/r/EndlessSpace
The subreddit for fans of the game Endless Space and it's successor Endless Space 2.
Post your stories, news, and screenshots here!
/r/EndlessSpace
Edit 2: SOLVED! See bottom of post for info
I'm looking to modify the amount of trait points available to a custom faction (specifically, Horatio affinity).
My google-fu has turned up nothing current; the most recent topic I found was nearly ten years old and suggested modifying the "factiontraits" file for the specific affinity. However, that no longer appears to be the method.
Other than mods, is there a way to directly edit the game files to increase trait points for a specific faction?
Edit: I clicked the "Switch to Classic" button on the Title screen and checked the factions traits in Classic: The adjustment I made in the game files did apply there. I surmise that I merely need to find the factiontech file that applies to the Disharmony version of the game files, but I've been unable to find that particular variant yet. Any clues where I should look?
Edit 2: Navigating to the Endless Space folder and modifying the "factiontraits" file in "Public_xp1" did the trick.
It appears that the "Public_XP1" folder contains the files inherent to disharmony game mode while "public" folder modifies the base game content.
Thanks for coming to my TED talk!
Are there any specific heroes/governors that are particularly good for building ships?
New player here. Does the fast game speed actually make the game faster (building improvements, resources extraction etc)? Or is the same as normal speed but the game just ends at 150 turns? Do certain factions have an advantage in the fast game speed?
Although TBH I do also just think it fits pretty well as a fantasy elf name.
Makes me wish Endless Space was more popular. I try to introduce any friends to it if they enjoy civ or other 4x games!
I'm looking to play some challenge runs.
What do you think the worst affinity combinations and traits would be?
BTW, I'm already using u/Nelwuns improved custom factions as opponents (the "On Steroids" posts)
Has anyone tried Endless Space 2 on Rog Ally?
Hi, on my second playthrough trader mob aliens made war with me. When i almost captured their capital they made an aliance with orbiting planet and eating dudes guys. So i went after their capital. When i destroyed it i didnt win and both got new capitals. Is it normal? Did i mess sth up?
I was playing everyone is the same big forhead guys.
Hello I am new to the game and just wanted to ask what the best ships and best weapon modules are for the vodyani (early, mid and endgame if possible). Like is there a certain ship or fleet configuration that is especially powerful at one stage of the game or throughout the entire game?
Thank you all for your time and effort!
Please use this thread to ask your questions regarding Endless Space. From newbies to pros, vs AI or multiplayer, this is the place to ask!
First please check out the wiki first to see existing resources.
Make sure you provide as much information as possible regarding your game if you need help - your faction, level and game settings, number of opponents, expansions enabled, etc. Screenshots are most helpful!
[EDIT: SOLVED]: Turns out the op of the post i mentioned completed all victory conditions AT ONCE! i’m truly impressed. Here’s the link to his post: https://www.reddit.com/r/EndlessSpace/s/vG5eP5kRNg
Backstory: I’ve seen a post on here previously, where someone achieved all victories in one game(it was titled something like: “I think I’m finally done with the game”) I was impressed and decided to try and accomplish this.
First try: I was playing as the United Empire, and the unfallen won a (bullshit) conquest victory. I decided to try to at least get 3 victory conditions, and continued after the victory. I reached all the endless technologies, took control of all the home systems(while eradicating the unfallen in the process), nothing triggered. I thought it may be because I had an allaince with the vodyani. So of to the second game I go
Second try: First time playing vaulters, and I win a conquest victory while in alliance with the unfallen. I continue playing, and literally kill all other empires. I have double the required victory wonders. The diplomacy screen is literally empty. I have all endless (and other) technologies. I have earned way above the required dust. All planets I didn’t blow up are under my control. Nothing has triggered.
So, my question is, does playing after a victory disable all other victory conditions, is my game bugged, do I have to press a special button, is this maybe because of a setting, or do I have to wait to the last turn (I’m playing on normal speed).
Thank you for reading, I would be grateful for any suggestions
Edit solved: did not know that Academy was always in the game and Awakenings expanded on it
Hey, new played here, I recently bought the definitive edition, but I quickly realised I don't like penumbra or awakenings. Disabling penumbra works without issues but no matter what I do, the Academy is still in my games.
Anybody also having this issue ?
Is it better to put some guns on every ship or to have a designated flak ship in a flotilla? If the latter, which class of ship is your flak ship?
The few times that I played ES2 I found myself quite in tune with the Hissho, still trying to get the Drone Mining Corp. aspect going nicely, but even without it I still felt always quite in control of my space, and even when outgunned I could easily out-produce my enemies.
Then I wanted to try some different. I was always curious about the Vaultes and their Portal Shenanigan, and I tried to play with them a bit. The problem is that they feel so sluggish, to the point it's almost frustrating. I either found myself outpaced both in technology and production or without good systems nearby, or when a bit ahead in early game technologically, I couldn't produce anything in time to avoid losing a good system I was looking for, or enough ships go do missions to assimilate a faction a I really liked. It always felt like I was short on what I needed. With Hissho I always feel like I could still "focus fire" on what I was missing and try to catch up someway. With Vaulters I felt a "slow" economy from the beginning and I kept feeling more and more outpaced by nearby AIs (Normal difficulty, I am not a too good of a player).
The feeling I got from these two games with Vaulters is that if you don't explore immediately all the map you are screwed. And you are anyway if you get a bad roll on the starting system.
Is it a "me" problem, or are the Vaulters just "slower" than the Hissho?
By the way, what would you consider "good system" to colonize early on?
So I’m having an issue where my game freezes and stops functioning every 5-15 turns. I’m not doing anything special, I might be ending a turn or opening a menu, and then all of a sudden it freezes and becomes non responsive. Is there a fix for this? The mods I am running are better planet generation endless moons 3.1.1, and galaxy generation bigger systems.
...Love that game, sharing some of my satisfaction after an action against the academy ;) I'm currently being high on hopium about ES3 in 2025, any sign of it anywhere? Cheers O7
so between 5-7 of my work buddies and I play once a week and one of the guys is a Horatio main. he has dominated every game we've played so far. I cannot figure out what to do. he always makes a deal/non-aggresion/alliance with his closest player neighbors and then just scales absolutely insanely throughout the game. By the time I can get to him militarily(even with early game buildup), he has already outscaled me so hard that he can simply buy better tech ships than I can attack him with with his endless momey or gets his player buddies to protect him if it is early enough. I play Vodyani and Nakalim if that helps. Any advice?
So I just saw an old example with 5 weapon consoles. 2 of which were heavy. here
Heard early rushing was a thing. They're still far from defenseless, and still extremely tanky per command point. Are you guys still using them as tanks for your fleets? Is it worthwhile to make specialized combat arks?