/r/PokemonRMXP
A subreddit dedicated to creating Pokémon Fan Games made in RPG Maker XP. Here you can learn how to make them, and show off your progress! New developer? Check the sidebar for a list of helpful links!
We have 4 simple rules here. Breaking any of these rules may force us to remove your comment, or post. Repeat or blatant rule breaking will result in a permanent ban. Before posting please check that your content doesn't violate our rules below. We expect all users to read and understand our rules before posting here.
Do NOT private message or use reddit chat to contact moderators about moderator actions. Only message the team via modmail. Directly messaging individual moderators may result in a ban.
0. Mod discretion always applies. We may remove content that is technically allowed under the rules if the team has good reason to believe it is detrimental to the community. Conversely, if something technically breaks the rules but we deem it beneficial to the community, we may choose to leave it up.
0.1: You must communicate in English at r/PokemonRMXP.
We cannot moderate content in a language we do not speak. If you wish to communicate in your chosen language, you need to find a community that offers content in that language.
1: Don't Be a Jerk - Be Respectful. Follow Reddit's rules and "reddiquette."
2: All content must be relevant to making Pokémon fan games in RPG Maker XP. Do not post something unrelated to making fan games with RPG Maker XP.
No screenshots of your fan game playthrough.
No Let's Play videos. Reviews of fan games are allowed.
No troubleshooting how to play fan games.
No questions related to walkthroughs, this forum is not a guide for existing fan games. If you have gameplay questions about specific fan games you need to ask in their dedicated communities (forums/Discord servers/subreddits etc.), check our sidebar to see if the forum you're looking for is listed there (please understand, just because you may not be able to find these forums does not change the fact that this subreddit is not the place for your questions).
AI and the use of AI are unwelcome in our subreddit.
3: No sharing of ROM hacks. This community is for Pokémon fan games, not ROM hacks. Though ROM hacking is a subset of fangaming, fan games are mostly built from scratch, while ROM hacking is modifying an existing game's code. Do not, under any circumstances, post links or ask for links to full ROM downloads. This includes, but is not limited to, hacks and ROM bases, and also includes piracy/archival/filesharing site names.
We do allow the sharing of fan games here.
4: No Monetary Exchanges. No (self) promoting or linking to retail/resale sites such as eBay/Etsy or other online shops in a post by any user. No Patreon. No Fiverr. No crowdfunding sites are allowed. Sites such as GoFundMe, Kickstarter, IndieGoGo, etc. are never allowed as links in posts or comments.
In recruitment posts only, you are permitted to mention briefly that you are willing to compensate financially out of your own pocket for services. You cannot be running any kind of crowdfunding service for your game. If you're compensating your team members it must be out of your own pocket. You cannot state what you charge for your services either. You cannot discuss payment publicly here at all, discussing rates must be done privately outside of this subreddit.
If you would like anything added to the list of resources found below, send us a modmail message!
September 17th, 2024. Rules are subject to change at the mod team's discretion.
/r/PokemonRMXP
Hi. So this is my first time mapping in like 7 years. I made a test map just to see if I still suck. Please post any valid criticisms in the comments.
The slide sent out animation is working correctly, but the problem that now for some reason the name of the Abilitys does not appear, only the names of the Pokémon. That's just because I tried to change the entire animation of being sent in to pokeball with slide animation as well (which technically works, but makes the send out slide animation not work properly afterwards, and the pokemon sprites usually disappear, and when they don't, they just appear out of nowhere instead of sliding from right to left) since technically I don't want the player's pokemon to have pokeball animation, cuz they will all be following you in the Overworld, it wouldn't make sense to leave and enter the Pokéballs during battle. If someone is willing to help I can send the script in the comments.
and I don't understand why the error is happening, there are 4 valid arguments in the script that makes Splash of the Abilitys appear, but I didn't touch it, it's still the default in Essentials, which is highly strange 🤷♀️
Wondering what the script code is to make it niggt in my game without waiting for my computer time i need it for a scene..is it through a script or consitional branch? Thanks
Still a massive work in progress, but I think I am about done with this intro! What do you guys think?
This is played at 4x speed for easy watching.
If you want to see more, check out my profile!
My gif sprites are becoming blurry and the colors are glitching.....does anyone know how do fix it
In this quest you're looking for a Snubbull that got lost...
In game you'll get this quest early on, but it's meant to make players come back to the starting area later.
Only started discovering RMXP & Essentials about 3 weeks ago. Planning on doing a visual overhaul later. How do you like it?
I'm attempting to make a desert area but I don't want to use grass tiles for the encounter, is there a way to set the sand tiles to spawn encounters or not?
