 2022 I got a new phone and simply had a dry period where I didn't play the game, but I had years worth of gameplay
I have purchase receipts from like 2018 & 2021 if those can help the support team maybe recover the account? I'm just asking here as I'm not sure what the process is if anyone went through an experience like this before:((
Welcome to the EXCLAMATION STATION! You have two easy choices here... bless Shuffle for your recent good RNG, OR TURN CAPS LOCK ON AND YELL ABOUT YOUR GAME FRUSTRATIONS.
Things to be thankful for:
THINGS TO RAGE ABOUT:
Things to always remember:
#Week 20 Events
We encourage you to join our Discord community! You can post here if you needs support for the current special stages, or in the Query Den for every other game related question.
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources. All stages listed without a time period, will last 7 days and the monthly/yearly events are not covered.
##Weekly Guide for Newbies (Recap)
Thanks to /u/cubekwing for the great suggestions! If you are a newbie, you should definitely look for more detailed informations in the Newbies Schedule Wiki and in the comments from the original post.
###Expected Heart/Coin Requirement for Farming
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper needed | Usefulness | Difficulty | Stage type | SL5 cost |
---|---|---|---|---|---|---|---|---|---|---|
Bewear | Fighting | 70 | 5 | 110 | Power Hug | B | C | 1 Heart | ~114 hearts | |
Giratina (Origin Form) | Ghost | 80 | 10 | 130 | Cross Attack+ | Yes | C | B-E | Escalation Battles | ~160 hearts |
Greninja (Ash-Greninja) | Water | 70 | 5 | 110 | Unity Power | C | C | 1 Heart Timed | ~228 hearts | |
Hitmonlee | Fighting | 60 | 5 | 105 | Shot Out | Yes | S | D | 300 Coins | ~74k coins (half using DRI on mobile) |
Pikachu (Sleeping) | Electric | 50 | 10 | 115 | Sleep Charm | Monday Daily | ~114 hearts | |||
Stuful | Fighting | 50 | 5 | 100 | Final Effort | A-B | E | 1 Heart | ~112 hearts | |
Tapu Lele | Psychic | 70 | 6 | 113 | Typeless Combo | Yes | A-B | S | 2 Hearts Ultra Challenge | ~534 hearts |
##Special Challenge: Porygon-Z
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Porygon-Z | Normal | 70 | 15 | 130 | Shock Attack | Hitting Streak+ |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
9501 | 40 | 2 + 4/3sec | 300 Coins | PSB - 25 | PSB - 25 | RML - 1.5625 |
##Ultra Challenge: Tapu Lele
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Tapu Lele | Psychic | 70 | 6 | 113 | Stabilize++ | Typeless Combo |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
23126 | 14 | 2 + 4 | 2 Hearts | PSB - 25 | PSB - 25 | PSB - 6.25 |
##Escalation Battles: Giratina (Origin Form)
Event Period: 14 days
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Giratina (Origin Form) | Ghost | 80 | 10 | 130 | Sinister Power | Cross Attack+ |
Level | Reward |
---|---|
10 | 1 SBM |
20 | 1 EBM |
30 | 1 M+5 |
40 | 1 SS |
55 | 1 T+10 |
70 | 1 MSU |
85 | 1 SBS |
100 | 1 MSU |
130 | 1 RML |
150 | 1 MSU |
200 | 2RML |
250 | 2RML |
280 | 2 MSU |
300 | 3RML |
##High-Speed Challenge: Thundurus (Therian Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Thundurus (Therian Form) | Electric | 70 | 10 | 125 | Risk-Taker | None |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
16536 | 50 | 10 + 4/3sec | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Stufful
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Stufful | Fighting | 50 | 5 | 100 | Final Effort | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
6233 | 16 | 1 + 2 | 1 Heart | PSB - 25 | PSB - 25 | PSB - 12.5 |
##Great Challenge: Hitmonlee
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Hitmonlee | Fighting | 60 | 5 | 105 | Cross Attack | Shot Out |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
14440 | 19 | 11 + 4 | 300 Coins | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##High-Speed Challenge: Greninja (Ash-Greninja)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Greninja (Ash-Greninja) | Water | 70 | 5 | 110 | Power of 4+ | Unity Power |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
19565 | 60 | 18 + 2/3sec | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 12.5 |
##Great Challenge: Bewear
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Bewear | Fighting | 70 | 5 | 110 | Power Hug | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
13848 | 17 | 5 + 2 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##A Great Chance a Day!: Thundurus (Incarnate Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Thundurus (Incarnate Form) | Electric | 70 | 15 | 130 | Power of 5+ | Relentless |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
5119 | 14 | 16 + 2 | 1 Heart | PSB - 100 | PSB - 12.5 | MSU - 6.25 |
##Daily Pokémon
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Tuesday|Torchic (Winking)|Fire|50 (5/100)|Power of 4+|6402|15|10 + 3 Wednesday|Treecko (Winking)|Grass|50 (5/100)|Power of 4+|6641|15|10 + 5 Thursday|Mudkip (Winking)|Water|50 (5/100)|Power of 4+|5723|15|10 + 4 Friday|Castform (Winking)|Normal|60 (5/105)|Block Smash+|4102|17|14 + 2 Monday|Pikachu (Sleeping)|Electric|50 (10/115)|Sleep Charm|4565|17|14 + 2
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
PSB - 50 | PSB - 25 | PSB - 12.5 |
##Old Events
##Weekly Events
##Next Week Events
#Giratina (Origin Form) Escalation Battles
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources.
