/r/grimrock

Photograph via snooOG

/r/grimrock

Official site: http://www.grimrock.net

Wiki: http://grimrock.wikia.com

Steam group: LegendOfGrimrock

Launch day giveaway results! Link

Purchase from the developers @ http://www.grimrock.net - DRM free and activates on Steam! Also available via Steam itself and GOG.com.


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/r/grimrock

2,064 Subscribers

0

Legend of Grimrock: How to move save files from PC to Switch. Does them compatible?

0 Comments
2024/09/28
08:54 UTC

2

How to play The Labyrinth of Lies mod? Where do i put the files?

1 Comment
2024/09/27
19:12 UTC

5

[Grimrock 1]Help with Party Setup

I'm planning to start a run of LoG1 for the first "real" time(played before without much guidance and ended up getting stuck at some point I can't remember now), and I have plans for the following group:

Human Fighter: Swords/Heavy Armor(should I make them more evasive instead?)
Lizardman Rogue: Unarmed Frontliner
Minotaur Rogue: Throwing Weapons
Human(Insectoid?) Mage: Ice Magic

How should I initially build my characters? And what changes would you make to the lineup? I want the human sword fighter to stay for more RP/personal preference reasons, Monks are one of my favorite RPG classes, so that is going to stay as well(Im willing to make the Human the fistfighter and the lizard the sword fighter if thats more optimized. The Minotaur spearman is also going to stay as well, and the mage could go either Human or Insectoid depending on what works better(although I really like having all the races included in the party). I chose Ice as the magical focus as I've been told its one of the most well rounded spell types.

2 Comments
2024/09/23
19:28 UTC

10

Finally Published my Custom Dungeon - Chaos Isle

https://preview.redd.it/ogxv81uh4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=f8dbed1720bdeb6121265a97ff4c81ae07c2b135

https://preview.redd.it/fivw70uh4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=62c1dff2937c3df99dd7a2d129db619812fa6f32

https://preview.redd.it/63ecryth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=837b3c3c6040d06432f1b69034213cf5a088c4e1

https://preview.redd.it/9gt7nzth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=89a1bb01494554c279d1ff1e4984b04994f15616

https://preview.redd.it/jfh1ryth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=c3ce7c50daf0c23e3aaba16e7965783450827f05

https://preview.redd.it/pg9avxth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=044b5355886a05e308c455499b5532e6194c3208

https://preview.redd.it/jw5jvzth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=9dce97bd4cb1e424a4d9713adc4ff37cc4263cf0

https://preview.redd.it/pk7101uh4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=dd50f0c19faf229def48edfaa9fb6ce091f1151b

https://preview.redd.it/7queazth4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=2bb713a6846eaa05115bb7be9198b18b502e7009

https://preview.redd.it/gziws2uh4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=519e02a1a470a7909e33a2b264a22aa41d3b3c4f

https://preview.redd.it/nhyfssuh4vqd1.jpg?width=1920&format=pjpg&auto=webp&s=b7062aded4ded6eda6d4a073335be63b58cd4e42

Finally got around to publishing my custom dungeon that I've been working on for years. I don't have much to say here that isn't on the Steam Workshop page. Just thought I'd spread the word and encourage people to check it out.

https://steamcommunity.com/sharedfiles/filedetails/?id=3336154613

https://www.nexusmods.com/legendofgrimrock2/mods/190/

Explore a land imbued with the power of the Elements.

  • 15 Levels (2 are "bonus" areas that I wouldn't fully count)
  • 64 Secrets
  • 20 Power Gems, 5 Essences, 2 Endings depending on whether you find/use the Balance Essence or not.
  • 4 Boss fights, plus just as many psuedo-boss encounters, plus the Final Boss fight.

Inspired by the likes of Zelda and Metroid, this non-linear dungeon has been meticulously crafted with a focus on environmental aesthetics and organic navigation. Chaos Isle is meant to be more than simply a series of puzzles and combat encounters. Each level is designed to be thematic set piece that inspires exploration and investigation, and all of the levels are designed to work together to form a cohesive world.

Climb a volcano, brave the icy waters of a frozen lake, go to the beach, explore the mucky ruins of a sunken tower, infiltrate an undead village, and even travel through time. Make creative use of shovels, ladders, figurines, and the Serpent Staff to seek out the Power Gems and Elemental Forges. Use the energy of the Essences to power The Array, and apply your knowledge of spellcasting to turn its awesome might against... The Rune Master.