Like, I have a lot of ideas, but to which extend should my fan game feature new Pokémon, if at all? It's gonna be a full region with story, so I want to get it right.
(I know. "You can do what you want, it's a fan game", which is true, but I would love to know what's the standard)
I'm making a custom tileset and the stairs which run east-west look so strange when the player walks on them. I just realized that in other games, the stairs transfer the player diagonally. Is this a script? an event? Something you can have happen automatically with the tilemap?
Thanks in advance for any help.
Hello guys. Just something that came to mind, as I finish my fangame and having played others. I feel like most people don’t use the Mail system in their games, yet at the same time, it isn’t so easy to delete the Mail box and Mail pocket (you would have to edit a lot of images and change the scripts)
So I was just wondering, do you guys do something creative about it? Or simply ignore the Mailbox / Mail pocket on the bag? Or do you go out of your way to delete the pocket?
hey guys! i just joined and never actually made a post on reddit before lol. i want to make it a long-er term goal/hobby to try my hand at making (part of) a pokémon fan game! ive been a huge fan since forever and love the idea of having some creative freedom in something i love so much. that being said — i’m an extreme novice and significantly lacking experience 😼 but! have all the passion to learn ~
ive spent a lot of time working on storyline, concept and character ideas, but would love to learn about the mechanics & applied process behind fan game development.
right now ive been looking into sprite creation using platforms like aseprite & paint.net. im a uni student and intern at a creative marketing agency so have foundational understanding of creative softwares as well as some experience with C++ (bestie’s a comp sci major so shout out her for the help)
I currently only have a mac computer which I use for school, but am saving up for a windows computer (for gaming and work) Based on what ive gathered so far, my first plan of action is getting Pokémon Essentials (RPG Maker XP)
i know this will be a challenge but it’s something im really looking forward to! so if you guys have any advice at all about the steps of this process pls pls pls let me know💃🏾 ill of course make additional posts when necessary as i progress but would appreciate any tips or personal experiences about getting started and making a plan. if you have any resources or tutorials you found helpful, send them my way ! 🗣️
I’m working on a game based in Gen 3 and I am currently using the default FR/LG tilesets found in essentials. But i also wanna reach an even slightly more broad audience, and if having to do a custom tileset/commissioning one will do so then I am willing to look into doing so.
My question is, where does one go to commission tilesets, or are there classes/tutorials online I can watch to learn how to make my own gen 3 inspired tilesets?
We have been hard at work at this game and have lots of leaks coming soon!!
Can't wait to share more! Let me know if you're excited!!!
I'm not sure if this is allowed here, but I'm looking for feedback of this starter town, it's my first try mapping
Does anybody here know of earthbound/ MOTHER 2? it had a game before it called MOTHER in Japan, which was localized in English as earthbound beginnings. That games a little dated, but it was the most open world out of the 3 MOTHER games. my idea is to have something similar.
Since Pokémon seems to be going in a direction of 3d open world, what about something like that, but in the 2D style of the older games. Like what MOTHER did, 2d world and sprites, but the map itself is rather open.
(don't worry, I'll have some sort of level scaling.)
So I finally finished my project and gave it to my friends to play (don’t plan on posting it online or anything, it was always supposed to be an inside joke or something like that)
But I was wondering, in case one of them finds a glitch or gets stuck on something (such as some door that transfers the player somewhere it shouldn’t), is it possible for me to correct it from mu editor and send the new file to them in a way that they don’t lose the save file?
Has anyone ever been through a situation like this?
Thanks a lot!
Edit: Thanks to everyone for the help! I had to force a reinstall of my plugins and that seems to have fixed the issue. I'm guessing my setup was just bugged.
I've noticed something a little odd about forms in the default essentials Pokedex and I wanted to see if anyone has found a good way around it or if maybe I'm just doing something wrong.
Say I make a new regional form of Roselia. Since Roselia has gender differences, I want to also make the regional Roselia have those differences, so I make two sprites named ROSELIA_1 and ROSELIA_1_female. Now here's the weird thing: if I catch a male and female of both Roselia forms, the pokedex will show the default male form, the default female form and the regional male form, but it will NOT show the regional female form. In fact, it will not even list the male form as "(FormName) male", just "(FormName)". The Pokemon do look correct in their status screen when I switch genders, though, so I know it's detecting the male and female forms properly. Do I need to do some weird finagling with the forms to get all four variations to display correctly in the Pokedex or is there some other trick I need to use to make this work?
I’m new to making sprite art, but since I found some blank templates, I did some work and make Vulpixie, a Vtuber I watch and who I plan to add to my game.
I know it’s not the best but it’s what I did.