##EB basics
This is a 300 stages time-based Ghost type challenge, that will last for 14 days. Super Effective types you can use against are Ghost and Dark.
Drop rates are 25/25/25 for all stages.
Hearts Left | Skip Chance |
---|---|
-1 (maybe NHN or 5+) | 35% |
0 | 30% |
1-2 | 22% |
3-4 | 15% |
##Rewards
Stage | Reward |
---|---|
10 | 1 Skill Booster M |
20 | 1 Exp. Booster M |
30 | 1 Time +10s |
40 | 1 Skill Swapper |
55 | 1 Exp. Points x1.5 |
70 | 1 Mega Speed Up |
85 | 1 Skill Booster S |
100 | 1 Mega Speed Up |
130 | 1 Raise Max Level |
150 | 1 Mega Speed Up |
200 | 2 Raise Max Levels |
250 | 2 Raise Max Levels |
280 | 2 Mega Speed Ups |
300 | 3 Raise Max Levels |
##HP and disruptions for stages
Stage | HP + HP/stage | Seconds | Disruptions |
---|---|---|---|
1-9 | 4,200 + 375 | No disruptions. | |
10 | 24,000 | 50 | Starting Board. Every 5 moves disrupts 1-4 rocks (together, in a square). |
11-39 | 4,950 + 117 | 50 | Every 5 moves spawns 1-3 barriers. |
40 | 29,172 | 50 | Starting Board. After 3 moves, disrupts 1-6 blocks. Every 4 moves, disrupts 1-6 blocks on the same horizontal row. |
41-69 | 8,820 + 64 | 50 | Every 5 moves spawns 1-3 barriers. |
70 | 33,976 | 50 | Starting Board. Every 4 moves spawns 3 Giratina-O icons. |
71-99 | 7,912 + 188 | 50 | Starting Board. Every 5 moves spawns 1-3 barriers. |
100 | 34,288 | 50 | Starting Board After 2 moves, (a) fills E1, F1, A2, B2 with blocks; After 2 moves, (b) fills A1, B1, E2, F2 with blocks; After 2 moves, (c) fills C1, D1, C6, D6 with blocks. Repeat (a), (b), (c). |
101-129 | 10,173 + 121 | 50 | Starting Board. After 4 moves, (a) fill with blocks A1, E1, A6, E6; After 4 moves, (b) fill the 2x2 block starting at C3 with blocks. Repeat (a), (b). |
130 | 41,328 | 50 | Starting Board. After 4 moves, (a) fill the 2x2 block starting at C3 with blocks; After 3 moves, (b) fills columns B and E with blocks. Repeat (a), (b). |
131-149 | 8,778 + 320 | 50 | Starting Board. Every 3 moves fills row 1 with rocks + B2, E2 |
150 | 39,270 | 50 | Starting Board. After 3 moves, (a) fills row 4 with barriers; After 4 moves, (b) fills columns B and E with barriers. Repeat (a), (b). |
151-199 | 7,623 + 120 | 50 | Starting Board. Every 4 moves, (a) Fills a 2x3 block with rocks starting at A2; (b) C2; (c) E2. Repeat (a), (b), (c). |
200 | 49,410 | 50 | Additional 5th support: Blocks. Starting Board. Every 4 moves spawns 4 barriers. |
201-239 | 7,560 + 119 | 40 | Starting Board Every 4 moves, spawns 3 blocks |
240-249 | 7,812 + 252 | 30 | Starting Board After 3 moves, (a) fills A1 C1 D1 F1 B2 E2 with rocks; After 3 moves, (b) fills C4 D4 A5 B5 E5 F5 with rocks. Repeat (a), (b). |
250 | 32,340 | 30 | Additional 5th support: Blocks Starting Board NO INFO |
251-269 | 12,474 + 128 | 50 | Starting Board After 5 moves, (a) fills D1 C2 A3 E3 B4 F4 D5 C6 with blocks; After 1 moves, (b) fill the 2x2 block starting at C3 with Rocks. |
270-279 | 7,770 + 460 | 30 | Starting Board |
280 | 58,968 | 50 | Additional 5th support: Blocks Starting Board Disrupts more barriers. |
281-289 | 10,080 + 315 | 40 | Starting Board Every 2 moves, (a) fills row 1 with Rocks; (b) spawns 4 random barriers. |
290-299 | 27,200 + 280 | 50 | Starting Board. |
300 | 64,092 | 50 | Additional 5th support: Blocks, Starting Board. Blocks and Barriers. |
##Boss Strategies
Hey there!
