/r/Dinotopia

Photograph via snooOG

This subreddit is dedicated to the concept and art of Dinotopia, a steampunk dinosaur/human utopia created by James Gurney. This subreddit is also dedicated to how fucking awesome dinosaurs are. RIP dinosaurs.

Official James Gurney Website:

Related Subreddits:

/r/dinosaurs

/r/Paleontology

/r/Paleonews

/r/JurassicPark

/r/Turok

/r/DinoVGs (Dinosaur Video Game subreddit)

/r/Dinotopia

1,346 Subscribers

1

Sylvia doll prototype by Hasbro for a proposed line of Dinotopia toys

1 Comment
2024/04/14
02:11 UTC

8

A Group Exercise Devising a New Dinotopia Game

I'll start things off, and then we can see where the community takes this. Hopefully, someone in the community with the appropriate skill set or connections could use all this as a springboard to make this idea look a bit more real and know where to go for legal matters regarding the franchise to ensure minimal legal issues come up with the game in the event it moves out of being hypothetical.

So, I've been thinking that it could be fun for Dinotopia to come in with an MMORPG where you can explore the island. I thought it would be fun to be able to choose different archetypes of the kinds of people that could wash up on the island. I think the archetypes to choose from could be separated into different groups, maybe named for the different pillars of play, something like: Exploration, Social, and Combat categories.

The game could forgo a leveling system in favor of an Experience Point pool that can be used to advance the Skill/Ability/Talent/Advancement Tree for each archetype, to make up for the absence of levels; maybe the tree could have a few additional grouping options.

For example:

The Exploration Grouping could be broken up into something like: Archeologist, Survivalist, Cimber, National Park Employee

The Social Grouping could look like something like: Actor, Anthropologist, Student (College/High School), Linguist

The Combat Grouping could look something like: Soldier (rank?), Martial Artist (choose from a few Asian and European types), Sport/Game Hunter, Weapon Enthusiast

Each option could have a few features, like the Archeologist, Linguist, and Anthropologist being able to start with extra languages; with the Linguist being able to learn the languages of the more intelligent/enlightened Dinosaurs faster than most of the other archetypes.

After character creation, the game would likely start with you washing up on shore somewhere on Dinotopia and going through the introductory/tutorial bit; how you handle things, as your character, is still completely up to you.

And that's everything I've managed to think about/cook up; it's on everyone else to see where and how this goes.

16 Comments
2024/03/25
23:41 UTC

8

Remembering my childhood

As a kid I used to have a few of the dinotopia books and absolutely loved them. As time went on I forgot about them and they became a distant memory. Recently after a conversation with a friend about dinosaurs they popped back into my head and I was reminded of the beautiful illustrations from the books. I want to get a collection of them and was hoping if anyone in this sub knew where I could find all of the books and if there is a chronological order to them.

EDIT: Sorry if I wasn't specific enough, the only book I distinctly remember having was Dinotopia, a land apart from time. And it was this big hardcover book which I'm assuming is a part of a larger series. If anyone knows where I can find those books or the names of them I'd much appreciate it!

4 Comments
2024/03/10
06:19 UTC

51

Dinotopia-inspired miniature painted by u/Cold_Hard_Fax

6 Comments
2024/03/07
22:01 UTC

10

In "Dinotopia", what is Marion's last name? Is it Waldo or Seville?

8 Comments
2024/02/19
05:34 UTC

13

If you could pick a Habitat Partner to be or succeed, who would it be?

  • Aerial: Oolu and Lightwing
  • Forest: Bracken and Fiddlehead
  • Alpine: Moraine Rochelle and Bigtusk
  • Desert: Dorsolith and Seco
  • Freshwater: Magnolia and Paddlefoot
  • Savanna: Draco and Highjump

I'd pick Freshwater, partially because I love being by running water and partially because I always loved the Dimotopia novel River Quest as a kid!

1 Comment
2024/02/17
20:21 UTC

6

Typo in the 20th anniversary edition of The World Beneath!

