/r/BattleNetwork

Photograph via //r/BattleNetwork

A community for the MegaMan Battle Network and Star Force series!

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Hello, and welcome to /r/BattleNetwork!

A community for the MegaMan Battle Network and Star Force series!

Would you like your post to be stickied? Message the mods!


Rules

  1. Be nice to each other and follow reddiquette. Violators will be dealt with on a case by case basis, but repercussions will include comment removal and in some cases, bans.

  2. Keep posts about (or at least related to) the Battle Network and Star Force series only. These can be memes, discussions, music, etc

  3. Mark your Spoiler submissions, comments, and links. Spoiler tags are:

[spoiler](#s "Spoilers!")
  • No NSFW or political content

  • Provide credit to any content that is not your own, be it artwork or writers, always credit the original source.

  • No linking ROMs files, you can post links to patch files, but not to ROMs.

  • No low effort posts, posts aimed to just gain quick karma. Cross posting from other Subs IS allowed however as long as it's on topic.

  • When someone submits non-OC art, they must link directly to the source in the submission link itself. That means no rehosting, no hotlinking, and no claiming that you couldn't find a source or asking for help finding one after you've already posted the art. If someone wants to post art, they need to find the source first, and link to that.

    In addition, submitters must also post a comment linking to the source on their submissions as well. We're asking this so that the mods can verify that the post was linked from the source, which can be tricky if OP does not explicitly state that somehow. For example, if an artist hosts their art on Imgur, and somebody posts a link to that art, the mods are likely to assume the art has been rehosted unless OP tells us otherwise. Thus, all non-OC artwork posts must also have a comment linking to the source as well.


    Links

    Battle Network Chrono X

    The Rockman EXE Zone

    Speedrunning: TeamBN

    NetBattlers Tabletop RPG

    EndCycle VS

    Battle Network Wiki Page

    Meet the Moderators


    Battle Network logo recreated in high resolution by MegaRock.exe


    Related subreddits

    /r/MegaMan

    /r/Boktai

    /r/Nintendo

    /r/Games

    /r/GameboyAdvance

    /r/BNBattles

    /r/BattleNetwork

    37,864 Subscribers

    31

    If we got a crossover game between SF and BN where both casts got to interact, which pairings, dynamics, fights, or adventures would you love to see? (Bonus, a 13-26 episode arc if it was the anime)

    9 Comments
    2024/11/19
    23:19 UTC

    31

    Sticker design I’m working on

    4 Comments
    2024/11/19
    22:53 UTC

    0

    Goofy Ahh MegaMan.EXE and Lan Hikari

    1 Comment
    2024/11/19
    06:26 UTC

    72

    Ah yes,my favorite transformation:

    2 Comments
    2024/11/19
    01:26 UTC

    0

    (BN5, TC, Switch) Crossover Point Grinding Partner

    Looking for someone to help grind Crossover Points for Otenko and GunDelSolEX.

    Any help is appreciated. Thank you!

    27 Comments
    2024/11/19
    00:36 UTC

    1

    Battle network legacy collection controller issue (PC)

    I recently bought the megaman collection, but i cannot seem to get my Duelsense controller to work. Been using the controller for alot of other games, and never had any issues.

    Is there a fix for this?

    2 Comments
    2024/11/18
    21:53 UTC

    104

    A Black Ace & Red Joker Sibling Rivalry

    We recently started getting into the PvP of Star Force 3 so that we can start challenges.

    This was a broken down match I had with my brother & we were also playing with a buddy of mine, MegaRock.

    7 Comments
    2024/11/18
    19:26 UTC

    207

    Why does this sort of thing have to happen to Lan EVERY TIME he goes to the MMBN version of America!?! Japan was memeing hard on the US

    41 Comments
    2024/11/18
    17:17 UTC

    0

    Battlenet Azerbaijan Sms Problem

    alo Battle.net I have not been able to log into the game for more than 3 days Call of Duty Warzone asks for re-confirmation of the mobile number and the SMS does not arrive. I am from Azerbaijan, my number is more than 5 years old and is linked to the account for more than 2 years. Other numbers from Azerbaijan are not accepted at all, what is this with you against players from my country? Maybe there are some sanctions against us that we do not know? If not, then solve my problem, because your support there only responds with standard answers and does not want to help

    6 Comments
    2024/11/18
    11:34 UTC

    0

    Sms problem

    alo Battle.net I have not been able to log into the game for more than 3 days Call of Duty Warzone asks for re-confirmation of the mobile number and the SMS does not arrive. I am from Azerbaijan, my number is more than 5 years old and is linked to the account for more than 2 years. Other numbers from Azerbaijan are not accepted at all, what is this with you against players from my country? Maybe there are some sanctions against us that we do not know? If not, then solve my problem, because your support there only responds with standard answers and does not want to help

    1 Comment
    2024/11/18
    11:32 UTC

    6

    I never thought about this until now.

    Why are Roll, ProtoMan and Bass named the way they are? You could say it's a Jojo thing and the Japanese names, (RockMan, Blues and Forte), fit the characters as Mayl could've named her navi Roll to go with Lan's Rock, Blues could be a codename and Forte is the strongest note, which reflects Bass as the strongest navi.

    In English however....

    RockMan is named MegaMan, so the Rock and Roll joke doesn't work (Mayl clearly enjoys music as a hobby, so it's strange she didn't name her Piano or something). ProtoMan isn't a prototype by any means, and if anything he's up to date on technology and chips, constantly being upgraded and refined. Bass.....probably works, assuming his creators really liked large musical instruments. Though Cello is the biggest in the violin family so it would've made more sense to name him that...

    Am I onto something or am I overthinking this?

