/r/wargaming

Photograph via snooOG

A community for tabletop wargames, whether historical, sci-fi or fantasy in all scales.

Concerning the hobby of collecting, painting and gaming with model soldiers.

Rules (subject to change):

  1. Keep discussions on the topic of wargames (tabletop, not online games) and related.

  2. Direct posting of rulebook excerpts is not allowed. Clarifications and examples are allowed.

  3. Advertising will be allowed, only to promote new products from small, independently owned companies. If it gets out of hand, it will be limited.

  4. Post Limit - Promoting your blog/youtube channel is allowed but a maximum of one post a day and three within a week. Must also abide by Rule 5 - Submission Statement

  5. For all posts that lead to content not directly hosted on Reddit (Websites, blogs, youtube videos) each post must have an accompanying short comment explaining what it is roughly about and what features. The statement needs to be present within an hour of the post being created.

6.3D Printing - Render only not allowed. Post of 3D printing STLs are allowed but they must show the product already printed, not just a render of it. The printed model can be painted or unpainted.

Related Subreddits:

/r/minipainting

/r/TerrainBuilding

/r/historicaltabletop

/r/wargaming

47,501 Subscribers

7

Modern British Sniper (20mm)

A sniper team from 2Para patrols the outskirts of Bataville International airport, Republic of Kuvambu, c. Feb 2025.

Figurine: WhiteDragon Miniatures

0 Comments
2025/02/01
08:48 UTC

2

WarMaps redesigned

1 Comment
2025/02/01
06:11 UTC

5

Anyone played Pirates Constructible Strategy Game? Our community is trying to revive it! 🏴‍☠️

2 Comments
2025/02/01
01:29 UTC

0

Hail Caesar epic rules?

With regards to the rules for Hail Ceasar epic, is it different rules from regular Hail Caesar or are there different rules involved?

2 Comments
2025/01/31
22:13 UTC

5

Those who have subscribed to wargames illustrated, is it delivered every month or in bulk once a quarter?

Might be a silly question but can't find it exactly said on the website!

3 Comments
2025/01/31
20:40 UTC

3

Books on wargame design

I’m designing a wargame for fun, and was wondering were I could find resources to learn more about this. I am also very interested on how a bot for solo play is developed. Anyone has any suggestions?

3 Comments
2025/01/31
17:41 UTC

4

Question about how tournaments work with existing armies

I'm intending to get into historical wargaming and I noticed that the tournament space looks pretty fun.

I've noticed that a lot of games advertised at conventions seem to have very specific and narrow themes.

If I go ahead and do something silly like making a 400pt DBMM Britons army (55bc - 75ad), would it only ever be for friendlies?

There's nothing inherently wrong with that idea but do people regularly just drop 200 quid to make armies on a time limit for a specific convention match?

(I'm really sorry if I misunderstood the sub rules but I couldn't find a pinned chat for QnA, so I'm assuming I can just ask)

7 Comments
2025/01/31
17:30 UTC

5

Help finding scenario books

I’ve fairly recently gotten into this hobby, particularly I’ve been enraptured by the American Civil War. World War II, the Russian and Spanish Civil Wars, and the Napoleonic Wars also interest me.

I came across the scenario books written by Brad Butkovich for the ACW and I think they’re great. The ACW rules I have didn’t come with many scenarios, and I wasn’t crazy about the ones it did have.

I’m wondering if you guys can help me find similar books for other conflicts? Books that give a brief background on battles and how they played out, with maps detailing terrain and troop deployment and an order of battle for both sides. As mentioned above, WWII, Russian Civil War, Napoleonic, and Spanish Civil War are my main interests but I will take what I can get!

