/r/sdkhammer

Photograph via snooOG

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The place for anything Hammer Sdk Source Valve Editor WorldCraft related, weather you're braggert and swaggert about stuff you've made, or require help with the bold battles and gold you have made

WELCOME TO SDKHAMMER

/r/sdkhammer is a sub-Reddit dedicated to the art of hammer creation for the sdk valve source. All races and backgrounds are welcome to share their hammers, discuss, inquire about shadders, or provide destructive shitposting.

POSTING GUIDELINES

Click Here for Posting and Commenting Rules! ----------------------------------------------------------------------------

EXTERNAL RESOURCES

PLAYTESTING

Request a playtest here.

SOCIAL MEDIA

STEAM GROUP

SDK HAMMER DISCORD

RELATED SUBREDDIT

/r/sdkhammer

290 Subscribers

0

was the charger a gooner before he turned into a zombie?

0 Comments
2024/11/22
18:45 UTC

1

I need your help. Some of these Leaves are full bright while the mao is dark. Can you solve the full bright on leaves for this dark map please?

0 Comments
2024/10/24
19:03 UTC

2

world hammer editor

hammer world editor

0 Comments
2024/10/21
07:55 UTC

1

Can you port gmod maps to SFM?

I've been following this guide on steam on how to port non-HDR maps to SFM
https://steamcommunity.com/sharedfiles/filedetails/?id=232594442

But while following the guide I noticed something. when loading a map (which is a decomplied BSP file). Everything's blank here (top image), so I assume there's nothing but blank canvas compared to the bottom image. So I believe I'm doing something wrong but I followed the guide exactly so I'm pretty sure this guide is out-dated but is there any better way to port this map to SFM?

https://preview.redd.it/t1p9n6ps2u6d1.png?width=1920&format=png&auto=webp&s=ca57b13dd8c2b576bee52d2f394242d367d59220

https://preview.redd.it/sedn9adx2u6d1.png?width=1354&format=png&auto=webp&s=87561471bec2a7630f4ec65632ce4cc7059ced7d

0 Comments
2024/06/16
01:08 UTC

2

sdk update

/r/sdkhammer has been updated.

thanks for your patience.

2 Comments
2024/02/05
20:07 UTC

3

free 3d .mdl models

hello guys, do you know any website where i can find free 3d models for source engine? .mdl files? thank you

1 Comment
2023/07/24
19:36 UTC

3

Hello my most favourite and defenitely the most active mapping subreddit! I made this cool video, it has sdk and hammer, I promise

2 Comments
2023/04/21
13:32 UTC

3

How to get the CS:GO 2 source 2 hammer 2?

Hello I am enrolled in the Counter-Strike 2 Source 2 Beta test 2 and I would like to test the new Source 2 hammer 2 does anyne know how I can get this?? I opened up the game file 2 (browse local file) and I don't see hammer2.exe is it in appdata/roaming or someplace else?

3 Comments
2023/04/17
20:30 UTC

1

CsGo COD 1 Pavlov

Hi

​

I am new here, and I have just started working on a CsGo map from the first COD 1 called Pavlov.

Its a multiplayr map that I have played alot and I like so i figured I should give it a shot in SDK.

​

I have made maps before, cs 1.6, halvflife, cs source and so on. I not an expert but I know my way around in SDK.

​

Im looking for someone or some people interresting in joining me and making this together.

​

​

Please let me know if your interrested, remember, this is most for fun but I am still serious in making this map reality in CsGo

​

Regards

​

Joey

0 Comments
2022/12/13
21:18 UTC

3

Hi

I make maps with the sdk hammer and wanted to check if it is my cake day on this reddit.com account. Will delete if it isn’t ;p

Edit: 5 years of wasting time scrolling amazing ~

2 Comments
2022/08/06
15:44 UTC

3

Infra ug, but the bear is breakdancing

0 Comments
2022/07/20
14:26 UTC

7

Poor lighting on props. Any ideas?

5 Comments
2022/06/23
17:52 UTC

3

missing hammer!!!!! [ekans post]

0 Comments
2022/04/08
16:06 UTC

3

top ten garyy man mod mosd

1 Comment
2022/04/06
15:40 UTC

0 Comments
2022/03/12
09:20 UTC


5

Short tutorials - 1st "How to get hammer SDK?"

​

I decided to create an short tutorials for SDK Hammer. To practice my speaking, teaching and video making. I was inspired by 3klikphilip. Not going to lie, for those who see similarity. But I do think we can inspire from others and create something in our own way, cant we?

​

1st video, #YourFeedbackMatters!

Youtube video , would love to see your feedback at the Youtube video! Or here in Reddit! I'm interested in the possitive and negative feedback. What should I focus on? I wish to grow.

You can follow me Youtube or Twitch , or search me u/mrtrane18 , to see more of my content. I try to stream gameplay, creating maps. And more! #Growing with you guys!

​

#SupportNeeded

0 Comments
2022/03/02
09:03 UTC

2

How do I make my eggs look good

1 Comment
2022/02/27
21:36 UTC

1

particles [x-poste]

0 Comments
2022/02/17
21:36 UTC

5

valve sdk hammer does not work

The Valve Source Engine Hammer was always a favorite tool of mine. It was my favorite tool because it was a way to map out the game world. With it, I could create perfectly level-based worlds that looked and felt like my own. But one day, I went to use the hammer to map out a new area in the game, and it didn't work. I couldn't get the Hammer to work. I began to worry that my map might be faulty. But then I remembered that I always used the Hammer to map out levels before, and I knew that my levels were always perfect. I reopened the Hammer and created a new map. Now, my map worked perfectly.

5 Comments
2022/02/16
16:50 UTC

1

Error while compiling

Hi everyone

I am having issues with compiling my map

when i try i get the message Error opening c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\mapsnewtest4.bsp

Does Anyone have a solution?

3 Comments
2022/02/13
12:23 UTC

7

Some props are black

Hi everyone.

I was wondering why some props in sdk are black. Not like when you render the map but in the prop browser.

5 Comments
2022/02/01
20:51 UTC

5

Texture is darker where 2 displacments touch each other

So I'm making a map for CS:GO and I need to use a displacment for a blending texture. I've put 2 of them next to each other because using 1 big displacment is making it harder to edit and is overlaping with other floors in the level. As you can see in the 2nd screenshot the place where they meet is visibly darker than the rest of the texture. Is there a way of fixing it/getting around it so that this doesn't happen?

https://preview.redd.it/gp01i5760xd81.png?width=1188&format=png&auto=webp&s=4f11fcd670ed3eac666bd9b44f3f600014c2ceeb

https://preview.redd.it/z7jds4r60xd81.png?width=1920&format=png&auto=webp&s=8c9abd1c69007920b3c10d4fad622c56e8f0f0ce

4 Comments
2022/01/25
23:08 UTC

3

Error

Hi,

I was trying to compile my map but i constantly got the same error Error opening c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\mapsnewtest3.bsp

1 Comment
2022/01/24
18:06 UTC

5

standing zoey lol in valve source engine game (left for the dead) eggx-post

0 Comments
2021/10/25
14:56 UTC

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