How embarrassing 😞 I wonder if James Gurney ever noticed?

0 Comments
2024/02/15
07:57 UTC

100

Studio Ghibli style poster art for Dinotopia: Windchaser by artist Dana Franklin

10 Comments
2024/02/14
22:40 UTC

39

Gurney's original model for Lee Crabb, David Starrett

1 Comment
2024/02/02
01:52 UTC

33

If you could live anywhere in Dinotopia, where would it be and why?

Where would you choose to live in Dinotopia, and why? Waterfall City for its endless books and literary scene among the roaring falls? Treetown for an endless summers high up in the boughs? Canyon City with its soaring cliffs and howling winds? Chandara, isolated from the rest of Dinotopian society but vibrant with its own culture? Or somewhere else entirely?

I'd love you hear your answers!

22 Comments
2024/01/31
01:59 UTC

33

Thermala maquette used as lighting reference by Gurney

1 Comment
2024/01/29
05:00 UTC

15

What Could be Fun to See

I recently started thinking about Dinotopia again. It's been ages since I last interacted with Dinotopia in some way, but it still remains in my memories, and I recently watched a video from a few days ago talking about the history of Dinotopia and what happened to it. The guy, going by the YouTube moniker of Exits Explained, does a pretty good job of going over everything; I was only vaguely aware of the games (which is probably a good thing when you consider how badly several of them failed the core philosophy of Dinotopia).

But that video got me thinking: Dinotopia could make a return to the game space, and do things a bit more faithful to the source material. I think a tabletop RPG, and possibly an MMORPG, could be the way to go; the games would primarily focus on that exploration aspect that is so key to the core of Dinotopia, with the Player Character being the one to wash up on Dinotopia and make their own discoveries about the island, the games could even include Dinosaurs that are more accurate to our current understanding of things, complete with game updates that also update new dino info available to the players. While many RPGs feature archetypes and this theoretical Dinotopia RPG could as well, the archetypes in the Dinotopia RPG would serve a purpose to the players in addition to what they bring to the game; the commentary and the Player's character gives out would be dictated by their archetype, which isn't all that new when you look at how some computer RPGs do voice lines, but that same commentary could also be informative to the players. An architect archetype would give a comment on structures and their requirements to do what they're doing, while a carpenter archetype would give commentary on the different sorts of woods available to you and everyone around them. The games would be more focused on exploration, resource acquisition, resource management, and social dynamics, while combat would play a minor role and primarily be there to aid in your survival when you encounter potentially hostile forces. By having the archetypes you play be different real-world professions, you allow for the players to learn about both Dinotopia as they explore it and details about the archetype they are playing with that character; this would allow for increased playability for everyone due to what the archetypes bring to the table, even more so if each archetype is setup to have strengths and weaknesses that can help out in different parts of the game.

But that video got me thinking: Dinotopia could make a return to the game space, and do things a bit more faithful to the source material. I think a tabletop RPG, and possibly an MMORPG, could be the way to go; the games would primarily focus on that exploration aspect that is so key to the core of Dinotopia, with the Player Character being the one to wash up on Dinotopia and make their own discoveries about the island, the games could even include Dinosaurs that are more accurate to our current understanding of things, complete with game updates that also update new dino info available to the players. While many RPGs feature archetypes and this theoretical Dinotopia RPG could as well, the archetypes in the Dinotopia RPG would serve a purpose to the players in addition to what they bring to the game; the commentary and the Player's character gives out would be dictated by their archetype, which isn't all that new when you look at how some computer RPGs do voice lines, but that same commentary could also be informative to the players. An architect archetype would give a comment on structures and their requirements to do what they're doing, while a carpenter archetype would give commentary on the different sorts of woods available to you and everyone around them. The games would be more focused on exploration, resource acquisition, resource management, and social dynamics, while combat would play a minor role and primarily be there to aid in your survival when you encounter potentially hostile forces. By having the archetypes you play be different real-world professions, you allow for the players to learn about both Dinotopia as they explore it and details about the archetype they are playing with that character; this would allow for increased playability for everyone due to what the archetypes bring to the table, even more so if each archetype is set up to have strengths and weaknesses that can help out in different parts of the game.