We hope that you're enjoying playing Pokémon Shuffle and finding this subreddit helpful. We know this place can be a bit daunting for new members and so we've set up the Query Den.
The Query Den is a friendly place where you can ask any questions about the game in a safe environment. We have a lot of experienced players in here that will swoop in and answer all of your questions. We encourage you to use the Query Den to ask a question first, instead of creating a new post, that will overshadow other important ones.
We have many informative guides to start you off and you should also check out our Discord server, where you'll get lots of help and support.
Happy Shufflin'!
Hey there!
Have you been wanting to share your progress or make plan for the next weeks? Well, fear not! Here's a thread for you to discuss anything non-support related on Pokémon Shuffle; your caught Pokémon; those tough stages; your farming schedule; tips for new players.
If you need support, look in the Query Den!
Happy Shufflin'!
Feel free to post your friend codes in this thread! A new Friend Zone will be created every week, on Sundays.
If you wish, you can also add your codes in the Discord Server #fc_sharing or the Wiki page.
Please include your region (e.g. Asia/Australia , EU, SA, NA) when posting your friend code and update your comment (strikethrough would be the best option, ~~markdown uses 2 tildes to use this format~~
) when you have filled your friend list. That way people will not try to add you unintentionally.
Welcome to the EXCLAMATION STATION! You have two easy choices here... bless Shuffle for your recent good RNG, OR TURN CAPS LOCK ON AND YELL ABOUT YOUR GAME FRUSTRATIONS.
Things to be thankful for:
THINGS TO RAGE ABOUT:
Things to always remember:
#Week 19 Events
We encourage you to join our Discord community! You can post here if you needs support for the current special stages, or in the Query Den for every other game related question.
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources. All stages listed without a time period, will last 7 days and the monthly/yearly events are not covered.
##Weekly Guide for Newbies (Recap)
Thanks to /u/cubekwing for the great suggestions! If you are a newbie, you should definitely look for more detailed informations in the Newbies Schedule Wiki and in the comments from the original post.
###Expected Heart/Coin Requirement for Farming
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper needed | Usefulness | Difficulty | Stage type | SL5 cost |
---|---|---|---|---|---|---|---|---|---|---|
Meloetta (Aria Form) | Psychic | 80 | 10 | 130 | Quirky++ | Yes | A-C | B-E | Escalation Battles | ~160 hearts |
Ninetales (Alola Form) | Ice | 70 | 5 | 110 | Freeze+ | S | D | 2 Hearts | ~274 hearts | |
Ribombee | Fairy | 60 | 5 | 105 | Paralyze+ | A-E | D | 1 Heart | ~112 hearts | |
Tapu Bulu | Grass | 70 | 6 | 113 | Typeless Combo | Yes | S | SS | 2 Hearts Ultra Challenge | ~534 hearts, extremely high difficulty without perfect level/SL team which is still not easy to use (Beedrill^Swap++ Nihilego^Possession Ninetales-A Infernape^Final ^Effort), so just throw cookies on it |
##Competitive Stage: Mega Houndoom
Event Period: 6 days, 23 hours
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) | Mega Power | Icons | MSUs | Items | Moves |
---|---|---|---|---|---|---|---|---|---|---|---|
Mega Houndoom | Fire | 70 | 5 | 110 | Risk-Taker | None | Removes barrier-covered Pokémon / disruptions (max 10) and damages the foe. | 16 | 7 | DD, APU | 19 |
##Ultra Challenge: Tapu Bulu
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Tapu Bulu | Grass | 70 | 6 | 113 | Block Smash++ | Typeless Combo |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
21420 | 12 | 2 + 6 | 2 Hearts | PSB - 25 | PSB - 25 | PSB - 6.25 |
##High-Speed Challenge: Tornadus (Therian Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Tornadus (Therian Form) | Flying | 70 | 10 | 125 | Risk-Taker | None |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
16800 | 50 | 10 + 3/3sec | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Delcatty (Winking)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Delcatty (Winking) | Normal | 50 | 10 | 115 | Shot Out | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