    20 Comments
    2024/11/18
    11:16 UTC

    2

    Battle Network 2: Hello! Can anyone trade me Teamstyle on PS4? I can give you Heatshield style. I can even trade it right back to you if you want. I just wanted to get it for the trophy. The only one I am missing. Thank you for the consideration.

    6 Comments
    2024/11/17
    20:36 UTC

    1

    Virus Battler "Rare" Viruses

    Question about the "Rare" viruses for the Virus Battler -- I'm given Mettaur and Gunner as starting viruses. But you can still encounter the Rare Mettaur 1 and 2 in Central Area, as well as the Rare Gunner virus.

    What's the point? Does finding and defeating a Rare Mettaur 2 make the Mettaur virus in the VB any more powerful? It doesn't appear to do that, so I'm wondering what the point is.

    2 Comments
    2024/11/17
    20:36 UTC

    6

    Rex Vulcan from Bakugan reminds me a lot of Mega man.exe, it's like a mix of Rockman and Blues.

    0 Comments
    2024/11/17
    12:27 UTC

    0

    I made a music cover in the Star Force style!

    Simply put, I remixed The Grand Finale (previously known as In The Final), the final boss theme from Mario and Luigi 3, using the soundfont of Mega Man Star Force 3.

    0 Comments
    2024/11/16
    19:47 UTC

    8

    element field in my game inspire from seed chip

    0 Comments
    2024/11/16
    04:03 UTC

    1

    Question about RL battle chips

    Ok so i've read that it's possible to make or rig chips to be other chips. I need a Firesword. So... i guess my question is, does anyone have the files to print a link PET chip. And furthermore what do i need to do specifically to make it a firesword chip?

    12 Comments
    2024/11/16
    01:07 UTC

    5

    starter deckbuilding writeup: starting MMBN4 red sun the right? way

    so, i finally completed (got all the stars) on mmbn1,2 and 3 white and blue. i also finished 2 hard and killed alpha-omega on both 3, and i got all archivements of the legacy collection vol1.

    so, after all that, its time to say good bye to the volume 1, and say hi to the volume 2, and what better way for the volume 2 to introduce itself than... megaman battle network 4.

    i weep every time i recall i'll have to go through this game at least 6 times to get everything, alas, its time to start this journey, and what better way to start this journey than to make a good starter deck?

    those that have read my other writeups know the deal: i have to make the best deck i can before finishing the first "task" or "quest" of the game. i do this to show any new player that you dont need to move forward in the game before being able to build a good deck, there is no need to suffer a soup letter ever, and to "mark" when i started playing each game, for myself.

    -----

    after finishing the tutorial, dad send us to ACDC 3 to buy a patch for the microwave, i'll take this as the "first task" of the game, sadly, unlike bn2 and 3, we cannot get out of lan's house before we complete this task, this makes bn4 the most restrictive game this far for making a starter deck.

    we only have the microwave, acdc 1,2 and 3 to work with. worst than that: 1 of those comps only spawn mettaurs, and the other 3 shares the enemy spawns: mettaur, billy, and spikey. in theory, volgears shows up in the microwave, tho volgear spawn is rare and its chips wont be useful right now, so i prefer to ignore it for now.

    a difference from bn2 and 3 is that mettaurs wont give us coded-shockwave and guard* chips anymore, instead, now they can only coded-guard, guard A and L. the good news is that both guard A and L can be useful.

    spikeys will drop us heatshot C,B and D, this means we can start right off the bat with a potent P.A., heatspread! unlike former megaman games where you could get z-cannon if you could S rank the cannons, this time we wont need to S-rank the spikeys to get all the necesary chips!.

    Billys will drop us thunder L and (if you can 10 or S rank them) thunder B, both useful. tho im not a fan of thunder so i skipped farming thunder B for now, just to save time.

    my big surprice this battle network game, were the GMDs, which we can farm for some VERY useful chips:

    in ACDC1, GMDs can drop airshot * and recov10* which will come in handy in any deck build.

    in ACDC2, GMDs can drop area grab S and widesword S, so we can get a sword build with 4 area grabs running from the get go.

    in ACDC3, GMDs can drop bubbler Q which is nice to have but wont combo with anything, on top of counter T, which is also a bit useless for us now, recov30 R which can come in handy if you want some more potent healing tho you wont be able to combine it with anything, and copydmg *, atk+10 will be a nice to have tho.

    last but not least, we can get the double crack chip from the GMDs that will show up during combat.

    with that out of the way... the reality is that we have many options we can use:

    A code: cannon, guard1, airshot and recov10 (if you dont want to farm ACDC 1 GMDs)

    B code: cannon, heatshot, thunder, minibomb

    L code: thunder, minibomb, guard1, recov10

    S code: areagrab, sword, widesword (you can actually have 4 of each.)

    P.A.: heatshot C,B,D, (4 of each)

    just pick 2 of the above and fill with * chips (crackout, doublecrack, recov10, atk+10,airshot, copydmg)

    overall, im gladly surpriced by the quite strong options BN4 lets you being with. im pretty sure i'll end up hating this game just like the rest of the sub, but at the starting point, not bad at all!

    2 Comments
    2024/11/15
    23:30 UTC

    88

    Hey all! I just wanted to drop by and confirm we’ve added multiple B.I.T.S you can “install in the game!” … things are going pretty smooth! 😌 🎉 — (the game is Berserk B.I.T.S on Steam if you’d like to Wishlist!)

    13 Comments
    2024/11/15
    16:12 UTC

    38

    I stand corrected!

    Adding in case anyone else runs into the issue.

    Thank you my fellow amd beautiful netbattlers 💯💯😤

    13 Comments
    2024/11/15
    00:43 UTC

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