The reason I included resource gathering and resource management is because as part of the game's exploration feature, I envision you being able to build temporary and more permanent bases during your exploration period, in addition to being able to interact with the established civilized parts of Dinotopia. I realize that RPGs are a considerable asset sink, but I also see doing it this way as an extension of the next step for Dinotopia, allowing the world of Dinotopia to become much more interactive while carrying on with its core feature of exploration; only it's you that is exploring and taking notes, not someone else guiding your through their own journey. Maybe some of the players will form bonds with Dinosaurs as part of their experience; maybe some will choose to not go that sort of route. It will be all up to the players how they explore, where they explore, and what they explore.

What are your thoughts on all of this?

2 Comments
2024/01/24
05:53 UTC

46

"Reawakening" - concept art for a large Dinotopia panorama by Gurney

1 Comment
2024/01/17
22:52 UTC

32

I love Dinotopia and made a video looking at the series in recent years

2 Comments
2024/01/17
00:24 UTC

50

Skybax by tattoo artist Toby E. Good

4 Comments
2024/01/08
19:18 UTC

5

Dinotopia Tattoos

Let’s see your Dinotopia tattoos! I’m sure some of you out there have some great stuff, from simple to intricate, so let’s see it.

(All non-Dinotopia dino stuff welcome as well)

4 Comments
2024/01/07
20:44 UTC

10

Arthur Denison (made in HeroForge)

0 Comments
2024/01/06
23:17 UTC

5

What's the cutoff for extinct species that live on Dinotopia?

So, one section of Dinotopia-- the Forbidden Mountains-- is inhabited by Ice Age mammals such as mammoths, ground sloths, and saber-toothed cats. From a paleontological perspective, of course, many of these animals are not, strictly speaking, "prehistoric" at all, having only gone extinct in the past 12,000 years or so, at a time when modern humans already existed.

And that, in turn raises some interesting questions about what extinct animals live on Dinotopia. Do historically-extinct animals (i.e. dodos, thylacines, passenger pigeons) live there? What about extinct species of humans such as Neanderthals?

2 Comments
2024/01/06
20:59 UTC

50

I just watched the 2002 miniseries. What are your guys' thoughts on it?

23 Comments
2024/01/06
19:46 UTC

4

(Miniseries) I don't understand Cyrus Crabb's motives

Just finished the miniseries. First, I really love him as a villain. He's so fucking smart, practical, and conniving.

But, I'm not entirely sure of his motives. His big thing is researching the World Beneath so he can leave Dinotopia, but then he betrays the boys to leave the World Beneath and presumably save dinotopia? Because what else is he going to do with those sunstones. Why didn't he just stay behind since that was his whole thing?

I'm also not sure why he pokes a hole in Carl's boat. My original assumption was that he wanted to be the first one off Dinotopia so he can exploit it (or the sunstones) for $$$ in the mundane world, but it didn't really hold up when he started explaining why he was researching the World Beneath.

Am I missing something or was this a flaw in the story?

3 Comments
2024/01/06
17:29 UTC

25

Lookie lookie what I received for Christmas 😁

0 Comments
2023/12/25
19:49 UTC

4

I want to rewatch dinotopia and have a couple of questions

Is the miniseries the same as adventures in dinotopia?

Are the movies such as dinotopia: the outsiders the same as the series?

Do I watch the series or the miniseries first?

They are all present on Amazon prime and I have no idea where to start

6 Comments
2023/10/23
16:44 UTC

23

The irony...

2 Comments
2023/10/11
16:52 UTC

5

Dinotopia Questions

Is the mini series different from the tv show? Looks like they both came out same year?

Is this a way to watch these in Hd?

Thank you

3 Comments
2023/09/16
19:27 UTC

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