9855 | 14 | 14 + 4 | 300 Coins | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Ninetales (Alola Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Ninetales (Alola Form) | Ice | 70 | 5 | 110 | Freeze+ | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
6676 | 11 | 12 + 2 | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 12.5 |
##Great Challenge: Golisopod
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Golisopod | Bug | 70 | 20 | 140 | Blindside | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
16888 | 20 | 4 + 3 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Ribombee
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Ribombee | Fairy | 60 | 5 | 105 | Paralyze+ | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
11048 | 14 | 1 + 2 | 1 Heart | PSB - 25 | PSB - 25 | PSB - 12.5 |
##Pokémon Safari
Event Period: 14 days
Pokémon|Type|BP (RMLs/MaxAP)|Skill|Encounter Rate|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Pineco|Bug|40 (5/90)|Counterattack|16.67|9135|7|15 + 2 Forretress|Bug|60 (5/105)|Rock Break+|6.67|8004|8|14 + 3 Ledyba|Bug|30 (5/85)|Crowd Control|13.33|8613|7|15 + 2 Ledian|Bug|50 (5/100)|Barrier Bash+|6.67|5407|8|16 + 4 Houndour|Fire|50 (5/100)|Mega Boost|13.33|4176|8|12 + 3 Houndoom|Fire|70 (5/110)|Risk-Taker|3.33|6090|7|25 + 4 Noibat|Flying|30 (5/85)|Mega Boost|13.33|3915|5|12 + 2 Hoothoot|Flying|30 (5/85)|Swap|16.67|5481|7|11 + 2 Noctowl|Flying|60 (5/105)|Power of 5|6.67|8613|9|17 + 2 Vivillon (Poké Ball Pattern)|Bug|60 (5/105)|Flash Mob|3.33|2300|7|17 + 4
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
EBS - 50 | EBM - 12.5 | EBL - 3.125 |
##A Great Chance a Day!: Frillish (Female)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Frillish (Female) | Ghost | 50 | 5 | 100 | Vitality Drain | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
4659 | 7 | 12 + 3 | 1 Heart | 1 Heart - 100 | 1 Heart - 50 | MSU - 12.5 |
##Daily Pokémon
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Tuesday|Tyrogue|Fighting|30 (10/100)|Paralyze|3400|7|18 + 3 Wednesday|Castform|Normal|60 (5/105)|Cloud Clear+|1790|10|15 + 3 Thursday|Mantyke|Water|50 (5/100)|Crowd Control|4350|10|16 + 3 Friday|Solrock|Rock|60 (7/111)|Swap+ (Barrier Shot)|10490|18|13 + 4 Monday|Lunatone|Rock|60 (7/111)|Swap+ (Barrier Shot)|10090|18|13 + 4
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
100 Coins - 50 | 300 Coins - 12.5 | 2000 Coins - 3.125 |
##Old Events
##Weekly Events
##Next Week Events
#Mega Houndoom Competition
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources.
##Competition basics
This is a Fire type competition. Super Effective types you can use against are Water, Ground and Rock.
You have 19 moves to do the highest score you can. Take your time to do the best moves you can! For new players to competitions, it's worth it to do at least one full-item run for getting the Houndoomite! Doing an itemless run to study disruptions is also suggested.
##Rewards
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) | Mega Power | Icons | MSUs |
---|---|---|---|---|---|---|---|---|---|
Mega Houndoom | Fire | 70 | 5 | 110 | Risk-Taker | None | Removes barrier-covered Pokémon / disruptions (max 10) and damages the foe | 16 | 7 |
Class | Percentiles Required | Rewards |
---|---|---|
S | Top 1% | Houndoomite, 5 Mega Speedups and 15 Raise Max Levels |
A | 1%-2% | Houndoomite, 4 Mega Speedups and 10 Raise Max Levels |
B | 2%-3% | Houndoomite, 4 Mega Speedups and 6 Raise Max Levels |
C | 3%-5% | Houndoomite, 3 Mega Speedups and 4 Raise Max Levels |
D | 5%-10% | Houndoomite, 3 Mega Speedups and 2 Raise Max Levels |
E | 10%-20% | Houndoomite, 2 Mega Speedups and 1 Raise Max Level |
F | 20%-30% | Houndoomite, 1 Mega Speedup and 1 Raise Max Level |
G | 30%-40% | Houndoomite, 1 Mega Speedup and 1 Mega Start |
H | 40%-50% | Houndoomite, 1 Mega Start and 1 Moves +5 |
I | 50%-60% | 1 Attack Power ↑, 1 Moves +5, 3000 coins |
J | 60%-80% | 1 Attack Power ↑ and 3000 coins |
K | 80%-100% | 3000 coins |
##Starting board and disruptions
Full information inside the link for starting board and disruptions.