This is meant to be a "Vanilla +" experience, meaning essentially all the same skills, spells, equipment, and mechanics of the original game. All your vanilla campaign builds should be fine here; all the equipment is there (if you can find it all). There are no mods except for the wonderful Winter Tileset that makes for a beautiful snow level and a great urban setting.

I put a lot of work into preventing the player from getting stuck. That being said, this is my first dungeon, and I can't guarantee that it is 100% foolproof, so if you don't want to get a soft-locked save file, please don't tempt fate by going around throwing keys into trees or anything like that. Also, DO NOT DROP OR THROW THE SERPENT STAFF!

I hope you enjoy this dungeon. Please feel free to post any questions, comments, bugs, or graphical issues. Thank you for playing.

9 Comments
2024/09/22
23:34 UTC

0

You Have to Play This Incredible Turn-Based Masterpiece!

1 Comment
2024/09/19
20:53 UTC

7

LoG 2 Starting Attributes?

Hi guys! In the first game I didn't make my own party but for my LoG2 playthrough I decided to customize my own party. I went with a minotaur barbarian, minotaur fighter, insectoid wizard and lizardman alchemist.

My question is how should I distribute the 10 starting attribute points? Am I screwed if I don't divide them up properly? For the fighter and barbarian I gave them each 5 more str and divided the rest up between vitality and dex. The wizard I gave 5 willpower, the rest in vitality and dex. The alchemist I forget what I didn't exactly. Does that sound OK for a normal difficulty playthrough? 😅

4 Comments
2024/08/03
16:28 UTC

7

Legend of Grimrock wont Launch

I searched for the past few hours for solutions or threads and I did not find anything more recent than 2018 which seems strange considering it was happening a lot before that as far as I can tell.

The game doesnt run. It starts launching in Steam then it just stops and closes itself.

Tried reinstalling, tried verifying the game files, tried launching the beta and the normal version through steam, tried installing the old direct X, tried installing the files in the vcredist folder in the game directory, tried running in compatibility mode for windows 7 and 8, tried running as administrator

Nothing helps. The game just refuses to start. Steam starts launching it and then a few seconds later it closes it before even I get to a screen. Graphics driver is updated, Im on Windows 10 and have a new PC from last year with a 3070 graphics card.

I cannot be the only one having this issue? Has anyone found a solution yet?

2 Comments
2024/07/28
09:22 UTC

7

LOG1 Switch - Party recommendations

I just got this on switch and wanted to give it a go but I’m so confused on what party makeup and stats to go with.

I see so many posts with different suggestions I’m not bothered about min/maxing but would like to beat the game on normal and have fun.

Any suggestions please?

4 Comments
2024/07/27
13:39 UTC

19

I made a text guide for the insane ironman achievement in Grimrock 2. It includes party composition and detailed character sheets.

Greetings fellow Grimrock explorers! I call myself a hardcore fan of the Grimrock series and I have spent way too many hours playing these games. They are just so incredibly good games and I love them.

I was looking for a good insane ironman achievement guide and wasn't able to find one. So I decided to write one myself. It has party compositions, character sheets, routing, and tips for the harder parts.

Hope you enjoy it, and let me know below if you have any feedback/suggestions. Thanks so much.

Steam guide link

8 Comments
2024/07/26
19:20 UTC

3

Legend of Grimrock/ Shaolin Soccer Theme

With no disrespect to any artist, are those two themes similar or not?

Tryin to play those on guitar/mandolin it .........

LEGEND OF GRIMROCK THEME (original)

https://www.youtube.com/watch?v=MQ5bp6tGMj4

SHAOLIN SOCCER THEME

https://www.youtube.com/watch?v=RabtH22aozo

0 Comments
2024/07/25
03:18 UTC

11

Any tips for the farmer in legend of grimrock 2?

I've got a party set up with three characters so far and i want the 4th to be a farmer but haven't really used that class before. Any tips?

My current party is;

Front 1: Minotaur barbarian who is going to focus on heavy Weapons/armour.

Front 2: Insectoid battle mage, with water magic and light weapons.

Back 1: Human rogue with Throwing and missile weapons.

5 Comments
2024/07/23
22:41 UTC

23

[Mod] A Reimagining of the 1995 Interplay gem that is Stonekeep... Grimstone Keep.

Hey everyone,

Growing up there were few games that did a number on me than Stonekeep did. This was an underrated and amazing game.

