/r/sdkhammer
Please view this page on old.reddit
The place for anything Hammer Sdk Source Valve Editor WorldCraft related, weather you're braggert and swaggert about stuff you've made, or require help with the bold battles and gold you have made
WELCOME TO SDKHAMMER
/r/sdkhammer is a sub-Reddit dedicated to the art of hammer creation for the sdk valve source. All races and backgrounds are welcome to share their hammers, discuss, inquire about shadders, or provide destructive shitposting.
POSTING GUIDELINES
Click Here for Posting and Commenting Rules! ----------------------------------------------------------------------------
PLAYTESTING
SOCIAL MEDIA
RELATED SUBREDDIT
/r/csmapmakers for for Counter-Strike: Globally Offended mapping
/r/hammer for hammer problems and non CS mapping
/r/SourceEngine for Souce Engine mods, modelling and mapping
/r/csworkshop for skins and other workshop related issues
/r/sdkhammer
hammer world editor
I've been following this guide on steam on how to port non-HDR maps to SFM
https://steamcommunity.com/sharedfiles/filedetails/?id=232594442
But while following the guide I noticed something. when loading a map (which is a decomplied BSP file). Everything's blank here (top image), so I assume there's nothing but blank canvas compared to the bottom image. So I believe I'm doing something wrong but I followed the guide exactly so I'm pretty sure this guide is out-dated but is there any better way to port this map to SFM?
/r/sdkhammer has been updated.
thanks for your patience.
hello guys, do you know any website where i can find free 3d models for source engine? .mdl files? thank you
Hello I am enrolled in the Counter-Strike 2 Source 2 Beta test 2 and I would like to test the new Source 2 hammer 2 does anyne know how I can get this?? I opened up the game file 2 (browse local file) and I don't see hammer2.exe is it in appdata/roaming or someplace else?
Hi
​
I am new here, and I have just started working on a CsGo map from the first COD 1 called Pavlov.
Its a multiplayr map that I have played alot and I like so i figured I should give it a shot in SDK.
​
I have made maps before, cs 1.6, halvflife, cs source and so on. I not an expert but I know my way around in SDK.
​
Im looking for someone or some people interresting in joining me and making this together.
​
​
Please let me know if your interrested, remember, this is most for fun but I am still serious in making this map reality in CsGo
​
Regards
​
Joey
I make maps with the sdk hammer and wanted to check if it is my cake day on this reddit.com account. Will delete if it isn’t ;p
Edit: 5 years of wasting time scrolling amazing ~
​
​
Yes, another trailer! Click link below for Youtube video! #SupportAndFeeback
YOUTUBE Trailer link *CLICK ME*
Fy_Bridge V 3.0 (*Click link below for Steamwork shop item )
STEAM WORKSHOP MAP LINK *CLICK ME*
So here it is. Finnaly. Started to work on this map 01.11.2022 may seem not that long ago. But actualy I started to make this map back in 2017, 25 March. So its been an big time since its creation. So I got hold of the old files and finnaly finnished it. Wanted to showcase the map here on Reddit. #LiveFeedback as this is V 3.0 there could be 3.1 based on the feedback I get. I would be thankful!
​
Ogh, the Spawn. An broken tower. An side. An \"what is left of it\" part.
​
​
*Brdges under breadges. What does it mean even. Right?
I wanted to create some type of side elements for the map to feel more alive.
​
​
More of the side elements. Somekind of diging site was it? Or Something else? #IdeasOfLore ?
​
​
​
You can see this video on Youtube! ( @MrTrane18 )
#SupportOnYoutube is welcomed!
Twitch maping live if You need advice and support , you can catch me live, maping for SDK Hammer
​
​
​
1st video, #YourFeedbackMatters!
Youtube video , would love to see your feedback at the Youtube video! Or here in Reddit! I'm interested in the possitive and negative feedback. What should I focus on? I wish to grow.
You can follow me Youtube or Twitch , or search me u/mrtrane18 , to see more of my content. I try to stream gameplay, creating maps. And more! #Growing with you guys!
​
The Valve Source Engine Hammer was always a favorite tool of mine. It was my favorite tool because it was a way to map out the game world. With it, I could create perfectly level-based worlds that looked and felt like my own. But one day, I went to use the hammer to map out a new area in the game, and it didn't work. I couldn't get the Hammer to work. I began to worry that my map might be faulty. But then I remembered that I always used the Hammer to map out levels before, and I knew that my levels were always perfect. I reopened the Hammer and created a new map. Now, my map worked perfectly.
Hi everyone
I am having issues with compiling my map
when i try i get the message Error opening c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\mapsnewtest4.bsp
Does Anyone have a solution?
Hi everyone.
I was wondering why some props in sdk are black. Not like when you render the map but in the prop browser.
So I'm making a map for CS:GO and I need to use a displacment for a blending texture. I've put 2 of them next to each other because using 1 big displacment is making it harder to edit and is overlaping with other floors in the level. As you can see in the 2nd screenshot the place where they meet is visibly darker than the rest of the texture. Is there a way of fixing it/getting around it so that this doesn't happen?
Hi,
I was trying to compile my map but i constantly got the same error Error opening c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\mapsnewtest3.bsp