##Potential megaevolutions
Pokemon | Description |
---|---|
Tyranitar / Aggron | 3 tap mega. Slow, but best for disruptions and combos. Tyranitar is SE |
Camerupt / Charizard X (Shiny) / Pinsir / Rayquaza (Shiny) | 2 tap mega. Fast start, good for disruptions and combos. Camerupt is SE |
Gyarados (Shiny) / Mewtwo X (Shiny) / Gengar | Removes itself. Fast evolution and nice combo effectiveness, but can't handle blocks. Gyarados (Shiny) is SE |
Garchomp | SE mega which benefit from auto MB+. The 3 slashes can clear part of the blocks, but isn't a great effect for this competition |
Rayquaza | Removes 10 icons that are non-dragon types. Blocks hinder its viability |
##Potential supports
Pokemon | Type | BP (RMLs/MaxAP) | Skill [SS] | Extra info |
---|---|---|---|---|
Kyogre (Primal) | Water | 90 (20/150) | Rock Shot Alpha | SE with highest AP, removes 7 rocks |
Tapu Fini | Water | 70 (6/113) | Barrier Bash++, [Typeless Combo] | SE Typeless combo dealer |
Kyogre | Water | 70 (20/140) | Rock Shot | SE high AP, removes 2 rocks |
Poliwrath | Water | 70 (10/125) | Eject+, [Big Wave] | SE Water combo dealer |
Mudkip | Water | 50 (10/115) | Stabilize, [Big Wave] | SE weaker Water combo dealer |
Feraligatr | Water | 70 (20/140) | Paralyze, [Barrier Shot] | SE high AP |
Ash Greninja | Water | 70 (5/110) | Power of 4+, [Unity Power] | SE UP |
Oshawott | Water | 50 (15/120) | Whirlpool, [Final Effort] | SE FE |
Popplio | Water | 50 (20/115) | Block Shot | SE, removes 2 blocks |
Seismitoad | Water | 70 (5/110) | Last-Ditch Effort | SE LDE |
Groudon (Primal) | Ground | 90 (20/150) | Barrier Shot Omega | SE with highest AP |
Garchomp | Ground | 80 (20/145) | Dragon Talon, [Mega Boost+] | SE High AP, Ground MB+ |
Groudon | Ground | 70 (20/140) | Quake, [Barrier Shot] | SE High AP |
Landorus (Incarnate Form) | Ground | 80 (15/135) | Power of 5+, [Ground Forces] | SE Ground combo dealer |
Donphan | Ground | 60 (15/125) | Quake, [Ground Forces] | SE Ground combo dealer |
Dugtrio | Ground | 60 (10/120) | Block Shot | SE, removes 2 blocks |
Flygon | Ground | 70 (7/116) | Rock Break+, [Shot Out] | SE, removes 2 non-supports |
Hippowdon (Male) | Ground | 60 (5/105) | Last-Ditch Effort, [Non-Stop+] | SE LDE |
Hippowdon (Feale) | Ground | 60 (5/105) | Final Effort | SE FE |
Lycanrock | Rock | 60 (20/135) | Rock Combo | SE Rock combo dealer |
Tyrantrum | Rock | 70 (10/125) | Dragon Talon, [Block Shot] | SE, removes 2 blocks |
Rockruff | Rock | 40 (15/115) | Rockify, [Unity Power] | SE UP |
Carbink (Winking) | Rock | 60 (5/105) | Mega Boost+ | SE Rock MB+ |
Regirock | Rock | 80 (5/115) | Last-Ditch Effort | SE LDE |
Silvally | Normal | 80 (20/145) | Typeless Combo | Typeless combo dealer |
Zygarde-50% | Dragon | 80 (10/130) | Barrier Bash+, [Typeless Combo] | Typeless combo dealer |
Hoopa Unbound | Dark | 90 (5/120) | Risk-Taker, [Typeless Combo] | Typeless combo dealer |
Deoxys (Attack Form) | Psychic | 80 (5/115) | Psychic Combo, [Typeless Combo] | Typeless combo dealer |
Tapu Lele | Psychic | 70 (6/113) | Stabilize++, [Typeless Combo] | Typeless combo dealer |
Tapu Koko | Electric | 70 (6/113) | Eject++, [Typeless Combo] | Typeless combo dealer |
##Previous top scores
##Final notes
The lack of MS allow for more mega viability. Tyranitar is a slow SE 3tapper, Charizard X (Shiny) is a fast 2tapper, Garchomp is SE and can use MB+ to instaevolve and use its nice effect. Camerupt is slower and you shouldn't care much about SE power sacrificing lot of speed.
