/r/indiegames

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Anything related to indie games

Everything related to Indie Games - discussion, news, devblog updates, releases, demos, teasers, reviews.


Ways to post about games:

Create a post in our subreddit. All games welcome, at any stage of development. Make sure to post an animated gif/gfycat/webm or screenshots (imgur album) with your post so we can see what the game is about. Youtube vids also welcome.

Don't use URL shorteners!

Contact online video game magazines such as GameShampoo or RockPaperShotgun and try to get them to run a story or interview about your game.

Read the rules: https://old.reddit.com/r/indiegames/about/rules/


Related Subreddits

/r/playmygame

/r/gamedevscreens

/r/letsplaymygame

/r/androidgaming

/r/gamedev

/r/gamedevclassifieds <-- advertise services/jobs here

/r/indiegames

214,043 Subscribers

9

What do you think of this Boss tease?

5 Comments
2024/11/20
07:38 UTC

2

I've been working on this Game for Over 6 months now. It is a physics balancing Game where you control a spaceship using two thrusters. You do have small objectives occasionally like delivering Cargo. Demo is on Steam now if you want to try it out ! (Clumsy Rocketship)

1 Comment
2024/11/20
07:02 UTC

1

Friendly NPCs to help you fight enemies! Work in progress.

2 Comments
2024/11/20
06:50 UTC

1

I couldn't decide on only 1 color palette, so I'm figuring out which ones to make unlockable.

1 Comment
2024/11/20
06:28 UTC

3

Two Toads, One Poor Wizard - New Enemy Type

2 Comments
2024/11/20
05:59 UTC

1

Is my game Idea good? Farming game (Maybe Roguelike) - I will comment the idea

5 Comments
2024/11/20
03:53 UTC

2

Get a Sneak Peek at Our Pixel Art Open-World Survival Crafting Game. Ruins To Fortress launches in Early Access on Steam, December 13, 2024.

1 Comment
2024/11/20
03:51 UTC

8

Reminder to every now and then look back at your old gameplay footage... it might just give you a big much-needed morale boost!

1 Comment
2024/11/20
02:08 UTC

0

Top-Down Mayhem: Tactical Battles Reimagined in POLYSTRIKE

1 Comment
2024/11/20
01:52 UTC

1

Experience the beginning of “Veilfall: True Strength”, demo releasing on Steam Nov 22

2 Comments
2024/11/20
00:10 UTC

15

We're updating our animations. Check out the new kick!

9 Comments
2024/11/20
00:07 UTC

24

Our RC Simulator Now Supports RC Controllers! Which ones should we test?

7 Comments
2024/11/19
23:44 UTC

2

Vampire Survivors-like but with invisible enemies

I had an idea for a horde survivor roguelike where staring at an enemy gives them effects, but I also wanted to make enemies hidden unless they were in your line of sight. I thought of several ways to protect your back while doing this, such as a minion that spirals around you and temporarily lights up enemies that get too close. Does this sound interesting or fun, or do you think having to turn around every 10-15 seconds (atleast during the beginning of every run) would get annoying?

2 Comments
2024/11/19
23:46 UTC

45

Just heard this game was abandoned for lack of interest, but I think it has huge potential. Thoughts?

18 Comments
2024/11/19
22:50 UTC

3

Do you miss barrel blasting in Donkey Kong? No worries, Zombie Barrel Blast has got you covered.

2 Comments
2024/11/19
22:18 UTC

0

Prelude of my game what i'm working on, any advices very welcome

1 Comment
2024/11/19
22:17 UTC

3

still working on my indie game

3 Comments
2024/11/19
21:07 UTC

0

IS THIS A BAD IDEA ?

A Screenshot from the planning of the character customization system

Hi, guys first post here sorry for any mistakes..

so I'm looking into getting into game development i know some basics and I'm not asking about the technical side here so don't worry about me learning coding, design, etc I have some knowledge that will help make the UI and design the 3d assets and animations and some other things,

and for things idk like coding and the rest of the process of making the game I will take my time to learn just curios if It's a bad idea to design a multiplayer game without having an already waiting community for the game ?

for instance the closer I can describe this game is like Medieval "among us" where you play as a medieval peasant who disguises himself as a Plague Doctor during the bubonic plague "Black Death" era to To take revenge on the king who killed his un-diseased father who rebelled against the kingdom along with others for the kingdom not helping the low class diseased peasants leaving them to die caring only about the royal class.

your mission as a rebel is to perform the tasks given to spread the plague through the castle which the events takes place inside and as a real doctor your mission is to prevent spread of the plague by performing your own missions and all the players are wearing the same plague doctor outfit.

after each round or if a body where found dead or if someone somehow :) went missing. all the players gather in the throne room where they vote for who they think is the Fake doctor to as reported to the king then they keep kicking doctor after doctor as they can't expose their face in the danger of getting infected and the rounds goes on until either the doctors win on the account of the rebel getting exposed and then executed or he success to overthrow all the doctors for then being left alone with his only target the king which he poisons and wins the game..

the concept is very unpolished and i left some details but it's a rough idea of the main objective.

so long story short you think it's a bad idea to make this game where you can play as little as 4-5 players per game to as high as 10-12 players per game causing it to die if had no players in servers ?

all feedback appreciated and don't worry the story and concept and objective is not polished yet.

6 Comments
2024/11/19
21:06 UTC

1

Soulsess Name - 2D open world game where you need to kill a lot to challenge last boss:) Grab it from Google Play store

1 Comment
2024/11/19
20:32 UTC

1

Goldenheart was officially launched today on Steam: A story rich retro fantasy first person adventure indie game inspired by Ocarina, Metroid Prime, and Kings Field.

1 Comment
2024/11/19
20:22 UTC

1

My WIP game about Alien like monster

2 Comments
2024/11/19
18:31 UTC

7

This just started happening... I swear I normally know what I'm doing

5 Comments
2024/11/19
19:55 UTC

32

A quick look at gameplay from my upcoming game The Way of Death!

12 Comments
2024/11/19
19:46 UTC

1

I made a cozy and relaxing game about fishing! It releases in December.

1 Comment
2024/11/19
19:40 UTC

9

Released big demo update for a card city builder "Seekers of Eclipse"

4 Comments
2024/11/19
19:09 UTC

43

2 weeks to go! My turn-based tactical game "Beat the Humans" will be released in Early Access on Steam.

3 Comments
2024/11/19
18:31 UTC

0

New survivor game

https://i.redd.it/3an8nl2ofw1e1.gif

I am currently developing a survivors style game. It's at the moment far away from what I want it to be looking like and how it would be played. I'm just building a foundation with placeholders, which will most likely be replaced and or tweaked along the development. If anyone would like to participate in the development process, I am searching for a partner to come along and help developing. I'm aware that there is already tons of survivors games just like this, but I'm confident that something unique can come out of this. I'll be splitting a % off the net revenues for when I'll publish/sell it. I'll post under the message a short video with a very basic demo showing movement and very basic gameplay, as it's nowhere near the point I want it to be yet (the game actually has already been improved a lot since I made this video, it's outdated but it shows the basics). If you're just curious about the development progress and the final looking stage, I've also created a discord server dedicated to the game. (the server is currently empty and under construction, I apologize for that). https://discord.gg/FYTrtyAhEw

1 Comment
2024/11/19
18:10 UTC

6

[Steam Demo Release] Flocking Hell is a deeply strategic roguelite where you defend your pasture from demonic invasion

2 Comments
2024/11/19
17:58 UTC

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