Being a long-time fan, I've wanted to see a remaster of this game. That never came and I see nothing noting that it will. Due to this, I've started working on recreating/reimaging Stonekeep. No, it won't be 1:1 or a port or anything like that (AFAIK, Interplay still owns all the rights and IP and they have yet to reply to my request.). I want this to be something that brings back the awe that Stonekeep did.

I am using the Legend of Grimrock 2 Dungeon Editor to get the maps and assets all created and sorted out. It will take some time, but I believe we can get this done.

You are welcome to join my Discord, check out my Patreon, and see my post on the grimrock.net forum for more information:

Discord: https://discord.gg/AfZVYHc8JX Updated Discord link that should not expire now. :D

Patreon: https://www.patreon.com/GrimstoneKeep

Grimrock Forum: https://www.grimrock.net/forum/viewtopic.php?t=18768

Facebook: https://www.facebook.com/profile.php?id=61565937875005

I am keeping Discord, Patreon, and the FB page updated with progress and the like.

Anyway, I hope that this will end up being something awesome. I work on it almost daily at this point. Some encouragement on Discord would be much appreciated though! :D

Happy gaming!

6 Comments
2024/06/10
02:26 UTC

6

Is It Impossible To Make Melee Weapons Without Power Attacks Use Up Energy?

11 Comments
2024/06/01
16:16 UTC

4

How To Make Custom Sounds?

Could someone tell me/spoonfeed me how to make a custom sound(that only fires once)?

https://preview.redd.it/dyywknecos2d1.png?width=121&format=png&auto=webp&s=009dc9c24da0f9a565f019ffe5d973199b8a164e

https://preview.redd.it/roc453usps2d1.png?width=593&format=png&auto=webp&s=6abbce2c71a98a6f8be13f8137f6144637358032

I want to make a Pressure plate makes a sound(a howl) when my Champions step on it.

- how do I import a sound?

-how do I make the 'script_entity' fire it(only once)?

-can I make the pressure plate invisible?

3 Comments
2024/05/26
16:19 UTC

3 Comments
2024/05/23
14:39 UTC

6

Grim2 : How to edit Party Statistics?

Hello there, does anyone know how to edit Grim2 Party Statistics?

I don't mean char stats, I meant like, Number of Melee Attacks executed, etc.
Can these stats be modded or otehrwise hex-edited? No i'm not interested in modding tiles walked, i want to edit other informational statistics.

0 Comments
2024/05/19
18:43 UTC

4

How to install 2 or mods at the same time? (not maps, but items, enemy, etc)

https://preview.redd.it/ndi6m55g3a1d1.png?width=235&format=png&auto=webp&s=b7c68b527bd22d3d7c92976900831838febf11a6

https://preview.redd.it/epq6cznt3a1d1.png?width=232&format=png&auto=webp&s=45140936e6af9085cccd44dbbb04bbe8b0098d76

https://preview.redd.it/mfug18bz3a1d1.png?width=141&format=png&auto=webp&s=fb352e026a5433ee5eb5b225c611b1e3cec5e1b1

I only know 1 way to import "NON-MAP" mods which is overwriting the 'mod_assets' file.

Is there a way to import multiple mods if the mods are not map mods, but add new items, enemy, etc into the game?

*two or more mods, just can't edit the title

4 Comments
2024/05/19
00:42 UTC

3

Hard cap for main attributes and other derived stats

Hello there, does anyone know if there is an absolute max cap for the primary statistics (STR, DEX, VIT, WIL) and also for the derived stats HP/MP? I searched online but no clear answer, someone only claimed that in beta he was able to reach stats in the 50s or so.

3 Comments
2024/05/05
04:09 UTC

7

About Dungeon meshi...

For anyone who watched Dungeon meshi, don't you guys also thought about a possible Grimrock 3 having cooking system.

1 Comment
2024/04/03
03:28 UTC

4

Torch and lighting issue

This issue is for Grimrock 2.

On my desktop when I pull out a torch it doesn't light the environment. The light spell also doesn't work. On my laptop all the torches work and produce light. There doesn't seem to be any other graphics issue and the game just looks like it would if you were walking around without a torch. However in the dungeons when it's dark it's really hard to play.

I did see some forum posts about changing the graphics card to not force AA and that didn't help. I tried uninstalling and reinstalling and verifying game files but nothing works.

Anyone have this issue and/or know a fix?

1 Comment
2024/02/02
00:21 UTC

30

Grimrock 3 placebos - WIP will update please add your experiences...