Tapu Fini being a SE TC has the upper edge, followed by both Kyogres, which have high AP and can trigger the skill when disrupted, for good damage. Poliwrath is a valid alternative over regular Kyogre, to allow more combo planning. Rock MB+ can be considered to boost to boost Tyranitar, but you will be losing a lot of AP. Garchomp MB+ can boost Camerupt without AP loss, but you will lack anyway a slot that could trigger during beneficial disruptions. Neutral TC is always better than typed combo boosters. Unity power and LDE are always an option for beginners.
Rerun until you get a desirable score! Good luck everyone!
Hey there!
We hope that you're enjoying playing Pokémon Shuffle and finding this subreddit helpful. We know this place can be a bit daunting for new members and so we've set up the Query Den.
The Query Den is a friendly place where you can ask any questions about the game in a safe environment. We have a lot of experienced players in here that will swoop in and answer all of your questions. We encourage you to use the Query Den to ask a question first, instead of creating a new post, that will overshadow other important ones.
We have many informative guides to start you off and you should also check out our Discord server, where you'll get lots of help and support.
Happy Shufflin'!
Hey there!
Have you been wanting to share your progress or make plan for the next weeks? Well, fear not! Here's a thread for you to discuss anything non-support related on Pokémon Shuffle; your caught Pokémon; those tough stages; your farming schedule; tips for new players.
If you need support, look in the Query Den!
Happy Shufflin'!
Feel free to post your friend codes in this thread! A new Friend Zone will be created every week, on Sundays.
If you wish, you can also add your codes in the Discord Server #fc_sharing or the Wiki page.
Please include your region (e.g. Asia/Australia , EU, SA, NA) when posting your friend code and update your comment (strikethrough would be the best option, ~~markdown uses 2 tildes to use this format~~
) when you have filled your friend list. That way people will not try to add you unintentionally.
Welcome to the EXCLAMATION STATION! You have two easy choices here... bless Shuffle for your recent good RNG, OR TURN CAPS LOCK ON AND YELL ABOUT YOUR GAME FRUSTRATIONS.
Things to be thankful for:
THINGS TO RAGE ABOUT:
Things to always remember:
#Week 18 Events
We encourage you to join our Discord community! You can post here if you needs support for the current special stages, or in the Query Den for every other game related question.
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources. All stages listed without a time period, will last 7 days and the monthly/yearly events are not covered.
##Weekly Guide for Newbies (Recap)
Thanks to /u/cubekwing for the great suggestions! If you are a newbie, you should definitely look for more detailed informations in the Newbies Schedule Wiki and in the comments from the original post.
###Expected Heart/Coin Requirement for Farming
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper needed | Usefulness | Difficulty | Stage type | SL5 cost |
---|---|---|---|---|---|---|---|---|---|---|
Dusknoir | Ghost | 70 | 5 | 110 | Last-Ditch Effort | A | C | 1 Heart | ~229 hearts | |
Hoopa (Confined) | Ghost | 70 | 20 | 140 | Shadow Shock | Yes | C-D | C | 300 coins | ~74k coins (half using DRI on mobile) |
Meloetta (Aria Form) | Psychic | 80 | 10 | 130 | Quirky++ | Yes | A-C | B-E | Escalation Battles | ~160 hearts |
Oshawott (Winking) | Water | 50 | 5 | 100 | Hammering Streak | Yes | C-E | E | 1 Heart | ~274 hearts |
##Special Challenge: Hydreigon
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Hydreigon | Dark | 80 | 20 | 145 | Swap+ | None |
HP | Seconds | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
10170 | 50 | 10 + 3/3sec | 300 Coins | PSB - 25 | PSB - 25 | RML - 1.5625 |
##UB Challenge: Kartana
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Kartana | Grass | 70 | 7 | 116 | Extinction | Beast Power |
