/r/cellular_automata

Photograph via snooOG

This is a subreddit about cellular automata (singular: cellular automaton). For example, Rule 110, Conway's Game of Life, and the Biham-Middleton-Levine traffic model.

A subreddit about cellular automata (singular: cellular automaton). For example, Rule 110, Conway's Game of Life, and the Biham-Middleton-Levine traffic model.


This is an inclusive place welcoming any level of involvement with CA or CA-Like algorithms.

Discussions must be conducted with respect for one another, and criticisms must be constructive.

We encourage original content contributions, and strongly suggest providing specific algorithmic details or code with any showcased content. Our community loves to share, experiment and iterate!


Cellular automata can produce mesmerizing and exciting patterns, some of which can be seen in the natural world.

As fascinating as they can be, Extraordinary claims require extraordinary evidence.


Resources:


ConwayLife Forum - A large and active CA community


ConwayLife Lounge Discord:


Other subreddits you may find interesting:

/r/algorithms

/r/alife

/r/artificial

/r/CasualMath

/r/computergraphics

/r/generative

/r/learnprogramming

/r/MachineLearning

/r/mathpics

/r/OpenCL

/r/opengl

/r/probabilitytheory

/r/proceduralgeneration

/r/Simulate

/r/VoxelGameDev

/r/voxels


/r/cellular_automata

21,828 Subscribers

21

Autopoietic Nets

1 Comment
2024/11/28
14:59 UTC

54

evaluating a bunch of different rule sets at once to see how good they are at approximating a randomly generated binary truth table anyone ever try this?

11 Comments
2024/11/28
05:21 UTC

21

Cellular automata generated Modulo 11 Protofield operator. Link to 4k UHD video in comments.

2 Comments
2024/11/25
17:12 UTC

36

CA Evolution | Rules Explained

5 Comments
2024/11/24
01:09 UTC

74

Chicken stock pattern

5 Comments
2024/11/23
09:23 UTC

2

Large Language Model Cellular Automata

This experimental project explores the concept of collective artificial intelligence. The current implementation is a cellular automata in a 2d grid where each cell acts a LLM agent responding based on its neighborhood. For more information see the Github repository:

https://github.com/pinsky-three/llmca

Each cell acts as a pixel in a sunset video

Each cell acts a pixel in a rainy day video

2 Comments
2024/11/21
20:28 UTC

30

Autpoietic Nets

10 Comments
2024/11/17
16:59 UTC

29

Flying Sierpinski Triangle that recreates itself with more detail and larger each iteration

4 Comments
2024/11/16
03:07 UTC

68

I've released my roguelite where you fight cellular automata! (CGoL, Brian's Brain, & more)

6 Comments
2024/11/13
15:41 UTC

6

Good news: The submission deadline for EvoMUSART 2025 has been extended to November 15th!

1 Comment
2024/11/08
11:09 UTC

33

Another wallpaper design: 2 state, 5 neighborhood

4 Comments
2024/11/05
16:12 UTC

7

Hexagonal Cells for Generating Land/Water

0 Comments
2024/11/04
13:38 UTC

14

3D Directed Sandpile Model

0 Comments
2024/11/04
19:33 UTC

44

1dca trick

1 Comment
2024/11/04
11:37 UTC

16

CA generated etching mask of a proposed topological analogue processor,

3 Comments
2024/11/04
08:43 UTC

14

Global Illumination in a 2D Game Using Cellular Automata

3 Comments
2024/11/03
11:36 UTC

52

What's Inside

4 Comments
2024/11/02
00:57 UTC

1

Smooth life

Why is this topic so niche/poorly documented? Can somebody link a resource to explain how it works? I want to program this but i cant actually find the ruleset anywhere. Thanks

5 Comments
2024/10/29
18:27 UTC

116

Another tiling design: 3 state, 3 neighborhood

5 Comments
2024/10/29
15:35 UTC

58

Finalising the design to render a CA at nano scale

9 Comments
2024/10/29
10:46 UTC

26

Hexagonal multiple neighborhood CA: Bowties galore!

2 Comments
2024/10/28
11:53 UTC

29

3D subdividing automata, three.js

This is an animation of the simulated annealing solver finding a suitable rule for my 3D subdividing cellular automata such that it produces a single contiguous region of connected cells with particular values for desired surface area and volume. 😁

2 Comments
2024/10/27
08:48 UTC

52

CA picnic blanket

2 Comments
2024/10/27
03:35 UTC

83

2-state CA wallpaper design

4 Comments
2024/10/25
12:07 UTC

41

symmetry system [Nevertek]

2 Comments
2024/10/24
14:36 UTC

Back To Top