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/r/metalgearsolid
How do I play as quiet in mgo? I have the dlc but idk how to play as her im level 5 in mgo
Im playing metal gear solid for the first time, and i've seen others look down through the grates in the vents but no matter what button i press nothing works, am i misremembering or am i not doing it right?
Is it not just a reference to metal gear 1? At the ending where you need to escape and the left most ladder is like super fucking long with the end music playing? Is it not just a reference to that?
i need to know what are these things actually called, because refering to them like to "bags" and "belt" doesn't seem to help me find them online. so how are these pieces of clothing/camouflage are called?
Psycho Mantis, Codec (sound and visuals)... Many times during the breaks they showed these easter eggs. I was so happy about that. Nov 30, Brazil.
Can someone please tell me the name of the guy who is always translating for Kojima? He is heard speaking hear in this video about 11min 30seconds in. Pretty sure he’s the same guy who translates for Kojima on his Spotify podcasts and in a few of the podcasts on the MGS4 iPod. I can not find his name or credits anywhere on anything. Who is he?
So it's the holiday season and of course cool gifts are always appreciated. My partner loves MGS and I already have a Vinyl collection on pre-order as a gift. But what is everyone's favorite MGS gift they have received? If you have links to them i would appreciate it. I'm looking for ideas. 🙏🏾😊
Replaying MGSV for the first time since 2015, and one thing I found during the first mission is that you can't make enemy lie down during hold up if you don't speak their language. I know it's only temporary, but still, I would like to be able to hold up and order them to lie down any time! However, if you first get enemy down in any way, for example choke them and then kick them to wake them up, or dive into them, and immediately aim the weapon at them, they will go into laying down hold up mode, which is very useful for non-lethal runs.
Another fun fact is that this trick wouldn't have worked in Ground Zeroes (let's forget for a second that everyone speaks English in Camp Omega and this is not an issue) because in that game if the enemy is lying face up and is woken up, even if you aim your gun at them, they will finish their standing up animation before going into the hold up dialogue. And basically the only time enemy can lie with face down is when you hold them up, order them to lie low, kick them once to stun and kick once more to wake them up. Only in this way if you aim down the gun they will immediately go into "hold up lying down" state without any L1/LB button interaction, because they woke up with their face to the ground. In TPP they changed this so that even if they wake up with face upwards, they have new animation of turning over and lying down if you are aiming the gun at them, which makes it possible to hold up guys without knowing their language.
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Found this in my art book. Drew it years ago I don't remeber why but I gave him an alternative mask for some reason . Figured you get a kick out of it.
Vintage store in the mall had this on sale and I could NOT believe my eyes at the price, I didn’t purchase as I do not have a ps2 (I emulated) and have the collection,but lucky to the buyer who does get it
Can i move on to GZ and do it later?
Seriously everytime I kill a boss or something I just start mashing buttons hoping the death scene ends and it skips the story so I have to restart. They should of at least added that 5 second skip notification function to the ps5 collection.
To get the special items and their respective trophies (Yorkie, Beagle, Poodle, and Shiba Inu) Does it count the total across both Tanker and Plant or are the requirements separate.
For example, the Yorkie achievement requires you to beat Tanker chapter with 46 dog tags. Do these 46 tags have to come from just the Tanker and therefore show in Snake's inventory. Or does it count tags found in Tanker and tags found in Plant?