I am halfway through LoG2 with my brother watching and we both love dungeon crawlers having plated the old SSI D&D games, Dungeon Master, Eye of the Beholder and Black Crypt on C64 and Amiga 500.

Looking for something similar once we finish the main game...

This is my desktop right now

Islands of the Caliph: This looks gorgeous the only thing holding me back it is 100% keyboard and I just don't have time for that with Grimrock 2's convenience. Let me know what you think. Let's Plays on YouTube look fantastic.

Things I have actually played:

  1. Dungeons of the Amber Griffin (demo, challenges, dancing?): Looks like the front runner from what I've looked at. STILL has a place in the tutorial where you have to look down with a bouncey camera to pick up some health potions. Using a fully 3D engine seems to make every dev make this mistake early :) Otherwise it looks gorgeous. I'd love Grimrock 2 style rune drawing but the one-click spells might be smarter if they have a bigger spell book.
  2. Skullstone (demo): Solid. Wins the award for letting me pick up things at my feet without moving the camera. Immediately loses award for making me pick up arrows one by one instead of putting them in quarrel by walking over it :) Marginally less pretty than Amber Griffin but who is comparing, they are both promising. Deserves more time than I gave it, will play again when my brother is over.
  3. The Fall of the Dungeon Guardians: Looks huge but not elegantly designed. I stopped playing after having to point the camera down and back up every time I wanted to pick up something at my feet. I hope there is a keyboard command or something I am missing. 3D is nice but we should be better at basic item management vs game made in the 90s :) I hope I am wrong it looks like someone put in a lot of effort. Game is released so real reviewers can tell you more: https://store.steampowered.com/app/409450/The_Fall_of_the_Dungeon_Guardians__Enhanced_Edition/

Grimrock Mods

I have not tried any as my brother is enjoying LoG2 at the moment.
This is the list to try out when we finish the game:

Grimrock 1: Black Crypt

Grimrock 2: This is my current list, Lost City, The Guardians and Final Adventure seem to be from the same modder (thank you!)

https://preview.redd.it/feb6v253pbfc1.png?width=240&format=png&auto=webp&s=a35967577645bd4d01101a4c92e7094a028b0b66

Would appreciate advice on other to add to the list / which you'd recommend playing first.

15 Comments
2024/01/29
06:32 UTC

29

New video on the Almost Human channel after 8 years!

5 Comments
2024/01/01
17:45 UTC

4

Kill Count

Greetings 👋!

For more than a year now, I've been making a list of games which have a kill count in them (available through a link on my profile), and my seemingly neverending journey of inquiring about this topic all across Reddit has now brought me to this game series...

So, is there any reason for me to add any (if not both) of these games to my list? Do these games have a kill count featured in them?

Thank you in advance 🙏.

2 Comments
2023/11/26
02:34 UTC

3

Preasure plates - Archives

Hi guys! I am stuck in the Archives on the puzzle with pressure plates and the giant spider. I DO NOT want a solution, that's why I did not look up by myself in Google. Could you please advice whether I can be missing something from the other part of the game to solve that puzzle? I am almost sure that I did everything in this dungeon so far but I feel like I'm lacking some clues.

1 Comment
2023/11/25
09:05 UTC

29

I can't live without renewable resources

7 Comments
2023/09/27
10:59 UTC

1

iOS Toorum Mode Crashes

Playing Toorum mode on iOS and the game constantly crashes. Is there anyway to minimize this or even fix it?

1 Comment
2023/08/11
14:12 UTC

2

Can’t revive Toorum on mobile

So, I have been playing through Legend of Grimrock on mobile after a few years and I got to floor 10 and found Toorums Remains. I was excited, because I remembered that when i had played years before, you could revive Toorum and play as him, which is something I’d never done but want to. Anyway, i brought him to a Crystal and held up his remains, let go, anddddd….

Nothing.

I tried again. Nothing. I tried throwing him at it. Still nothing. I tried looking up how to revive him, but everything i found was only for PC, and didn’t help at all. I found one post on something from like 2018 or something with the same problem, but I can’t figure out why it’s not working or how to fix it. If anyone has been able to revive Toorum on an iPad or phone, please explain how it is done.

59 Comments
2023/07/31
17:04 UTC

4

Base game into the editor

(Log2) Is it possible to get the base game into the dungeon editor and how?

2 Comments
2023/07/28
19:41 UTC

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