HP | Moves | % Catch Rate | Attempt Cost |
---|---|---|---|
29786 | 24 | 20 + 2 | 1 Heart |
##Escalation Battles: Meloetta (Aria Form)
Event Period: 14 days
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Meloetta (Aria Form) | Psychic | 80 | 10 | 130 | Mega Boost++ | Quirky++ |
Level | Reward |
---|---|
5 | 1 EBS |
10 | 2 EBS |
15 | 1 EBM |
20 | 1 EBM |
25 | 1 SBS |
35 | 1 EBL |
50 | 1 MSU |
75 | 1 SBM |
100 | 1 SS |
125 | 2 MSU |
150 | 3RML |
175 | 2 MSU |
200 | 5RML |
##Great Challenge: Hoopa (Confined)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Hoopa (Confined) | Ghost | 70 | 20 | 140 | Barrier Bash+ | Shadow Shock |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
16340 | 19 | 13 + 4 | 300 Coins | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Oshawott (Winking)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Oshawott (Winking) | Water | 50 | 5 | 100 | Flash Mob | Hammering Streak |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
4560 | 13 | 7 + 4 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Magmortar
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Magmortar | Fire | 70 | 5 | 110 | Cross Attack | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
15284 | 25 | 10 + 2 | 1 Heart | PSB - 25 | PSB - 25 | PSB - 12.5 |
##Great Challenge: Dusknoir
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Dusknoir | Ghost | 70 | 5 | 110 | Last-Ditch Effort | Sleep Combo |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
11680 | 20 | 5 + 3 | 1 Heart | PSB - 25 | PSB - 12.5 | PSB - 6.25 |
##Great Challenge: Gengar (Shiny)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Gengar (Shiny) | Ghost | 70 | 5 | 110 | Blindside | None |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
15429 | 16 | 6 + 5 | 2 Hearts | PSB - 50 | PSB - 25 | PSB - 12.5 |
##Pokémon Safari
Pokémon|Type|BP (RMLs/MaxAP)|Skill|Encounter Rate|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Meowth (Alola Form)|Dark|40 (10/105)|Shot Out|16.67|3234|6|13 + 3 Persian (Alola Form)|Dark|60 (5/105)|Blindside|6.67|3234|6|16 + 2 Rattata (Alola Form)|Dark|30 (5/85)|Crowd Control|16.67|3564|8|5 + 2 Raticate (Alola Form)|Dark|60 (5/105)|Barrier Bash+|6.67|2673|6|13 + 2 Unown (N)|Psychic|50 (5/100)|Calm Down|10|6881|9|15 + 2 Unown (I)|Psychic|50 (5/100)|Swap+|10|5481|8|30 + 3 Unown (C)|Psychic|50 (5/100)|Relentless|10|9109|9|17 + 2 Unown (E)|Psychic|50 (5/100)|Flash Mob|10|10719|8|14 + 2 Cherubi (Winking)|Grass|40 (5/90)|Crowd Control+|10|6431|10|6 + 3 Cherrim (Winking)|Grass|60 (5/105)|Three Force|3.33|3600|7|13 + 3
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
EBS - 100 | EBM - 12.5 | EBL - 6.25 |
##A Great Chance a Day!: Tornadus (Incarnate Form)
Pokémon | Type | BP | RMLs | Max AP | Skill | Swapper Skill(s) |
---|---|---|---|---|---|---|
Tornadus (Incarnate Form) | Flying | 70 | 15 | 130 | Power of 5+ | Paralysis Combo |
HP | Moves | % Catch Rate | Attempt Cost | Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|---|---|---|---|
12470 | 14 | 14 + 2 | 1 Heart | PSB - 100 | PSB - 12.5 | MSU - 6.25 |
##Daily Pokémon
Day|Pokémon|Type|BP (RMLs/MaxAP)|Skill (Swapper Skills)|HP|Moves|% Catch Rate :-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-: Tuesday|Dunsparce|Normal|40 (5/90)|Mega Boost+|7080|10|9 + 2 Wednesday|Qwilfish|Water|50 (5/100)|Paralyze|6165|15|15 + 3 Thursday|Durant|Bug|60 (5/105)|Block Smash (Risk-Taker)|5408|15|10 + 2 Friday|Heatmor|Fire|60 (5/105)|Eject|5880|15|12 + 2 Monday|Maractus|Grass|60 (5/105)|Barrier Bash|6615|13|14 + 2
Drop 1 - % Rate | Drop 2 - % Rate | Drop 3 - % Rate |
---|---|---|
100 Coins - 50 | 300 Coins - 12.5 | 2000 Coins - 3.125 |
##Weekly Events
##Next Week Events
#Meloetta (Aria Form) Escalation Battles
AUTOMATION INFO: Check the archived AutoModerator-post for more game resources.
##EB basics
This is a 200 stages move-based Psychic type challenge, that will last for 14 days. Super Effective types you can use against are Ghost, Dark and Bug.
Drop rates are 25/25/25 for all stages.