9 Comments
2025/01/31
16:52 UTC

39

Battle Report: Mobile Frame Zero: Rapid Attack Game 1/26/25

6 Comments
2025/01/31
16:46 UTC

6

New to Wargaming, Looking for Recommendations

Hi there, basically the title. Obviously having good/fitting recommendations for me means that I'd need to have some sort of criteria for what would be a good fit. I'll list those below, as well as games I've already tried, or have seen the rules for, but haven't tried on the table, but that are not my vibe. Things marked with a * are indicated as nice to have, but not mandatory. Anything else is mandatory

Game History:

What comes as probably no surprise to anyone, I have played some Warhammer: Age of Sigmar, and some 40k. AoS I'm not fond of simply because of how many rules there are for each different army. Even with 4th edition being a simpler version of the game, there are still far too many things to keep track of for me. Doubly so when there are a bunch of army rules, and model/unit rules on top of it. Some examples would be the individual army currencies (Noble Deeds points for Flesh-Eater Courts, Blood Tithe for Blades of Khorne)

I've also read a lot of the rules for MESBG (not all of them admittedly) and with how many things need to be tracked for movement and such, and models moving individually, on paper it seems like a lot to keep track of, which I know I'd have trouble doing. I am willing to try this though if recommended, I'd just need someone to play with (it's not that popular in my area as far as I'm aware)

Criteria:
1.) Fantasy/Sword and Sorcery - While I like scifi, my bread and butter is the fantasy side of things. Things like DnD, Pathfinder, Lord of the Rings, Game of Thrones, and things of the like

2.) Low Skill Floor - To put another way, my ideal game would be built as, "baby's first wargame." The best way I can describe this other than that is with an analogy for DnD 5e as compared to like Pathfinder 1e. As in, it has a modicum of complexity, but not overwhelmingly so and can be played without necessarily using every single rule that's ever been published, or at least that has a community that doesn't expect such. Ideally, all abilities for an army should be able to fit on either the individual unit cards, or a page or two of paper (MESBG does this well, but all the general rules of gameplay are what I think I'd have issues keeping track of). Also, with a low skill floor, it makes a game more accessible, so totally new players to the genre can get a feel for how things go, and build confidence at the table. Every game I've done of AoS I've lost by a wide margin because I'm still new to the genre of game, and there are way too many rules for me to keep track of/the skill floor is too high for me, and so I forget a lot of the army rules very often when at the table. That ultimately makes the game unfun, and I don't want to engage with it (which I realize is a me issue, and thus why I need a game that has a low skill floor)

3.) Easily Accessible Rules - Since I'm still fairly new to the hobby, I'd rather not invest money, especially on rule books that I'd never touch because the rules aren't to my liking. Being able to read the rules prior to any purchases is the most ideal. I do plan on purchasing the books for a system I do enjoy, so the developers and publishers will get my support if I like the game

4.) Round Bases Compatible - I have a lot of Age of Sigmar models that I use for minis painting/assembly and dioramas. All of them either come with round bases, or currently are on round bases, and I'd rather not base swap them if I can avoid it

*5.) Army Combat - I'm more fond of the concept of an army rather than a warband/skirmish game. Having several dozen models on the field is what I'm looking for. While I'm not opposed to the idea of a skirmish game, TTRPGs like Pathfinder fulfill that niche for me, since it's a small group of people engaging in the game/narrative/objective

*6.) Narrative Focus/Capability - I'm a storyteller at heart, so a game that allows for some sort of character-driven narrative/story is also the most ideal

*7.) 25mm Bases - One of the things I like most about Age of Sigmar is that many of the models are on the 25mm bases, and therefore can be used in other things such as DnD or Pathfinder, and therefore are on a similar scale to the models I already have, and can therefore be used in my dioramas in the future

I think that's everything. I also acknowledge that tabletop wargaming just isn't for me and that a skirmish game would be more my speed. I look forward to everyone's recommendations

Edit: Should also say that I'm US-based

31 Comments
2025/01/31
09:41 UTC

18

Good breakdown of The Old World and Kings of War for new players

I've seen a fair amount of posts and comments on here talking about fantasy games and comparisons between various game systems with The Old World. I think this video does a good job of explaining both The Old World and Kings of War (probably the top two rank and flank fantasy games out there by number of players) to people looking for a explanation of how they work, what is similar, and what it different.