Hearts Left | Skip Chance |
---|---|
-1 (maybe NHN or 5+) | 35% |
0 | 30% |
1-2 | 22% |
3-4 | 15% |
##Rewards
Stage | Reward |
---|---|
5 | 1 Exp. Booster S |
10 | 2 Exp. Booster Ss |
15 | 1 Exp. Booster M |
20 | 1 Exp. Booster M |
25 | 1 Skill Booster S |
35 | 1 Exp. Booster L |
50 | 1 Mega Speedup |
75 | Skill Booster M |
100 | Skill Swapper |
125 | 2 Mega Speedups |
150 | 3 Raise Max Levels |
175 | 2 Mega Speedups |
200 | 5 Raise Max Levels |
##HP and disruptions for stages
Stage | HP + HP/stage | Moves | Disruptions |
---|---|---|---|
1-24 | 1,212 + 56 | 8 | Every 2 moves, disrupts 2 rocks. Does this 2x, then spawns 3 rocks every 2 moves. |
25 | 13,915 | 18 | Initial board. At the start, chooses between 3 random blocks or 2 blocks and 4 rocks in a fixed pattern. Repeats every 3 turns. |
26-49 | 1,678 + 114 | 8 | At the start, spawns 4 barriers on rows 4 and 5. After 2 moves, spawns 2 barriers, then 3 barriers, then repeat initial disruption. |
50 | 22,608 | 16 | Initial board. Spawns 4 barriers in a fixed pattern every 4 turns. |
51-74 | 3,228 + 164 | 10 | At the start, chooses between a 2x2 square of blocks, 3 blocks in this pattern or 3 blocks in this other pattern. Repeats every 2 turns. |
75 | 24,492 | 18 | Initial board. Spawns blocks in 3 turns, then more blocks in 3 turns, and even more blocks in 1 turn. Repeat. |
76-99 | 9,420 + 820 | 10 | 3-pokemon stage. Initial board. Spawns 5 rocks each turn. When moves <= 5, spawns this pattern. Then, spawns 5 rocks every turn again. |
100 | 31,400 | 15 | Initial board. Spawns this pattern after 3 moves, then this one after 3 moves, then this one after 3 moves and repeats. |
101-124 | 6,813 + 160 | 12 | At the start, spawns 3 barriers randomly, in this pattern or this other one. After 1 turn, spawns again 3 barriers choosing one of the three options. Repeat every 4 turns. |
125 | 40,144 | 18 | Initial board. Then, after 4 turns, spawns this disruption. After 7 turns, switch to Pattern 2. Spawns this pattern every 4 turns. Repeats Pattern 2. |
126-149 | 3,289 + 136 | 12 | Spawns through this cycle (A, 2 blocks, B, 2 blocks, C, 2 blocks, D, 2 blocks) every 2 turns. Repeat. |
150 | 48,400 | 18 | Initial board. At the start, spawns Disruption A. After 3 turns spawns Disruption B and after 3 more turns spawns Disruption C. Once HP is under 50% HP (24,200 damage done), Restarts cycle at Disruption A, but timer is now 2. Then, when under 75% HP (36,300 damage done), Restarts cycle at Disruption A, but timer is now 1. |
151-174 | 7,176 + 321 | 14 | Initial board. Spawns Disruption A at the start. After 3 turns, spawns 5 random rocks on rows 2 and 3. Cycles after 3 turns. |
175 | 90,000 | 18 | Initial board. After 3 turns, spawns 3x3 area with 4 blocks, 1 Meloetta-Aria icon and 1 barrier. Then spawn Disruption A after 3 turns. Then 3 turns, spawns 3x3 area with 4 blocks, 1 Meloetta-Aria icon and 1 barrier. Then spawn Disruption B after 3 turns. Repeats until HP < 45,000. In phase 2, disrupts either Disruption A or Disruption B every 2 turns. Once score > 67500, disrupts Disruption A or Disruption B every 1 move. |
176-199 | 5,859 + 528 | 10 | Spawns disruption in order (A, B, C) every 3 turns. Repeat. After 8 turns, spawns either Disruption A or Disruption B every 2 turns. |
200 | 59,136 | 15 | Additional 5th support: Meloetta Aria. Initial board. Spawns through this cycle every 3 turns (Disruption A, 2 random squares of blocks, Disruption B, 2 random squares of blocks). Then after 10 turns, switch to Pattern 2. Spawns Disruption C after 2 moves, then switch to Pattern 3. Spawns through this cycle every 2 turns (Disruption A, 2 random squares of blocks, Disruption B, 2 random squares of blocks). |
##Boss Strategies
Hey there!
We hope that you're enjoying playing Pokémon Shuffle and finding this subreddit helpful. We know this place can be a bit daunting for new members and so we've set up the Query Den.
The Query Den is a friendly place where you can ask any questions about the game in a safe environment. We have a lot of experienced players in here that will swoop in and answer all of your questions. We encourage you to use the Query Den to ask a question first, instead of creating a new post, that will overshadow other important ones.
We have many informative guides to start you off and you should also check out our Discord server, where you'll get lots of help and support.
Happy Shufflin'!