1 Comment
2025/01/31
04:11 UTC

1

Gaslands Refueled - The Economics of 1:64 Scale (20mm) Die Casts - Greenbrier International - Sold as: "Turbo Wheels"

0 Comments
2025/01/30
22:19 UTC

0

Last Chance!

0 Comments
2025/01/30
21:43 UTC

35

LGS selling miniature games but no GW products, these stores exist?

I am curious if you guys have seen a LGS selling miniature games like Legion, Infinity, Warmachine, and Battletech as an example, but no GW products?

60 Comments
2025/01/30
16:39 UTC

325

The beta rules are out for Earth vs the Invaders: Asymmetric Atomic Age Scifi Wargaming!

33 Comments
2025/01/30
14:54 UTC

17

[commercial] FRONTLINE HEROES MODERN WARFARE - MODERN SOLO SKIRMISH WARGAME

I´m happy to announce that FRONTLINE HEROES MODERN WARFARE is available in WargameVault in the following link:

https://www.wargamevault.com/product/510418/FRONTLINE-HEROES-MODERN-WARFARE

FRONTLINE HEROES is a miniature-agnostic asymmetric skirmish wargame set in the modern day. Players have the option to play solo, controlling one side and facing an AI system that manages the enemy, or to engage in competitive mode against a human opponent, with each player controlling one side of the conflict. Additionally, the game can be played cooperatively fighting together against the enemy controlled by the AI.

https://preview.redd.it/uaqhmyivz3ge1.jpg?width=2048&format=pjpg&auto=webp&s=6f7fb2cd51e4f774e40dd79b3fd24de7cf2d67c8

As a skirmish game, Frontline Heroes focuses on close, man-to-man confrontations, where a small asymmetricnumber of miniatures (ranging from 4 to 15 per side) are used on a tabletop with terrain pieces to represent a skirmish or a small part of a larger battle.

Modern warfare encompasses any type of small-scale confrontation or skirmish that has taken place from 1990 to the present day: Marines facing insurgents in the Iraq War, robbers battling the police during a city heist, military police clashing with cartel members in South America, SWAT teams raiding a farm controlled by an armed sect... your imagination is the limit.

SOLO vs COMPETITIVE MODE

Frontline Heroes primarily focuses on solitaire mode, although it also offers cooperative and competitive mode options.

Solitaire mode involves a single player battling against an Artificial Intelligence (AI) that controls the enemy forces and their decisions. This mode emphasizes narrative and storytelling. The AI controls wich enemy models activate, when and the actions they make. The player doesn´t have to take any decision in this process.

Additionally, cooperative mode allows two players to team up on the same side, facing an AI-controlled enemy.

Competitive mode follows the standard format of miniatures wargames, where two or more players form opposing sides and engage in direct conflict, aiming to defeat the enemy and eliminate as many opposing miniatures as possible. It is a purely competitive mode. In this game, you won't find exhaustive army lists to form different factions. Instead, the system for creating the opposing factions is completely original and fun.

https://preview.redd.it/kgvukv0xz3ge1.jpg?width=2151&format=pjpg&auto=webp&s=620339fbd96eba6829ff0f60569318266c2939f0

NORMAL vs STEALTH MISSIONS

Frontline Heroes features a mission creation system, in which through multiple tables it will create a completely new and different scenario each time; Each mission specifying the miniatures that has each faction, equipment, possible deployments and everything needed to play a game. This system offers high replayability.

In the game we have normal missions, as in any type of miniature wargame, where two forces face off until one prevails over the other through sheer force; and we also have stealth missions, in which we must infiltrate a small group of soldiers into enemy territory to accomplish certain vital objectives, such as sabotaging supplies, capturing VIPs or blowing up installations.

Frontline Heroes features a comprehensive rules system for solo or multiplayer play, presented in a nearly 100-page book. You can find it available on the Wargamevault platform at the following link:

https://www.wargamevault.com/product/510418/FRONTLINE-HEROES-MODERN-WARFARE

There is a facebook group for this game to share additional missions, battle reports, pics of WIP miniatures... Join us at:

https://www.facebook.com/groups/472135495276191?locale=es_ES

2 Comments
2025/01/30
10:43 UTC

0

Searching for players/testing

Hi guys! I'm currently trying to make my own wargaming system of sorts. The premise is that it's somewhat similar to TTRPGs, in that there's a GM who tries to spin outcomes into an immersive experience rather than just dice rolls or specific rulesets. It's a bit open-ended, but not to worry - the possibilities are limitless! You could send your Napoleonic army up against alien invaders, or re-create Desert Storm, or anything else you could think of. If this sparks your interest at all, here's the discord link!

https://discord.gg/gC9rbCFS

0 Comments
2025/01/30
08:37 UTC

0

Looking for fantasy themed skirmish game on hexes for picky person (again)

Hi all and thanks in advance for replys.

I'm again looking for game that hits me in right place.

I like to paint, kitbash and create terrain, but i don't want to learn very complex rules and i like active community in games. I'm not very competative player, and i wnat to occasionally play few fast games with my friends and focus on painting and building on my spare time.

Nowdays i dont have so much time to organize big play sessions or do massive terrain/board building so i'm looking nice small (preferably hex-based) fantasy skirmish game that could be played on kitchen table (2x2-3 ft size preferably)

The games i have checked already:

  • Warhammer underworlds: this seems to tickle the most, but it's GW game (active community and updated content seems nice). I don't like the fantasy setting and also the possibility not to customize your warband is no for me.
  • Frostgrave: Miniature agnostic game that tickles me also, but i don't have space and time to create terrain/board again. And no hexes.
  • Godtear: seems very interesting, but lack of updated content, not detailed miniatures is down for me.
  • Relicblade: Too cartoonish for me.
  • Battletech: too standard scifi, i don't like robots fighting robots.
  • Dust 1947: there was active community in my FLGS but game is cancelled now. I liked the "weird-war 2" setting.

I have played necromunda, but the "best" thing in that is the campaign and i don't have time for that. I used to play 40k but it's too big. Trench crusade seems cool, but has same problem with frostgrave.

The game could have option for some small scatter terrain like in warhammer underworlds.

The best would be somekind of "starter set" option for two players and then massive amount of add-ons to buy (and possibility to kitbash/3d print something). I don't exclude boardgame-like miniature games.

The active community and ready scenarios would be nice. Preferably game would be PvP or PvPvE, but not dungeon crawler/co-op.

I like to play Stoneshard, Wartales and Battle brothers on PC so "low magic fantasy mercenary vibe" tickles me.

I know i'm picky, but i'm still hoping that i could find something that suits atleast many of my criteria :D

15 Comments
2025/01/30
07:46 UTC

79

First time "wargaming"

I've recently gotten back into WH40K after a 20 year break. My son expressed some interest and so we found some rules and some army men. We had a good time and he did pretty good with the rules for a 7 year old

4 Comments
2025/01/30
01:35 UTC

63

Do you prefer skirmish scale miniature wargames?

I am a fairly new wargamer who enjoys playing smaller wargames. For my high school AP Research class I decided to research whether or not people prefer skirmish scale miniature wargames or not. I would really appreciate it if you could answer the survey I created in google forms. The survey should only take a few minutes and I would greatly appreciate it if you could answer it.

The survey is linked here, https://docs.google.com/forms/d/e/1FAIpQLSe0g7oSOd4bypXKrDWbZQivjfX-c1wR-zQAyWKYspPOVQ_0rQ/viewform?usp=sharing

55 Comments
2025/01/30
00:59 UTC

0

My Gaslands Refueled, 1/64, or 20mm, Scale Vehicles Wishlist

0 Comments
2025/01/29
23:12 UTC

18

Where do you hear about new games?

Well, it's in the title. Where do you hear about new wargames? Is it all GMG and Tabletop Minions? What other places have good reviews or battle reports?

I have a hidden agenda, I'll admit. The wargame that I wrote has found a bit of an audience, but I know that there are folks who would like to play it that don't know it exists. I have no idea what to do about it.

*EDIT* It's published by a fairly major name in the industry, but they don't do any marketing for it.

48 Comments
2025/01/29
22:14 UTC

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